Yes, I did it in the right order. I asked a friend of mine, and he has exactly the same problem.
[QUOTE=iCRASH;49971551]Yes, I did it in the right order. I asked a friend of mine, and he has exactly the same problem.[/QUOTE]
So did you try cleaning up GMod? When you say friend that makes me think you may do the same thing (causing the same issue).
I've installed it on a separate PC that never had GMod before, and it does the same thing. Is it not convincing enough?
[QUOTE=iCRASH;49976576]I've installed it on a separate PC that never had GMod before, and it does the same thing. Is it not convincing enough?[/QUOTE]
I am not questioning you if you are telling the truth or not. I do believe you are experiencing these issues. It's about removing all the unknowns to narrow the possibility for something going wrong.
It's just common that issues are caused by other addons, downloading stuff from GMod servers and user errors. I haven't been able to replicate the issues you've explained so I just expected the source of the issue would be one of the alternatives from my previous sentence. Cleaning up GMod will fix the most common random issues unless it's related to another addon you've subscribed to.
I will do a clean install of GMod myself to see if I can replicate it. I will post another update soon.
[editline]21st March 2016[/editline]
I made a clean install of GMod with SCars. Was unable to experience the issues you had.
I've switched to development branch (beta), and the problem has disappeared, even with all the other addons being enabled.
And also, I can now see the font of Digital HUD.
There were [URL="http://www.garrysmod.com/updates/"]some changes[/URL] to the crazy physics protection in the game.
Check on what these ConVars are set:
sv_crazyphysics_defuse, sv_crazyphysics_remove, sv_crazyphysics_warning
Until the next update you might want to set sv_crazyphysics_remove to 0 to stop any parented objects being removed and sv_crazyphysics_warning to 0 to stop any spam caused by it. You should keep defuse enabled or people will start crashing your server.
[QUOTE=Willox;49983106]Until the next update you might want to set sv_crazyphysics_remove to 0 to stop any parented objects being removed and sv_crazyphysics_warning to 0 to stop any spam caused by it. You should keep defuse enabled or people will start crashing your server.[/QUOTE]
[QUOTE=Grocel;49982771]There were [URL="http://www.garrysmod.com/updates/"]some changes[/URL] to the crazy physics protection in the game.
Check on what these ConVars are set:
sv_crazyphysics_defuse, sv_crazyphysics_remove, sv_crazyphysics_warning[/QUOTE]
Hmm. Have you two noticed any similar issues? I haven't but at the same time I only tested SP. Could imagine getting different results in MP.
I launched up GMod and went straight into SP before joining a Multiplayer server.
When I drive a SCar, it gives me this error.
[CODE]Crazy angular velocity on entity [901][sent_sakarias_carwheel]
Origin: [-658.589966, -6174.945801, -238.507248]
Angles: [-77.956779, 50.782497, 12.337656]
Velocity: [-93.099640, -183.277054, 67.066406]
Angular Velocity: [-30.560957, 72955.875000, -231.584045]
[/CODE]
Then it proceeds to delete itself.
[QUOTE=CMPunkBITW;50002147]I launched up GMod and went straight into SP before joining a Multiplayer server.
When I drive a SCar, it gives me this error.
[CODE]Crazy angular velocity on entity [901][sent_sakarias_carwheel]
Origin: [-658.589966, -6174.945801, -238.507248]
Angles: [-77.956779, 50.782497, 12.337656]
Velocity: [-93.099640, -183.277054, 67.066406]
Angular Velocity: [-30.560957, 72955.875000, -231.584045]
[/CODE]
Then it proceeds to delete itself.[/QUOTE]
So I've tried to replicate the issue by trying some different things.
I did a clean install of GMod and tested in SP.
I did a clean install of GMod on the beta branch and tested in SP.
I hosted a server (just used SCars) and tested in MP.
In all the cases above I've altered the characteristics of the cars to use really high forces in order to try to replicate the issue but to no avail. I have nothing left to go on.
Do you get any errors before you get that message?
Are you using any specific vehicle when you get that message?
What exactly are you doing when you get the message? I mean are you driving around casually, are you tossing around cars with your physgun etc.?
[editline]25th March 2016[/editline]
I think I may be on to something now. I will do some further investigation and see if I can fix it.
So this is what I've found out so far. If a physical object A is parented to physical object B then something will freeze object A for no reason. Think I got a solution for this and that is to call EnableMotion(true) on object A. Will see if I can release a patch later today. Will check if there are any other things I should include in this patch.
There's an issue with default and lerpy camera: it doesn't let you turn itself around when you reverse. If I disable "auto move cam in reverse" option, default camera does the same thing, but looks forward.
Also, lerpy cam is usually too low (would like to have adjustable height in settings) and seems to stutter a lot at low FPS.
When I pause the singleplayer, effects (engine fire and exhaust) continue to accumulate.
This addon is causing the engine to stop processing clip planes due to code similar to following in carskinswitch, carspawn, and weapon_scarkeys:
[lua]
-- Current
render.EnableClipping( true )
...
render.EnableClipping( false )
-- Solution
local bOldEnableClipping = render.EnableClipping( true )
...
render.EnableClipping( bOldEnableClipping )
[/lua]
This was causing water reflections to screw up ([url]http://scrnsht.me/u/fNb/raw[/url]). I'll change the engine to handle that specifically in the reflection/refraction code, but any other addon/engine code that is expecting clip planes to be enabled (as they are by default) is still going to be broken by this.
It might not even be worth fixing, given that every other addon that uses this function is the same.
[QUOTE=Willox;50521582]This addon is causing the engine to stop processing clip planes due to code similar to following in carskinswitch, carspawn, and weapon_scarkeys:
[lua]
-- Current
render.EnableClipping( true )
...
render.EnableClipping( false )
-- Solution
local bOldEnableClipping = render.EnableClipping( true )
...
render.EnableClipping( bOldEnableClipping )
[/lua]
This was causing water reflections to screw up ([url]http://scrnsht.me/u/fNb/raw[/url]). I'll change the engine to handle that specifically in the reflection/refraction code, but any other addon/engine code that is expecting clip planes to be enabled (as they are by default) is still going to be broken by this.
It might not even be worth fixing, given that every other addon that uses this function is the same.[/QUOTE]
Thanks for letting me know. Solution is plain and obvious. I will look into it. Not sure when I get the time for it though but I will try to fix it some time this week.
[QUOTE=Willox;50521582]This addon is causing the engine to stop processing clip planes due to code similar to following in carskinswitch, carspawn, and weapon_scarkeys
[/QUOTE]
Fixed it.
[QUOTE=Harbu;46421989]Works perfectly fine for me, Some of the channels are outdated or don't play consistently. You can however setup your own radio stations.[/QUOTE]
Does it stop working after a certain amount of lua is loaded onto your singleplayer or server you play on? Because it doesn't seem to work for me either, also i tried adding a radio station but that didnt work either should all the stations be out of date.
[QUOTE=gscales332;50544599]Does it stop working after a certain amount of lua is loaded onto your singleplayer or server you play on? Because it doesn't seem to work for me either, also i tried adding a radio station but that didnt work either should all the stations be out of date.[/QUOTE]
They may all be out of date. They are examples I added that used to work. Internet changes and so does URLs. Try adding your own. Normal youtube URLs should work fine.
[media]https://www.youtube.com/watch?v=r2S1I_ien6A[/media]
Just so you know how the radio sort of works. The SCar radio will open the link through the steam browser and hide the window. The steam browser works ok in most cases. Sometimes it's slow. The video I linked above worked fine on my end. Just had to give it a few seconds to start.
The animations and first person seem to be broken. Was it garry again or is there a conflict?
[QUOTE=talianagisan;51085723]The animations and first person seem to be broken. Was it garry again or is there a conflict?[/QUOTE]
Just tried and I didn't notice any issues. Only got Slim, Basic and Extra enabled.
Hello i have a bug in my server with Scars look this video please !
[url]https://youtu.be/gr6yL0keJA8[/url]
[QUOTE=Im_Nytox;51221942]Hello i have a bug in my server with Scars look this video please !
[url]https://youtu.be/gr6yL0keJA8[/url][/QUOTE]
I remember seeing something like this some time ago. Don't remember the cause of the issue though. Will see if I can get some time and have a quick look at it this weekend.
Please help me, i have scars on my DarkRP server and that wont move, the physgun doesn't work on them either
[QUOTE=DarkAussie;51433816]Please help me, i have scars on my DarkRP server and that wont move, the physgun doesn't work on them either[/QUOTE]
Install Slim yet?
A question.
If I put this on github/gitlab or whatever would this help you fix your own problems?
I don't really see any reason not to put it somewhere where people can help themselves. I mean it's not like the code is secret or anything anyway.
The reason I'm asking is because I simply don't have time to fix everything today on my own and I get the feeling that I am failing you. I don't want this to rot so getting any help at all would be awesome.
The only thing I really want to avoid is having people releasing multiple different versions on the steam workshop. This is because I've already experienced this issue. People asking you to fix things that are already fixed and so on.
[QUOTE=Sakarias88;51463949]A question.
If I put this on github/gitlab or whatever would this help you fix your own problems?
I don't really see any reason not to put it somewhere where people can help themselves. I mean it's not like the code is secret or anything anyway.
The reason I'm asking is because I simply don't have time to fix everything today on my own and I get the feeling that I am failing you. I don't want this to rot so getting any help at all would be awesome.
The only thing I really want to avoid is having people releasing multiple different versions on the steam workshop. This is because I've already experienced this issue. People asking you to fix things that are already fixed and so on.[/QUOTE]
I think you should, your car work still has many thing to improve btw
[url]https://www.youtube.com/watch?v=gr6yL0keJA8&feature=youtu.be[/url]
We have the same problem on our gmod server, the wheels of vehicles do not roll fast and do not turn fast. The vehicle is "frozen" and advances very slowly / bizarrely.
We removed all the addons from the server and kept only SCar; Without success
We followed your previous instructions without results.
We look forward to a solution to this problem, a patch or a ways to fix the problem.
Ps: We heard about ACF as a way to crush the physical properties of the LUA of SCar in order to fix the bugs. But we do not find the right ACF addons and are waiting for your diagnosis.
[QUOTE=YoutoYokodera;51465196]I think you should, your car work still has many thing to improve btw[/QUOTE]
I'm working on it. There are some legal matters I need to sort out before I can put it on git.
[QUOTE=lord.kobalos;51541197][url]https://www.youtube.com/watch?v=gr6yL0keJA8&feature=youtu.be[/url]
We have the same problem on our gmod server, the wheels of vehicles do not roll fast and do not turn fast. The vehicle is "frozen" and advances very slowly / bizarrely.
We removed all the addons from the server and kept only SCar; Without success
We followed your previous instructions without results.
We look forward to a solution to this problem, a patch or a ways to fix the problem.
Ps: We heard about ACF as a way to crush the physical properties of the LUA of SCar in order to fix the bugs. But we do not find the right ACF addons and are waiting for your diagnosis.[/QUOTE]
It's possible that the addon causing this issue left some state on the server which means removing the addon won't solve the problem once it have applied the state. What addons did you use on your server and what gamemode are you running?
[QUOTE=Sakarias88;51542442]I'm working on it. There are some legal matters I need to sort out before I can put it on git.
It's possible that the addon causing this issue left some state on the server which means removing the addon won't solve the problem once it have applied the state. What addons did you use on your server and what gamemode are you running?[/QUOTE]
We have a large list of Addons on the server, as well as your Scar addons,
We use a standart / survival game mode, our server is a militaryRP French Army, we find models of military vehicles of Scar that interest us, but this bug prevents us to use them.
The Gamemode is that of a DarkRp, all players have a life bar and Staff them can put themselves in GOD.
Here is the list of addons we use: [url]http://steamcommunity.com/workshop/filedetails/?id=759732640[/url]
Here are the addons of Scar vehicles we are interested in: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=513464710[/url]
Here is the Scar addons we use: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=104483020[/url]
We remind you that after uninstalling one by one each addons and tested Scar with different configuartion, the SCar addons still does not work properly.
HELP why are the controls so stocky I cannot make a proper turn to left or right it goes in a far to wide curve how can I prevent this?
hey i can't turn on and turn off the cars :( why this is happening?
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