I kinda lol'd at some parts because the shell ejecting reminded me of someone taking a dump.
Anyway this was really cool, shame you didn't finish it but I really enjoyed the parts you suceeded to make.
May I ask what you used for the weapon effects though?
[QUOTE=Mrfantasticool;21450811]I kinda lol'd at some parts because the shell ejecting reminded me of someone taking a dump.
Anyway this was really cool, shame you didn't finish it but I really enjoyed the parts you suceeded to make.
May I ask what you used for the weapon effects though?[/QUOTE]
Particle Maker STOOL.
Heh, stool... dump.
Incredible
Best. Gmod. Video. Ever. Or BGVE for short lol.
To bad you couldn't finish it... Then I would've removed the Gmod from up there ^ lol.
Are you working on another video? Cause your work is just EPIC!
[QUOTE=The Leader11;21490075]Best. Gmod. Video. Ever.[/QUOTE]
doesn't beat wots still
wow, that was very well done.
great use of particles and angles.
[QUOTE=Rehukotsa;21527076]doesn't beat wots still[/QUOTE]
WOTS is BGME: Best. Gmod. MOVIE. Ever.
This is video.
[QUOTE=HellBring;21286443]By making an advanced duplicator copy of the tank, deleting the original, and then pasting down the copy with no constraints and all frozen. You then freeze an explosive barrel where the explosion is, weld all the parts of the tank to it aswell as welding together any parts of the tank that don't break apart from one another. You then unfreeze everything but the explosive barrel, and when you blow up the explosive barrel by whatever means the tank will come apart as intended.[/QUOTE]
Genius
Holy shit. I'm drooling from staring at this thing in amazement.
Huge shame you couldn't finish. Buy a better computer and finish it, this is fucking amazing.
[QUOTE=homerunman;21678802]Holy shit. I'm drooling from staring at this thing in amazement.
Huge shame you couldn't finish. Buy a better computer and finish it, this is fucking amazing.[/QUOTE]
Its actually more a source limitation really. The white tank would delete itself almost every second time you move it due to the prop physics generating an impossible number.
Sorry, you need to Log In to post a reply to this thread.