I currently use a PS3 controller with [url=http://www.motioninjoy.com/]the Motionjoy DS3 tool[/url] and it has a tool to make the PS3 controller emulate a 360 controller for game compatibility, and has the ability to link your PS3 controller to a Bluetooth wireless dongle. I use it right now, and it works great. I've never had a BSOD from driver issues with it either. If you've already got a PS3 and want to use the PS3 controller no your PC, I'd definitely recommend this.
However, if you have neither an XBox 360 or a PS3 and are just looking for a controller to use, get a 360 controller, it'll work off the bat and it's a lot less hassle. Motionjoy is just for if you've already got a PS3 and don't want to buy a 360 controller for your PC.
[QUOTE=DaCommie1;26185041]I currently use a PS3 controller with [url=http://www.motioninjoy.com/]the Motionjoy DS3 tool[/url] and it has a tool to make the PS3 controller emulate a 360 controller for game compatibility, and has the ability to link your PS3 controller to a Bluetooth wireless dongle. I use it right now, and it works great. I've never had a BSOD from driver issues with it either. If you've already got a PS3 and want to use the PS3 controller no your PC, I'd definitely recommend this.
However, if you have neither an XBox 360 or a PS3 and are just looking for a controller to use, get a 360 controller, it'll work off the bat and it's a lot less hassle. Motionjoy is just for if you've already got a PS3 and don't want to buy a 360 controller for your PC.[/QUOTE]
PS3 controller also comes with the USB cable. both will require you to download and install drivers. neither is more difficult than the other. the only thing to consider is whether or not he's willing to pay $15 or so more for a PS3 controller.
also, i got the MotioninJoy DS3Tool, and it's hardly perfect, very picky, and sort of locks up whenever you change profiles. it works, though.
[editline]21st November 2010[/editline]
[QUOTE=raceingdemon;26184818]I love them because of this. I can just have one for my ps3 and one for my computer. I can even have one connected to my phone for a ps1 emulator.
I really hate the 360 controllers because the buttons don't feel too great but maybe its just because i love the ps2 controller so much.[/QUOTE]well as i mentioned in that big ass wall of text, buttons on the 360 controller are simply on or off, whereas in the Dual-Shocks they're pressure sensitive. this gives the two controllers' buttons a totally different feel
The only upside to the 360 controller for me is the instant compatibility with pretty much everything, but I prefer the PS3 controller in every way possible.
For the reasons M_B said and more. The 360 joystick has a terrible problem with moving the joystick. It's not that it isn't comfortable, but to get it from being centered to just a slight input is impossible. It takes way too much force to get the joystick moving, and when trying to be precise it's a nightmare. That's where the PS3 controller shines; it's so smooth and easy to move the joystick.
The playstation controller is too flimsy tbh, and too small I've almost killed my hands trying to hold it proper.
@above: I really like the resistance, helps a ton with precision. And reduces accidental moves. Heck, the onza goes to like uber stiff for those who want super precision.
[editline]21st November 2010[/editline]
I also like the buttons better actually, they're like flat on the ps, but depress much further and bulge out a lot better on the Xbox. That generally is more comfortable.
360. It is natively supported and you can use it for things like emulators to map properly.
[QUOTE=BmB;26208016]The playstation controller is too flimsy tbh, and too small I've almost killed my hands trying to hold it proper.
@above: I really like the resistance, helps a ton with precision. And reduces accidental moves. Heck, the onza goes to like uber stiff for those who want super precision.
[editline]21st November 2010[/editline]
I also like the buttons better actually, they're like flat on the ps, but depress much further and bulge out a lot better on the Xbox. That generally is more comfortable.[/QUOTE]not really sure what you mean by flimsy, it has higher build quality than the 360 controller. size is a concern though, but you shouldn't argue "it's too small" as a reason because not everybody has hulk hands
i'm not sure what either of you are talking about with resistance, i'm fiddling with my 360 controller and PS3 controller right now, and both controllers' sticks move when you want them, with the exact same resistance. but there seems to be more gradient with the PS3 controller's sticks, because as mentioned they pull data at a higher resolution.
the comment regarding buttons is also an opinion, but the reason buttons "depress" much further on the 360 controller is, again, because they're either on or off. on the PS3 controller they'll go down the same depth, and actually further, but it might not feel as such because, again, they're pressure sensitive. think of the buttons on the PS controllers as though they were like the triggers on the 360 controller, they're of varying degrees of suppression. of course, i don't think any PC game is going to use pressure sensitivity, i'm just explaining why the buttons feel different from just clicky. most games that don't take pressure sensitivity into account still respond to a button tap with a light tap, so it's not like you have to mash down the button to get it to take.
[editline]21st November 2010[/editline]
[QUOTE=bios_hazard;26212004]360. It is natively supported and you can use it for things like emulators to map properly.[/QUOTE]
have you even read the thread?
the 360 might be natively supported, but you need a driver. the driver you'd use to get the PS3 controller working can actually make whatever software THINK that the PS3 controller is actually a 360 controller (tried it earlier, works quite well), so anything that "natively" uses a 360 controller can/will also use a PS3 controller.
as for emulators - this is where the 360 controller is awful. you can read the rest of the thread if you like, but here are the bullet points
• D-Pad on 360 controller is shit
• 360 controller is set up solely with FPS games in mind, you're not really going to be playing very many FPS GameCube/Wii, PS2, PS, SNES, NES, DC, SEGA or DS games.
• Dual-Shock was designed with every style of game in mind, so even if it isn't absolutely perfect for FPS games, it doesn't suck dick when it comes to every other game.
[editline]21st November 2010[/editline]
on a side note: i'm not really sure why Microsoft has decided to make XBox controllers geared toward one type of game. the original XBox controller was a big clunky piece of shit and designed with just racing games in mind, and it was terrible for everything else. even FPS games like Halo, which was a huge hit, so then they decided to redesign it with the Controller S which is intended to be great for FPS games (and it is), but yet again it's terrible for everything else. then they basically just moved the black and white buttons to above the triggers, and it's still just intended for FPS games.
[editline]21st November 2010[/editline]
it wouldn't surprise me if the next XBox's controller was a mouse and half of a keyboard.
I don't have large hands, in fact they're a bit on the smaller side of average. And it always annoyed me to hold the controller, even when I was a kid. It's just not very ergonomic.
I don't know what you mean that the build quality is better, it creaks if you even look at it and has a cheap plastic feel to it. Which is ironic considering the fact that the PS3 itself might as well be made from steel.
The 360 controller is rock solid however and even old ones never creak one bit.
I don't care if they're pressure sensitive. The fact is that if a button depresses more and with a more definite "click", it's more comfortable to press. The PS always had me mashing the buttons killing my thumbs. I'm not alone in this.
This is why the whole mechanical keyboard fad is so widespread.
The PS sticks have always been more loose. This is a fact, don't try and dispute it. It's generally less comfortable and harder to use that way. Again, the Razer Onza has adjustable resistance for this precise reason.
The d-pad isn't stellar but it really isn't that bad either, I've had similar accidental presses on a PS as an Xbox. It's just how the d-pad disc system works.
Regardless, what the Xbox did was pretty much replace the d-pad with an analogue stick. The d-pad is ancillary to it, hence the layout. I think this is a good move as newer generation games require more fine control like that. Whereas the Playstation only realized this need later and added it onto the existing design. And never saw fit to make it more integrated. The 360 controller is pretty much what the Playstation controller would have been if they hadn't decided to stop improving it after the DualShock came out.
So what you might want to do with emulators is map the d-pad to the analogue. Early PS games used the analogue in this way, to simply replace the d-pad.
The part about the Xbox controller being single purpose is pure ignorant idiocy.
Heck, I loved the original Xbox brick controller because finally something to fill my hands after breaking them on the tiny cheap PS one. I actually found the S controller inferior in nearly everything because of the awkward start/back black/white button locations compared to the original layout.
maybe we're talking about [I]different[/I] PS3 and 360 controllers, here.
The XBOX controller is a Microsoft product.
They are compatible.
[QUOTE=BmB;26221433]I don't have large hands, in fact they're a bit on the smaller side of average. And it always annoyed me to hold the controller, even when I was a kid. It's just not very ergonomic.
I don't know what you mean that the build quality is better, it creaks if you even look at it and has a cheap plastic feel to it. Which is ironic considering the fact that the PS3 itself might as well be made from steel.
The 360 controller is rock solid however and even old ones never creak one bit.
I don't care if they're pressure sensitive. The fact is that if a button depresses more and with a more definite "click", it's more comfortable to press. The PS always had me mashing the buttons killing my thumbs. I'm not alone in this.
This is why the whole mechanical keyboard fad is so widespread.
The PS sticks have always been more loose. This is a fact, don't try and dispute it. It's generally less comfortable and harder to use that way. Again, the Razer Onza has adjustable resistance for this precise reason.
The d-pad isn't stellar but it really isn't that bad either, I've had similar accidental presses on a PS as an Xbox. It's just how the d-pad disc system works.
Regardless, what the Xbox did was pretty much replace the d-pad with an analogue stick. The d-pad is ancillary to it, hence the layout. I think this is a good move as newer generation games require more fine control like that. Whereas the Playstation only realized this need later and added it onto the existing design. And never saw fit to make it more integrated. The 360 controller is pretty much what the Playstation controller would have been if they hadn't decided to stop improving it after the DualShock came out.
So what you might want to do with emulators is map the d-pad to the analogue. Early PS games used the analogue in this way, to simply replace the d-pad.
The part about the Xbox controller being single purpose is pure ignorant idiocy.
Heck, I loved the original Xbox brick controller because finally something to fill my hands after breaking them on the tiny cheap PS one. I actually found the S controller inferior in nearly everything because of the awkward start/back black/white button locations compared to the original layout.[/QUOTE]
Seems like you're talking about the sixaxis and not the dualshock 3.
Anyway, opinions.
I used the 360 controller for a while, after I got a PS3 I haven't switched back to it. I find the PS3 way more comfortable than the 360. I'd say go for PS3 for the ability to recharge and not worrying about batteries. Otherwise go wired 360.
alright let's test the creaking
[media]http://vocaroo.com/?media=v64QX10d0migwHW1T[/media]
it should be noted that i've always taken amazing care of my game controllers.
but, as mentioned, the click in the ps3 controller is because i dropped it earlier on accident :(
The only bummer with ps3 controllers is the triggers. Also their pretty tough, I've dropped mine well over a hundred times and it still works flawlessly.
[QUOTE=RELAXiN;26244161]The only bummer with ps3 controllers is the triggers. Also their pretty tough, I've dropped mine well over a hundred times and it still works flawlessly.[/QUOTE]
I've had mine apart 3 or 4 times to clean junk out of the crevices and it works flawlessly still.
And the creaking from the controller only happens if you are a muppet who twists their hands at 90 degree angles while gripping the controller. That shouldn't even be an argument.
Like said, a 360 Controller is very compatible, and is great for Racing games and the such (I played DiRT with it and it was great).
The PS3 Controller on the other hand seems to better for FPS / TPS games, although isn't so much a 'plug 'n' play' Controller.
[QUOTE=nath2009uk;26246911]Like said, a 360 Controller is very compatible, and is great for Racing games and the such (I played DiRT with it and it was great).
The PS3 Controller on the other hand seems to better for FPS / TPS games, although isn't so much a 'plug 'n' play' Controller.[/QUOTE]
After you get MotionJoy and go through setting up profiles it is a bit more PnP, but not quite as quick as a 360 controller is for supported games.
[QUOTE=hexpunK;26246857]I've had mine apart 3 or 4 times to clean junk out of the crevices and it works flawlessly still.
And the creaking from the controller only happens if you are a muppet who twists their hands at 90 degree angles while gripping the controller. That shouldn't even be an argument.[/QUOTE]
Or just gripping it tightly because the game is engaging you? No? This is no a use-case scenario?
The 360 controller withstands any amount of excitement without further ado. The PS controller creaks like a rotten attic.
I don't know where you are buying your controllers from but mine doesn't creak like a door when i grip it. It does take a literal metric-fuckton of pressure to make it creak even slightly. Take care of your controllers and they won't do that kind of thing you know.
I just played through Assassin's Creed on the PC with my PS3 controller. All I have to do is plug it in and start DS3 Tool and away I go. I was going to buy a 360 controller until I realized how easy it was to get the PS3 one working.
It wasn't a hassle at all and now I have a terrific controller for use on my PC.
To be honest, if you have neither and are buying one. I'd go with the 360, it's more widely supported and the only major thing that will make [i]any[/i] impact on you using it is the D-Pad.
[QUOTE=M_B;26165078]it re-enables itself every time you boot
[editline]19th November 2010[/editline]
it's something the OS really wants enabled[/QUOTE]
However, you could enable accepting test signatures and sign the driver yourself. NGO made a tool for that.
[QUOTE=hexpunK;26246857]I've had mine apart 3 or 4 times to clean junk out of the crevices and it works flawlessly still.
And the creaking from the controller only happens if you are a muppet who twists their hands at 90 degree angles while gripping the controller. That shouldn't even be an argument.[/QUOTE]yeah that's literally what i had to do get both controllers to creak
[editline]23rd November 2010[/editline]
[QUOTE=BmB;26249479]Or just gripping it tightly because the game is engaging you? No? This is no a use-case scenario?
The 360 controller withstands any amount of excitement without further ado. The PS controller creaks like a rotten attic.[/QUOTE]listen to the audio clip above, as it invalidates this entire statement of yours.
have you ever even touched a PS3 controller or are you just being a silly fanboy?
[editline]23rd November 2010[/editline]
(again)
[highlight]****my bad guys, I haven't been posting much lately and this thread came up as a recent response to one of my posts. didn't mean to bump an old thread[/highlight]
M_B, your posts are too gigantic of a text wall to quote so I'll just refer to what you said.
First of all, it's completely silly to say "Anybody who's played games all their life will tell you ...", that applies to pretty much all of us, me included, and I disagree with you on many points.
The ps3 controller is DEFINITELY flimsier than the 360 controller, there's no doubt about that. It's made of cheap molded plastic and flimsy supports. The ergonomic really isn't "preference" either, the 360 is definitely provably more ergonomic, and is shaped to fit a hand perfectly. A PS3 controller could only fit the hand of someone who's been playing with it for 20 years.
Onto the delays, if the PS3's controllers are analog rather than digital, that would be incredibly silly as the need to convert to digital would create a propogation delay through the IC, and either way it would not be noticable in any way or form.
I don't know where you're pulling any of this from but from a technical standpoint a ps3's controller is mediocre at best. The Xbox controller was retarded but the 360 controller is a damn masterpiece, and I've been using it for a [url=http://www.youtube.com/watch?v=Cro6ReHVvic]few electronics projects[/url] even though I haven't played much xbox lately due to school.
There's also no reason that the xbox controller would just be good for fps's, if anything an FPS is the worst possible game to be using a controller for as a joystick is never as accurate as a mouse.
It would be nice if you posted the reasons for any of your arguments, because all you're really saying is "This is right because I say it is", and it just comes off as uninformed. I loved the dualshock controller back on the PS2, I didn't even have an original xbox, but honestly it's just old and outclassed now.
[editline]8th December 2010[/editline]
[QUOTE=M_B;26252994]listen to the audio clip above, as it invalidates this entire statement of yours.[/QUOTE]
Christ, I don't know what you did to your 360 controller, but mine is completely inaudable to the human ear aside from the joystick contacting the sides (same for the triggers). I know you said you kept them in good shape, but I don't even see how that's possible unless you're using a different controller
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