also on your auto slays can you make it so you can add more then one at a time?
for example if a T gets rdmed i give 2 slays. for me to do that i would have to auto slay then wait till next round and auto slay again.
[QUOTE=tommy228;45660240]A highly respected and useful damagelog for Trouble in Terrorist Town, a combination of an RDM Manager, old logs (which allows admins to view RDM from previous days/weeks) along with a sleek and well detailed damagelog, fully customizable colors to help those cheeky RDMs stand out from normal gameplay.
[URL="https://github.com/Tommy228/TTTDamagelogs"]Github link[/URL]
[URL="https://github.com/Tommy228/TTTDamagelogs/archive/master.zip"]Download (zip)[/URL]
[b] About the RDM Manager [/b]
The RDM manager is a passive system built into the damage logs that allows admins to deal with RDM in a timely fashion. When a report is filed, each party involved will be able to write what happened and the victim will have access to the portion of the damage logs involving their death. The accused will not be able to write his side of the story until they die, or the round ends. The victim can view the accused's message and decide to forgive him or not. You will be able to veiw the report, along with any pertinent logs. As an admin, you can then take action against the participants. It is recommended that you discuss how the manager will work with your admins carefully, so that it isn't abused, or used incorrectly.
[b] Media [/b]
[URL=http://image.noelshack.com/fichiers/2014/36/1410005854-2014-09-06-00007.jpg]Colored damagelogs[/URL]
[URL=http://www.youtube.com/watch?v=6zAK6NRBSpw]The Death scene feature (video)[/URL]
[URL=http://image.noelshack.com/fichiers/2014/36/1410005842-2014-09-06-00006.jpg]Shots tab[/URL]
[URL=http://image.noelshack.com/fichiers/2014/36/1410005953-2014-09-06-00002.jpg]Settings[/URL]
[URL=http://image.noelshack.com/fichiers/2014/36/1410005955-2014-09-06-00001.jpg]The RDM Manager tab (for admins)[/URL]
[URL=http://image.noelshack.com/fichiers/2013/36/1378223568-2013-09-03-00012.jpg]Reporting[/URL]
[URL=http://image.noelshack.com/fichiers/2013/36/1378223559-2013-09-03-00011.jpg]Respond to player(s) reporting you[/URL]
[URL=http://image.noelshack.com/fichiers/2014/36/1410005963-2014-09-06-00005.jpg]Damage informations[/URL]
[URL=http://cloud-4.steampowered.com/ugc/74625700029673724/33262631E2BAECB5C5158F9DC07BA1C54CAD464C]Old logs[/URL]
[B]Instructions :[/B]
Make sure the old version ([I]Damagelog-master[/I] or [I]damagelog_addon[/I]) is not installed.
Install [URL="http://facepunch.com/showthread.php?t=1220537"]mysqloo[/URL] if you want to use it with MySQL (mysql settings are on [I]config/mysqloo.lua[/I])
Extract the [I]TTTDamagelogs-master[/I] folder to garrysmod/addons/ (rename it to [I]tttdamagelogs[/I] if you are using Linux). Configure the general settings on the [I]damagelog_addon/lua/config/config.lua[/I] file.
Restart your server and press F8 (or bind a key to damagelog) to use it on your server.
If you have a web server, everything you need is on the [I]website_code/[/I] folder.
[URL=https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=ghali%2eouazzany%40icloud%2ecom&lc=GB&item_name=Tommy228&no_note=0¤cy_code=USD&bn=PP%2dDonationsBF%3abtn_donate_LG%2egif%3aNonHostedGuest][img]https://www.paypalobjects.com/en_GB/i/btn/btn_donate_LG.gif[/img][/url][/QUOTE]
How do i install this on a webserver?
Сука, ну почини ты уже скрипт, ну ёбаный в рот...
Tried to fix script by myself - get nothing.
Try now, there is a temp fix.
[QUOTE=MattTheEmp;46888190]also on your auto slays can you make it so you can add more then one at a time?
for example if a T gets rdmed i give 2 slays. for me to do that i would have to auto slay then wait till next round and auto slay again.[/QUOTE]
You can already do that since the last update.
[editline]9th January 2015[/editline]
[QUOTE=vibrantpride;46888750]How do i install this on a webserver?[/QUOTE]
Upload website_code/ to your webserver and edit config.php that's basics stuff
Tommy, let's play in a game "Fast Fix"
Where is a error?
[CODE]local msg = table.concat( playerStrs[ i ] )[/CODE]
[QUOTE=tommy228;46890222]
You can already do that since the last update.
[/QUOTE]
How? I am probably missing something stupid.
EDIT:
so yeahhhhh i wasnt up to date. my bad.
[QUOTE=Dreamkepeer;46890299]Tommy, let's play in a game "Fast Fix"[/QUOTE]
Try being polite about it.
Nice work but when I open the DMG Log, the standart Tab is the last round not the active round (Current round), how can I change this?
[QUOTE=Stofflappen;46898159]Nice work but when I open the DMG Log, the standart Tab is the last round not the active round (Current round), how can I change this?[/QUOTE]
Go to F1, you can change it there. I'm going to make it so it only does that when you're alive.
[CODE]I saw this error in my server console. Lua Error: [ERROR] addons/tttdamagelogs-master/lua/damagelogs/ulx/sv_autoslay.lua:417: invalid value (table) at index 1 in table for 'concat' 1. concat - [C]:-1 2. fancyLogAdminDamagelogs - addons/tttdamagelogs-master/lua/damagelogs/ulx/sv_autoslay.lua:417 3. SetSlays - addons/tttdamagelogs-master/lua/damagelogs/ulx/sv_autoslay.lua:137 4. call - addons/tttdamagelogs-master/lua/damagelogs/ulx/sh_autoslay.lua:8 5. __fn - addons/ulib/lua/ulib/shared/commands.lua:943 6. unknown - addons/ulib/lua/ulib/shared/commands.lua:1296 7. Run - lua/includes/modules/concommand.lua:69 8. unknown - addons/ulib/lua/ulib/shared/commands.lua:1310 9. unknown - lua/includes/modules/concommand.lua:69[/CODE]
[editline]10th January 2015[/editline]
Aslay doesn't show in chat during an active round. It's good in a way because it prevents some metagaming, but it'd be nice if it printed for at least the person who put the slays up. And I saw these errors in console when trying to aslay during the round, but the slays were put on because i removed them after the active round it said it removed 2.[CODE]17:44:10 Lua Error: [ERROR] addons/tttdamagelogs-master/lua/damagelogs/ulx/sv_autoslay.lua:417: invalid value (table) at index 1 in table for 'concat' 1. concat - [C]:-1 2. fancyLogAdminDamagelogs - addons/tttdamagelogs-master/lua/damagelogs/ulx/sv_autoslay.lua:417 3. SetSlays - addons/tttdamagelogs-master/lua/damagelogs/ulx/sv_autoslay.lua:152 4. call - addons/tttdamagelogs-master/lua/damagelogs/ulx/sh_autoslay.lua:8 5. __fn - addons/ulib/lua/ulib/shared/commands.lua:943 6. unknown - addons/ulib/lua/ulib/shared/commands.lua:1296 7. Run - lua/includes/modules/concommand.lua:69 8. unknown - addons/ulib/lua/ulib/shared/commands.lua:1310 9. unknown - lua/includes/modules/concommand.lua:69
17:44:17 Lua Error: [ERROR] addons/tttdamagelogs-master/lua/damagelogs/ulx/sv_autoslay.lua:417: invalid value (table) at index 1 in table for 'concat' 1. concat - [C]:-1 2. fancyLogAdminDamagelogs - addons/tttdamagelogs-master/lua/damagelogs/ulx/sv_autoslay.lua:417 3. SetSlays - addons/tttdamagelogs-master/lua/damagelogs/ulx/sv_autoslay.lua:102 4. call - addons/tttdamagelogs-master/lua/damagelogs/ulx/sh_autoslay.lua:8 5. __fn - addons/ulib/lua/ulib/shared/commands.lua:943 6. unknown - addons/ulib/lua/ulib/shared/commands.lua:1296 7. Run - lua/includes/modules/concommand.lua:69 8. unknown - addons/ulib/lua/ulib/shared/commands.lua:1310 9. unknown - lua/includes/modules/concommand.lua:69
[/CODE]
[QUOTE=aFullmetalTac;46900713]Aslay doesn't show in chat during an active round. It's good in a way because it prevents some metagaming, but it'd be nice if it printed for at least the person who put the slays up. And I saw these errors in console when trying to aslay during the round, but the slays were put on because i removed them after the active round it said it removed 2.[/QUOTE]
Just update that's fixed.
How do I add a custom ULX rank to to the list of "Admins"
I don't have an 'admin' group, so I'm wondering if there's any way to add other groups to gain access to the F8 menu
[QUOTE=vibrantpride;46903150]How do I add a custom ULX rank to to the list of "Admins"
I don't have an 'admin' group, so I'm wondering if there's any way to add other groups to gain access to the F8 menu[/QUOTE]
Edit config/config.lua
I can't Update, it is the old version :I
[QUOTE=Stofflappen;46904295]I can't Update, it is the old version :I[/QUOTE]
My bad, forgot to update the version on the lua code, it's fixed now.
Thank you :)
Will !raslay be added back or are you planning to stick with !aslay name 0
[QUOTE=Eoj Nawoh;46915015]Will !raslay be added back or are you planning to stick with !aslay name 0[/QUOTE]
I'm planning to add an option for that. I'm still not done with aslay
I have a suggestion. !paslays as a command to print all current pending aslays of players connected, and !paslayids to print all pending aslays of people who are not connected (perhaps make this print in console since i imagine it could be a long list. Anybody got thoughts on that?
Another suggestion: print in the damage logs when someone IDs a body.
[QUOTE=aFullmetalTac;46927305]I have a suggestion. !paslays as a command to print all current pending aslays of players connected, and !paslayids to print all pending aslays of people who are not connected (perhaps make this print in console since i imagine it could be a long list. Anybody got thoughts on that?[/QUOTE]
I can do that. I'm also thinking about a tab on the damagelogs with all the pending aslays and aslays history.
[QUOTE=aFullmetalTac;46928624]Another suggestion: print in the damage logs when someone IDs a body.[/QUOTE]
It's already on my list, what could be the default color ?
Yeah the tab would be better than printing in chat, but either way works.
As for printing the IDd bodies, maybe use the same color used to show when DNA is found by default or something similar.
When people open the damagelogs and they are alive and the round is active, can you print that in console so it gets logged?
The RDM manager is enabled, but doesn't seem to show up in game. What's wrong?
I am being told that the old logs have "nothing found" even though we play everyday and can access recent logs just fine.
Been using your script for 2 years now and love it. I think it would be cool if someone was reported for RDM and if the person was not forgiven then they would be auto slayed without admin approval. That way if no admins are on the server they would still get slayed. I suppose it could get abused though.
[editline]20th January 2015[/editline]
Is there a changelog somewhere?
I'm still on 2.1.1 and wanted to see what the changes are if I move to 2.2.1
Thanks
[QUOTE=stupid-;46933134]When people open the damagelogs and they are alive and the round is active, can you print that in console so it gets logged?[/QUOTE]
Sure.
[QUOTE=MelonsRule;46937161]The RDM manager is enabled, but doesn't seem to show up in game. What's wrong?[/QUOTE]
Well your rank is not allowed to open it (see config.lua).
[QUOTE=Bob_Doad;46959563]I am being told that the old logs have "nothing found" even though we play everyday and can access recent logs just fine.[/QUOTE]
SQLite or MySQL?
[QUOTE=raymond4000;46973796]Been using your script for 2 years now and love it. I think it would be cool if someone was reported for RDM and if the person was not forgiven then they would be auto slayed without admin approval. That way if no admins are on the server they would still get slayed. I suppose it could get abused though.[/QUOTE]
oh yes
[QUOTE=raymond4000;46973796][editline]20th January 2015[/editline]
Is there a changelog somewhere?
I'm still on 2.1.1 and wanted to see what the changes are if I move to 2.2.1
Thanks[/QUOTE]
I fixed some bugs, improved slaynr and added a conclusion system.
I'm probably stupid but why isn't Owner counted as Admin on my server when using this addon?
[QUOTE=Strict;46974948]I'm probably stupid but why isn't Owner counted as Admin on my server when using this addon?[/QUOTE]
"Owner" isn't one of the default gmod (and even ulx) ranks. (edit config.lua and add it)
[QUOTE=tommy228;46975154]"Owner" isn't one of the default gmod (and even ulx) ranks. (edit config.lua and add it)[/QUOTE]
Like i said, I'm, stupid =) Also a noob at this, can't even add skins to the server and make them work =p
But thanks for the help
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