"Want To Post A Picture But Don't Want To Make A Thread" - Thread V6: FOR THE LOVE OF GOD STOP POSTI
4,910 replies, posted
I'm pretty sure he was just joking.
[QUOTE=Scorpo;51462370]stop shitposting and start posting actual content
[IMG]http://www.wduwant.com/index_uploads/uploads/1e6ead1fa6fd.jpg[/IMG]
oh also fuck i just realized his fingerposing on the right hand is screwed
oh well[/QUOTE]
Did you render incorrectly? Looks grainy as hell.
[QUOTE=Caste;51462289]Just want to post a message, the art we make, every scenebuild, every idea in it, it's all small pieces of a frontier beyond of which everyone should go, start to create a one big world where all scenebuilds will be part of it, every author would be recognized by his art style, vision and theme. I wish everyone to go that way, the way of self-exploration, subject props/ragdolls to serve your world, don't make your art a pleasure, it is a source of great solace. The Next and Final Frontier in making scenebuilds is to enter your own fictional universe.[/QUOTE]okay?
[QUOTE=Caste;51462289]Just want to post a message, the art we make, every scenebuild, every idea in it, it's all small pieces of a frontier beyond of which everyone should go, start to create a one big world where all scenebuilds will be part of it, every author would be recognized by his art style, vision and theme. I wish everyone to go that way, the way of self-exploration, subject props/ragdolls to serve your world, don't make your art a pleasure, it is a source of great solace. The Next and Final Frontier in making scenebuilds is to enter your own fictional universe. [/QUOTE]
all we are
is dust in the wind dude
made this as a model test so it might be a bit shit
[img]http://files.1337upload.net/kharn-473101.jpg[/img]
Quick question , im working up a considerably big library of pics cause i want to get rid of some models and practice lighting . But do i make my own thread for it or can i just put them here ? this is probably gonna be like at least 20 pics
Shit my ass that so far is the best kharn we have so far also funny thing i been working on his gorechild it's 90% finished it's somewhat a peice of shit but if you want you can have it it nearly 5000 vert model
[QUOTE=Thehollow28;51463369]Shit my ass that so far is the best kharn we have so far also funny thing i been working on his gorechild it's 90% finished it's somewhat a peice of shit but if you want you can have it it nearly 5000 vert model[/QUOTE]post pics in the Space Marine release thread
tried scenebuilding again and only used a small portion of the build [i]again[/i] lol
[t]https://my.mixtape.moe/wtxsxf.jpg[/t]
[QUOTE=McTbone;51463582]tried scenebuilding again and only used a small portion of the build [i]again[/i] lol[/QUOTE]
Isn't what most people do, though? Make a big scene, pose as many poses and situations as you can, and then take the best shots you can find.
Or that's just me?
I always assumed the point of building the scene was to get all of it in view, but now I'm kinda relieved that isn't always the case
[QUOTE=T553412;51463627]Isn't what most people do, though? Make a big scene, pose as many poses and situations as you can, and then take the best shots you can find.[/QUOTE]that's a terrible way to go about it, it leaves too much to chance.
i always place a few models, then decide on the camera angle and then make the rest.
[QUOTE=McTbone;51463647]I always assumed the point of building the scene was to get all of it in view, but now I'm kinda relieved that isn't always the case[/QUOTE]why the hell do people talk about "getting all of the scene in view"? that's like, fuck, "i assembled this huge scenery and now i'm trying to figure out how much of it i want to show". do you always build the scene first and THEN place the camera where you want it? it's a waste of time, because you're always leaving out a portion of the stuff you placed earlier. decide on the angle first, [I]stick to it[/I], and then build only the stuff that's going to be visible from that exact angle. that way you can put all of your effort into what the viewer sees instead of wasting time and effort on useless crap outside the camera.
does everyone else here work completely without any kind of vision or plan when it comes to composition or something?
[QUOTE=Caste;51462467]Making scenebuilds and having 440 messages since January 2008, and you're saying I do shitposts ?![/QUOTE]
I don't think he was talking directly to you. He was just joking in general.
@joazzz I don't think I've ever placed a camera before posing in gmod. I just used make the scene and then used the camera tool to take the picture at an angle I thought looked good so idk
in SFM when scenebuilding I can just select one or multiple things and sort it around with ease so it's a pretty easy process to re-do a scene
[QUOTE=Joazzz;51463685]
does everyone else here work completely without any kind of vision or plan when it comes to composition or something?[/QUOTE]
Sometimes I just load up gmod with no idea and start scenebuilding. I just start off with a ground prop or a rock/mountain prop and start building from there. Then I play a bit with fog, then I add some vegetation, and then some characters/building or something.
You just have to let your imagination take you away sometimes. No plan necessary. I remember in this pic I just started with a ground prop and wanted to add some random grass to it. It just grew from there as you work on the landscape.
[IMG]http://www.wduwant.com/index_uploads/uploads/d922ff4b5865.jpg[/IMG]
For the hobbit house I didn't even have a plan. I just started to randomly stack rocks on top of another until I thought you could build a house out of this.
[IMG]http://www.wduwant.com/index_uploads/uploads/c057e439f79c.jpg[/IMG]
In other cases you just start off with a plan like you want to build a giant elephant robot and draw it on paper as a concept first. This always helps if you have an idea already of what you want.
ur a fuckin artist dude
edit: and apart of the few people around here that do non-violence related stuff
no offence to those who do violence related stuff, as thats all i do myself
Hey >_< I do violence as well. You just wait for my upcoming comic. There's gonna be fucking gunscenes and blood and violence mishmashed with some comedy.
[IMG]http://imgur.com/bUrJ2iK.jpg[/IMG]
something wrong with the finger posing. i like it though
Something I did for Lambda Wars:
[t]https://dl.dropboxusercontent.com/u/71236376/Lambda%20Wars/Zvezda%20Brigada/ZB%20Valday%20Garage.jpg[/t]
sometimes i feel i never will know how to make perfect reflections or bodies of water in photoshop and this makes me sad
[QUOTE=Viper123_SWE;51467428]Something I did for Lambda Wars:
[t]https://dl.dropboxusercontent.com/u/71236376/Lambda%20Wars/Zvezda%20Brigada/ZB%20Valday%20Garage.jpg[/t][/QUOTE]
Johau is in it?
[img]https://i.gyazo.com/73b6dbfb36120c7f096957579ec6ed28.png[/img]
:weeb:
[IMG]http://www.wduwant.com/index_uploads/uploads/922d985c9326.jpg[/IMG]
dark souls thing
I don't know why it came out so sharp, I didn't apply any sharpening filter to it at all, it even looked sharp in-game
it always seems to be the dark souls ones I do that look sharp as shit
[img]http://i.imgur.com/nyE0BLe.jpg[/img]
'Holy shit, did you see the size of those things? I know the freedom of the people is important and all, but fuck fighting one of them for it!'
[IMG]http://orig06.deviantart.net/180f/f/2016/338/4/2/what_are_you_doing__kiddo___sfm__by_benoski-daqjx55.jpg[/IMG]
Last of Us 2 hype!
So, I downloaded that new R6S model and played with it a bit. And I found that this is pretty awesome model to work with. Because even without graphic edit in PS or somewhere else these pictures are kinda neat.
I mean, it's surprisingly well just for gmod only. Insanely photogenic ragdoll. 10/10.
[IMG]https://pp.vk.me/c636319/v636319249/385e7/J1E8MQzObmI.jpg[/IMG][IMG]https://pp.vk.me/c636319/v636319249/3861d/PMEJztaU4u8.jpg[/IMG]
here's something based off the Blood Brothers mission in MW3
[IMG]http://www.wduwant.com/index_uploads/uploads/761fea146662.jpg[/IMG]
-snip-
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