• EuRoleplay - A NutScript Schema
    363 replies, posted
Is the gas called petrol too?
[QUOTE=Sally;45266411]Is the gas called petrol too?[/QUOTE] What are you talking about?
That'll be a shame to people without LFD2
[QUOTE=MistyPanda;45266489]That'll be a shame to people without LFD2[/QUOTE] The L4D2 content will be sent through FastDL. It's only 5 models. + CSGO Taser Model [B]Edit:[/B] I won't be adding all of TDM cars packs. Only the big brands.
[QUOTE=_FR_Starfox64;45266503]The L4D2 content will be sent through FastDL. It's only 5 models. + CSGO Taser Model [B]Edit:[/B] I won't be adding all of TDM cars packs. Only the big brands.[/QUOTE] Ah, ok. I thought they'd need the games. But that's alrightZ
Damn, this has potential at being a new Cider2. Good luck with this. :downs:
[QUOTE=_VeXan;45269518]Damn, this has potential at being a new Cider2. Good luck with this. :downs:[/QUOTE] A Cider2 which was actually completed*
Added a little something for the police, check the screenshots section...
Nice!
This looks awesome. I would be interested to host a beta version over in Oceania if available.
Here's a video on the Police Checkpoint Builder [video=youtube;ZVh_6iVcVVg]http://www.youtube.com/watch?v=ZVh_6iVcVVg[/video]
neat
Holy shit dude this is going to amazing, Keep up the good work.
Drug Dealer finished. Every 10 minutes he will change location and to find him you need to talk to the Bartender at the nightclub. I'm gonna be working on getting my delivery system into nutscript and will start adding all items so I can work on the crafting recipes.
While you are at it you could also try to make a different economy then farming-based.
[QUOTE=MuffinZerg;45300405]While you are at it you could also try to make a different economy then farming-based.[/QUOTE] Do you have anything in mind?
Holy shit. This is going a lot faster than I anticipated. I am interested in how the bank robbery system works, though. Would you be able to get a video of that?
This looks really really impressive. Good job
Quick update: - Added PUBLIC and ANONYMOUS chat, when using anonymous you have 1 chance out of 10 to be traced (Name displayed.) - Auto lock all PD doors on start - Vehicle shop setup + decoration. - Delivery system setup.
I'm amazed over how quickly you work. And everything looks really good at the moment. But how does the delivery system work - just like deliver stuff from A to B?
Yo Starfox, I hope you're going to put some Firefighters in this gamemode. And for it, to show up the hose for other players, equipments for them to unflip vehicles, the option to revive uncounscious players, an awesome siren and a horn for the trucks. And I don't know if I'm going too far, but it would be awesome if the players could be trapped inside their cars, and the firefighters could take him out of the car with some exclusive equipments, idk, just an idea.
This has real potential, really hope this gets popular
I got a broad suggestion, which is to have more passive RP items/Activities available. Something such as cell phone call/texting instead of /pm'ing someone just makes role playing that tiny bit more fun and immersive. Another thing you could add but would deffinetly make players want to come back and play the gamemode some more is a leveling system. Similar to one in CW:HL2 the players start off with a small base # of leveling points they can apply to which ever statistic/skill they want and then from there the only way to improve/advance their skill/whatever is to actually engage in the activity that pertains to the skill. Ex. Exhausting sprint builds up endurance, Jumping builds up Leg strength meaning a high agility/sprint speed. I really see a potential for this schema to leap over the other NutScript schemas just because I have yet to see a NS schema which tries to apply itself to RL and not some old or futuristic dystopia.
This looks amazing, the work is getting done very quickly keep it up! I can't wait to see the first release!
[QUOTE=whathe12;45310122]I got a broad suggestion, which is to have more passive RP items/Activities available. Something such as cell phone call/texting instead of /pm'ing someone just makes role playing that tiny bit more fun and immersive. Another thing you could add but would deffinetly make players want to come back and play the gamemode some more is a leveling system. Similar to one in CW:HL2 the players start off with a small base # of leveling points they can apply to which ever statistic/skill they want and then from there the only way to improve/advance their skill/whatever is to actually engage in the activity that pertains to the skill. Ex. Exhausting sprint builds up endurance, Jumping builds up Leg strength meaning a high agility/sprint speed. I really see a potential for this schema to leap over the other NutScript schemas just because I have yet to see a NS schema which tries to apply itself to RL and not some old or futuristic dystopia.[/QUOTE] There is that kind of thing already implemented in NS called Attributes that you choose when create your character. There is just no way to change them once selected.
[QUOTE=sam6420;45312399]Holy shit at this rate you could actually completely this pretty quickly! Will you be releasing this or hosting it yourself? :v:[/QUOTE] I'll be hosting it myself unless the schema gets popular. [B]Edit:[/B] Update: - Added balaclavas. - Fixed some minor shit.
Please release
[QUOTE=erie1555;45314067]Please release[/QUOTE] Please learn to read above post.
[QUOTE=_FR_Starfox64;45312517]I'll be hosting it myself unless the schema gets popular. [B]Edit:[/B] Update: - Added balaclavas. - Fixed some minor shit.[/QUOTE] It's a shame this won't be general release, that'd be really cool. Does anyone know something similar to this that is general release (That works on Gmod 13)?
[QUOTE=mib999;45320796]Please learn to read above post.[/QUOTE] I'm curious if you read the post? [QUOTE]unless the schema gets popular.[/QUOTE]
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