[img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/Entity/StartMotionController]Entity:StartMotionController[/url] and [img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/ENTITY/PhysicsSimulate]ENTITY:PhysicsSimulate[/url] are a better solution, no need to do hacky stuff with the think hook
If you pursue that route then you'll also do well to only do physics stuff in that function. If you so much as sneeze on anything not related to physics you'll eventually crash the physics engine (stuff will bounce around, fall through the world) until a hl2.exe restart.
[QUOTE=MonkeysLP;47600572]There's a really weird issue some people are experimenting.
Some players are unable to build for whatever reason. They can hold shift to display the ghost of the building, but letting go shift doesn't actually build it.
Weirder; One friend connected on my laptop to my server and could play just fine.
Later one, another friend connected to his account (another one) on my laptop and couldn't build! He could build on another server, he could build in singleplayer mode, but he couldn't build if he hosted multiplayer or if he connected to my multiplayer.. it's really odd. Tried deleting the addons and redownloading them, no cigar.
Anyone has any idea what's going on?
[editline]25th April 2015[/editline]
Edit: Just now he managed to build a wall.. cancel it too. Then he tries to build one right after and it doesn't work. No idea WTF is going on.[/QUOTE]
can confirm I have the same issue when I run a listen server for others to join. some other people cant build, even if they are admin or something.
no errors about it in anyones console either
Is this still being worked on?
Seriously, this game mode needs a balance enforcing command 8vs2 is just stupid.
[QUOTE=The Commander;47652406]Is this still being worked on?
Seriously, this game mode needs a balance enforcing command 8vs2 is just stupid.[/QUOTE]
Sorry I've been a bit busy lately, I'm gonna add a thing for that as soon as I can. I did set up a github if anyone wants to contribute.
[url]https://github.com/sean-heyo/bugboysdev[/url]
Hope you're not giving up on this Sean, it's very awesome.
Oh my god, I love this gamemode already.
The concept is very original, the art style is really endearing, and it just looks fun overall. Too bad the rest of the community cares more about TTT and DarkRP, though.
Cute and nice, but a bit dead, didn't find server with people playing :/
I could put in a rant about people only playing DarkRP etc, but that is pretty well known by now.
That's why these awesome gamemodes like this just disappear down to the bottom of the server browser.
Got a server hanging around doing nothing, so now there's a EU server at fre.lolbrothers.com:27050 ("Just Bug Boys!"). Don't mind the ridiculous maxplayer count, I'm going to change it when I see what a appropriate number is.
Suggestion: could be sorta nice if you could split up the workshop to not include gamemode + all 4 maps, I would prefer to run gamemode from github and subscribe to individual maps, but that's thing for the future I guess
This was one of the best gamemod that I ever played. Please return with the project!
This is genuinely the most creative and well-made Garry's Mod gamemode I've ever played. A true masterpiece; shame it got taken down
[QUOTE=code_gs;50922942]This is genuinely the most creative and well-made Garry's Mod gamemode I've ever played. A true masterpiece; shame it got taken down[/QUOTE]
Would be nice to see the devs support unique gamemodes like this one as they did with TTT
[QUOTE=code_gs;50922942]This is genuinely the most creative and well-made Garry's Mod gamemode I've ever played. A true masterpiece; shame it got taken down[/QUOTE]
I used to host a server, but because of the shitty gmod browser it would not get seen and hardly got players.
[QUOTE=Noi;50928022]Or because this gamemode is just plain boring and it looks like a game for kids 3-4 of age.[/QUOTE]
Have you actually played it or you just judging from images?
You like to go around bad mouthing a lot of stuff around these forums yet I have never seen you provide anything worthwhile.
Why are you here?
[QUOTE=Noi;50928343]I've played it and it's boring and extremely childish. I don't know why would someone spent his time developing this. For example, something like Splatoon would be much more useful and interesting.
Now what. I post stuff because I want to, and nothing stops me from it.
"bad mouthing", bla-bla, "worthiness"... I don't even... Are you local karma police?
How long you're gonna refer to so called "worthiness", it has nothing to do with worthiness or it's absence. You can't find a real argument and all you can do is just leaving pointless replies here, or hurrying to contact some mod because someone is being rude to you for your behavior.
I've had enough, welcome to ignore list. I'm not taking your baits anymore.[/QUOTE]
You are comparing this gamemode to another game that doesn't share any similarities... wow, great job.
This gamemode has great team work and players need to work together to win, having great logic also helps.
Something you seem to be lacking around here.
At the request of code_gs I have located this gamemode and reuploaded it to the workshop.
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=751168872[/url]
I have also set up a server for it.
208.115.206.186:27019
[url=http://www.gametracker.com/server_info/208.115.206.186:27019/][img]http://cache.www.gametracker.com/server_info/208.115.206.186:27019/b_560_95_1.png[/img][/url]
I am not sure what happened to heyo the OP/creator but his Steam profile links to some random account, my guess is that he may have got hacked or something.
I will update the gamemode in the next few days with things that are needed such as auto team balancing etc because 1vs12 is not fun.
Github will come soon.
Saw this recently and the art style is just adorable! Really hope that we can resurrect this, looks both cute and interesting.
P.S. I wouldn't mind contributing to it once it's up on Github.
nice release
[QUOTE=LuaTenshi;50943786]
P.S. I wouldn't mind contributing to it once it's up on Github.[/QUOTE]
It could really do with a better scoreboard, the one in it is very cheap and lacking in detail.
Because I'm currently working for the next 3 days I can only spend about an hour a day on it.
Ill try get a github up in the next 12 hours.
Should a new thread be created for this seeing as the OP is no where to be found?
[QUOTE=The Commander;50944396]It could really do with a better scoreboard, the one in it is very cheap and lacking in detail.
Because I'm currently working for the next 3 days I can only spend about an hour a day on it.
Ill try get a github up in the next 12 hours.
Should a new thread be created for this seeing as the OP is no where to be found?[/QUOTE]
Yus it should be. You are to bugboys now as Falco is to DarkRP.
[QUOTE=The Commander;50941670]At the request of code_gs I have located this gamemode and reuploaded it to the workshop.
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=751168872[/url]
I have also set up a server for it.
208.115.206.186:27019
[url=http://www.gametracker.com/server_info/208.115.206.186:27019/][img]http://cache.www.gametracker.com/server_info/208.115.206.186:27019/b_560_95_1.png[/img][/url]
I am not sure what happened to heyo the OP/creator but his Steam profile links to some random account, my guess is that he may have got hacked or something.
I will update the gamemode in the next few days with things that are needed such as auto team balancing etc because 1vs12 is not fun.
Github will come soon.[/QUOTE]
I doubt anyone will join due to the server browser, Even though I would love to see the game in action. But that needs players
[QUOTE=Kevlon;50944856]I doubt anyone will join due to the server browser, Even though I would love to see the game in action. But that needs players[/QUOTE]
8 plys now
[editline]25th August 2016[/editline]
10
[editline]25th August 2016[/editline]
27
I've played it and I can say that it's very good and creative. Truly amazing work
Hey! I'm Heyo's [I](Sean)[/I] buddy on steam and got his real steam profile.
I also uploaded his another gamemode, Tactical Tool Game to Workshop.
[url]http://steamcommunity.com/id/catchat/[/url]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=260667795[/url]
This game with increased token generation and increased build time turns into massive wall fight quickly, and it's fun as hell.
[img]https://maurits.tv/data/img/August%202016/2016-08-30_02-19-47_yRXPL1uWVs.jpg[/img]
[img]https://maurits.tv/data/img/August%202016/2016-08-30_02-20-47_octn20z13g.jpg[/img]
Anyway in the token pickup Think hook, in the player loop, a break needs to be added to fix a money exploit.
The loop goes through all players in a Think and if multiple players are near they all get a token instead of just the first to pick it up.
Yeah, I refused to pull this one off the THAB servers because of how incredibly well-done it was. Unfortunately that doesn't always translate into abject success. The server is empty most of the time, and I've moved it to rotation status. Glad to see other folks are taking notice. Hopefully this injects some life into this GM.
This gamemode looks dope, I hope this gets players to spike this gamemode up.
RIP server
[thumb]https://maurits.tv/data/img/September%202016/2016-09-08_22-44-37_bzJKbA80Ie.png[/thumb]
[thumb]https://maurits.tv/data/img/September%202016/2016-09-08_22-59-42_DQ7Yqm0PdW.jpg[/thumb]
[thumb]https://maurits.tv/data/img/September%202016/2016-09-08_22-42-45_njMXtAci5n.jpg[/thumb]
Yeah we had to give up playing it was impossible with 0.1 FPS. I need to add some kind of limit on the siegers because there were too many missiles floating around using lots of physics.
[QUOTE=maurits150;51021442]RIP server
[thumb]https://maurits.tv/data/img/September%202016/2016-09-08_22-44-37_bzJKbA80Ie.png[/thumb]
[thumb]https://maurits.tv/data/img/September%202016/2016-09-08_22-59-42_DQ7Yqm0PdW.jpg[/thumb]
[thumb]https://maurits.tv/data/img/September%202016/2016-09-08_22-42-45_njMXtAci5n.jpg[/thumb]
Yeah we had to give up playing it was impossible with 0.1 FPS. I need to add some kind of limit on the siegers because there were too many missiles floating around using lots of physics.[/QUOTE]
Atleast give me credit for my screenshot bruw :(
Super fun gamemode when you get a bit more setup time and tokens to play with.
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