• General Linux Chat and Small Questions v. Install Arch
    4,946 replies, posted
[QUOTE=BBgamer720;37338404]Steam for Linux is only coming for Ubuntu apparently, but some clever so-and-so will most likely go ahead and make a PKGBUILD ASAP once it's out.[/QUOTE] And Valve are only targeting Ubuntu because they know 1) There's no reason any program could be distro specific unless it was interfacing with that distro's package manager. and 2) Just about every distro out there has a tool for converting .deb packages into packages for their own package managers. I hope Team Fortress 2 comes quickly after L4D2, With Xorg 1.13 coming out in Septemeber I might actually be able to use my HD6600M.
[QUOTE=BBgamer720;37338404]Steam for Linux is only coming for Ubuntu apparently[/QUOTE] It's being aimed at Ubuntu, but if it runs on other distros out of the box, they have no reason not to package it up.
[QUOTE=neos300;37333052]Also, I removed the PKGBUILD from the git repo so I could make it check out from the git repo, it is now located here: [url]http://sprunge.us/ieFX[/url][/QUOTE] Just put it on AUR ffs
[QUOTE=esalaka;37339888]Just put it on AUR ffs[/QUOTE] fine [url]https://aur.archlinux.org/packages.php?ID=62175[/url]
Should be yawn-git if it's a git package [editline]21st August 2012[/editline] make is a makedepend for this [editline]21st August 2012[/editline] Also a lot of PKGBUILDs seem to use this kind of a build() function for git packages: [code]build() { cd "$srcdir" msg "Connecting to GIT server...." if [ -d $_gitname ] ; then cd $_gitname && git pull origin msg "The local files are updated." else git clone $_gitroot $_gitname fi msg "GIT checkout done or server timeout" msg "Starting make..." rm -rf "$srcdir/$_gitname-build" git clone "$srcdir/$_gitname" "$srcdir/$_gitname-build" cd "$srcdir/$_gitname-build" # # BUILD HERE # }[/code] [editline]21st August 2012[/editline] (That is, they first get the source and then clone into a separate build directory. The second clone should be a shallow one, probably)
Fine, here's a link to the git version. [url]https://aur.archlinux.org/packages.php?ID=62178[/url] [editline]21st August 2012[/editline] And here's a link to the 'stable' version, which will probably remain out of date until I get off my ass to update it (just use the git version) [url]https://aur.archlinux.org/packages.php?ID=62175[/url]
How about Skype? Isnt there a way I can configure it to use less windows do its somewhat like on windows?
In Windows I'd normally access a PCs files over the network by going: "\\PC1\c$\" What's the linux equivalent? Has anyone got any links?
[QUOTE=RoboChimp;37341202]In Windows I'd normally access a PCs files over the network by going: "\\PC1\c$\" What's the linux equivalent? Has anyone got any links?[/QUOTE] Linux devices don't by default have any sort of file shares. A good choice for you would probably be Samba, which implements the SMB protocol - allowing for the same thing you've been doing all along. Alternatively, you could just run a ftpd.
[QUOTE=kaukassus;37338175]took me around 3 seconds. if you use the pkgfile, you can just type in [code] sudo pacman -S dmenu makepkg sudo pacman -U *.xz [/code] You need dmenu installed, or else it doesen't work.[/QUOTE] I was trying on ubuntu, gonna give it a shot on arch.
[QUOTE=RoboChimp;37341202]In Windows I'd normally access a PCs files over the network by going: "\\PC1\c$\" What's the linux equivalent? Has anyone got any links?[/QUOTE] [url]https://wiki.archlinux.org/index.php/Samba#Manual_share_mounting[/url] Thats how I used to do it.
[QUOTE=VistaPOWA;37329139]I am having a huge issue here. My Xubuntu setup stopped recognizing my WLAN card and I am about to lose wired connectvity too. It's a T61 with sn Intel 4965agn internal WLAN card. Lspci, lshw and ifconfig doesn't find it. It happened after I updated to the latest compat-wireless, tried uninstall, didn't work.[/QUOTE] I still need help with this, without wireless connectivity I will be fucked.
So I tried to fix a problem I had with Killing Floor and Windows ended up killing itself... Cannot fucking wait until Steam for Linux comes out.
Sweet Jesus... ...what the hell is Unity doing in the AUR? :v:
[QUOTE=Foxconn;37347510]Sweet Jesus... ...what the hell is Unity doing in the AUR? :v:[/QUOTE] It's becoming available in many places it seems, Fedora has it too! I'm not sure who's going to use it though, seems to me like an ubuntu-only thing. But it's great to have the choice none-the-less :)
[img]https://dl.dropbox.com/u/5733962/ShareX/2012-08/nick@aviator~_2012-08-21_16-11-34.png[/img] Not in Gentoo. I probably have to include the word "yet" in that though
I imagine there's an overlay for it. EDIT: [img]http://i.imgur.com/4IIvh.png[/img] ಠ_ಠ
You mean [url=https://github.com/shiznix/unity-gentoo.git]this[/url]?
[QUOTE=IpHa;37348179][img]http://i.imgur.com/4IIvh.png[/img][/QUOTE] Now this... ...is extremely fucking awkward.
[QUOTE=IpHa;37348179]I imagine there's an overlay for it.[/QUOTE] damn it I always forget to check for overlays [QUOTE=Foxconn;37348268]Now this... ...is extremely fucking awkward.[/QUOTE] I'm surprised it took that long for you to notice especially since I've been posting with this useragent for about a year now
[QUOTE=lavacano;37349234]especially since I've been posting with this useragent for about a year now[/QUOTE] I've never seen you before with it. This is literally the first time I do.
[QUOTE=Foxconn;37349247]I've never seen you before with it. This is literally the first time I do.[/QUOTE] Well I guess you didn't really pay attention before since almost every post of mine since I started using it has been using this useragent. There are differences though when I'm not using my "normal" browser, but generally it's all IE on Linux
Can I has internet explores? [editline]21st August 2012[/editline] nope, but it does think I'm on windows... what is your user-agent string?
I think I know why any Orange Box based game gives me the "Could not load library client" engine error. It may be because I don't have the lib32-libgl and lib32-ati-dri packages installed. I've downloaded the [url=http://aur.archlinux.org/packages.php?ID=31914]catalyst-total[/url] package containing the driver for my video card. It works fine in general, but it's Orange Box where it fails. I will attempt to install the open source drivers and launch an Orange Box based game. I'll be back with results. Edit: Nerves. This shit's getting on them. Didn't work. Out of so many Linux users.. why a few thousands including me?
[QUOTE=supervoltage;37354333]I think I know why any Orange Box based game gives me the "Could not load library client" engine error. It may be because I don't have the lib32-libgl and lib32-ati-dri packages installed. I've downloaded the [url=http://aur.archlinux.org/packages.php?ID=31914]catalyst-total[/url] package containing the driver for my video card. It works fine in general, but it's Orange Box where it fails. I will attempt to install the open source drivers and launch an Orange Box based game. I'll be back with results. Edit: Nerves. This shit's getting on them. Didn't work. Out of so many Linux users.. why a few thousands including me?[/QUOTE] It doesn't give me a "Could not load library client" engine error, i can run Orange Box games somewhat good with dxlevel 95, but without antialiasing and some tweaks in autoexec.cfg i always use windows 98 config in tf2's hl2.exe, that's what makes mine work when entering a server, maybe you could try it.
Posting here with Links2, with my server in Czech Republic... I'm just testing how flagdog will recognize this.
[QUOTE=Ol' Pie;37355140]It doesn't give me a "Could not load library client" engine error, i can run Orange Box games somewhat good with dxlevel 95, but without antialiasing and some tweaks in autoexec.cfg i always use windows 98 config in tf2's hl2.exe, that's what makes mine work when entering a server, maybe you could try it.[/QUOTE] Can you be a little bit more specific about what tweaks you've applied? I use the -heapsize parameter to allocate some memory for the game, but only that.
[QUOTE=supervoltage;37355237]Can you be a little bit more specific about what tweaks you've applied? I use the -heapsize parameter to allocate some memory for the game, but only that.[/QUOTE] As i use NVIDIA graphics, i added this ppa and updated: sudo add-apt-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get dist-upgrade then my launch options for tf2 are this: -window -w 1360 -h 768 -novid -steam +mat_picmip -1 -dxlevel 80 and my autoexec is: developer 1 mat_dxlevel 95 and that with the Windows 98 configuration in wine for tf2's hl2.exe makes the game work nicely with no crashes.
[QUOTE=supervoltage;37354333]I think I know why any Orange Box based game gives me the "Could not load library client" engine error. It may be because I don't have the lib32-libgl and lib32-ati-dri packages installed. I've downloaded the [url=http://aur.archlinux.org/packages.php?ID=31914]catalyst-total[/url] package containing the driver for my video card. It works fine in general, but it's Orange Box where it fails. I will attempt to install the open source drivers and launch an Orange Box based game. I'll be back with results. Edit: Nerves. This shit's getting on them. Didn't work. Out of so many Linux users.. why a few thousands including me?[/QUOTE] Install lib32-libldap
Do you guys have any idea how to get Mesa-git working with Gentoo Portage? I'd rather not manually install it and risk dumb files laying around.
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