• Screenshot Section Chat Thread V7.0: No girls allowed
    5,007 replies, posted
I don't literally think fuck you, just I hate how we say some people are in a unreachable class, like if you don't think you're going to be ever as good as someone of course you aren't going to become as good as them. Have some self confidence you know.
Self confidence dies when you hold no interest in posing and editing things because they aren't fun. So yeah, goodbye sweet dreams. also this [t]http://a.pomf.se/sgwpap.png[/t] what
I know for a fact i'll never be as good as Urbanator, because I am not Urbanator. I am F T. I have my own style, my own methods, my own ways of doing my own stuff. While my editing most definitely absolutely positively isn't as good as people like him or Squiddy, or Joazz, what's stopping me from improving myself so that I can rise to their level? I don't mean that in a 'HA HA HA I'M GONNA BE BETTER THAN YOU, NERD!' way, but it's getting on my nerves how some of you people look at other people's stuff and get all mopey and sad because you don't think you'll ever be as good as them. But what's stopping you from trying? I know i've come a long way from the shit I used to spew forth, and that's because I started trying harder. The only thing holding you back from improving yourself is, of course, [B]yourself[/B]. Don't feel overwhelmed by their works because you think you can't do what they do, when you totally can. All it needs is patience, practice, and effort. Anyone can get real good at something if they try hard enough.
[QUOTE=F T;47256517]Anyone can get real good at something if they try hard enough.[/QUOTE] I used to feel envious when spooling over images made by people such as Vman, Chesty and Uberslug. But they just inspired me to try and further myself. Like Slim said, self confidence is the key. Man I remember when I couldn't edit to save my life, and Chesty and TheManest used to lend a hand to spruce my images up. So long ago. Cpt, danik996 and themask are amongst my biggest sources of inspiration currently.
when i see something that looks 'great' my first thought is always "THEY CALL THIS SHIT AMAZING? I CAN MAKE SOMETHING TWI- THRICE AS GOOD! ILL FUCKING SHOW THEM" and then beat myself until i'm able to live up to that promise. it has paid off so far, but the other edge of the blade is that i'm very, very rarely actually satisfied with the final piece
Good for you: unfortunately I've lost my purpose because all of my screenshots barely had any criticism other than Ninja's Funny rating or a rare Artistic or Optimistic. And Joazzz before you jump on me, no, I would never disregard criticism, I just don't get enough. And the tough guy behavior doesn't help
[QUOTE=SebiWarrior;47256991]And Joazzz before you jump on me, no, I would never disregard criticism, I just don't get enough.[/QUOTE]you've posted stuff in the Want To Post Your Pic Thread right? [editline]4th March 2015[/editline] [QUOTE=SebiWarrior;47256991]And the tough guy behavior doesn't help[/QUOTE]what tough guy behavior
[QUOTE=Slim Charles;47256329]I heard about your dickgirl pictures by the way. Classy.[/QUOTE] well to be fair after seeing certain other freaks on this forum (this section included) that's comparatively a pretty minor infraction. i mean it just seems a weird talking point is all
[QUOTE=Joazzz;47257031]you've posted stuff in the Want To Post Your Pic Thread right? [editline]4th March 2015[/editline] what tough guy behavior[/QUOTE] Probably I have got criticism for some of my pics, and I did try to apply it. I have failed though because apparently it looks like I just went over it. Just the "you say this? You're a cunt" behavior that, say, Slim has most of the time. I get that it's a joke, just not a funny or short one.
[QUOTE=SebiWarrior;47256991]Good for you: unfortunately I've lost my purpose because all of my screenshots barely had any criticism other than Ninja's Funny rating[/QUOTE] Relying solely on criticism is not the right way to improve. In the early days I had a folder with a fuckton and a half of great pics which I kept for inspiration and analysis to self-improve. THAT's how you get better - you analyze your own work and work of others. You look at criticism other people get and make connections. Compare & Contrast. Ask people for help if you didn't get what they meant. Your self-pity certainly won't help you. [editline]1[/editline] Also, mistakes people make are mostly common and similar, so, typing for the hundredth time "Use the back light to give depth" or "Get a reference image of a running person to improve posing" takes some determination. [editline]2[/editline] You also have to be willing to work on your mistakes. I remember when I posted [url=http://facepunch.com/showthread.php?t=1347608]this[/url] pic, Prototype annoyed the crap out of me, but it was a valuable lesson: just because you think you've done your best, doesn't mean that it's true. Step on the throat of your pride and fix your work. When you post a pic, you should wait not for winners and artistic ratings [i](although I have to admit, they are a nice cookie-bonus :) )[/i] and people telling you how great it is, but rather for people telling you where you fucked up.
I believe I would just be wasting time and using people for their knowledge to my pro, it doesn't feel right unless you're friends.
Well, mate, with that attitude, we can't help you. On a side note: I don't remember a single occasion when someone from around here refused to help me when I asked.
It's not that, I just don't wanna bother people.
[QUOTE=SebiWarrior;47257388]It's not that, I just don't wanna bother people.[/QUOTE] I'm sure most people will tell you if you're bothering them. But theres no hurt in asking. How else can you expect to learn otherwise?
[QUOTE=SebiWarrior;47257388]It's not that, I just don't wanna bother people.[/QUOTE] Even if you didn't care about that, asking people is only a fraction of the process. The rest is still research, analysis and practice practice practice. Oh and also (kinda falls under research, but it's big enough to stand on its own): [b]REFERENCE MATERIAL[/b]. Stockpile on that shit.
half of my improvement advice i've gotten from other gmod people, the other half i've researched myself [B]using games and movies for reference[/B] is very important: when you find a scene that looks good, you have to DECONSTRUCT IT. what exactly makes it look good? what sort of color scheme does it use? how is the lighting set up? what's the composition like, where are the characters and objects placed in relation to the rest of the scene? what makes them stand out from the background? is it lighting, colors, atmospheric effects like dust or fog? another very very VERY fucking important thing is [B]basic logic[/B], a rudimentary ability [B]to make conclusions from observations[/B]. if something in your pic [B]doesn't make sense[/B], it's going to [B]look like shit[/B]. period. [B]let's take an explosion, for example[/B]. here are some things i take into consideration -[B]what is an explosion?[/B] --an explosion is, to put it simply, [B]very rapid burning[/B]. something catches fire and goes up in flames REALLY fucking fast, [B]releasing a large amount of energy[/B] that manifests as [B]heat, light, noise and change in air pressure[/B] -[B]how should this explosion look?[/B] --materials burn differently. if it's a hand grenade going off, you probably won't see a huge Hollywood fireball but there will be a quick flash (NOT NECESSARILY; this depends on what sort of OVERALL STYLE you're going for. STYLE is important, it's what keeps your whole piece together! for example if your style is REALISM, there probably won't be much of a flash at all.) and enough smoke to fill a room. and of course tons and tons of razor-sharp, human-shredding shrapnel, but let's get to that later. fuel explosions tend to be fireballs and have a lot of black smoke involved. an ammo cook-off is usually a quick fireball followed by a series of smaller explosions and what might look like large sparks with smoke trails flying out. the list goes on, it's a VERY case-sensitive thing. as is everything. ------in practice: a car blows up. what is there in a car that's highly flammable? fuel, among other things. fuel burns with a great spectacle. thus your car explosion should be a proper fireball (DEPENDING ON THE STYLE YOU'RE GOING WITH) [B]-smoke? what should i know about it?[/B] --smoke consists of tiny particles that reflect light, thus it reacts to light and can obstruct light. if you're in a dark room you can't know whether there's smoke in there or not unless you have a light source casting light on the smoke. if there's a fire or an explosion in a smoky atmosphere, the smoke will be lit by the fire. thus if your explosion is, say, an RPG round hitting a tank in a dusty/smoky environment, the flash of the initial detonation, if it's included in the picture, must cast light on the surrounding dust/smoke. ------in practice: explosions release light. something explodes in a dusty environment, momentarily shining a bright light all around. dust is particles. particles reflect light. thus you must light up the dust around the explosion. BUT you must also think of the dust as a 3-dimensional object; there's a side that won't get any light, because it is obscured by the rest of the dust. thus only shade the side that is facing the explosion, and possibly the edges of it. the rest remains in shade, creating an illusion of proper 3D particle cloud. (EXTRA) BUT do this with moderation and CAREFUL consideration. a cloud of dust or smoke will still let some light through; how much, that depends on what sort of particles you're working with. a burning oil puddle creates a column of very dark and thick smoke that's very effective in blocking light. [B]-how else does a thing going boom affect the surrounding environment?[/B] --an explosion destroys things. takes them apart. tears them down. blows them sky-high. when a thing gets destroyed, it usually gets reduced to smaller pieces. the force of an explosion is usually (depending on the power of the explosion and the mass of the affected object) capable of knocking over or throwing around things in the environment; sometimes even the very thing that exploded. if you have an explosion in a forest, the shock wave sweeps the surrounding trees, bending them (AGAIN, depending on the mass of the affected object. CASE-SENSITIVE!) and breaking branches, while also kicking up dirt, stones, moss and leaves from the forest floor. if there are mossy rocks nearby, the explosion can actually knock the moss off them provided that the boom packs enough punch. debris hitting other debris/ground will also create further impact effects. --an explosion can sometimes - and often does - propel the pieces of a destroyed object far from its source. have you seen Empire Strikes Back? when the Snowspeeders shoot the downed AT-AT walker and it explodes, seconds after the initial fireball has already dissipated, there's a lot of small scrap raining down. that's the part of the AT-AT that went up in a kaB00M, coming down on the snow field in burnt little bits. this is a great detail that hammers home the fact that "Something exploded and now the thing is fucking all over the place". [B]-how do materials in the environment react to the light cast by the explosion? -what does the heat do? -how much does the environment reduce the effects of the explosion? -etc. -etc. -etc.[/B] and then you'll just have to figure out how to portray it all in a convincing manner through [B]in-game lighting manipulation[/B] and [B]photoshop effects[/B] - the latter of which takes some serious creativity and can't be properly explained by any tutorial because it's CASE-SENSITIVE trains of thought like this are the main basis for everything i do, and so you too should apply them to EVERYTHING: posing, lighting, fog, environment/atmospheric effects, scenebuilding, prop setup, everything. when everything in a scene comes together in one solid piece that is internally consistent, you've succeeded. even the smallest thing can take a lot of logical thinking, but that's exactly what the super-CPU stored in your cranium is for. a human brain makes a thousand calculations every second, you can put some of that processing power into planning and setting up your scene. having a clear vision of what you're trying to achieve always helps. logical thinking can also work in reverse; small detail bits can create stories and background material for the scene. why's there a broken clock with the visors set in a certain position, a bedsheet with blood on it, and a teddy bear among the ruins of a house on a battlefield? because the attack occurred at a certain time and a bomb scored a direct hit on the house at 10:03. it didn't hit the bedroom directly, because then there wouldn't be any clocks or teddybears left, but it was still close enough to stop the clock and horribly maim/kill the bed's occupant who most likely was young too. congratulations, that's a very brutal and bloody off-screen death of a child. you're a monster.
I wish I had all that time to do anything. But thanks so much for this, it's truly helpful.
i don't really have the time either, but i'm just fast
[QUOTE=SebiWarrior;47257255] Just the "you say this? You're a cunt" behavior that, say, Slim has most of the time. I get that it's a joke, just not a funny or short one.[/QUOTE] I say you're a cunt because to me you are a cunt, I don't really know you, the reason I think you're a cunt is because you've said multiple times you have a dislike for me despite me knowing you as well as you know me, what is very little. I'm actually not that big tough guy image you have in your head, I occasionally chip in some advice and judging from the agree ratings I get it's not entirely unappreciated.
[QUOTE=Slim Charles;47257927]I say you're a cunt because to me you are a cunt, I don't really know you, the reason I think you're a cunt is because you've said multiple times you have a dislike for me despite me knowing you as well as you know me, what is very little.[/QUOTE] It's just this jokingly attitude to say slurs around like nothing all the time that turns me away from you. This post I quoted is one of the few where you don't.
Actually if you read through my posts I don't swear as much as you assume I do, and when I do it's generally not directed at anyone. And you kinda skirted around what I said, there's a reason I said you are a cunt, you have stated you have pre-conceptions about me and I don't agree with them. And your attitude when talking to people can be so sappy I can't help but call you a cunt because god knows I dislike the incessant hugboxing fp'ers love doing. I know this is off-topic somewhat or maybe it isn't but I partially hate introducing myself to people from FP specifically from this section because everyone is trying to guess everyone else's feelings towards each other, like I barely know any of you, how can I hate you if I don't know you. (I don't hate any of you) it just bothers me every time someone says "I thought you hated me". Like I know I'm going to sound like a prick, and I am one, but goddamn some of you are some special snowflakes.
Talk about it, I don't even open up to people around me. I know how that feels. I apologise for misjudging you.
Jenkins, I remember, when I've said something like "I never was a fan of your works, but this looks pretty good." you said something like "I don't like your work either, cunt." or something like that and you made me smile, 'cuz you are writing like that a lot so I didn't take it personally. :v: sweet times
I said that because you said you didn't like my work and it may seem immature but I can't help but come off extremely hostile to what normally would be on fp a friendly reply. and I assume everyone thinks in a similar fashion to I do in that insults and swearing is just normal but that's not always the case. It's somewhat of a 'cultural' thing, where I live swearing is super commonplace and it's kinda part of how young people talk, and I've never presented myself formally on the internet so that doesn't help. [editline]4th March 2015[/editline] TRYING TO BRING BACK THAT OLD SCHOOL HARSHNESS WOO!! like I will admit, I don't put too much thought into my posts because fuck it. [QUOTE=SebiWarrior;47257990]Talk about it, I don't even open up to people around me. I know how that feels. I apologise for misjudging you.[/QUOTE] Well it's not something I need to keep talking about, I just said it pretty much, I really dislike how some people here try to guess other peoples opinions without actually you know talking to that person.
Sorry for calling you a koala for the hundreth time, I'll stop now.
Jenkins calling you a cunt is his way of saying he likes you. Come on guys, get with it. [editline]4th March 2015[/editline] It's also his mating call.
[QUOTE=Viper123_SWE;47258076]Sorry for calling you a koala for the hundreth time, I'll stop now.[/QUOTE] I get you're trying to be funny, it just isn't, and I don't mean it in a way I find it offensive. It's just been said so many times it's kind of I guess the best word to describe it 'lame', not even rick calls me that anymore and he came up with it. [QUOTE=F T;47258085]Jenkins calling you a cunt is his way of saying he likes you. Come on guys, get with it. [editline]4th March 2015[/editline] It's also his mating call.[/QUOTE] dude if I tried to describe the different ways people use cunt here it'd take hours. like it can go from endearing to one of the worst things you can say to someone. for me it's just most of the time a throwaway like "oh fuck you", I've never really been like mad and typing on the internet at the same time because whenever i get mad i fuck off and go chain smoke cigarettes.
I know, i'm not being serious. I've just heard you say it so much that it's become synonymous.
If any of you want to better understand how us dumb cunts from the middle to lower class down here in fuck off nowhere talk, watch this series of educational videos. [video=youtube;DHQRZXM-4xI]http://www.youtube.com/watch?v=DHQRZXM-4xI[/video] [sp]It's a parody but it's not entirely wrong[/sp]
I leave for 2 hours and this place turns into a bag of mushy feelings? WE NEED SOME BRUTALITY, STAT. [video=youtube;XtLvlaGJJEU]http://www.youtube.com/watch?v=XtLvlaGJJEU[/video]
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