"Is There Anybody Out There?" - Man Against The Wall
51 replies, posted
[QUOTE=Solidskei;33268170]Since when did posing on a video game become so artistic.[/QUOTE]
Because you can learn a thing or two.
[QUOTE=nsdjaggar;33281357]Because you can learn a thing or two.[/QUOTE]
Why should we learn anything from you?
[QUOTE=Spectre1406;33281400]Why should we learn anything from you?[/QUOTE]
Because I clearly know more than you and have been working in concept art for the last 5 years. I think I have some experience. And don't act like I'm the only one who critiques people's posts because I'm not.
[QUOTE=Solidskei;33268170]Since when did posing on a video game become so artistic.[/QUOTE]
Since this was the Screenshots section :v:
While it's not cool to rag on someone about something so innocuous as a GMod screenshot, it'd be equally uncool to lie to you about the quality of your shot. It's not very good. GMod relies heavily on technical skill, but it also requires an innate understanding of what "good" looks like. Both of these require discipline, a concept to which we are usually averse when sitting in front of a computer game. To that end, I would suggest the following:
1. If you don't have Photoshop, get it. Truly impressive editing is impossible without it.
2. Improve your posing technique. Posing is annoying, and it always will be, but you must be willing to struggle with it at first. Figure out how to control ragdolls, the process by which they are positioned within the environment/frame, posed to a loosely accurate version of their action, and then fine-tuned to give the shot life. You want this guy to look crazed from his time behind the wall, or desperate for an answer, so make him look that way. Modify the face-poser presets to achieve slightly-exaggerated versions of the emotions you want to capture; a little bit of excess in an expression makes the face *pop* a bit. Press his hands right against the wall, and Photoshop his fingers into the bricks later. Clip his knees into the ground just a bit, and then use a grass brush later on. Sink his head to make him look dejected, or pull it back and make him scream to the top of the wall. Every subject within your shot should look fully committed to whatever is on their mind, or the final image will be boring, and you'll end up having to read about it. One good way to improve your grasp of proper posing is to watch a sweet movie. Watch one of the [I]Mission: Impossible's[/I], or [I]The Matrix[/I], or [I]Air Force One[/I], and study how people interact with each other, shoot at each other, express fear or excitement, etc. Take all of that theoretical whatnot, apply it to your poses, and they will improve.
3. Improve your camera skills. In the case of your shot, we have a man who desperately wants to be heard through a mile-high brick wall, yet almost none of the scene's gravity reaches us because the framing is poorly considered. Consider how the camera strengthens or weakens your subject. Watch movies that won awards for cinematography. Look at concept art for games and films, and develop your understanding of which angles provide the best view of different scenes. Try your hand at lighting in GMod, as well. Study how light improves or removes your subjects' presence. And ALWAYS zoom the camera; FPS fish-eye ruins any shot.
4. If you want visual effects, produce them outside of GMod. See Step 1. The cleaner your slate when editing a GMod shot series, the better. Teach yourself how to green-screen within GMod; without it, complex editing is trickier, and even more time-consuming. Use depth-of-field gently, and bloom rarely.
Above all, do not get discouraged. Our hobby is lame enough to make self-made "critics of the art" difficult to take too seriously. :P
[QUOTE=nsdjaggar;33294415]Because I clearly know more than you and have been working in concept art for the last 5 years. I think I have some experience. And don't act like I'm the only one who critiques people's posts because I'm not.[/QUOTE]
Shut the hell up, Nobody is trying to make art, Since when did i say i made art? Hmm? You cretinous scumbag, You think that being a caustic critic is funny and/or cool.
Well guess what? People like you are shitting on the screenshots section by flying into someone's thread like a Stuka on crack, shitting your half-assed "criticism", then leaving as the flames ignite
um hello
i make comics and i like this
(my criticism) bye guys
[QUOTE=UnassumingTurd;33303343]<An ironically giant wall of text>[/QUOTE]
This is good criticism. Constructive, Fair, And truthful. Saying "ogm ur shot looks liek turd this isn't art." is NOT criticism. Roger Ebert never got anywhere by calling movies shit. He got places by calling movies out fairly, justly, and unbiased.
[QUOTE=UnassumingTurd;33303343]
4. If you want visual effects, produce them outside of GMod. See Step 1. The cleaner your slate when editing a GMod shot series, the better. Teach yourself how to green-screen within GMod; without it, complex editing is trickier, and even more time-consuming.
[/QUOTE]
I find this part completely untrue, green screening is (almost) useless with gmod, as if you use a real life image as the background, you'll get a large weird difference in quality where the background looks "realer" that the subject (because it is!) , and if you use another gmod screenshot as the background, you often get unrealistic or unmatching shadows.
if you can, try and do most of the editing ingame, make scenes, play with lamps and lights to get the sort of lighting you are looking for.
Oh and:
[B]DO NOT USE ANY OF THESE: SIMPLE DOF, SHARPEN, SOBEL, MORPH, MOTION BLUR, OVERLAY, OR TOY TOWN[/B] and until you get a bit more knowledgeable, stay away from color mod aswell.
It's funny how nobody has mentioned this yet.
[B]Buy a better computer, then come back.[/B]
[QUOTE=Derp Y. Mail;33326503]It's funny how nobody has mentioned this yet.
[B]Buy a better computer, then come back.[/B][/QUOTE]
Because that would be ignorant and dumb, did you know if you have a slight amount of DOF on your subject it can blur out the jaggies?
you can also get rid of them via editing aswell.
[QUOTE=Derp Y. Mail;33326503]It's funny how nobody has mentioned this yet.
[B]Buy a better computer, then come back.[/B][/QUOTE]
Alright then, I'll go and buy my new PC here in this magic land where nothing costs anything and everything is free.
Before you say "ogm i can afford a new pC L0L!" Well maybe SOME people don't have the same amount of money as you, So shut up. You ignorant little git.
Hey You would've been better thread music.
[QUOTE=Mr._N;33329676]Hey You would've been better thread music.[/QUOTE]
Not really, Hey You is about Pink wondering if his wall was a good choice. IAOUTT? is about Pink questioning if anyone can hear him outside his wall.
Both songs would fit the same actually.
Just incase you're a bit mental in the face, I've released the map:
[url]http://www.garrysmod.org/downloads/?a=view&id=126561[/url]
Buy photoshop. That's something that you can use to help yourself in many many ways.
[editline]19th November 2011[/editline]
[QUOTE=Drsalvador;33314653]Shut the hell up, Nobody is trying to make art, Since when did i say i made art? Hmm? You cretinous scumbag, You think that being a caustic critic is funny and/or cool.
Well guess what? People like you are shitting on the screenshots section by flying into someone's thread like a Stuka on crack, shitting your half-assed "criticism", then leaving as the flames ignite[/QUOTE]
If you look at some of my other comments on other people's posts, this is the only one I've really dug into.
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