• CIPWTTKT&GC v0x21 (v33): Fuck Titles Edition
    67,352 replies, posted
[QUOTE=TrafficMan;45425199]I have no idea how the colors on my monitors are, they're the only ones I've ever used that aren't a Dell 15" so they seem pretty ok to me I'm just glad I have two of the same model so that I don't have to spend a bunch of time trying to color balance them[/QUOTE] Based on my experience at work, not even having the same model guarantees color consistency, especially when VGA is involved. Two exact same models have different color warmth simply because they were purchased at a different time from each other. Probably gets worse the cheaper the monitors are too.
Does anyone know of a good program for taking a bunch of songs, normalising the volumes so they're the same and then converting to MP3? I've been playing a bunch of songs in GTAIV and I need to equal the volume of the tracks because some songs (or sections of songs) are way too quiet. I've tried a bunch of plugins and VSTs in FB2K and using those when converting to MP3, but nothing really gives the result I'm after.
[QUOTE=PredGD;45424432]would you guys say it's worth it to invest in a 1440p or 120hz monitor yet? I feel like I've asked the question so many times before, but think I'm getting somewhere now. I need a 22-24'' inch screen so it matches the size of my current one. I can't even find any 1440p monitors at that size, so think higher hz will be my choice between the two. that said, is it even worth shelling out twice as much for a 120hz monitor?[/QUOTE] As a DP2710 1440p owner, you plan to game on it, i'd say if you have a gtx770~r9 280x or above you can do decently with a 1440p monitor. the normal (dp2710-qx2710) ones usually overclock to around 97hz fine, anyway. It's a bit more a hassle on AMD than it is on Nvidia. DPI will not match up unless your 1920x1080 monitors are like closer to 21" and size sure won't, but it's not that huge of a concern. Big monitor, main monitor. I plop mine in the middle with two 24" 1920x1080 screens flanking. [editline]f[/editline] [img]https://i.imgur.com/MSRTU0q.jpg[/img]
[QUOTE=wingless;45424328]I've had that guy for ages, Sir Viceroy von Scratchpaw.[/QUOTE] I taped a sad Keanu Reaves to mine
[QUOTE=mecaguy03;45423255]Are hybrid hard drives worth it?[/QUOTE] for some reason i am apparently the only person in the world who runs Intel SRT SSD caching and likes it. but it is nice compared to a comparably priced hard drive because you can even SSD cache a simple RAID array as long as you have a sufficiently quick SSD, and can use part of a larger SSD to be a boot drive and <=64GB of it to act as a cache. like buying up a 250GB drive and divvying it up as a 186GB-64GB boot/cache drive
Just curious if this [img]http://i.imgur.com/EdDnABx.png[/img] is a normal amount to write to an SSD since December? It seems like an awful lot to me considering I have so much either moved or symlinked to a spinning drive
[QUOTE=gman003-main;45423066]Oh, great. So KSP installed the update. A couple mods broke, some I barely used (Kethane), some I rely on (MechJeb). But that's fine, I'll update them and they'll work again. It didn't fuck up my save, which is good. But they fucked up their process. See, they added a bunch of stuff to Career mode. Enough that they added a "Science" mode that is literally described as "what Career mode used to be". Career saves don't import as that. They import as Career saves, so now I suddenly have to keep track of money and reputation and stuff - which I don't have, because I have only the starting amount, nowhere near enough for my massive rockets. So either I grind for money, or start over so I'm at least grinding for everything at once. Why would you do things that way? I can understand if they didn't have a mode that disabled the new stuff, and they just added everything. But they went through all the work of making a mode perfectly suited for importing old career saves... then didn't use it unless you made a new game ANYWAY. I might try hacking the save file to the new/old mode, because I was THIS CLOSE.[/QUOTE] Why didn't you just play in sandbox mode?
[QUOTE=agentgamma;45425311]Does anyone know of a good program for taking a bunch of songs, normalising the volumes so they're the same and then converting to MP3?[/QUOTE] aaaaaa Never use MP3, please. What are you going to be playing these songs on, anyway? And what format are they now?
[QUOTE=Warship;45426051]aaaaaa Never use MP3, please.[/QUOTE] 320 and FLAC sound exactly the same quit whining
[QUOTE=Warship;45426051]aaaaaa Never use MP3, please. What are you going to be playing these songs on, anyway? And what format are they now?[/QUOTE] He said it. GTA IV. It only accepts MP3. [editline]18th July 2014[/editline] [QUOTE=TrafficMan;45426134]320 and FLAC sound exactly the same quit whining[/QUOTE] Goddammit why did you have to say it. This never ends well.
Speaking of audiophiles, here's what a $3300 audio setup looks like ([url=http://www.reddit.com/r/battlestations/comments/2ay0zx/my_mostly_headphone_battlestation_with_bonus_bed/cizw8a0]via r/battlestations[/url]) [t]http://i.imgur.com/c3VqH3H.jpg[/t] [sp]the cable costs more than my headset[/sp]
[QUOTE=agentgamma;45425311]Does anyone know of a good program for taking a bunch of songs, normalising the volumes so they're the same and then converting to MP3? I've been playing a bunch of songs in GTAIV and I need to equal the volume of the tracks because some songs (or sections of songs) are way too quiet. I've tried a bunch of plugins and VSTs in FB2K and using those when converting to MP3, but nothing really gives the result I'm after.[/QUOTE] WinLame to encode, mp3gain to calculate replay gain? Standard normalisation doesn't really affect loudness the way people think it does.
[QUOTE=wingless;45426139]He said it. GTA IV. It only accepts MP3.[/QUOTE] Ah, I read wrong. I thought he had the in-game songs from the game somehow, but they were all different volumes. MP3 itself is not *bad*, but purposely making MP3 files when you have a choice of M4A or other modern lossy formats should be a crime.
[QUOTE=TrafficMan;45426134]320 and FLAC sound exactly the same quit whining[/QUOTE] It doesn't, but that doesn't mean I don't think mp3 is suitable for 90% of uses. I don't use FLAC in the car or on my portable devices, but even minor artefacts become very audible when pumped through a high quality PA system at concert volumes. I'd sooner take a bunch of CDs. I don't really get pissy over audio, some people take the quest for audio quality too far. It's a job for me.
I just don't see why you would [B]ever[/B] use MP3 over any other lossy format, these days.
[QUOTE=Warship;45426204]I just don't see why you would [B]ever[/B] use MP3 over any other lossy format, these days.[/QUOTE] Because not everything supports AAC, unfortunately.
Well if you use something that only supports MP3, maybe you should switch to something else. Even WMA is better.
[QUOTE=Warship;45426255]Well if you use something that only supports MP3, maybe you should switch to something else. Even WMA is better.[/QUOTE] It's GTA IV. What else do you propose? GTA V?
Actually, doesn't GTA IV use windows media player to play the user tracks? [editline]18th July 2014[/editline] And I'm not saying MP3 is that bad, but when you have a choice, you should choose to not use it.
Implementing uncompressed audio for games is just straight up pointless. No one wants a gigantic install for marginally better sound quality that you can only notice if you're not actually paying attention to gameplay (or at all, for that matter).
[QUOTE=B!N4RY;45426281]Implementing uncompressed audio for games is just straight up pointless. No one wants a gigantic install for marginally better sound quality that you can only notice if you're not actually paying attention to gameplay (or at all, for that matter).[/QUOTE] Cough. Titanfall. Cough. But really this was just for the user audio station, so it's irrelevant from actual install size.
[QUOTE=Warship;45426255]Well if you use something that only supports MP3, maybe you should switch to something else. Even WMA is better.[/QUOTE] [img]http://i.imgur.com/dKmgj9o.png[/img] fite me at lan
[QUOTE=B!N4RY;45426281]Implementing uncompressed audio for games is just straight up pointless. No one wants a gigantic install for marginally better sound quality that you can only notice if you're not actually paying attention to gameplay (or at all, for that matter).[/QUOTE] Fairly sure we're talking about custom music, not stuff that's shipped with the game itself. Also according to [url=https://support.rockstargames.com/hc/en-us/articles/200144996-Independence-FM-User-radio-in-GTA-IV]Rockstar support[/url] it supports "non DRM'ed MP3s, WMAs, or M4As".
[QUOTE=wingless;45426292]Cough. Titanfall. Cough.[/QUOTE] I was just about to say that. Around 35GB/50GB of the download goes towards uncompressed audio, and no one can tell a fucking difference in terms of quality vs other FPS.
[QUOTE=B!N4RY;45426281]Implementing uncompressed audio for games is just straight up pointless[/QUOTE] Yeah, seems like they're inflating the game size on purpose or something.
[QUOTE=horsedrowner;45426294]Fairly sure we're talking about custom music, not stuff that's shipped with the game itself.[/QUOTE] Either way, i don't see the point. If you are actually playing the game, you'll be too distracted to care or notice the minimal difference between high bitrate MP3 and lossless audio.
[QUOTE=TrafficMan;45426293][img]http://i.imgur.com/dKmgj9o.png[/img] fite me at lan[/QUOTE] Did you make those MP3s yourself by choice? If so, I'll focken rek u m8.
[QUOTE=B!N4RY;45426299]I was just about to say that. Around 35GB/50GB of the download goes towards uncompressed audio, and no one can tell a fucking difference in terms of quality vs other FPS.[/QUOTE] They didn't actually do it for audio quality. Their argument was so that people on dual cores could play without destroying CPU... which makes no fucking sense given how unoptimized the game is on the GPU side. Yes, because there's a massive userbase of people with R9 280's and Core2 Duos.
[QUOTE=TrafficMan;45426134]320 and FLAC sound exactly the same quit whining[/QUOTE] Not if your hardware is insanely good but only rich people and crazy people go that far [QUOTE=Warship;45426255]Well if you use something that only supports MP3, maybe you should switch to something else. Even WMA is better.[/QUOTE] you um you might want to consider looking at your encoder settings or something because my V0 MP3s have blown every WMA I've ever dealt with out of the water.
Whatever the case may be, when ripping CDs or whatever you shouldn't rip to MP3s imo.
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