People are taking this way out of context.
[editline]01:52PM[/editline]
[QUOTE=acds;17370711]Read the OP guys:
He did not say that Nvidia won't have DX11 cards, he's just saying that it's not [B]only[/B] DX11 that is important. What he is saying is that Nvidia won't be focusing solely on DX11.[/QUOTE]
Except you.
[QUOTE=Gringamos;17357891]It's over nvidias finished![/QUOTE]
Haha. High-end consumers are only a fraction of the market, there's a reason why all the massively expensive cards gets released first.
So? ATI is currently completely in charge of the midrange too.
[QUOTE=pebkac;17369176]Nvidia's becoming really shitty these days. I mean for fucks sake they renamed 8800s (among with pretty much all their 8 series cards) TWO times and sold them as new products. First the 8 series, then the 9 series, then the GT/GTS/whatever 200 series. They did bring the GTX 200 series, which is at the top for now, but they couldn't keep up with ATI's prices.
Now we have DX11 with compute shaders coming out and Nvidia's saying CUDA is more important. That's fucking retarded because they just want to milk cuda and physx while they still can. And they'll probably be successful with that. That's because Nvidia has the biggest market share so most of the gpgpu software will still be cuda for some time. Yup, over 50% of gamers (i'm not saying intelligent people who actually know something about graphics cards) will buy new rebranded nvidia shit just because LOLOLOL NVIDIA'S BETTER EVERYBODY USES IT, also manufacturers of prebuilts seem to like nvidia more. We could be having a lot of dx11 compute shader software in a year or so, which would work on ALL dx11 hardware, but it won't happen soon because of nvidia's shitty marketing strategies. Same thing's going to happen to dx11 games, untill nvidia supports them we wont get them. I hope they lose a lot of their market share, it would be good for everybody.[/QUOTE]
Nvidia and Ati both support OpenCL so who cares about some shitty Microsoft standard that only works on Windows.
[QUOTE=PvtCupcakes;17375036]Nvidia and Ati both support OpenCL so who cares about some shitty Microsoft standard that only works on Windows.[/QUOTE]
All the people that Microsoft pay to care about it. Which is why OpenCL will eventually take a backseat to it, unfortunately.
[QUOTE=Split3ndz;17370382]It's probably mainly customer satisfaction from previous purchases, and the high quality drivers.[/QUOTE]
And you accused the people rating dumb in this thread of fanboyism. Oh man what a hypocritical accusation that was.
I'm not sure what's going on with nVidia reccently, it seems like they are pulling out of the midrange Market and targeting the enthusiasts, which doesn't seem like the best business decision. But it does provide some powerful hardware :v:
Fuck Nvidia I get better FPS on my old Ati X600 then my laptops Nvidia 8600M.
Even as an nVidia fanboy, I am disappoint.
*facepalm*
Oh well, my next upgrade will be a 5870 anyways. :h:
[QUOTE=Forumaster;17364287]Do tobacco companies care about their customers?
No, just about their money.[/QUOTE]
customers are the ones with the money
[QUOTE=Second-gear-of-mgear;17358284]OpenGL is also harder to code for, so not many companies are going to use it.[/QUOTE]
I used to code in OpenGL way back in the 2.x branch and you can compare DirectX to OpenGL like CISC and RISC CPU architectures. DirectX has more complicated instructions to make certain things easier while OpenGL has simpler instructions that you have to do more of or in a loop to accomplish the same thing.
OpenGL is easier in terms of programming, you just have to type more code out. I guess if you were lazy, it'd be harder.
[QUOTE=BmB;17370618]´So far as I hear OpenGL isn't used because it's the API equivalent of DLL hell.[/QUOTE]
No. It's just that DirectX is incorporated into Windows at an OS level while OpenGL isn't. Windows uses DirectX for almost everything now while OpenGL has fallen into obscurity in Windows. There's really no initiative for developers to use it.
[QUOTE=hexpunK;17378082]And you accused the people rating dumb in this thread of fanboyism. Oh man what a hypocritical accusation that was.[/QUOTE]
Since when is stating the fact that nvidia produces high quality drivers fanboyism? It's fact.
Nvidia are scared.
they are wrong just look at how important dx10 was and how it changed the industry.
[editline]12:43PM[/editline]
oh wait it didn't
[QUOTE=Split3ndz;17384371]Since when is stating the fact that nvidia produces high quality drivers fanboyism? It's fact.[/QUOTE]
It seems that not praising ATI and not hating Nvidia is regarded as fanboyism (other way around too, but a thread about a thing like this is a magnet for ATI fanboys).
Also I'll repeat this: ATI fanboys can stop wetting their pants and Nvidia fanboys can put away the rope, Hara did not say that Nvidia isn't going to have DX11 cards, he just said that DX11 isn't the only thing that is important (which is completely reasonable).
[QUOTE=pebkac;17369176]...
We could be having a lot of dx11 compute shader software in a year or so, which would work on ALL dx11 hardware, but it won't happen soon because of nvidia's shitty marketing strategies. Same thing's going to happen to dx11 games, untill nvidia supports them we wont get them. I hope they lose a lot of their market share, it would be good for everybody.[/QUOTE]
Nvidia already support DirectCompute on their current hardware, if DirectCompute support is held up it won't be because of them.
Ati wins! Mwuahahahhaha!!!
It's not exactly because opengl isn't supported. To the end user it is exactly as integrated as DX. If that is the reason then it's a dumb reason.
I don't care about Dx11, I just prefer Nvidia because an ati card fucked me over.
[QUOTE=gazzy_GUI;17387188]I don't care about Dx11, I just prefer Nvidia because an ati card fucked me over.[/QUOTE]
How?
[QUOTE=nVidia;17385706]Ati wins! Mwuahahahhaha!!![/QUOTE]
Don't be so hard on yourself.
The GT300 series was supposed to have a new way of working, MIMD instead of SIMD, which should change the performance a lot.
Source:
[url]http://www.brightsideofnews.com/news/2009/4/22/nvidias-gt300-specifications-revealed---its-a-cgpu!.aspx[/url]
But I won't say that Nvidia wins this card fight, nor will I say that ATI/AMD will. Let's just wait and see when the final benchmarks are out for both cards. Both show promising, especially the 5870 beta benchmarks.
I'll just go with the best performance/price ratio this time, as my current card is getting old.
Every single generation it's the same thing, 'NVIDIA IS DONE WITH HAH!' or 'ATI IS GOING TO GO DOWN BECAUSE OUR NEW GENERATION PERFORMS BETTER THAN THEIR PREVIOUS!"
Neither company is going anywhere, get used to it.
It wouldn't be good if either company went under anyway. Monopolies tend to turn into nasty things.
[QUOTE=BmB;17393752]It wouldn't be good if either company went under anyway. Monopolies tend to turn into nasty things.[/QUOTE]
You know, I've been thinking that a lot too. Thank god there are 2 CPU and GPU manufactures.
[QUOTE=pebkac;17369176]Nvidia's becoming really shitty these days. I mean for fucks sake they renamed 8800s (among with pretty much all their 8 series cards) TWO times and sold them as new products. First the 8 series, then the 9 series, then the GT/GTS/whatever 200 series. They did bring the GTX 200 series, which is at the top for now, but they couldn't keep up with ATI's prices.
Now we have DX11 with compute shaders coming out and Nvidia's saying CUDA is more important. That's fucking retarded because they just want to milk cuda and physx while they still can. And they'll probably be successful with that. That's because Nvidia has the biggest market share so most of the gpgpu software will still be cuda for some time. Yup, over 50% of gamers (i'm not saying intelligent people who actually know something about graphics cards) will buy new rebranded nvidia shit just because LOLOLOL NVIDIA'S BETTER EVERYBODY USES IT, also manufacturers of prebuilts seem to like nvidia more. We could be having a lot of dx11 compute shader software in a year or so, which would work on ALL dx11 hardware, but it won't happen soon because of nvidia's shitty marketing strategies. Same thing's going to happen to dx11 games, untill nvidia supports them we wont get them. I hope they lose a lot of their market share, it would be good for everybody.[/QUOTE]
CUDA and GPGPU functions are a much better investment of time and energy to implement than shiny, pretty new visuals as far as gaming goes
you can only go so far with a static game world. for example, many new shooters that are released play out like a prettier version of N64 Goldeneye, the same things over and over. CUDA and GPGPU implementation in gaming would allow more processing power to be used to create interactive and changing worlds through more in-depth physics engine utilization and more
Tell that to Intel.
[QUOTE=Odellus;17370368]NVIDIA must be doing something right if over 65% of the Steam population uses their cards.[/QUOTE]
The Steam population isn't the winning factor though. At the end of the day, OEM sales really decides if a company lives or dies.
AMD and Intel couldn't survive alone on just enthusiasts and people who build their own systems. Your parents, grand parents, brothers, and sisters are making more of an impact than most of us are.
I'm not going to upgrade to a 5870, the benchmarks didn't convince me to throw out my GTX 295 just yet.
[QUOTE=nVidia;17394400]You know, I've been thinking that a lot too. Thank god there are 2 CPU and GPU manufactures.[/QUOTE]
[IMG]http://i5.photobucket.com/albums/y155/lio45/picard-facepalm-small.jpg[/IMG]
[QUOTE=nVidia;17394400]You know, I've been thinking that a lot too. Thank god there are 2 CPU and GPU manufactures.[/QUOTE]
Good sir, you are dead wrong.
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