"Want To Post A Picture But Don't Want To Make A Thread" - Thread V6: FOR THE LOVE OF GOD STOP POSTI
4,910 replies, posted
Any scenebuild packs which has nice wall and door models I can use for making giant gates. I have Mask's pack but can't find walls models that look more gothic or industrial.
[IMG]http://u.cubeupload.com/VanguardLithius/a8aComing.jpeg[/IMG]
Still not finished model and lighting wise.
[QUOTE=Chosen_Undead;50496061][IMG]http://images.akamai.steamusercontent.com/ugc/263838879861010021/610324BB080ADEC082EC44E10C839B6DC81FDB78/[/IMG]
C&C happily taken[/QUOTE]
Next to everything joazz said, there's a much bigger issue imho.
A lot of people keep doing the same mistake as well. His lower body and upper body are bending in opposite directions in a way that looks both uncomfortable and unnatural.
Take a few steps in front of a mirror and randomly stop. The human body rarely bends in an s-curce. Usually in a C curve. It's really due to the hips and pelvis. Pull your leg forward, your hips rotate and with it your chest to an extent.
[QUOTE=simkas;50496014]Have lots of very faint blue lights.[/QUOTE]
Thanks, I haven't really tried nighttime stuff so I'll try this method.
[img]https://dl.dropboxusercontent.com/u/14249973/Gray%20Saints%20Comic/sherman50cal.jpg[/img][/QUOTE]
Really bugging me, where did you get that tank model? It's a really nice model.
[QUOTE=richofencrazy;50497183]Thanks, I haven't really tried nighttime stuff so I'll try this method.[/QUOTE]additionally, i'd use a pale blue lamp for moonlight, like (exaggerated) here
[t]http://orig00.deviantart.net/b9e8/f/2016/091/b/f/nightlords_by_joazzz2-d9xc5yz.jpg[/t]
the moonlight brightness is entirely case-sensitive of course
[editline]11th June 2016[/editline]
[QUOTE=darkness279;50496354]Any scenebuild packs which has nice wall and door models I can use for making giant gates. I have Mask's pack but can't find walls models that look more gothic or industrial.
[IMG]http://u.cubeupload.com/VanguardLithius/a8aComing.jpeg[/IMG]
Still not finished model and lighting wise.[/QUOTE]whoa, what the shit, there's a texture error on the Land Raider, above the bone-colored part on the side, and i don't see anything like that when i load the model. how did that happen?
also, careful with the pauldrons and clipping. the plasma gun Dark Angel's shoulder pad clips with the gun's stock.
Yeah, noticed the shoulder pad clipping after I posted here. That's changed now also I never noticed that Land Raider error until you say. It became like that when light hits the model for some reason. I'll check if it happens to other versions of Land Raiders too.
Yep, it does occur on other Land Raider models too.
[QUOTE=Joazzz;50497687]additionally, i'd use a pale blue lamp for moonlight, like (exaggerated) here
[t]http://orig00.deviantart.net/b9e8/f/2016/091/b/f/nightlords_by_joazzz2-d9xc5yz.jpg[/t]
the moonlight brightness is entirely case-sensitive of course
[editline]11th June 2016[/editline]
whoa, what the shit, there's a texture error on the Land Raider, above the bone-colored part on the side, and i don't see anything like that when i load the model. how did that happen?
also, careful with the pauldrons and clipping. the plasma gun Dark Angel's shoulder pad clips with the gun's stock.[/QUOTE]
Thanks, moonlight has been something of an annoyance for me.
[QUOTE=darkness279;50497745]I never noticed that Land Raider error until you say. It became like that when light hits the model for some reason. I'll check if it happens to other versions of Land Raiders too.
Yep, it does occur on other Land Raider models too.[/QUOTE]does it show up in finished renders also?
[QUOTE=Joazzz;50498186]does it show up in finished renders also?[/QUOTE]
The picture you saw was a finished render so yeah it does show up. Maybe it's just a problem on SFM, I don't know.
[T]http://puu.sh/ppghU/36e502f82f.jpg[/T]
i did a little test with the skeleton model and a dark souls-style soul i made in photoshop some time ago
nothing impressive but i found out the newest autorigger is broken :0
[QUOTE=darkness279;50498199]The picture you saw was a finished render so yeah it does show up. Maybe it's just a problem on SFM, I don't know.[/QUOTE]apparently it's a problem with the model's geometry. i'll fix it.
Was playing around with znalecc's older skyrim props and the stacker tool. Decided to make some random stuff.
[IMG]http://www.wduwant.com/index_uploads/uploads/eb60e8546a16.jpg[/IMG]
Couldn't make it with soft shadows though. I accidentally typed in poster instead of poster soft when I equipped the soft lamp and it crashed.
[QUOTE=Crazy Knife;50499944]Was playing around with znalecc's older skyrim props and the stacker tool. Decided to make some random stuff.
[IMG]http://www.wduwant.com/index_uploads/uploads/eb60e8546a16.jpg[/IMG]
Couldn't make it with soft shadows though. I accidentally typed in poster instead of poster soft when I equipped the soft lamp and it crashed.[/QUOTE]
This is some nice ass scene.
Link for those models still active or just died?
Thanks! (It's been answered.)
[QUOTE=Crazy Knife;50499944]Was playing around with znalecc's older skyrim props and the stacker tool. Decided to make some random stuff.
[IMG]http://www.wduwant.com/index_uploads/uploads/eb60e8546a16.jpg[/IMG]
Couldn't make it with soft shadows though. I accidentally typed in poster instead of poster soft when I equipped the soft lamp and it crashed.[/QUOTE]
Shame it crashed, any story behind it?
I actually enjoyed making this picture. :v: (Ignore the absence of drumsticks and cheering fans)
Based off this:
[QUOTE][video=youtube;9Ht5RZpzPqw]https://www.youtube.com/watch?v=9Ht5RZpzPqw[/video][/QUOTE]
[IMG]http://www.wduwant.com/index_uploads/uploads/676119.jpg[/IMG]
should i ignore the absence of pretty much everything else too?
seriously it just looks so off in every possible way. the lighting doesn't match and there's a shitton of empty space basically everywhere, and then there's the awful resolution of the greenscreened background. bass player looks constipated and holds his instrument oddly, the neck or rather the whole thing should be a bit more to the (our) right. i can forgive the lack of cables since those are always a bitch to do.
and you can't tell us to "ignore" something that SHOULD be there, like the damn drumsticks. EFFORT. this infuriates me way more than it should, god damn.
[QUOTE=Joazzz;50501605]should i ignore the absence of pretty much everything else too?
seriously it just looks so off in every possible way. the lighting doesn't match and there's a shitton of empty space basically everywhere, and then there's the awful resolution of the greenscreened background. bass player looks constipated and holds his instrument oddly, the neck should be a bit more to the (our) right side. i can forgive the lack of cables since those are always a bitch to do.
and you can't tell us to "ignore" something that SHOULD be there, like the damn drumsticks. EFFORT. this infuriates me way more than it should, god damn.[/QUOTE]
Thanks for pointing that out, Joazzz. I agree that the standard was sub-par at best cuz I didn't intend on making it a grade-A screenshot. So it's my bad for the lack of effort.
About the drumsticks though, I couldn't find a perfect one...most I came across were either too big or I had to download a whole addon pack just to get that one particular model. So I chose to leave that out.
[QUOTE=LuaHelper;50501630]About the drumsticks though, I couldn't find a perfect one...most I came across were either too big or I had to download a whole addon pack just to get that one particular model. So I chose to leave that out.[/QUOTE]grab the advanced bone tool from the GMod steam workshop, it comes with scale sliders
Just draw a straight line in photoshop from drumsticks. left click once, hold shift, left click again.
[editline]12th June 2016[/editline]
[QUOTE=darkness279;50501137]This is some nice ass scene.
Link for those models still active or just died?[/QUOTE]
"Witcher 3 prop pack" i think it's parts 1 through 4 somewhere on the internet I found this.
"Skyrim pack" znalecc's stuff like the arched interior are somewhere on the internet as well, or you could just pm him.
"Skyrim misc pack" for stuff like candles, I think Roblixx linked me this at some point.
The floor is from "ground" props from some SFM downloads site.
[editline]12th June 2016[/editline]
[QUOTE=VIoxtar;50501198]Shame it crashed, any story behind it?[/QUOTE]
No story, just random stuff.
I guess a soldier with a bunch of tec-9s arrives in a spooky abandoned Transylvanian castle filled with werewolves?
[IMG]http://orig09.deviantart.net/219b/f/2016/164/3/7/volaan__mah_ahrk_sosaal_by_erkor-da63xt1.png[/IMG]
i think this time around i nailed the smoke effect
Definitely better than earlier
[video=youtube;1PmidhKSTTE]https://www.youtube.com/watch?v=1PmidhKSTTE[/video]
[IMG]http://www.wduwant.com/index_uploads/uploads/6152f26e4185.jpg[/IMG]
Any criticism would be appreciated.
[img]http://i.imgur.com/zM8ybs0.jpg[/img]
that reskin is very much not good.
How
[QUOTE=Benx303;50505712]picture
Any criticism would be appreciated.[/QUOTE]
It's way too dark. Also background is kinda empty, maybe put some trees? Waterfall? Both?
Figured out how to make models. Made some giant slabs.
By the way, there is NO editing here! I combined bloom with poster_soft command and it basically blurred the bad garry's mod bloom and made it kind of neat I think.
[IMG]http://www.wduwant.com/index_uploads/uploads/d34fc89a74e3.png[/IMG]
Just messing around, I thought the lighting turned out neat and looks like some ac creed stuff.
Gave [URL="https://facepunch.com/member.php?u=73173"]Hoffa1337[/URL]'s Rust Racers some light (car is from his gamemode)
[IMG]https://img1.picload.org/image/rgwglogd/dakar.png[/IMG]
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