• Excl's nazi zombies
    248 replies, posted
[QUOTE=Nornan12;32480165]The gameplay is.. okay. The map is great, but the game mode needs quite some work. Things I recommend fixing/adding: -BARRICADES >.< -Animations for mystery box -Don't bind knife and grenade to the same key -Fix infinite running/sprinting -Fix points resetting at 2500 Other than those, this game mode looks great.[/QUOTE] Thank's for the feedback, I'm glad you liked my map (It's the first map i've have in about a year); I'm not quite sure how the mystery box works, hence it is not finished yet, could you explain it to me? (I do not play NaziZombies myself, the gamemode is collected on other people's ideas). About the E key, I'm not changing it as there's no good reason to change it, right now E does evereything, which is really easy for new players. I did not know about the last two bugs, I'll look into them, thank you. I like how you also told me the number where points reset, instead of just saying "fix points resetting". [editline]26th September 2011[/editline] I didn't work on this for some time now, but today Ill try to poop some updates.
[QUOTE=_NewBee;30993554][release] The last few weeks I've been working on my NaziZombies gamemode. It's a gamemode where you try to survive wave after wave of zombies, based off the popular call of duty mods. You start it one room and you can get to other rooms by opening doors, opening a door costs points, you can earn points by shooting zombies. When you get to the room where you can enable the power in the map there are traps you can activate to help you fight zombies. You can also reinforce barricades to keep zombies out, this also costs points. You can get perks by discovering perk spots, known as perk-a-cola machines, some zombies also drop templorary powerups. I will pretty much try to copy NaziZombies as it is in Blops, which is the latest call of duty game. [b]Video[/b] (Old video, I will make a new one when I feel like it.) [media]http://www.youtube.com/watch?v=agd2EbBWwwc[/media] For some reason evereything is [i]really[/i] dark in the video, so I will also include some screenshots. [b]Screenshots[/b] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0005.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0006.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0007.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0044.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0045.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0046.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0047.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0048.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0049.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0050.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0051.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0052.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0053.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0054.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0055.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0056.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0057.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0058.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0059.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0060.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0061.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0062.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0063.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0064.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0065.jpg[/thumb] [thumb]http://filesmelt.com/dl/nz_kino_der_toten0066.jpg[/thumb] That blur on the sides was a problem in the health system, I just noticed it after uploading all that. It's fixed in the new version. [b]What is left to be done, or has been done since I shot the video[/b] - Weapons. - Grenade throwing - Kniving - Cola - Power switch - Finishing map - Tweaking the zombies movement - Finishing HUD - Textures for stuff - Sound [/release] [release] [b]Team members[/b] [i]Excl (me)[/i] - lua, mapping, modeling, textures [i]Troy..something[/i] - modeling [i]Aide[/i] - Hosting beta server -- I've scrapped some people from the team, cause they didn't really do anything for it, except for ideas and REALLY small stuff. [i]Snooze[/i] - Testing [i]werewolf020[/i] - Testing [i]TroyIrving[/i] - Testing [i]TechTuts[/i] - Testing [/release] [release] [b]BETA server[/b] [img]http://cache.www.gametracker.com/server_info/74.91.113.120:27015/b_560_95_1.png[/img] 74.91.113.120:27015 [b]Content pack[/b], avoid long downloads. [b]UPDATED!![/b] [url]http://www.mediafire.com/?r5l0hf5apjzejwc[/url] [/release] If you have any problems with my english, I don't care, deal with it.[/QUOTE] [editline]26th September 2011[/editline] might just be me but the map is super dark is that part off it or is it my pc graphics and also if it is ou then will you fix it maybe cause i can hardly see
[QUOTE=rock star;32498739][editline]26th September 2011[/editline] might just be me but the map is super dark is that part off it or is it my pc graphics and also if it is ou then will you fix it maybe cause i can hardly see[/QUOTE] You didn't have to quote the OP and take up the whole page.
[QUOTE=rock star;32498739][editline]26th September 2011[/editline] might just be me but the map is super dark is that part off it or is it my pc graphics and also if it is ou then will you fix it maybe cause i can hardly see[/QUOTE] Please read the OP before posting.
Should I make it so dead people can control zombies? (like the prop control on TTT)
Sure but at least keep a few ai controlled zombies
It won't change the amount of zombies, it's just something for dead people that they might enjoy [editline]28th September 2011[/editline] [thumb]http://cloud.steampowered.com/ugc/577809585513521651/B73A6D035404F0120D83B0B95643371515C5E8E0/[/thumb] I think the mirror is a bit off, i'll move it to that wall on the left.
[quote=NewBee AKA Excl]Excl: hes stolen code from a LOT of people including me. [b]I've talked to him before.[/b] Hes a thief and a liar [/quote] Oh man, I thought you grew up already. You never talked to me, ever. Mostly because you blocked me when I tried to add you on Steam the first time you accused me of "stealing code". I guess I'll just start ignoring you from this point on, since you always seem to accuse me of stealing code from projects I never heard of.
[QUOTE=LEETNOOB;32536887]Oh man, I thought you grew up already. You never talked to me, ever. Mostly because you blocked me when I tried to add you on Steam the first time you accused me of "stealing code". I guess I'll just start ignoring you from this point on, since you always seem to accuse me of stealing code from projects I never heard of.[/QUOTE] Link the quote or nobody will belive you. if you really have a problem with me contact me in a PM or on steam, but don't shit in my threads. [editline]29th September 2011[/editline] Can anybody tell me how to recreate the bug with the points resetting?
[QUOTE=_NewBee;32537736]Link the quote or nobody will belive you. [b]if you really have a problem with me contact me in a PM or on steam, but don't shit in my threads.[/b] [editline]29th September 2011[/editline] Can anybody tell me how to recreate the bug with the points resetting?[/QUOTE] Yeah, well, I sent you a PM the first time you accused me of "stealing code" and you didn't reply. I added you on Steam and you blocked me. [img]http://dl.dropbox.com/u/15550767/what%20are%20you%20waiting%20for.png[/img] What are you waiting for? Go on, accept the invite.
Tweaked the zombie health and weapon damage
I need one more weapon added, in room 2b, the top one at the spawn. Suggestions?
Spas 12 or a sniper rifle Your choice Hope you haven't added both of them into the map yet...[QUOTE=_NewBee;32567956]I need one more weapon added, in room 2b, the top one at the spawn. Suggestions?[/QUOTE]
The map is too small for snipers. I'm going to need something more WWII/Vietnam-ish than a Spas12 [editline]2nd October 2011[/editline] And I need a model for it, models has to use CSS terrorist hands.
it would be nice with more pistols instead of just one :)
How do you think you could get pistols then? Probrably not just off the wall.
Raygun? [thumb]http://images2.wikia.nocookie.net/__cb20110722145841/callofduty/images/thumb/a/a9/Raygunprofile.png/830px-Raygunprofile.png[/thumb]
I'm going to need a model for it. With CSS hands.
What the fuck is css hands? And why your models need them?
[QUOTE=_NewBee;32618460]I'm going to need a model for it. With CSS hands.[/QUOTE] You realize you can change textures right? I remember this discussion in WAYWOv5.
[QUOTE=werewolf0020;32630535]What the fuck is css hands? And why your models need them?[/QUOTE] It's wierd to have diffirent hands with everey model.
You can use lua to force every weapon to have the same hands texture Clavus did this
Whatever you do- please keep the stuff i hated in zombies out of your gamemode (gas zombies, zombies capable of taking a rocketlauncher to the face because they are so powerfull at round 10 etc) Somethings that would be realy cool too add: The ability to choose your voice from all of the tf2 Characters (btw my computer is broke so i havent played this recently)
[QUOTE=The Jack;32640306]Whatever you do- please keep the stuff i hated in zombies out of your gamemode (gas zombies, zombies capable of taking a rocketlauncher to the face because they are so powerfull at round 10 etc) Somethings that would be realy cool too add: The ability to choose your voice from all of the tf2 Characters (btw my computer is broke so i havent played this recently)[/QUOTE] This is starting to sound like the Monster Mod(Quake) for Tactical Ops Assault on Terror. [media]http://www.youtube.com/watch?v=A0fWBPeC-SI[/media]
New content link: [url]http://www.mediafire.com/?6rqjbqquqec4x2a[/url]
BS! this isn't the lord of the rings...
[QUOTE=Keyzzerr;32698391]BS! this isn't the lord of the rings...[/QUOTE] You are right sir. It is not.
Mirror(s) US 1(Dallas): [url]http://chi.havocgamers.net/content.rar[/url] US 2 (Chicago): [url]http://dal.havocgamers.net/content.rar[/url] Both don't have a download cap.
[QUOTE=Aide;32701045]Mirror [url]http://www.havocgamers.net/fastdl/nazi/content.rar[/url][/QUOTE] neato, thanks.
I've cleaned up the code a bit. I'm very happy with the results, the gamemode runs a lot smoother now.
Sorry, you need to Log In to post a reply to this thread.