I can visibly see a difference between 60 FPS @ 60Hz and 85 FPS @ 85Hz. It's much more fluid and there is less input lag.
I've got a 1920x1080 60hz
[QUOTE=Tippmann357;19340015]I've got a 1920x1080 60hz[/QUOTE]
Yay.
Higher Hz on LCD monitors is important if you like playing with vysnc enabled. I play all my games with vsync enabled because I can't stand tearing - I'd rather have 60fps of super clean movement rather than 100fps of crap.
[QUOTE=benjgvps;19331484]Wouldn't apply only to analog signals?[/QUOTE]
I've got a shitty gateway LCD on this computer, it's DVI-D and the ghosting is so bad you can't even stream videos on it. (server box)
[QUOTE=UberMensch;19352396]Higher Hz on LCD monitors is important if you like playing with vysnc enabled. I play all my games with vsync enabled because I can't stand tearing - I'd rather have 60fps of super clean movement rather than 100fps of crap.[/QUOTE]
Have fun with your input delay.
[QUOTE=Odellus;19357148]Have fun with your input delay.[/QUOTE]
I use vsync on every game and never noticed anything, either it doesn't exist or it's too tiny to be noticed
I have a 120Hz TV for when I watch football so I can see all of the plays easily... No one needs a high Hz for gaming, you should look at the m/s which, that also barely makes a difference...
[QUOTE=Roast Beast;19330835]Obligatory [url]http://www.100fps.com/how_many_frames_can_humans_see.htm[/url][/QUOTE]
That was highly interesting. I read it all.
[QUOTE=sbradford26;19332823]No?[/QUOTE]
I'm pretty sure it would. I can't remember where I read it but it's a brilliant quote to illustrate why:
"With analog there are so many factors, such as semiconductor material, insulation, purity, lenght, interference and connector type determining the quality of the signal. With digital, there's two possible qualities: perfect, or seriously fucked up. So just get any cable that's not in the latter category."
[QUOTE=reapaninja;19357281]I use vsync on every game and never noticed anything, either it doesn't exist or it's too tiny to be noticed[/QUOTE]
Go play Counter-Strike with a decent laser mouse with vsync off and then again with vsync on. You'll notice it.
[QUOTE=Odellus;19339108]I can visibly see a difference between 60 FPS @ 60Hz and 85 FPS @ 85Hz. It's much more fluid and there is less input lag.[/QUOTE]
Because the lower frequency your monitor runs at, the worse your peripherals are?
I've used a 120hz Samsung monitor next to my 59hz monitor. There is a noticeable difference. The Samsung one looks and plays much more fluidly and the games feels so much smoother.
[QUOTE=BAZ;19362310]I've used a 120hz Samsung monitor next to my 59hz monitor. There is a noticeable difference. The Samsung one looks and plays much more fluidly and the games feels so much smoother.[/QUOTE]
I have played with the same CRT monitor at 1280x1024 at 125hz and at 60hz, with a framerate in excess of 200 in tf2, vsync off. You notice the difference. You also notice the difference even on the desktop, just watching the mouse move as you do circles you notice that there is a smaller gap in movement on screen at the higher refreshrate.
A higher refresh rate does make a difference, think about it this way you can do a 360 in game with your mouse in one second, if you have a 120hz display the gap in your view from its perceived last position will be 3 degrees. If you have a 60hz display the gap between two adjacent frames will be 6 degrees.
Also, professional gamers (The guys that enter multiplayer competitions for money) generally use CRT's, the refresh rate makes it easier to play games online.
[QUOTE=BAZ;19363807]Also, professional gamers (The guys that enter multiplayer competitions for money) generally use CRT's, the refresh rate makes it easier to play games online.[/QUOTE]
but the brightness drops off with age
[QUOTE=shill le 2nd;19364526]but the brightness drops off with age[/QUOTE]
That may be but a CRTs have such great color reproduction, you can never get a stuck pixel, non-native resolutions don't look like ass, and the good ones have awesome refresh rates.
[QUOTE=4RT1LL3RY;19368036]That may be but a CRTs have such great color reproduction, you can never get a stuck pixel, non-native resolutions don't look like ass, and the good ones have awesome refresh rates.[/QUOTE]
Yeah, I love my CRT.
[QUOTE=4RT1LL3RY;19368036]That may be but a CRTs have such great color reproduction, you can never get a stuck pixel, non-native resolutions don't look like ass, and the good ones have awesome refresh rates.[/QUOTE]
LOL... Reproduction...
/child
I can't stop laughing @ this thread.
[QUOTE=Panda X;19362236]Because the lower frequency your monitor runs at, the worse your peripherals are?[/QUOTE]
Sorry, I was thinking of response time. It does look more fluid, however.
[quote=odellus;19371363]sorry, i was thinking of response time. It does look more fluid, however.[/quote]
it's because you're comparing two different frame rates. AGHHHHHHHHHHHH
[QUOTE=4RT1LL3RY;19319580]Get a good CRT, I have an old 22" Sony Trinitron that does 1600x1200 @105hz. It makes me sad that its dying, aka the green shift.
As long as you have a monitor that doesn't have any input lag you're fine.[/QUOTE]
One quick question, how does all that cancer taste?
Anyways, no. Aim for a high res. though.
[QUOTE=pentium;19331209]Ghosting is usually the result of using shitty cables.[/QUOTE]
uh, ghosting is the result of lag between the input and the output of the monitor which results in blur
[editline]03:20AM[/editline]
[QUOTE=taipan;19325114]Hertz is not FPS people. Not even close.
[/QUOTE]
Uhh, Hertz is the frequency of operations per second. In a monitor, the operation is showing frames, and if it is 60 hertz, it can display 60 frames per second. If a game runs higher than the monitor's operating it tears because the GPU is ahead and thus starts putting the frames together.
so yeah, it's the same exact thing, except hertz isn't specifically for monitors and FPS is
[QUOTE=taipan;19325114]Hertz is not FPS people. Not even close.
Especially not on an lcd monitor.
You can see the difference in fps up to 150 vs 200 (differs per person, per colour and per contrast)
Most rts games are fine at 20fps but for Shooters you will notice mouse lag.
60fps on a 50hertz screen is good enough for any gaming situation.[/QUOTE]
Sorry, but you are dumb.
Hertz means how often your can refresh the picture. 60 hertz means it can display a new picture 60 times in a second.
Just from personal experience I find anything below 75hz on CRT's my eyes hurt from the slight dull flicker.
I test and recycle 2nd hand monitors at my job and I hate staring at 60hz screens.
As far as LCD's go I think the whole 120/240 hz thing is because films and more to the point Blu-ray is locked in at 24fps and 120/ 240 are divisible of 24= smoother motion , no judder , no pulldown.
LCD's needing 120hz for 3D gaming is because its putting out 2 'channels if you will' of 60hz content.
no
[QUOTE=DrLuke;19373694]Sorry, but you are dumb.
Hertz means how often your can refresh the picture. 60 hertz means it can display a new picture 60 times in a second.[/QUOTE]
Yes, and this is where Vsync comes in. It caps your framerate to 60 (or whatever your monitors refresh rate is) So basically you cant see more than 60fps with an 60hz monitor.
As far as I know, feel free to correct me.
[QUOTE=DrLuke;19373694]Sorry, but you are dumb.
Hertz means how often your can refresh the picture. 60 hertz means it can display a new picture 60 times in a second.[/QUOTE]
[QUOTE=thisispain;19373508]uh, ghosting is the result of lag between the input and the output of the monitor which results in blur
[editline]03:20AM[/editline]
Uhh, Hertz is the frequency of operations per second. In a monitor, the operation is showing frames, and if it is 60 hertz, it can display 60 frames per second. If a game runs higher than the monitor's operating it tears because the GPU is ahead and thus starts putting the frames together.
so yeah, it's the same exact thing, except hertz isn't specifically for monitors and FPS is[/QUOTE]
Both of you read this:[url]http://www.tweakguides.com/Graphics_7.html[/url]
Well actually evrybody read this..
If you want to get the full story start reading from page one:
[url]http://www.tweakguides.com/Graphics_1.html[/url]
Great info about every aspect of how a video card and screen work, AA and FPS explained, ect ect.
[editline]03:45PM[/editline]
[QUOTE=Facepunch her;19375989]Yes, and this is where Vsync comes in. It caps your framerate to 60 (or whatever your monitors refresh rate is) So basically you cant see more than 60fps with an 60hz monitor.
As far as I know, feel free to correct me.[/QUOTE]
In some games (like deadspace) the framerate is capped at 30 due to the fact that sometimes framerates of games drop below 60fps causing the V-sync to lower it to 30.
Meaning that if you get less then 59fps without v-sync. v-sync will lower it to 30.
If you get lower then 30 it will go to 15.
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