• Flow - Collection of gamemodes and accessories
    536 replies, posted
[QUOTE=Tomelyr;47311100]Did u installed mysqloo correctly? not tmysql[/QUOTE] Holy shit, I didn't install mysqloo. I'm such an idiot. [editline]12th March 2015[/editline] Fixed the problem somehow. Didn't really do anything different from the same mucking around I was doing before. It resolved itself, so yay I guess?
[QUOTE=Gravious;47307782]What commands are you trying? Do you get any errors in your console? Is the rest of the functionality working?[/QUOTE] There is all your commande :/ i make a video for you to look what is a problème : [url]https://www.youtube.com/watch?v=8cCHIAZ3lHo&feature=youtu.be[/url] there is no error on my console thank's for your fast answer !
[QUOTE=Clouds;47311031]Hey, Grav. I'm trying to set up the server again (moving over from a standard game server to a VPS) and I'm having some issues that I can't seem to trace the problem of. Well, I can trace it back to where it is, but I can't find out what's wrong. The issue has to be with the core_data.lua file, but I'm not sure what it could be. Whether I use a clean one, one that works on my working surf server, or even one that works on a BHop server on that same box, the result is always with this error. If I don't use SQL, it works, though. I'm not sure what the issue could be here. Below is an image of the errors I am getting. I'm tracing it back to an SQL error, but I'm not sure what's causing it.[/QUOTE] Yeah if you've added the MySQLOO module that error will go away since it'll be able to execute the remainder of the Lua file. [QUOTE=slodrein;47311340]There is all your commande :/ i make a video for you to look what is a problème : [url]https://www.youtube.com/watch?v=8cCHIAZ3lHo&feature=youtu.be[/url] there is no error on my console thank's for your fast answer ![/QUOTE] I don't think the problem with commands not executing lies on the client-side. With console I meant your server console, sorry. You are running it on a SRCDS server, right? (I wasn't 100% sure from the video). Are there any blue errors on your server console? They would look like this: [IMG]http://i.gyazo.com/8b2471ff82893b99c8ae331cf03ddf7e.png[/IMG]
Hey Gravious I've been setting up my server for the past few days and I seem to have everything working. However when it comes to fastDL it seems that only my maps and the content that came with the gamemode are working. Is there anything special I have to do when using other materials or models with the fastDL?
[QUOTE=Gravious;47314309]Yeah if you've added the MySQLOO module that error will go away since it'll be able to execute the remainder of the Lua file. I don't think the problem with commands not executing lies on the client-side. With console I meant your server console, sorry. You are running it on a SRCDS server, right? (I wasn't 100% sure from the video). Are there any blue errors on your server console? They would look like this: [IMG]http://i.gyazo.com/8b2471ff82893b99c8ae331cf03ddf7e.png[/IMG][/QUOTE] My server is host in mtxserv [editline]13th March 2015[/editline] [QUOTE=Gravious;47314309]Yeah if you've added the MySQLOO module that error will go away since it'll be able to execute the remainder of the Lua file. I don't think the problem with commands not executing lies on the client-side. With console I meant your server console, sorry. You are running it on a SRCDS server, right? (I wasn't 100% sure from the video). Are there any blue errors on your server console? They would look like this: [IMG]http://i.gyazo.com/8b2471ff82893b99c8ae331cf03ddf7e.png[/IMG][/QUOTE] Oh I found my probleme but how to add starting and endding of map and why i haven't got a glock or knife when i tape !glock or !knife ? thank's
I have a few basic issues with these releases (after 20-30 min on a bunny-hop server): - No HSW/SHSW timer (this is easy to add, but, this is Garry's Mod.. none of the server owners are going to) - You can't press W and A or W and D at the same time, even in normal or practice mode. Why would it be a good idea to restrict keypresses on a mode that should allow all of them? - Weird lag when crouched under roofs or any objects - Autohop breaks sometimes when crouching
[QUOTE=umpix;47316601]Hey Gravious I've been setting up my server for the past few days and I seem to have everything working. However when it comes to fastDL it seems that only my maps and the content that came with the gamemode are working. Is there anything special I have to do when using other materials or models with the fastDL?[/QUOTE] Sorry, I've never used a pointshop so I wouldn't know what to do with models. Materials can simply go on the FastDL as well, but you have to add every single resource with resource.AddFile / AddSingleFile. [QUOTE=slodrein;47317313]My server is host in mtxserv [editline]13th March 2015[/editline] Oh I found my probleme but how to add starting and endding of map and why i haven't got a glock or knife when i tape !glock or !knife ? thank's[/QUOTE] Glad to hear it's fixed! For the GFL gamemode, you have to add the weapons addon yourself. Go to Release/Addons/Weapon Pack (SWEPs for boosters) then open the "addons" folder and copy the "cssweps" folder inside. Paste it in your GarrysModDS/addons/ folder on your server. [QUOTE=cam_;47317836]I have a few basic issues with these releases (after 20-30 min on a bunny-hop server): - No HSW/SHSW timer (this is easy to add, but, this is Garry's Mod.. none of the server owners are going to) - You can't press W and A or W and D at the same time, even in normal or practice mode. Why would it be a good idea to restrict keypresses on a mode that should allow all of them? - Weird lag when crouched under roofs or any objects - Autohop breaks sometimes when crouching[/QUOTE] 1. There is HSW, there's also a records listing for it so I have no idea what you're on about. Just to be sure, are you talking about the 2 year old gamemodes in this release or the latest one (from 2015, when HSW actually became a thing) ? 2. There are no restrictions on normal or practice mode. Again, if you're playing on an old version, this might be because of mistakes in the airacceleration code. 3. Did you set sv_turbophysics to 1, as suggested in F.A.Q. about this issue? 4. It does, if you uncrouch right as you hit the ground. It makes a lot of sense to do so. On my latest gamemode, the chance this happens is about 10% of all the times you do it. Sorry if I came off as rude, but I also consider it rude if you don't do proper research before making blunt statements like this.
Glad to hear it's fixed! For the GFL gamemode, you have to add the weapons addon yourself. Go to Release/Addons/Weapon Pack (SWEPs for boosters) then open the "addons" folder and copy the "cssweps" folder inside. Paste it in your GarrysModDS/addons/ folder on your server. And for add ending en starting map ?
[QUOTE=slodrein;47320293]Glad to hear it's fixed! For the GFL gamemode, you have to add the weapons addon yourself. Go to Release/Addons/Weapon Pack (SWEPs for boosters) then open the "addons" folder and copy the "cssweps" folder inside. Paste it in your GarrysModDS/addons/ folder on your server. And for add ending en starting map ?[/QUOTE] I explained how to do that here: [url]http://facepunch.com/showthread.php?t=1448806&p=47111591&viewfull=1#post47111591[/url] In the section with !admin addarea. Here it is: [quote] The admin system on GFL consisted of mainly commands, since I was the only one managing it along with a very few amount of admins. Later, when we started adding more, they wanted a GUI, so I started making it, but I never got around to finishing it. There is still a LOT of functionality available, which can be viewed by typing !admin help. For example, to add a zone, type !admin addrea - look at what ID you want (start zone is 1) - then type !admin addarea 1 - begin walking around - to save, type !admin addarea [/quote]
[QUOTE=Gravious;47320396]I explained how to do that here: [url]http://facepunch.com/showthread.php?t=1448806&p=47111591&viewfull=1#post47111591[/url] In the section with !admin addarea. Here it is:[/QUOTE] WTF ! my bug return back ?? all my commands doesn't work ..
[QUOTE=slodrein;47320949]WTF ! my bug return back ?? all my commands doesn't work ..[/QUOTE] You're giving nothing for me to work with. I can't help you if you just state this. What did you do to fix it last time?
[QUOTE=slodrein;47320949]WTF ! my bug return back ?? all my commands doesn't work ..[/QUOTE] If the problem was solved, what did you do between then and now? Undo what you did... Does the problem still happen? If it doesn't, then the issue lies with what you are modifying/adding. What is it you're adding? Is it code or an addon? Are you modifying gamemode code or adding your own lua scripts? If it does or if the problem just appeared out of nowhere, then post a screenshot of your server console. If you're using a CPanel-based host and aren't getting all the information, set up the server locally using SRCDS tool. No matter the case, we cannot do more than speculate since none of us can see your server's console or files.
Where can I find a server running the most recent version of this gamemode then?
[QUOTE=Clouds;47323460]If the problem was solved, what did you do between then and now? Undo what you did... Does the problem still happen? If it doesn't, then the issue lies with what you are modifying/adding. What is it you're adding? Is it code or an addon? Are you modifying gamemode code or adding your own lua scripts? If it does or if the problem just appeared out of nowhere, then post a screenshot of your server console. If you're using a CPanel-based host and aren't getting all the information, set up the server locally using SRCDS tool. No matter the case, we cannot do more than speculate since none of us can see your server's console or files.[/QUOTE] Yeah I'm not sure what he's doing. There's too many people who think it always works no matter what you do. [QUOTE=cam_;47324828]Where can I find a server running the most recent version of this gamemode then?[/QUOTE] There's quite a few. I know qT's, Monumental and GmodsBhop run it. You can also watch my tutorial series and set it up yourself. This release contains the latest version ;) In this video you can see all styles, but not all functionality. [video=youtube;jTFRwzCl6Hc]http://www.youtube.com/watch?v=jTFRwzCl6Hc[/video]
[QUOTE=Gravious;47327050]There's quite a few. I know qT's, Monumental and GmodsBhop run it. You can also watch my tutorial series and set it up yourself. This release contains the latest version ;)[/QUOTE] I checked out monumental, didnt like it there lol, I wanna try gmodsbhop but I cannot connect to it .-.
hey Gravious, on pg's gm is it possible to make bonus zones i looked in the special tab in !admincp and i didnt know how to use it thanks.
[QUOTE=Matt0722;47338278]hey Gravious, on pg's gm is it possible to make bonus zones i looked in the special tab in !admincp and i didnt know how to use it thanks.[/QUOTE] At this point (after not having used it for over a year) I know just about as little as you about it. You can simply have a look at the code and see how to use it. I just went in-game and checked, also fixed a few errors in the gamemode. [B]Procedure:[/B] 1. Get admin by adding your Unique ID to the top of admin.lua 2. Go in-game, type !admincp 3. Click [Map] Specials -> Load 4. Click Add -> AREA_BONUS1 -> Type "gui" -> Press ENTER -> Close the windows 5. Walk around until you're satisfied with the size of the box 6. Type !admincp again -> Add -> AREA_BONUS1 -> Type "gui" again -> Press ENTER and you'll get the locations -> Click OK and you'll see "Trigger has been added" 7. To get rid of the box drawing: !admincp -> Add -> AREA_BONUS1 -> Type "nogui" -> Press ENTER 8. To see the new bonus area, type !admincp -> Load -> Verify it's there -> Go to [Map] Reload -> Press "Reload Areas" and it should appear 9. Repeat steps 3 to 8 but with AREA_BONUS2 10. Type !bonus and enjoy the bonus. I updated the gamemode with some fixes. If you want it, here is: [url=https://www.dropbox.com/s/8x5z7nveox8hllh/BunnyHop_V3.1.rar?dl=0]Dropbox link[/url]
I updated the thread with a newer version that includes the pG gamemode fix. I think I also changed the Skill Surf gamemode to feature the latest additions of the Bunny Hop gamemode. Also, I uploaded it to garrysmods.org because the site looked neat! [url=https://garrysmods.org/download/26/flow-collection-of-gamemodes][img]http://puu.sh/gIHKz/3243104a5e.png[/img][/url] [quote] [b]This contains multiple gamemodes that are coherent. For more information check the link below![/b] [b]A short summary:[/b] This collection contains all my work I've done for Garry's Mod in over a year. The most important pieces of it are a few popular Bunny Hop and Surf gamemodes from pG, GFL and Surfline/Flow Network. I've also added unreleased stuff such as a skill-Deathrun gamemode, a weapon pack, several slim websites (including a dynamic AJAX based loading screen) and a full PHP/C# radio back-end (comes with the front-end, too, of course). For all the other contents, check the Facepunch thread: [url]http://facepunch.com/showthread.php?t=1448806[/url] [/quote]
is there a possibility you could look into the recent crashing issue with the Flow Bunny Hop gamemode? since the latest Garry's Mod update, the gamemode has been causing the server to crash at least 2-4 times a day. I believe this is related to the NW system, possibly SetNWString specifically, but I don't really know based on what I've seen. though I have narrowed it down to be the gamemode itself, not the addons I run.
[QUOTE=DannyCore;47364574]is there a possibility you could look into the recent crashing issue with the Flow Bunny Hop gamemode? since the latest Garry's Mod update, the gamemode has been causing the server to crash at least 2-4 times a day. I believe this is related to the NW system, possibly SetNWString specifically, but I don't really know based on what I've seen. though I have narrowed it down to be the gamemode itself, not the addons I run.[/QUOTE] As far as I know it's been really stable since the Surfline release. Only time I've ever seen it crash was after a changelevel to the same map (which is caused by Garry's Mod itself). I don't have a server running 24/7 myself so I can't identify the issue, I can merely look through the code. The code on the gamemodes are very solid though, and shouldn't be crashing anything, but then again, this is Garry's Mod we're talking about. If you can give me more information about when the problem occurs, I might be able to do something. What exactly makes you believe it has to do with Networked Variables? It could be that they're causing problems since they've been overhauled and all. Let me know what I can do!
[QUOTE=Gravious;47180955] If you want the new rank to have a scoreboard icon, add a new entry to Admin.Icons: [Admin.Level.DeveloperPlus] = 8 -- (I suggest you use 8, you'll see later on with indexes of the cl_score.lua table) Then go over to cl_score.lua and look at local icon_access. This table exactly shows which icon belongs to which number. Owner has the 7th icon in the table, so DeveloperPlus would have the 8th index, which isn't present yet, so add this to the end: , Material( "icon16/someimage.png" ). [/QUOTE] So I've been looking at this, and I cannot seem to find where these images are located. Where can I find the scoreboard icons for Admin ranks (icon16/house.png, etc.) and save new ones? I need help with a few other things as well. The owner of the server for which we're updating the gamemode wants to use the current donation script he has, instead of the one for Flow, so he needs a command that can change ranks automatically on the server (VIP, EVIP, etc.). Also, for some reason, the admin ranks don't work on the server. Any reasons why this might be happening? Thanks a bunch.
[QUOTE=ryan722;47368901]So I've been looking at this, and I cannot seem to find where these images are located. Where can I find the scoreboard icons for Admin ranks (icon16/house.png, etc.) and save new ones? I need help with a few other things as well. The owner of the server for which we're updating the gamemode wants to use the current donation script he has, instead of the one for Flow, so he needs a command that can change ranks automatically on the server (VIP, EVIP, etc.). Also, for some reason, the admin ranks don't work on the server. Any reasons why this might be happening? Thanks a bunch.[/QUOTE] They're pre-installed. You can use any of these: [url]http://www.famfamfam.com/lab/icons/silk/previews/index_abc.png[/url] For it not working, it's just because something is going wrong with the database end. I can't provide support for outside scripts, you'll have to just make sure you're doing everything right yourself and debug any places where it's necessary.
Um, why did Gravious just now get banned?
[IMG]http://i.imgur.com/uNnzx3j.png[/IMG]
[QUOTE=Gravious;47370479]They're pre-installed. You can use any of these: [url]http://www.famfamfam.com/lab/icons/silk/previews/index_abc.png[/url] For it not working, it's just because something is going wrong with the database end. I can't provide support for outside scripts, you'll have to just make sure you're doing everything right yourself and debug any places where it's necessary.[/QUOTE] hey thanks Gravious for responding to me on how to make bonus zones for PG's.
Hey Grav, I've been messing around with your Flow GM for some time now, and I've been practically been able to find and change everything (color and font wise). But I, for the life of me, cannot for whatever reason find the part where I can change the HUD/Timer color. I was able to change the size of the Time and PB text, as well as it's font, but not the color of the actual box that contains it. Any help with it would be very much appreciated, thank you in advance :D
I'm runing pG's gamemode. When i was admin on pG there was a admin menu you think I can have it? Also is there a chat tag for the ranks? If you can help thanks.
[QUOTE=ShadowS FaLL;47377036]Hey Grav, I've been messing around with your Flow GM for some time now, and I've been practically been able to find and change everything (color and font wise). But I, for the life of me, cannot for whatever reason find the part where I can change the HUD/Timer color. I was able to change the size of the Time and PB text, as well as it's font, but not the color of the actual box that contains it. Any help with it would be very much appreciated, thank you in advance :D[/QUOTE] Nvm thanks
[QUOTE=Nulus;47370934]Um, why did Gravious just now get banned?[/QUOTE] I get really pissed off at people posting in 5 year old threads and I couldn't stop myself from responding :p [QUOTE=Matt0722;47374832]hey thanks Gravious for responding to me on how to make bonus zones for PG's.[/QUOTE] You're welcome! [QUOTE=ShadowS FaLL;47377036]Hey Grav, I've been messing around with your Flow GM for some time now, and I've been practically been able to find and change everything (color and font wise). But I, for the life of me, cannot for whatever reason find the part where I can change the HUD/Timer color. I was able to change the size of the Time and PB text, as well as it's font, but not the color of the actual box that contains it. Any help with it would be very much appreciated, thank you in advance :D[/QUOTE] Glad you're enjoying it! For faster drawing and thus higher FPS I hardcoded the colors for the timer in cl_timer.lua. The function "GM:HUDPaintBackground()" draws the whole box, so it's definitely in there. There are two blocks for drawing the actual box (for spectator and for normal player) (now that I look at it I could've minimized the code a bit), they look like this: [code] surface.SetDrawColor( Color(35, 35, 35, Ov) ) surface.DrawRect( Xo, ScrH() - Yo, 230, 95 ) surface.SetDrawColor( Color(42, 42, 42, Ov) ) surface.DrawRect( Xo + 5, ScrH() - Yo + 5, 220, 55 ) surface.DrawRect( Xo + 5, ScrH() - Yo + 65, 220, 25 ) [/code] The first color [b]Color(35, 35, 35, Ov)[/b] is for the outer box (it's slightly darker than the inner box). Ov is for opacity so you must leave that in. The format is Color( R, G, B, A ). You can select any color [url=http://colorpicker.com/]here[/url] but please choose nice colors :) Then for the inner box you have to edit [b]Color(42, 42, 42, Ov)[/b] following the same steps. After you've done that just copy the block and paste it over the other block of code (they're both at cl_timer.lua line 339 and line 377). I hope that'll help! [QUOTE=FiBzY;47377802]I'm runing pG's gamemode. When i was admin on pG there was a admin menu you think I can have it? Also is there a chat tag for the ranks? If you can help thanks.[/QUOTE] This release only features my content. pG's gamemode has an admin panel built in my default (for managing the bhop content, accessible by !admincp), I don't have pG's custom admin panel for managing players and if I would've had it, it wouldn't be released here because I explicitly put this on the F.A.Q: [b]Q[/b]: Do you maybe have the code of another X gamemode? [b]A[/b]: I might, but I will only release my own work here. Everything in here is limited to what I have created by myself. About chat tags for ranks, pG's gamemode doesn't have this, but the GFL gamemode does, so I'd recommend you have a look at cl_lang.lua line 172 (Config.GFLRanks) and cl_init.lua line 219 for actually displaying the chat tags stored in the Config.GFLRanks table. Let me know how far you get! [QUOTE=Matt0722;47377825]Its in cl_init.lua.[/QUOTE] Nope.
Ok thanks I was meaning bhop ranks i tried this code but it dosen't seem to work: [code] local RankID = ply:GetNWInt("BhopRank", 1) table.insert( tab, Color( 255, 255, 255 ) ) table.insert( tab, "[" ) table.insert( tab, GAMEMODE.RankList[ply:GetNWInt("BhopRank", 1)] ) table.insert( tab, Color( 255, 255, 255 ) ) table.insert( tab, "] " ) [/code] Did i miss something it only says [Unranked] in chat.
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