Aimbot and ESP are useless unless they're getting free guns.
[QUOTE=E X C L;43462596]Are you referring to the fact that VAC is disabled?
There's no custom anticheat on cause I didn't want to install ExclServer (all-in-one system which has an anticheat included) to the HL2RP servers, cause I didn't bother to write compatibility with the admin mods that are already included. Thanks for reminding me, though, I shall get to work on a stand-alone version of the anticheat.[/QUOTE]
If you need help with blocking some of the newest public and or private scripts PM me.
[editline]8th January 2014[/editline]
[QUOTE=rebel1324;43462885]Aimbot and ESP are useless unless they're getting free guns.[/QUOTE]
You forgot Chams too....
blocking private cheats.. lolwut
unless you actually have your hands on a private cheat good luck actually targeting them if you're going after them specifically.
I'm actually quited surprised that people with private scripts still use public bypassers.
you can bypass sv_allowcslua with 2 lines of C++ or CheatEngine
[QUOTE=Johnny Guitar;43465937]you can bypass sv_allowcslua with 2 lines of C++ or CheatEngine[/QUOTE]
*cough*
[code]
require("cvar3")
GetConVar("sv_allowcslua"):SetFlags(0)
GetConVar("sv_cheats"):SetFlags(0)
GetConVar("sv_allowcslua"):SetValue(1)
GetConVar("sv_cheats"):SetValue(1)
if CLIENT and GetConVarNumber("sv_allowcslua") == 1 then
if CLIENT and GetConVarNumber("sv_cheats") == 1 then
chat.AddText(Color(255,0,255,255), "Bypass executed.")
end
end
[/code]
*cough*
[QUOTE=_VeXan;43466459]*cough*
[code]
require("cvar3")
GetConVar("sv_allowcslua"):SetFlags(0)
GetConVar("sv_cheats"):SetFlags(0)
GetConVar("sv_allowcslua"):SetValue(1)
GetConVar("sv_cheats"):SetValue(1)
if CLIENT and GetConVarNumber("sv_allowcslua") == 1 then
if CLIENT and GetConVarNumber("sv_cheats") == 1 then
chat.AddText(Color(255,0,255,255), "Bypass executed.")
end
end
[/code]
*cough*[/QUOTE]
you make me laugh.
[QUOTE=_VeXan;43466459]*cough*
[code]
require("cvar3")
GetConVar("sv_allowcslua"):SetFlags(0)
GetConVar("sv_cheats"):SetFlags(0)
GetConVar("sv_allowcslua"):SetValue(1)
GetConVar("sv_cheats"):SetValue(1)
if CLIENT and GetConVarNumber("sv_allowcslua") == 1 then
if CLIENT and GetConVarNumber("sv_cheats") == 1 then
chat.AddText(Color(255,0,255,255), "Bypass executed.")
end
end
[/code]
*cough*[/QUOTE]
I could code an anticheat with 10 lines of code that would ban you if you even tried to join with that.
Why use the "sv_" part, Why not just rename the beginning to something like "WholeShit_Allowcslua 1"
Plus someone may not even know how to do C++ so ya that's mostly the reason why they would use public ones...
Plus Plus, Cheat engine is on the ban list for GAC, Yes GAC doesn't ban you right when you use something on the ban list but at least it will ban you at a later time.
I didn't know Nutscript was a anticheat and a cheat at the same time holy shit.
[QUOTE=C0MMUNIZT;43474676]I didn't know Nutscript was a anticheat and a cheat at the same time holy shit.[/QUOTE]
I know right? the more you know i guess.
[QUOTE=Assinibion;43466671]you make me laugh.[/QUOTE]
Why is that... I didn't even try
I sent you a pm.
Lol fearrp. One of the many retarded and extremely flawed mechanics of rp. Works just about as well as nlr
[QUOTE=LauScript;43486908]Lol fearrp. One of the many retarded and extremely flawed mechanics of rp. Works just about as well as nlr[/QUOTE]
fearrp only happens when people are genuinely afraid of losing all their stuff
nah nvm i forgot they'll just bitch and whine to the admins about how unfair their situation is until it's voided ^:v:^
[QUOTE=Ylsid;43487528]fearrp only happens when people are genuinely afraid of losing all their stuff
nah nvm i forgot they'll just bitch and whine to the admins about how unfair their situation is until it's voided ^:v:^[/QUOTE]
well actually both of those statements are extremely accurate, good work you're not a sperglord
fearrp the rule is just stupid, if you had proper gameplay mechanics then you wouldn't need it at all.
shit even if you didn't have proper gameplay mechanics( text rp in general ), you still shouldn't have it.
[QUOTE=LauScript;43488134]well actually both of those statements are extremely accurate, good work you're not a sperglord
fearrp the rule is just stupid, if you had proper gameplay mechanics then you wouldn't need it at all.
shit even if you didn't have proper gameplay mechanics( text rp in general ), you still shouldn't have it.[/QUOTE]
fearrp works p. good if when you die you lose all your shit
[QUOTE=Johnny Guitar;43490555]fearrp works p. good if when you die you lose all your shit[/QUOTE]
And perma death.
Fk FearRp so stupid, Esp the kid admins who try to enforce it and don't even know what it is 100%
Sooo back on track, what's the next update for NS: HL2RP?
[QUOTE=rebel1324;43491716]And perma death.[/QUOTE]
Perma ban plugin :D
[QUOTE=GTbrawlers;43502943]Sooo back on track, what's the next update for NS: HL2RP?[/QUOTE]
Chessnut told me that an alpha release is near. So stay tuned I guess and you'll find out. =)
As soon as I saw the scanner functionality, i was thinking: HELICOPTERS! GUNSHIPS!
Seriously though, that would be awesome.
[QUOTE=imacc2009;43511373]As soon as I saw the scanner functionality, i was thinking: HELICOPTERS! GUNSHIPS!
Seriously though, that would be awesome.[/QUOTE]
Definitely, but what city HL2RP map, other than doing outlandsRP would give you a skybox to use helicopters and gunships.
[QUOTE=pilot;43512993]Definitely, but what city HL2RP map, other than doing outlandsRP would give you a skybox to use helicopters and gunships.[/QUOTE]
City 11.
[QUOTE=DeathByKittens;43514469]City 11.[/QUOTE]
True, but City 11 reminds me of a maze.
Nutscript is keep getting updated!
Check the repository if you don't have anything to make!
[thumb]http://i.imgur.com/h4iAZHN.jpg[/thumb]
is that admiral hackett?
So it seems mods on the clockwork forum, delete your post if it has anything to do with Nutscript or has any mere mention of it or its schemas.
Like dude, the mere second I made a post, PEW PEW PEW, gone.
Beware, nutscript users/supporters, the clockwork (Cloud Sixteen) forums is hostile territory, tread carefully.
----------------------------------------------------------------------------
And you would have already guessed that. SURPRISE!
Some people don't know.
[QUOTE=Zah-Wolf;43561267]So it seems mods on the clockwork forum, delete your post if it has anything to do with Nutscript or has any mere mention of it or its schemas.
Like dude, the mere second I made a post, PEW PEW PEW, gone.
Beware, nutscript users/supporters, the clockwork (Cloud Sixteen) forums is hostile territory, tread carefully.[/QUOTE]
Oh really? i woulda never guessed that.
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