• [RELEASE] Deathrun Neue (Arizard's Deathrun)
    143 replies, posted
put them into your server.cfg file
Oh duh. Sorry for the stupid question.
I think the balloons feature is enabled by default? Do I have to do anything to else to enable them? They don't seem to be working for me.
For the balloons to work: - You must have a zone set to type "end" - The round state must be "Active" (2 or more players alive) other than that I'm not sure why it wouldn't be working
[QUOTE=Arizard;49437273]For the balloons to work: - You must have a zone set to type "end" - The round state must be "Active" (2 or more players alive) other than that I'm not sure why it wouldn't be working[/QUOTE] Thanks I will look at that. I have pointshop on the server but I think it may be interfering with the Death player model, making him invisible. "The default death model is not a valid .mdl file (''). Please change the deathrun_death_model ConVar." Can the Death player not use pointshop? It looks like that cvar is empty by default? If I set a model for Death, how will pointshop (and the points awarded) be affected?
that convar shouldn't be empty by default so i've updated init.lua to include a default value for it. (although you should put [B]deathrun_death_model models/player/monk.mdl[/B] into your server.cfg to make sure). the death should be able to use pointshop fine. the playermodel of the death does not affect how many points he earns.
[QUOTE=Arizard;49446651]that convar shouldn't be empty by default so i've updated init.lua to include a default value for it. (although you should put [B]deathrun_death_model models/player/monk.mdl[/B] into your server.cfg to make sure). the death should be able to use pointshop fine. the playermodel of the death does not affect how many points he earns.[/QUOTE] Ok thanks. Is the init.lua the only file that changed in this update? Also, after a player is the monk model as Death, will he then switch back to his pointshop model the next round or does he have to rebuy it?
init.lua was the only file changed. The player shouldn't lose his pointshop model when he's on the death team and he won't have to re-buy it
[img]http://i.imgur.com/gnfSDPP.png[/img] Stats now track the map completion times, and the top 3 times + personal best is displayed at the end map zone if you're setting the end map zone, it's best to do it between rounds or when no other players are on - this is because sometimes a player could enter the end zone before you've finished setting the positions, which means he will get an incorrect time.
Recent: - you can no longer pick up two primary weapons or two secondary weapons (for the default weapons at least) - Fall damage is fixed, finally - You can choose between small and large scoreboard text - Users can no longer use the !stuck command when they are taking damage [vid]http://d.maxfile.ro/dximzyhnxn.webm[/vid]
Hi sorry can you help me i need to change url in !help or F1 i tried to do it in shared.lua but it doesnt work:) Thnx
you will need to edit line 180 of cl_menus.lua so that it looks like this [code] html:OpenURL( "http://www.coolwebsite.com" ) [/code] because I don't understand why my shared convars don't work :(
[QUOTE=Arizard;49546173]you will need to edit line 180 of cl_menus.lua so that it looks like this [code] html:OpenURL( "http://www.coolwebsite.com" ) [/code] because I don't understand why my shared convars don't work :([/QUOTE] thnx can you also help me how to connect pointshop because i cant uderstand^) And how to add zones^) sry for tooooo many questions :)
[QUOTE=Mrbolobol;49549579]thnx can you also help me how to connect pointshop because i cant uderstand^) And how to add zones^) sry for tooooo many questions :)[/QUOTE] If you have pointshop installed, players will automatically earn points for certain things such as winning the round, killing the enemy team, or finishing the map. [video=youtube;saGjiTcfoUY]http://www.youtube.com/watch?v=saGjiTcfoUY&feature=youtu.be[/video] --------- Recent updates: 2016-01-30 - Added a convar to change the Death team's default playermodel - The gamemode records the player's nickname so that it can be accessed while the player is offline. Updated on player join. - Fixed weapon pickup code (for included weapons) - Disabled fall damage for the Death team - Map completion times are recorded to sv.db, the top 3 records for a map are shown in the end zone - Raised stuck command cooldown to 30s and players can no longer use the command if they have taken damage in the past 30s - Fall damage closely approximates CS:S fall damage (no more random deaths!) - Added a toggle switch to the scoreboard to enable "small mode" to take up less vertical space - Added a temporary weapon drop blacklist on line 523 in init.lua . Add the weapon class to the stop_the_drop table to prevent players from being able to drop the weapon with Q.
Is there a way to reset the times for the zones and if so were can i find said file/s to delete the times.
[QUOTE=Phill032;49656807]Is there a way to reset the times for the zones and if so were can i find said file/s to delete the times.[/QUOTE] Times are in the sv.db which is in the garrysmod/garrysmod directiry of your server.
[QUOTE=Phill032;49656807]Is there a way to reset the times for the zones and if so were can i find said file/s to delete the times.[/QUOTE] As skittles said the times are stored in your sv.db file in the garrysmod directory of your server. Unfortunately there is no interface to delete records yet so you will have to be careful when setting zones - either do it quickly between rounds or do it when nobody is on. If you want, you can install a local copy of deathrun neue and set the zones on your desired map, then navigate to garrysmod/data/deathrun/zones and copy over the corresponding files to your server.
[IMG]http://i.imgur.com/hkHspg8.png[/IMG]
Uuuuuh, I have two questions, it's been a while I've been searching for that. How do I remove the falling animation, it's annoying while B-Hopping fast, and how do I change the number of rounds before map changes. Thank you ! Edit : I just found how to change the maps number. Now only the falling animation removing is remaining. Edit n2: No. Everytime I change something that is linked to maps. (round number, number of maps in the map vote etc) the round never ends. And when all runner/death are, dead, it does not stop the round to start another. PLEASE HELP ! Thank you c:
to change the max rounds [CODE] // Somewhere in server.cfg: deathrun_round_limit 15 // change 15 to however many rounds you'd like [/CODE] The number of maps in the mapvote was never really intended to be changed, but you could try changing this line [url]https://github.com/Arizard/deathrun/blob/master/gamemode/mapvote/sh_mapvote.lua#L3[/url] to a number other than 5. Just make sure you've got enough maps installed.
[QUOTE=Arizard;50494485]to change the max rounds [CODE] // Somewhere in server.cfg: deathrun_round_limit 15 // change 15 to however many rounds you'd like [/CODE] The number of maps in the mapvote was never really intended to be changed, but you could try changing this line [url]https://github.com/Arizard/deathrun/blob/master/gamemode/mapvote/sh_mapvote.lua#L3[/url] to a number other than 5. Just make sure you've got enough maps installed.[/QUOTE] Hey I have done this but when it runs the command I can see in the console it says 'Unknown command "deathrun_round_limit" '
Hellow !!! I was wondering how to add new MVPs in the board that shows up at the end of a round. Would you be so kind an say to me how to add one :3 ? Thanks ! Best Regards, Traziiex !
Hello, I have recently added this gamemode to my server and am experiencing a couple of issues. The first one is that sometimes the spectating view is upside down. The second is that sometimes all of the runners die when a player is connecting. Has anyone else had these issues, and if so can someone explain how they fixed them? Also, is there a way to set it so that ghosts names do not show above their heads? Thank you!
When I respawn the gamemode strips my from everything except models in pointshop.
When will the Redie command be added?
[QUOTE=Rori;50808835]When will the Redie command be added?[/QUOTE] Officially? Probably never. If I recall correctly though, [URL="https://scriptfodder.com/scripts/view/769/ghost-mode-"]Niandra's Ghostmode addon[/URL] supports Neue.
Hello, i've installed this gamemode on my server but when i start it i've got this error: [QUOTE] Couldn't include file 'deathrun\gamemode\cl_init.lua' (File not found) (<nowhere>) Couldn't Load Init Script: 'deathrun/gamemode/cl_init.lua'[/QUOTE] the only things i do is: put the deathrun folder to my gamemode folder and add gamemode deathrun to my server.cfg
[QUOTE=Rori;50808835]When will the Redie command be added?[/QUOTE] [url]https://scriptfodder.com/scripts/view/2810/redie-ghost-mode[/url]
player models hands dont show i finally got pointshop to work but now the playermodels specific hands are just default player hands
How do I add a new edingsounds ? I put the path of my sound in the cl_hud.lua's table called "endingsounds", then I put the sound on my server + I make it download by the user. I get this error : [LUA]Failed to load sound "sound\ends\end1_jetta_change.wav", file probably missing from disk/repository[/lua]
Sorry, you need to Log In to post a reply to this thread.