• The Stalker
    229 replies, posted
[QUOTE=twoski;38975899]You need maps with clearly defined spawn points for two separate teams. It would be nice to have more maps made specifically for this gamemode.[/QUOTE] Could you possibly get a list of maps that work for it?
Anything with a "ts_" prefix.
I keep getting this error on my dedicated server. [CODE]ERROR] gamemodes/stalker/gamemode/cl_postprocess.lua:262: attempt to index local 'att' (a nil value) 1. DrawLights - gamemodes/stalker/gamemode/cl_postprocess.lua:262 2. unknown - gamemodes/stalker/gamemode/cl_postprocess.lua:34 [ERROR] gamemodes/stalker/gamemode/cl_postprocess.lua:262: attempt to index local 'att' (a nil value) 1. DrawLights - gamemodes/stalker/gamemode/cl_postprocess.lua:262 2. unknown - gamemodes/stalker/gamemode/cl_postprocess.lua:34 [ERROR] gamemodes/stalker/gamemode/cl_postprocess.lua:262: attempt to index local 'att' (a nil value) 1. DrawLights - gamemodes/stalker/gamemode/cl_postprocess.lua:262 2. unknown - gamemodes/stalker/gamemode/cl_postprocess.lua:34 [ERROR] gamemodes/stalker/gamemode/cl_postprocess.lua:262: attempt to index local 'att' (a nil value) 1. DrawLights - gamemodes/stalker/gamemode/cl_postprocess.lua:262 2. unknown - gamemodes/stalker/gamemode/cl_postprocess.lua:34 [ERROR] gamemodes/stalker/gamemode/cl_postprocess.lua:262: attempt to index local 'att' (a nil value) 1. DrawLights - gamemodes/stalker/gamemode/cl_postprocess.lua:262 2. unknown - gamemodes/stalker/gamemode/cl_postprocess.lua:34 [ERROR] gamemodes/stalker/gamemode/cl_postprocess.lua:262: attempt to index local 'att' (a nil value) 1. DrawLights - gamemodes/stalker/gamemode/cl_postprocess.lua:262[/CODE]
Hey, love this mod, but I have one problem. Whenever I turn on my flashlight, all of the wall and floor textures get all screwed up. I do have CSS legal and mounted. Do you have any idea how to fix this?
Can you take a screenshot? What kind of graphics card do you have? I'm guessing this also happens to you when you spawn a lamp in sandbox too?
keeps a fun gamemode :D
I'm using this gamemode on my server and people keep randomly crashing to desktop, i've tried to work out what is happening when they crash but it seems to be totally random.
What are they doing when they crash? If they have crash dumps then they should send them to garry. If i had to guess, the crash would be related to the custom flashlights which use env_projectedtexture. Maybe i'm wrong though.
[QUOTE=robz;39024029]I'm using this gamemode on my server and people keep randomly crashing to desktop, i've tried to work out what is happening when they crash but it seems to be totally random.[/QUOTE] Is it on a particular map only?
[QUOTE=twoski;39024668]What are they doing when they crash? If they have crash dumps then they should send them to garry. If i had to guess, the crash would be related to the custom flashlights which use env_projectedtexture. Maybe i'm wrong though.[/QUOTE] I'll try and get more info for you guys, as far as I'm aware it's random but I'll look into it abit more
I'm getting constant lua errors about stalkermat and the hud and menu's do not work aswell as the stalker knife model.
It seems most people crash when shooting/right clicking as a manhack if that helps
[QUOTE=DigitalySane;39029040]I'm getting constant lua errors about stalkermat and the hud and menu's do not work aswell as the stalker knife model.[/QUOTE] Get me an error log if you can. I'll look into the "stalkermat" error. e: I joined your server and got some strange errors. [lua] [ERROR] lua/includes/modules/draw.lua:70: 'Header' isn't a valid font 1. SetFont - [C]:-1 2. SimpleText - lua/includes/modules/draw.lua:70 3. unknown - gamemodes/stalker/gamemode/vgui_helpmenu.lua:97 [ERROR] gamemodes/stalker/gamemode/cl_init.lua:195: attempt to index field 'StalkerMat' (a nil value) 1. ForceMaterial - gamemodes/stalker/gamemode/cl_init.lua:195 2. unknown - gamemodes/stalker/gamemode/cl_init.lua:226 [/lua] These are only possible if GM:Initialize isn't being called on the client which isn't the case when i test on my own local server. Are you using SVN or the workshop to obtain the gamemode? I suggest switching to SVN if possible. The workshop seems to enjoy breaking things.
Where it the svn?
[url]https://subversion.assembla.com/svn/the-stalker/[/url]
[QUOTE=twoski;39017659]Can you take a screenshot? What kind of graphics card do you have? I'm guessing this also happens to you when you spawn a lamp in sandbox too?[/QUOTE] The maps work fine in single player. I'm not sure what graphics card I use. And, please no one kill me for saying this, but I play on a Mac, so maybe that's it? And I don't know how to post a screenshot to the forum. Thank you!
Is anyone having problems with laser sights on their servers?
Getting this error when joining stalker server [code] wn - gamemodes/stalker/gamemode/cl_init.lua:576 [The Stalker] gamemodes/stalker/gamemode/cl_init.lua:353: 'HudText' isn't a valid font 1. SetFont - [C]:-1 2. DrawTextBar - gamemodes/stalker/gamemode/cl_init.lua:353 3. DrawHumanHUD - gamemodes/stalker/gamemode/cl_init.lua:516 4. unknown - gamemodes/stalker/gamemode/cl_init.lua:576 [/code]
I've noticed whenever I have the laser dot it rarely appears.
Damn it i noticed that too. [url]https://www.assembla.com/code/the-stalker/subversion/nodes/gamemode/cl_postprocess.lua?rev=142[/url] I don't see anything in RenderLaser (line 335) which could cause that. I guess i'll fuck around with it and see.
hello im hosting pirate.game.nfoservers.com:27015 stalker. I have high max player limit 64. I wanna do it so that their is like 1 stalker for every 15 people. I know most times it won't have that many people but i thought it could be fun
I didn't design the game for multiple stalkers and i'm guessing that telekinesis might break if there are several stalkers using it. also the scream spam would be obscene.
Are their any server commands or more things we could do to customize it more?
If I may ask, I was thinking of switching one of my gmod servers to this but the workshop doesn't work(Which is noted in your workshop info). What maps do you normally use? cause I know where to drag and drop crap but I wanted to know what maps you may use because it doesn't look like there is any maps in the SVNs or anything.
there are 2 maps in the workshop download, and some others on garrysmod.org that aren't "officially" sanctioned since most of them are just ripped from other mods.
Hi i was wondering if your guys have a server.cfg file that i could us for my server. Also the mapcycle doesnt seem to work. Thank you
There's nothing that you really have to configure. [code] maxplayers 12 mapyyclefile poopsock.txt[/code] put a text file named poopsock in your gmod directory and put this in it: [code] ts_escape ts_annex[/code]
As a unit 8 guy i can see the stalker as a normal play model but everybody else says he invisible, can anyone help me?
What are your specs? Do you have a fresh install? The only way i can see that happening is if your DirectX level is something ridiculously low and even then i don't know.
I'd recommend you add a hook.Call for round end when someone wants to actually make a votemap system instead of using the mapcycle. Something like this might work: [lua] hook.Call("RoundEnd", GAMEMODE, t, ply) [/lua]
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