"Want To Post A Picture But Don't Want To Make A Thread" - Thread V6: FOR THE LOVE OF GOD STOP POSTI
4,910 replies, posted
[IMG]http://img13.deviantart.net/763a/i/2016/079/1/1/sniper_by_richbutoftencrazy-d9vt45j.png[/IMG]
got a DA account now, so hopefully quality might be higher
[QUOTE=Luxuria;49966082][img]https://dl.dropboxusercontent.com/u/206956179/Ghosts%2001.jpg[/img][/QUOTE]
"Boohoo my lighting sucks." - Jimmies, 2016
[sp]Nice work man, love that posing.[/sp]
[IMG]http://orig00.deviantart.net/fc59/f/2016/079/5/8/test_by_fosset-d9vtpb7.jpg[/IMG]
been doing some tests n stuff on photoshop with lighting
brilliant composition! Lighting's nice as well :goodjob:
why does it look like you superimposed male_09s face over male_09
it's weiiird
thats the model, its not quite the original hl2 face, just a reskin i guess by whoever made the models
oh how i wish there were some higher quality airborne models i could somehow get hold of :rolleyes:
[img]http://i.cubeupload.com/hsdxqQ.jpg[/img]
[QUOTE=XanaToast.;49907678]he did it again
[img]http://orig14.deviantart.net/eea5/f/2016/070/6/2/leading_by_example_2__the_exampling__jhkris_edit__by_xanatoast-d9uq5k1.jpg[/img]
<3[/QUOTE]
Badass picture, what game are the models from?
[QUOTE=puppy156;49967755]Badass picture, what game are the models from?[/QUOTE]
Those are private models, they've been hacked together using parts from various games
from what it seems, most of the parts are from Blacklight, though I'm unsure which Blacklight game they are from
[editline]20th March 2016[/editline]
[QUOTE=Joazzz;49967742][img]http://i.cubeupload.com/hsdxqQ.jpg[/img][/QUOTE]
Dayum son!
seriously though, that's one badass looking Space Marine ya got there.
Lighting and face flexes test, thoughts?
[img]https://dl.dropboxusercontent.com/u/206956179/Flexonetta.jpg[/img]
can't wait to get the actual game helmets because these suck
[IMG]http://wduwant.com/index_uploads/uploads/14658e45c97c.jpg[/IMG]
[QUOTE=Luxuria;49967853]Lighting and face flexes test, thoughts?
[img]https://dl.dropboxusercontent.com/u/206956179/Flexonetta.jpg[/img][/QUOTE]
Holy shit whose model?
Is that a light HDR?
[QUOTE=Shadowfirelan;49967903]Holy shit whose model?
Is that a light HDR?[/QUOTE]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=592027113"]Ageha's.[/URL] (Outdated and currently being updated)
[editline]20th March 2016[/editline]
Also HDR?
also
[IMG]http://i.imgur.com/ykmVjqP.jpg[/IMG]
[IMG_thumb]http://i.imgur.com/HQPvwZT.jpg[/IMG_thumb][IMG_thumb]http://i.imgur.com/tI8IDLe.jpg[/IMG_thumb]
i think im doing good, any thoughts about the poses?
[img]http://i.cubeupload.com/ytc1EU.jpg[/img]
[QUOTE=Joazzz;49967742][img]http://i.cubeupload.com/hsdxqQ.jpg[/img][/QUOTE]
[I]Nobody cared until I put on the mask.[/I]
[QUOTE=rama2299;49968863]also
[IMG]http://i.imgur.com/ykmVjqP.jpg[/IMG]
[IMG_thumb]http://i.imgur.com/HQPvwZT.jpg[/IMG_thumb][IMG_thumb]http://i.imgur.com/tI8IDLe.jpg[/IMG_thumb]
i think im doing good, any thoughts about the poses?[/QUOTE]
Enjoying the model, the colorful flag hurts it tho
Early preview before I render a final version and say 'fuck it' with editing.
[t]http://www.wduwant.com/index_uploads/uploads/07667d14df29.jpeg[/t]
[QUOTE=Shadowfirelan;49969751]Early preview before I render a final version and say 'fuck it' with editing.
[t]http://www.wduwant.com/index_uploads/uploads/07667d14df29.jpeg[/t][/QUOTE]
Watch out from that mountain, its bumpmaps may give you trouble when lighting it up. I would also break the tree line a bit with some taller trees
Most of what viper says is also something id look at and change
Try and give the trees all a spin because you can see repeating patterns on them tiling up
Those banshees are flying way to tightly. Also, why are the officers standing out of cover? Why are the pelicans flying like they're about to yell "allah akbar" and ram the Covies?
The composition makes no sense, also did you dupe those guys in the trench?
Battle Outside The Factory WIP
[t]http://www.wduwant.com/index_uploads/uploads/279e3748539a.jpg[/t]
ah.. shadow looks sucks to me help me guys
[IMG]http://i.imgur.com/01detge.jpg[/IMG]
Got another one here, the lighting isn't too adventurous I'll admit.
[IMG]http://img13.deviantart.net/bd64/i/2016/080/3/6/btr70_by_richbutoftencrazy-d9vwith.png[/IMG]
[editline]20th March 2016[/editline]
also, how does one export in higher resolutions like 4K? I want to try and achieve a higher resolution image without compression getting in the way, is it just GIMP's limitations? or am I doing something wrong?
[QUOTE=richofencrazy;49970615]Got another one here, the lighting isn't too adventurous I'll admit.
[IMG]http://img13.deviantart.net/bd64/i/2016/080/3/6/btr70_by_richbutoftencrazy-d9vwith.png[/IMG][/QUOTE]
This has potential to be really really good with a better camera angle. If you still have the scene, move way back and zoom way in, it would look infinitely better.
[QUOTE=simkas;49970636]This has potential to be really really good with a better camera angle. If you still have the scene, move way back and zoom way in, it would look infinitely better.[/QUOTE]
Thanks, I'll try that quickly.
Ok, so something has happened to the keybindings with my gmod, for some reason a bunch of commands that are usually available have disappeared, and some have been replaced with what appears to be chivalery commands, with a hashtag in frint of them, don't what the cause is but imma uninstall gmod and reinstall it
[QUOTE=richofencrazy;49970615]also, how does one export in higher resolutions like 4K? I want to try and achieve a higher resolution image without compression getting in the way, is it just GIMP's limitations? or am I doing something wrong?[/QUOTE]
poster # in console, upload via picload
[QUOTE=Viper123_SWE;49969763]Those banshees are flying way to tightly. Also, why are the officers standing out of cover? Why are the pelicans flying like they're about to yell "allah akbar" and ram the Covies?
The composition makes no sense, also did you dupe those guys in the trench?[/QUOTE]
Really? From the couple art things I looked at, they looked to be flying pretty close.
Officers were something I added near the end to make it look more important close up.
Because I mixed up falcons and pelicans.
I agree, but I'm not too good at that kind of stuff. Yea, but again, that isn't near the final version. My SFM was going about 1-3 FPS trying to run this thing, and I have a pretty decent computer.
[QUOTE=VIoxtar;49969761]Watch out from that mountain, its bumpmaps may give you trouble when lighting it up. I would also break the tree line a bit with some taller trees
Most of what viper says is also something id look at and change
Try and give the trees all a spin because you can see repeating patterns on them tiling up[/QUOTE]
I haven't had much issue with lighting on it, considering it's one huge light on the mountain.
Yeah I noticed that during the render, I'll try to make it look better on the final version.
Thanks for the help guys!
[img]http://orig05.deviantart.net/19c1/f/2016/080/f/5/duty_unto_death___jhkris_edit__by_xanatoast-d9vwqy6.jpg[/img]
Agilor. u a bae <3
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