[QUOTE=Trek;33953491]Could somebody give this screenshot a HUD effect and some blur on the gun?
[thumb]http://dl.dropbox.com/u/16051712/Screenshots/gm_scenebuild_overcast0001.jpg[/thumb]
[url=http://dl.dropbox.com/u/16051712/Screenshots/gm_scenebuild_overcast0000.jpg]Blurred version[/url][/QUOTE]
I'd hate to be the one to ask, but where are those models from and have they been released?
[QUOTE=Blitzkrieg Zero;33962485]I'd hate to be the one to ask, but where are those models from and have they been released?[/QUOTE]
Soldiers are my reskin of MOH2010 rangers.
[QUOTE=Trek;33962527]Soldiers are my reskin of MOH2010 rangers.[/QUOTE]
Damn. Nice job. Are you planning on ever releasing them?
[QUOTE=Blitzkrieg Zero;33962740]Damn. Nice job. Are you planning on ever releasing them?[/QUOTE]
Maybe in future, but not now. They are too shitty.
[QUOTE=0v3rkill2;33957835]Enemy. Man. Three Hundred. Meters.
OH NO! One. IS DOWN![/QUOTE]
WOUNDED! WOUNDED! GET ME A CORPSMAN NOW! CORPSMAN! I'M HIT! WOUNDED!
THREE. MOVE. TO. POSITION. X. Y. 6. 4.
Soldier voices in ArmA are pissing me off.
Posing by McTBone
[img]http://dl.dropbox.com/u/6834860/sdfghgftdresdfghgfdrefghfdesdfghfdersw.jpg[/img]
The workflow video.
[media]http://www.youtube.com/watch?v=6tH5QNtCUvc[/media]
~hardcore mode~
posing by that guy named trek
[img]http://dl.dropbox.com/u/14329594/gm_scenebuild_overcast0001.jpg[/img]
[editline]30th December 2011[/editline]
By the way the way you set up your light tends to make me do very inconsistent shading when doing reflecting light try to make it less saturated colors.
[editline]30th December 2011[/editline]
DANGER CLOSE BY W0w00t
[img]http://dl.dropbox.com/u/14329594/2011-12-27_00007.jpeg[/img]
[QUOTE=gtanoofa;33982062]When will people realize that big city is not a proper map for posing?
[editline]31st December 2011[/editline]
It's very blocky.[/QUOTE]
It can be, if done well, or used in the right context.
The way I see it, BigCity can be good if used as a scenebuild base. Decorate it with enough props and details and use the night version and light it up as you want and you can get some decent shots out of it.
Well I have something here if you want to edit it.
Add a muzzleflare, bloom, shading, more advanced lighting, all that fun stuff.
If you want to that is :v:
[img]http://dl.dropbox.com/u/44650710/Sdof.png[/img]
No SDoF:
[t]http://dl.dropbox.com/u/44650710/NO%20SDOF.png[/t]
[QUOTE=Trek;33953491]Could somebody give this screenshot a HUD effect and some blur on the gun?
[thumb]http://dl.dropbox.com/u/16051712/Screenshots/gm_scenebuild_overcast0001.jpg[/thumb]
[/QUOTE]
[IMG]http://dl.dropbox.com/u/47456802/gm_scenebuild_overcast0000new.jpg[/IMG]
Took a shot at it, inspired by GRAW
[QUOTE=gtanoofa;33982062]When will people realize that big city is not a proper map for posing?
[editline]31st December 2011[/editline]
It's very blocky.[/QUOTE]
It's not, like gm_construct and gm_flatgrass and a shitload of other maps aren't unless you have some skills or know what you're doing.
Are those NPCs? Oh my...
The ankle for the middle/right combine looks a bit weird, his back ankle.
Made this one, but ended up very displeased with the result.
Feel free to take a crack at it if you so please.
[IMG]http://i.imgur.com/HvrFM.jpg[/IMG]
I was going to edit this myself, but then I decided not to.
[img]http://dl.dropbox.com/u/14265935/leap.jpg[/img]
If someone'd be so kind. c:
[editline]3rd January 2012[/editline]
Ahahah shit I just noticed the blue soldier is floating.
[img]http://img804.imageshack.us/img804/7479/twosoldiersrandomcopy.jpg[/img]
mmm look at those wet arms
[QUOTE=bodenlan2;34088307][img]http://img804.imageshack.us/img804/7479/twosoldiersrandomcopy.jpg[/img]
mmm look at those wet arms[/QUOTE]
Needs more Blue. :v:
But damn This looks nice.
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