Nutscript 1.1 - Come back, It's Good now and it's free.
102 replies, posted
As you say, I also prefer the fact of make schemas (or content for they). Or just content for the framework.
Looks great! Good job done there,I like it!!!
or you can get some fancy packs for nutscriptz
[thumb]http://i.imgur.com/tJVzP2U.png[/thumb]
[thumb]http://i.imgur.com/RVHYOA9.png[/thumb]
[thumb]http://i.imgur.com/AoRaVl5.png[/thumb]
[editline]25th May 2017[/editline]
bonemergable shtist
woah, that's cool. where's the code on that if it's public
i'm terrible with this forum
i screwed op
Another Patch is live
Sample Schema: [URL]https://github.com/rebel1324/Sample-Schema-1.1[/URL]
[QUOTE]
- Removed Possible Item Description Error.
- Fixed Description is not available in the Character Creation.
- Remove "ctrlInv" is displayed with Inventory.
- Added "PostDrawInventory" hook.
- Removed some Sandbox Features
- Added Johnny Guitar's fix in the Chessnut/Nutscript
- Fixed Attribute Issue
- Removed Useless Comment Sections.
- Fixed Item Description Issue
- Added Confirmation with Door
- Added Support to the vehicle... for me.....
- Something is happening with door
- Fixed Player able to see Observer's Information
- Korean Storage, Begone.
- Fixed Weird PAC3 Issue (Ragdoll Problem is solved, but I'm keeping it
until it's confirmed.)[/QUOTE]
[QUOTE]
2017-05-29
- Merged All Pull Requests in Chessnut/Nutscript
- Fix PAC3 2017
- Now PAC3 is applied to all ragdolls in Nutscript. (If you're another gamemode's developer, This is universal)
[/QUOTE]
Be Cautious! The new update will not support few old map saves due to pON update.
Nutscript Week 22 Update
Small bug fixes
Creating Light CityRP Schema (70% done).
Creating Zombie Based Schema (60% done).
Make a darkrp ripoff in nutscript just to send the gmodstore creators into insanity from getting asked to add support for nutscript to every fucking addon lmao
[QUOTE=SmithStanley;52303000]Make a darkrp ripoff in nutscript just to send the gmodstore creators into insanity from getting asked to add support for nutscript to every fucking addon lmao[/QUOTE]
So, I received your feedback.
This is the progress of the development.
[thumb]http://i.imgur.com/0QBsR7T.jpg[/thumb]
[QUOTE=rebel1324;52306438]So, I received your feedback.
This is the progress of the development.
[thumb]http://i.imgur.com/0QBsR7T.jpg[/thumb][/QUOTE]
Amazing.. What's that? Doesn't look like Source Engine
[QUOTE=SellMG;52308047]Amazing.. What's that? Doesn't look like Source Engine[/QUOTE]
Minecraft
[QUOTE=SellMG;52308047]Amazing.. What's that? Doesn't look like Source Engine[/QUOTE]
[img]http://cdn.edgecast.steamstatic.com/steam/apps/394690/header.jpg?t=1495925776[/img]
[url]http://store.steampowered.com/app/394690/Tower_Unite/[/url]
Well, Currently I'm in exam week so I think I'm not able to post some updates in the thread.
But, After 2 weeks, I think I can work on more stuffs. Even I think I can release simple schemas.
Hello is there a way to make a faction spawn with default items? Like maybe a medkit just as an example. I can't find anything on the wiki. I see that there is default loadouts for weapons, but what about items that aren't weapons?
[QUOTE=pogh10;52319952]Hello is there a way to make a faction spawn with default items? Like maybe a medkit just as an example. I can't find anything on the wiki. I see that there is default loadouts for weapons, but what about items that aren't weapons?[/QUOTE]
on player postloadout check if they're part of a certain faction then give them the weapons
[QUOTE=pogh10;52319952]Hello is there a way to make a faction spawn with default items? Like maybe a medkit just as an example. I can't find anything on the wiki. I see that there is default loadouts for weapons, but what about items that aren't weapons?[/QUOTE]
Are you talking about giving the character items each time they spawn, or giving them default faction items when they create their character for the first time?
[QUOTE=Crossu88;52330407]Are you talking about giving the character items each time they spawn, or giving them default faction items when they create their character for the first time?[/QUOTE]
I figured it out by looking at the CID item in hl2rp schema. I was trying to give a item to a faction when they're first created.
Nutscript 1.1 is very PAC3 friendly.
If you add small script, It will interact with PAC3 parts and ragdoll without problem.
Love PAC3, it's good if you know what you're doing!
[img]http://i.imgur.com/KTWKf22.png[/img]
[img]http://i.imgur.com/FqYKm1y.png[/img]
[editline]11th June 2017[/editline]
rendering complicated PAC3 parts
[img]http://i.imgur.com/OIcJdGg.png[/img]
New CityRP schema is just getting polished up!
Well, If you're serious roleplayer, You need to wait little bit more!
Current State of CityRP is just for casual players :(
[QUOTE=rebel1324;52358247]New CityRP schema is just getting polished up!
Well, If you're serious roleplayer, You need to wait little bit more!
Current State of CityRP is just for casual players :([/QUOTE]
CityRP will be free and available to everyone when it's finished, right? I'm super hyped to play it!
Yes, except some private/paid addons because I don't have permission.
But those things only takes like 10% of the gamemode.
You'll get most of the schema and you'll going to enjoy/learn from the schema.
[QUOTE=rebel1324;52361172]Yes, except some private/paid addons because I don't have permission.
But those things only takes like 10% of the gamemode.
You'll get most of the schema and you'll going to enjoy/learn from the schema.[/QUOTE]
I can't wait! It should be a lot of fun to play with friends. :D
Another Progress of CityRP.
Also this Gun Plugin will be available for the public soon.
[media]https://www.youtube.com/watch?v=hoGgPA1Ywy0[/media]
CityRP is going to have dedicated thread soon!
[editline]16th June 2017[/editline]
Equipable Bag
[img]https://cdn.discordapp.com/attachments/313320685558824960/325083581548331010/unknown.png[/img]
Probably a dumb question, but why did this warrant a new thread? What happened to Chessnut?
[QUOTE=VeXan;52366048]Probably a dumb question, but why did this warrant a new thread? What happened to Chessnut?[/QUOTE]
rebel is running the github now too, im guessing he rather work on new projects
[QUOTE=SellMG;52308047]Amazing.. What's that? Doesn't look like Source Engine[/QUOTE]
its actually a new nutscript update
[QUOTE=rebel1324;52365034]Another Progress of CityRP.
Also this Gun Plugin will be available for the public soon.
[media]https://www.youtube.com/watch?v=hoGgPA1Ywy0[/media]
CityRP is going to have dedicated thread soon!
[editline]16th June 2017[/editline]
Equipable Bag
[img]https://cdn.discordapp.com/attachments/313320685558824960/325083581548331010/unknown.png[/img][/QUOTE]
Is there a possible ETA for when the CityRP schema is coming out? x
Love you x
Mid to late july.
Before then, an official server will come out in a week or two weeks
[QUOTE=rebel1324;52376964]Mid to late july.
Before then, an official server will come out in a week or two weeks[/QUOTE]
dank
So0o0o any new plugins going to be released for future updates cause seems alot are privatized in my opinion. I would love to see more of a push for official public releases for plugins thanks. :smile:
Edit: Gewed job with the updates love your work
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