"Want To Post A Picture But Don't Want To Make A Thread" - Thread V6: FOR THE LOVE OF GOD STOP POSTI
4,910 replies, posted
And yet another should have been thread that will never be
Awesome edit
Decided to revisit this premise.
[t]http://orig07.deviantart.net/f693/f/2016/191/3/6/bass_by_rustledjimmys-da9gdce.jpg[/t][t]http://orig06.deviantart.net/9989/f/2016/191/d/c/intermission_by_rustledjimmys-da9jrmd.jpg[/t][t]http://orig01.deviantart.net/3bae/f/2016/192/c/c/jump_by_rustledjimmys-da9ko5i.jpg[/t]
ech
May I ask where are the instruments and the mic from?
[QUOTE=RoblixWW2;50684433]May I ask where are the instruments and the mic from?[/QUOTE]
All on the SFM workshop.
Too lazy to do facial expression.
[IMG]http://www.wduwant.com/index_uploads/uploads/d70006e48fb8.jpg[/IMG]
[IMG]http://www.wduwant.com/index_uploads/uploads/2ab5498ba0ea.jpg[/IMG]
[QUOTE=Agameofscones;50684104]To generate a crowd, albeit a not so great one, group people together in daggroups by selecting the animation sets and hitting "Create group with dags". You can then toggle their visibility for increased performance while you work out the rest of the scene. Duplicating that dag group and rotating or moving the members can get you the crowd you want, but it'll be easy to spot the duplicates if you don't use dof to blur 'em out. Also, for better SFM performance while you pose disable progressive refinement unless you need a quick and dirty preview of your final render and disable AO until your final render. Once you've got your scene all set up and good to go reenable all your hidden dags and daggroups, as well as reenabling AO. Don't forget to set the camera overrides to their max in the progressive refinement tab otherwise you'll get shite motion blur and dof sampling.[/QUOTE]
Neat. Followed your advice to the letter and got better results. Got to around 70 people for the crowd. Think I'll do some more centered around this theme; think of a popular moba meets popular sci-fi games and Japanese movie monsters.
Galactic Games 2016
[T]http://images.akamai.steamusercontent.com/ugc/280729915157300432/6CE1BFB252F29552821843C15E4ACCD41BA57CEE/[/T]
Looks great, although I feel there could have been a little more put into the background to show that it doesn't just stop after that concrete pillar
[QUOTE=VIoxtar;50684055]The architectural props are badass. Are the textures tile-able? I wana use them with my advanced texturizer, they've got some serious grunge to them[/QUOTE]
Yep, nearly all props also have like 5 different skins incase people don't have the advanced texturiser.
I wish I have the same ideas just as I did before
[t]http://orig11.deviantart.net/4e7e/f/2014/089/2/2/gm_black0013_by_debilowskij-d7c76z2.jpg[/t]
Finally tried something else than HL2 themed.
[t]http://www.wduwant.com/index_uploads/uploads/449c51c4b870.jpg[/t]
[IMG]http://orig06.deviantart.net/d215/f/2016/194/f/9/mud_demon_by_jhkris-da9vup6.jpg[/IMG]
fuck i fucked this one up
fuckK
Not at all. Awesome editing as always.
It feels like everything Agilor edits has this really creepy and awfully deep meaning to it.
[editline]13th July 2016[/editline]
Like, in this case it's "go to war and the giant burning titmonster will abduct you to hell".
[IMG]http://i.cubeupload.com/spfNaH.jpg[/IMG]
Mons 1914
[QUOTE=RoblixWW2;50703919][IMG]http://www.wduwant.com/index_uploads/uploads/139102a26d04.jpg[/IMG][/QUOTE]
liking the horse addition. is that a monkey tin helmet?
[editline]13th July 2016[/editline]
[QUOTE=Hauptmann;50703960][IMG]http://i.cubeupload.com/spfNaH.jpg[/IMG]
Mons 1914[/QUOTE]
Shadow grains are a shame
[QUOTE=VIoxtar;50704147]liking the horse addition. is that a monkey tin helmet?
[/QUOTE]
It's the ww1 gasmask from necrovision.
[QUOTE=Luxuria;50708752][t]http://orig11.deviantart.net/acca/f/2016/196/a/5/caves_by_rustledjimmys-daa3apo.jpg[/t][/QUOTE]
Loving this piece, mate.
[QUOTE=Luxuria;50708752][t]http://orig11.deviantart.net/acca/f/2016/196/a/5/caves_by_rustledjimmys-daa3apo.jpg[/t] [t]http://orig07.deviantart.net/3080/f/2016/196/7/6/stare_by_rustledjimmys-daa2cli.jpg[/t] [t]http://orig14.deviantart.net/dc40/f/2016/194/5/f/tiles_by_rustledjimmys-da9u864.jpg[/t]
:hammered:[/QUOTE]
Not too fond of the white borders but aside from that these are some solid pieces.
It just looks like he cropped out two thirds of the image and then just left the blank white background space without turning it transparent.
Lately I've just been trying different things based on observation and such. I've seen a lot of Apple advertisement lately and I liked the way they were framed, so I decided to incorporate it. It goes without saying it's only experimentation and won't be permanent, though.
[quote][video=youtube;y1GVH2tgqjQ]https://www.youtube.com/watch?v=y1GVH2tgqjQ[/video][/quote] [quote][video=youtube;EMuXwGaRZdc]https://www.youtube.com/watch?v=EMuXwGaRZdc[/video][/quote]
[QUOTE=Caste;50604635]WIP, just started building it, challenging myself to push boundaries, the more I'm trying to make it bigger and boundless the more I'm going back to our beginning, forefathers, tribal/medieval theme, I dig it so much. 100% in-game build.
[video=youtube;tpv261r01Eg]http://www.youtube.com/watch?v=tpv261r01Eg[/video]
[IMG]https://dl.dropboxusercontent.com/u/11219057/drafts/12a0008.jpg[/IMG]
[B]Update, [/B]part of a grand scenebuild
[IMG]https://dl.dropboxusercontent.com/u/11219057/drafts/12a00082.jpg[/IMG][/QUOTE]
Thanks to Microsoft my win10 copy has gone to hell because of bsod, there wasn't any possible solution, after reinstalling it a new copy of win10 for no reason deleted windows.old and program files folder, I thought OS won't touch them because all files were in place after reinstallation, everything I had in gmod has gone, saves, all non-workshop content I collected for many years etc. I'm not sure if I ever make that scenebuild, I'm sorry, I'll do what I can.
God damnit, that's shitty. Was looking forward to it - try to redo it maybe?
[QUOTE=VIoxtar;50714884]God damnit, that's shitty. Was looking forward to it - try to redo it maybe?[/QUOTE]
it's gonna take a long time, but as I said I'll try.
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