[QUOTE=tommy228;46486936]It only happens on ttt_minecraft_b* maps and I don't know how to fix it. That sucks because there are a lot of minecraft-only servers (and I hate it by the way, playing all the time on a single map is just stupid imo).[/QUOTE]
tommy this is not similar, but almost the same. dead player still can chat/voicechat normally on any maps that have props. i tried on ttt_existential and ttt_rooftop.
edit : re-setup the server, same addons like previous setup and now it's working without any bug. idk what causing it on the first place. thanks anyway.
[ERROR] addons/tttdamagelogs-master/lua/damagelogs/sv_oldlogs.lua:101: attempt to perform arithmetic on a boolean value
1. fn - addons/tttdamagelogs-master/lua/damagelogs/sv_oldlogs.lua:101
2. Call - addons/ulib/lua/ulib/shared/hook.lua:183
3. EndRound - gamemodes/terrortown/gamemode/init.lua:799
4. unknown - gamemodes/terrortown/gamemode/init.lua:321
My Error D:
I still didn't update to a new version :suicide:. Is it stable ?
Been running the latest version since it came out 21 days ago, so yes ^^
[QUOTE=anazhd;46579157]tommy this is not similar, but almost the same. dead player still can chat/voicechat normally on any maps that have props. i tried on ttt_existential and ttt_rooftop.
edit : re-setup the server, same addons like previous setup and now it's working without any bug. idk what causing it on the first place. thanks anyway.[/QUOTE]
That happens when something breaks in onplayerdeath hook
Hm no update since 25 days.
All killed players are not listed as MIA or Confirmed Dead. Pls help meeeee
How to set up the SQL?
I suggested this on a server but they will stick with ur old one for these reasons. Please fix or add them. Note I just coped and pasted this from what our lead admin said. S
You can report while alive and reported players cannot respond to reports of these kind.
*Moderators can view the damagelogs while alive.
*If a player leaves with a slay, their leave message is just like any other. "Sinz (STEAM_0:0:63860201) has left the server." not "Sinz (STEAM_0:0:63860201) has left the server with 100(s) left". This is what informs staff members a player has left with a slay.
You cannot view adminstats from the F8 damagelogs.
Identifying bodies does not show in the damagelogs.
"autoslay" should really be renamed to "slaynr" and "rslaynr".
Any player can see the chat message when a player is responding to a report "Sinz is answering to his reports".
You cannot autoslay someone more than once from the RDM Manager.
***Non staff members can view the damagelogs while alive. They cannot see filed reports or the current round's log until it ends
Any plans on support for serverguard?
Finally done with exams, so expect and update next week. I'm aware of all the current issues and I'll try to fix them. Good thing I included an update notification system to the logs.
[QUOTE=rusher1800;46739853]Any plans on support for serverguard?[/QUOTE]
I can't add support to private addons.
Currently experiencing an issue where randomly after a few rounds the rdm manager stops getting user reports submitted. The prompt to enter a response still opens fine but when you submit it it does not show up in the reports tab. The report's just show as "No response submitted".
It works fine for the first few rounds then randomly stops. There are no script errors with it so I'm unsure of what is causing it to randomly break at times.
Do we have an estimated release date for an update? I could definitely use an updated version.
Two suggestions. Make it so it shows the time in the damage logs that a person IDs a body. Make it show dead bodies as highlighted purple in death scene, and unID dead bodies as highlighted yellow in the death scene. But even if you don't add these features, these are the best damage logs for TTT and are something i consider a must have for any serious server.
[QUOTE=aeliann;46811995]Currently experiencing an issue where randomly after a few rounds the rdm manager stops getting user reports submitted. The prompt to enter a response still opens fine but when you submit it it does not show up in the reports tab. The report's just show as "No response submitted".
It works fine for the first few rounds then randomly stops. There are no script errors with it so I'm unsure of what is causing it to randomly break at times.[/QUOTE]
Yeah, it already has been reported, I'll look into it.
[QUOTE=ChosenOne912;46824673]Do we have an estimated release date for an update? I could definitely use an updated version.[/QUOTE]
This week end.
[QUOTE=aFullmetalTac;46825523]Two suggestions. Make it so it shows the time in the damage logs that a person IDs a body. Make it show dead bodies as highlighted purple in death scene, and unID dead bodies as highlighted yellow in the death scene. But even if you don't add these features, these are the best damage logs for TTT and are something i consider a must have for any serious server.[/QUOTE]
Yeah I'm going to add body IDs. I'm not sure if I can easily add bodies to the death scene though.
Hey Tommy, I just tried adding in the extra stuff our server uses like some colored smokes and some guns like AWP, p90 and galil etc.
I added them the same way that they are in the sh_weapontable but when I throw it on the server, rdm manager ain't having it (the setting window becomes about 50x50 in the top left corner) and the weapons still show up in the logs like weapon_ttt_awp, weapon_ttt_p90 etc.
Any ideas what I'm missing to add the extra ones we have?
Also, I tried to add in game (with almost every rank we have) via the settings menu but it wouldn't let me do it. I'm assuming it's because we don't have an actual "superadmin" rank in ulx.. (all the ranks are added in the config file though)
Edit:
Also commented out the superAdmin lines in settings.lua. This does let the pop ups happen but it doesn't seem to save them when I add the new weaps.
Damagelog page is blank on website, any help?
I can't access any old logs, any suggestions?
When I try to go to the old damagelog webpage, I get this PHP error:
[CODE]Fatal error: Call to a member function fetch_assoc() on a non-object in /Path to damagelog/index.php on line 69[/CODE]
Anyone else experience this error or know how to fix it?
Hey tommy the old logs function seems to have broken in 2015 just a heads up.
Nice work!
Has the update been rolled out like you said it would be this past weekend?
[QUOTE=MattTheEmp;46866126]Hey tommy the old logs function seems to have broken in 2015 just a heads up.[/QUOTE]
I noticed that, I'll look into it. Though I need someone to export his damagelogs database for testing (.sql or .csv).
[QUOTE=ChosenOne912;46873134]Has the update been rolled out like you said it would be this past weekend?[/QUOTE]
I updated it on [URL="https://github.com/Tommy228/TTTDamagelogs/tree/experimental"]this branch[/URL], it just needs to be tested.
[QUOTE=tommy228;46874534]I noticed that, I'll look into it. Though I need someone to export his damagelogs database for testing (.sql or .csv).
[/QUOTE]
If you tell me how i can do that.
[QUOTE=tommy228;46874534]I noticed that, I'll look into it. Though I need someone to export his damagelogs database for testing (.sql or .csv).
I updated it on [URL="https://github.com/Tommy228/TTTDamagelogs/tree/experimental"]this branch[/URL], it just needs to be tested.[/QUOTE]
Since updating to the newest branch, when you hit F8, the damage log defaults to "Round 1" rather than the Current round.
[QUOTE=MattTheEmp;46879915]If you tell me how i can do that.[/QUOTE]
You can do that from phpmyadmin ("Export" tab).
[QUOTE=Eoj Nawoh;46880175]Since updating to the newest branch, when you hit F8, the damage log defaults to "Round 1" rather than the Current round.[/QUOTE]
Not really, it opens the previous round. There is an option on F1 for that.
I'm superadmin on my server. When i want to give one autoslay to reported player by default reason i get nothing, except lua error in server console. How to fix this?
[IMG]https://dl.dropboxusercontent.com/u/43448629/autoslay%20bug.PNG[/IMG]
[editline]8th January 2015[/editline]
Also, after updating this addon my server start freeze sometimes. It's unusual freeze, when freezing olny server, not command prompt
[QUOTE=Dreamkepeer;46883324]I'm superadmin on my server. When i want to give one autoslay to reported player by default reason i get nothing, except lua error in server console. How to fix this?
[IMG]https://dl.dropboxusercontent.com/u/43448629/autoslay%20bug.PNG[/IMG]
[editline]8th January 2015[/editline]
Also, after updating this addon my server start freeze sometimes. It's unusual freeze, when freezing olny server, not command prompt[/QUOTE]
It will be updated today with a fix for this error (aslay should still work, it's just an error with the chat message). I don't see why it would cause your server to freeze though, I didn't do any major change, just some bug fixes and small additions.
when you will upload fix?
[QUOTE=tommy228;46883358]It will be updated today with a fix for this error (aslay should still work, it's just an error with the chat message). I don't see why it would cause your server to freeze though, I didn't do any major change, just some bug fixes and small additions.[/QUOTE]
Also, there's another problem. If you throw an inc. grenade before the start of the round, then damage doesn't get logged once the round has started. Another problem is that if you were reported in the last 2 rounds and the map changed, the logs would disappear. Also not all the time that the logs get logged in log history
[QUOTE=tommy228;46882890]You can do that from phpmyadmin ("Export" tab).
Not really, it opens the previous round. There is an option on F1 for that.[/QUOTE]
This is the error that we're getting:
[QUOTE][ERROR] addons/damagelog-master/lua/damagelogs/cl_tabs/rdm_manager.lua:303: attempt to index local 'selected' (a nil value)
1. UpdateReport - addons/damagelog-master/lua/damagelogs/cl_tabs/rdm_manager.lua:303
2. func - addons/damagelog-master/lua/damagelogs/cl_tabs/rdm_manager.lua:395
3. unknown - lua/includes/modules/net.lua:32
[/QUOTE]
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