• TTT Damagelogs - MySQL Edition
    472 replies, posted
[QUOTE=GreenGold;46157616]and this is error in console [ERROR] addons/damagelogs/lua/rdm_manager/sv_rdm_manager.lua:250: attempt to index local 'respond' (a nil value) 1. func - addons/damagelogs/lua/rdm_manager/sv_rdm_manager.lua:250 2. unknown - lua/includes/modules/net.lua:32[/QUOTE] Yeah it has already been reported and it's caused by disconnected players. [editline]5th October 2014[/editline] [QUOTE=GreenGold;46143355]Error that i got [ERROR] lua/includes/modules/net.lua:172: net.ReadType: Couldn't read type 29 1. error - [C]:-1 2. ReadType - lua/includes/modules/net.lua:172 3. ReadType - lua/includes/modules/net.lua:112 4. ReadTable - lua/includes/modules/net.lua:116 5. func - addons/damagelogs/lua/cl_tabs/old_logs.lua:229 6. unknown - lua/includes/modules/net.lua:32[/QUOTE] I fixed that too for the next update.
wenn du you plan to fix spec dm bug? Edit: another one in dmg logs [ERROR] addons/damagelogs/lua/sv_damageinfos.lua:15: attempt to call method 'Nick' (a nil value) 1. shootCallback - addons/damagelogs/lua/sv_damageinfos.lua:15 2. unknown - addons/damagelogs/lua/sv_damageinfos.lua:44
I'm encountering the same error as one mentioned above, where multiple reports failed against one person in the same round doesn't allow the report reply window to close. Marking reports as finished by an admin doesn't make it go away either. It will keep appearing every round until map change. I get no Lua errors in console when this happens.
and this error pops up wenn player whos dna is on disconnect [ERROR] addons/damagelogs/lua/damagelog_events/dna.lua:23: Tried to use a NULL entity! 1. Nick - [C]:-1 2. unknown - addons/damagelogs/lua/damagelog_events/dna.lua:23 3. fn - addons/damagelogs/lua/sh_events.lua:55 4. Call - addons/ulib/lua/ulib/shared/hook.lua:183 5. AddItemSample - gamemodes/terrortown/entities/weapons/weapon_ttt_wtester.lua:224 6. GatherObjectSample - gamemodes/terrortown/entities/weapons/weapon_ttt_wtester.lua:175 7. oldprimary - gamemodes/terrortown/entities/weapons/weapon_ttt_wtester.lua:122 8. unknown - addons/damagelogs/lua/sv_damageinfos.lua:43
This spams in console sometimes on replays. [ERROR] addons/tttdamagelogs-master/lua/cl_recording.lua:154: attempt to call method 'Remove' (a nil value) 1. fn - addons/tttdamagelogs-master/lua/cl_recording.lua:154 2. unknown - addons/ulib/lua/ulib/shared/hook.lua:183
so i got a bit of an problem. People can report 2 and more times for the same thing. This could be an problem, since the Messagewindow wouldn't close, despite the fact they answered.
Please fix!!
[QUOTE=Tomelyr;46277945]so i got a bit of an problem. People can report 2 and more times for the same thing. This could be an problem, since the Messagewindow wouldn't close, despite the fact they answered.[/QUOTE] Can you be a bit more specific? When a player reports someone (on their game) it automatically closes the window, so you can't send the same thing twice. If you are talking about the server receiving a report for a player more than once, by the player opening multiple reports, it would be difficult to stop it. For example, what if a player kills you, you report them, then the next round they kill you again, these would be two different reports for the same person within a time frame that an admin may not have had time to look at it. [QUOTE=matiasg90;46286567]Please fix!![/QUOTE] Fix what? This isn't useful. Do you have an error or are you just bumping the thread? If you think someone else's issue is important and needs to be fix, quote it so that we know what you are talking about. [QUOTE=GreenGold;46173449]and this error pops up wenn player whos dna is on disconnect [ERROR] addons/damagelogs/lua/damagelog_events/dna.lua:23: Tried to use a NULL entity! 1. Nick - [C]:-1 2. unknown - addons/damagelogs/lua/damagelog_events/dna.lua:23 3. fn - addons/damagelogs/lua/sh_events.lua:55 4. Call - addons/ulib/lua/ulib/shared/hook.lua:183 5. AddItemSample - gamemodes/terrortown/entities/weapons/weapon_ttt_wtester.lua:224 6. GatherObjectSample - gamemodes/terrortown/entities/weapons/weapon_ttt_wtester.lua:175 7. oldprimary - gamemodes/terrortown/entities/weapons/weapon_ttt_wtester.lua:122 8. unknown - addons/damagelogs/lua/sv_damageinfos.lua:43[/QUOTE] I just went through the addon, there is no simple fix for this other than either ignoring the log if the player disconnects (bad) or say disconnected player, but the role automatically becomes innocent due to the way roles are being handled (unless Tommy/I modifies how it works) EDIT: Actually, this shouldn't be possible because it means a disconnected player got the dna of a body. I created a temp fix anyways. [QUOTE=bungletrpg;46210344]This spams in console sometimes on replays. [ERROR] addons/tttdamagelogs-master/lua/cl_recording.lua:154: attempt to call method 'Remove' (a nil value) 1. fn - addons/tttdamagelogs-master/lua/cl_recording.lua:154 2. unknown - addons/ulib/lua/ulib/shared/hook.lua:183[/QUOTE] Without know any background info on this, I'm assuming that the item/model is removed during recording but isn't cleanly removed. I've made a small patch for the error as a temporary solution until the real problem is found. Tommy's version has the patches
[QUOTE][ERROR] addons/damagelogs/lua/sv_damageinfos.lua:15: attempt to call method 'Nick' (a nil value) 1. shootCallback - addons/damagelogs/lua/sv_damageinfos.lua:15 2. unknown - addons/damagelogs/lua/sv_damageinfos.lua:44[/QUOTE] Sometimes I get this error
[QUOTE=Butthurt;46303239]Sometimes I get this error[/QUOTE] Caused by custom weapons base. Also I'm going to fix all the errors the next week (on vacations)
I haven't had any issues with this script and I run spec dm too. Of course I don't run a thousand addons. LOL
-snip-
[ERROR] lua/damagelogs/cl_recording.lua:207: attempt to index field 'traces' (a nil value) 1. unknown - lua/damagelogs/cl_recording.lua:207 [ERROR] lua/damagelogs/cl_recording.lua:207: attempt to index field 'traces' (a nil value) 1. unknown - lua/damagelogs/cl_recording.lua:207
[QUOTE=matiasg90;46338573][ERROR] lua/damagelogs/cl_recording.lua:207: attempt to index field 'traces' (a nil value) 1. unknown - lua/damagelogs/cl_recording.lua:207 [ERROR] lua/damagelogs/cl_recording.lua:207: attempt to index field 'traces' (a nil value) 1. unknown - lua/damagelogs/cl_recording.lua:207[/QUOTE] Now I feel like I have bots posting on this thread any damagelog-related error they can find on their console. [b]Please[/b] use github.
Alright guys the new update is out. It should fix most of the errors but as I suck, maybe you'll get new ones. Just report them to github if it's the case.
I'm not getting any errors, just when my players try to make report it doesn't go through unless you report it twice, this has been the case since I updated a while back, know any fix for this?
[QUOTE=elfranger243;46348598]I'm not getting any errors, just when my players try to make report it doesn't go through unless you report it twice, this has been the case since I updated a while back, know any fix for this?[/QUOTE] I can't reproduce this D:
Hi! I have a web host where I have all the maps and files on a site (not on my own computer maps). So I couldn't extract the whole map, but had to copy every map and file one by one. This worked fine when I put a pointshop in my server, however it somehow didn't work for me now. I put every map and file in (and haven't missed anyone) and I restarted my server. When I tried pressing F8 it didn't work. Halp? :tinfoil:
how does the autoslay system work now? any explanations anywhere?
[QUOTE=KRUS;46351908]Hi! I have a web host where I have all the maps and files on a site (not on my own computer maps). So I couldn't extract the whole map, but had to copy every map and file one by one. This worked fine when I put a pointshop in my server, however it somehow didn't work for me now. I put every map and file in (and haven't missed anyone) and I restarted my server. When I tried pressing F8 it didn't work. Halp? :tinfoil:[/QUOTE] Eh can you show me a screenshot of your site? I don't understand. [editline]28th October 2014[/editline] [QUOTE=DannyCore;46353170]how does the autoslay system work now? any explanations anywhere?[/QUOTE] It will be an advanced slaynr with some nice features (you'll see). Just wait for the next update, it isn't working properly for now.
[QUOTE=tommy228;46353458]Eh can you show me a screenshot of your site? I don't understand. [/QUOTE] I don't blame you :rolleyes: [IMG]http://oi60.tinypic.com/2yjvtpc.jpg[/IMG] This is how the site looks like. I can't extract files, so I added one by one. I noticed when I re-checked if all the files were there and saw that I missed one "Statistic". I added it and thought it would work now, but nah...
I'm pretty sure you can upload a zip and unzip it from this site
[QUOTE=KRUS;46354359]-snip-[/QUOTE] Connect to the server through a FTP client. You can the login information in the mail you got from them.
[QUOTE=tommy228;46354757]I'm pretty sure you can upload a zip and unzip it from this site[/QUOTE] Yeah it worked when I tried that! Thanks
I keep getting this issue where the old logs disappear. They don't get deleted because sometimes they're there and sometimes they're not. Any clue as to why?
AFullmetalTac: Do you have the latest version?
I'm getting these errors preround when someone attacks/kills someone else [QUOTE][ERROR] addons/ttt_damagelogs/lua/damagelogs/damagelog_events/damages.lua:33: attempt to perform arithmetic on field 'TeamDamages' (a nil value) 1. unknown - addons/ttt_damagelogs/lua/damagelogs/damagelog_events/damages.lua:33 2. fn - addons/ttt_damagelogs/lua/damagelogs/sh_events.lua:55 3. unknown - addons/ulib/lua/ulib/shared/hook.lua:184 4. FireBullets - [C]:-1 5. ShootBullet - gamemodes/terrortown/entities/weapons/weapon_tttbase.lua:318 6. PrimaryAttack - gamemodes/terrortown/entities/weapons/weapon_tttbase.lua:242 7. unknown - addons/ttt_damagelogs/lua/damagelogs/sv_damageinfos.lua:45 [ERROR] addons/ttt_damagelogs/lua/damagelogs/damagelog_events/kills.lua:29: attempt to perform arithmetic on field 'TeamKills' (a nil value) 1. unknown - addons/ttt_damagelogs/lua/damagelogs/damagelog_events/kills.lua:29 2. fn - addons/ttt_damagelogs/lua/damagelogs/sh_events.lua:55 3. unknown - addons/ulib/lua/ulib/shared/hook.lua:184 4. FireBullets - [C]:-1 5. ShootBullet - gamemodes/terrortown/entities/weapons/weapon_tttbase.lua:318 6. PrimaryAttack - gamemodes/terrortown/entities/weapons/weapon_tttbase.lua:242 7. unknown - addons/ttt_damagelogs/lua/damagelogs/sv_damageinfos.lua:45[/QUOTE]
Interestingly enough, this updated version allows you to kill players during the Preparing phase. It's not too big of an issue, but I would like to know if there is a way to remove that. Edit: It only happens every few rounds.
New update tomorrow, it will fix this issue.
It doesn't work for me, I put it in addons, and restarted my server, it foes nothing any ideas?
Sorry, you need to Log In to post a reply to this thread.