• What video card does a PS3 use?
    44 replies, posted
[QUOTE=Satane;23809643]Consoles usually draw back everything. If it weren't for the consoles we'd have crysis by 2000.[/QUOTE] Introducing the new GeForce 2 GTX Ultra XXX! A whole BILLION transistors on a 220nm manufacturing process bring you hundreds of GFLOPS of computing performance!!! Recommended price is 2000$.* *The GPU TDP is 5kW. Power plant not included in price. The standard cooling solution is not guaranteed to dissipate heat that the GPU produces when in 3D mode. We recommend liquid nitrogen for best results. [editline]01:54PM[/editline] [QUOTE=Odellus;23811006] actually, ray tracing has already been done with one PS3 utilizing all 6 of the SPEs, running at 1024x564 with one light source and 10 objects (spheres) at 13 FPS[/QUOTE] Not that impressive really, it can be done on a PC just as well: [url]http://www.realtimeraytrace.de/[/url] Try the realstorm 2004 benchmark, and run the fifth demo called "Technical reference". There's some pretty mindblowing stuff in there, and it's all done on the CPU. The framerates ain't half bad either (not really smooth enough for games on a 2.8GHz core 2 duo though).
[QUOTE=pebkac;23822395]Introducing the new GeForce 2 GTX Ultra XXX! A whole BILLION transistors on a 220nm manufacturing process bring you hundreds of GFLOPS of computing performance!!! Recommended price is 2000$.* *The GPU TDP is 5kW. Power plant not included in price. The standard cooling solution is not guaranteed to dissipate heat that the GPU produces when in 3D mode. We recommend liquid nitrogen for best results. [editline]01:54PM[/editline] Not that impressive really, it can be done on a PC just as well: [url]http://www.realtimeraytrace.de/[/url] Try the realstorm 2004 benchmark, and run the fifth demo called "Technical reference". There's some pretty mindblowing stuff in there, and it's all done on the CPU. The framerates ain't half bad either (not really smooth enough for games on a 2.8GHz core 2 duo though).[/QUOTE] uh that's not the point
[QUOTE=Odellus;23822794]uh that's not the point[/QUOTE] What are you talking about? You just quoted the whole post. And to all the people who say that the Cell processor in PS3 does many graphics calculations, do you have any actual proof of that? I kind of doubt you'd want to do any graphics on the CPU when the GPU is already capable of rendering the whole image by itself. Doing graphics on the CPU would probably just be inefficient.
you replied to me I said that's not the point
[QUOTE=pebkac;23824740]What are you talking about? You just quoted the whole post. And to all the people who say that the Cell processor in PS3 does many graphics calculations, do you have any actual proof of that? I kind of doubt you'd want to do any graphics on the CPU when the GPU is already capable of rendering the whole image by itself. Doing graphics on the CPU would probably just be inefficient.[/QUOTE] where is :ughh: when you need it
Then what is the point? Yes, the Cell can do realtime raytracing, a desktop CPU can also do it. [editline]04:50PM[/editline] [QUOTE=Unreliable;23824840]where is :ughh: when you need it[/QUOTE] Care to explain what you mean? Everybody in here just thinks they know everything and call people who disagree stupid.
[QUOTE=pebkac;23824869]Then what is the point? Yes, the Cell can do realtime raytracing, a desktop CPU can also do it. [editline]04:50PM[/editline] Care to explain what you mean? Everybody in here just thinks they know everything and call people who disagree stupid.[/QUOTE] yeah, but they're usually right
[QUOTE=MightyMax;23807831]This has always bothered me, and i have been unable to find an answer.[/QUOTE] Uh. I did just google What video card does a PS3 use? And i found the answer.
[QUOTE=pebkac;23824869]Then what is the point? Yes, the Cell can do realtime raytracing, a desktop CPU can also do it. [editline]04:50PM[/editline] Care to explain what you mean? Everybody in here just thinks they know everything and call people who disagree stupid.[/QUOTE] Cell was released in 2006 and nothing around was anywhere near the capability it had.
Well, the PS3 doesn't really use much of the GPU, since it has a 3.something Ghz single-core with six cells at it's disposal.
[QUOTE=Odellus;23827319]Cell was released in 2006 and nothing around was anywhere near the capability it had.[/QUOTE] Yes, that's true. [editline]07:59PM[/editline] [QUOTE=that guy;23827859]Well, the PS3 doesn't really use much of the GPU, since it has a 3.something Ghz single-core with six cells at it's disposal.[/QUOTE] Oh look, another one of these.
[QUOTE=ZekeTwo;23814610]Good PS3 developers will be offloading much of the graphics processing to the CPU anyway. Sony never even intended on putting a GPU in the PS3 but developers wanted it to make things easier for them.[/QUOTE] That's bullshit. The cell is an amazing processor, but it's far too slow to replace a whole GPU. [QUOTE=that guy;23827859]Well, the PS3 doesn't really use much of the GPU, since it has a 3.something Ghz single-core with six cells at it's disposal.[/QUOTE] No, no, no. It would be fucking stupid to render on a CPU. GPUs have hundreds of processing units while Cell only has 7 (plus one deactivated) SPEs.
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