General Linux Chat and Small Questions v. I broke my Arch Install
6,886 replies, posted
[QUOTE=IpHa;40859998]Is there anything else you had to do? I still get a "Could not load library client (Unknown Error)" popup.[/QUOTE]
You have to run it from Steam.
[QUOTE=IpHa;40859998]Is there anything else you had to do? I still get a "Could not load library client (Unknown Error)" popup.[/QUOTE]What distro are you running on? 32 bit or 64 bit? On 64 bit ArchLinux I had to install lib32-gconf to get it running.
I get a crash before the main menu.
[QUOTE=Terin7;40860372]What distro are you running on? 32 bit or 64 bit? On 64 bit ArchLinux I had to install lib32-gconf to get it running.[/QUOTE]
lib32-gconf it is, thanks!
[editline]1st June 2013[/editline]
I had to symlink materials/VGUI to materials/vgui to fix some textures and there's console spam of "Material engine/preloadtexture has bad reference count 0 when being bound"
Other than that it runs well
I cen't even download/install it.
Whenever its trying to install a game, my onboard NIC goes nuclear.
(Refuse all new connections)
[QUOTE=Lyoko2;40860918]I get a crash before the main menu.[/QUOTE]
Install gconf or lib32-gconf.
[QUOTE=IpHa;40860972]lib32-gconf it is, thanks!
[editline]1st June 2013[/editline]
I had to symlink materials/VGUI to materials/vgui to fix some textures and there's console spam of "Material engine/preloadtexture has bad reference count 0 when being bound"
Other than that it runs well[/QUOTE]
Are you able to mount game content?
The other source games seem to mount the ubuntu12_32 folder and use the libraries from there.. but I can't find a way to make it do that. I don't know what I'm missing.
[QUOTE=garry;40862443]The other source games seem to mount the ubuntu12_32 folder and use the libraries from there.. but I can't find a way to make it do that. I don't know what I'm missing.[/QUOTE]
I'm pretty sure Steam does that automatically.
I don't think it was looking in there when I was running it with strace. Maybe it's because it's not marked as being `compatible` with linux yet?
[editline]1st June 2013[/editline]
Or maybe it's because awesomium launches child processes - maybe they're not looking in that folder?
[QUOTE=garry;40862476]I don't think it was looking in there when I was running it with strace. Maybe it's because it's not marked as being `compatible` with linux yet?
[editline]1st June 2013[/editline]
Or maybe it's because awesomium launches child processes - maybe they're not looking in that folder?[/QUOTE]
To run it with strace you'd be using hl2.sh directly, which doesn't load the stuff. Steam itself loads the libraries.
Now that we're on GMod topic, is it normal that it loads live backgrounds from hl2, has missing menu text (everything is menu_start or something like that), and that HL2 content can't be used?
[editline]1st June 2013[/editline]
It fixed after switching back to Unity.
[QUOTE=Jookia;40862418]Install gconf or lib32-gconf.
[/QUOTE]
I can't find ubuntu's version of this package, anyone has a clue?
it seems like my system has a package named gconf2.
I had to throw Windows 8 on my laptop for a course this week, and I just wiped my entire HDD since I was in a hurry, but now I can go back to Linux.
But I was thinking... should I give Arch a try?
[QUOTE=nikomo;40869090]I had to throw Windows 8 on my laptop for a course this week, and I just wiped my entire HDD since I was in a hurry, but now I can go back to Linux.
But I was thinking... should I give Arch a try?[/QUOTE]
Worth it for the fun factor alone.
[QUOTE=Rayjingstorm;40869029]Does Gmod really require this...[/QUOTE]
Afraid so. You can compile gconf and lib32-gconf with gtk2 if you don't want gtk3 stuff though.
Looks like it's libawesomium(53MB wut?) that needs gconf.
[QUOTE=Rayjingstorm;40869029][code]
packer -S lib32-gconf
Aur Targets (19): lib32-libgssglue lib32-libusbx lib32-libtirpc lib32-flex lib32-db lib32-cracklib lib32-libgusb lib32-lcms2 lib32-at-spi2-core lib32-pam lib32-js185 lib32-wayland lib32-libxkbcommon lib32-colord lib32-at-spi2-atk lib32-polkit lib32-gtk3 lib32-dbus-glib lib32-gconf
Pacman Targets (14): doxygen lib32-atk lib32-cairo lib32-gdk-pixbuf2 lib32-libcups lib32-libldap lib32-libstdc++5 lib32-libxcomposite lib32-libxinerama lib32-libxml2 lib32-libxtst lib32-nspr lib32-pango vala
Proceed with installation? [Y/n]
[/code]
Does Gmod really require this...[/QUOTE]
Yeeaahh. I didn't bring this up since it's more of an Arch problem.
Well, I bit the bullet and installed all of the dependancies, and it works like a dream :v:
Besides the aforementioned missing textures the game is running better than in Windows. I get about 150-160FPS with vertical sync off, although I also get a lot of heat (enabling vertical sync drops temp from ~75* to ~64*)
Thanks to Garry for the work on getting GMod to run under Linux, and thanks to Jookia et al for figuring out dependencies and the like.
Can someone with CS:S test that the stuff mounts correctly? If so it might be because the HL2 and Portal are Linux (Beta) applications.
[editline]2nd June 2013[/editline]
[QUOTE=Rayjingstorm;40869579]Besides the aforementioned missing textures the game is running better than in Windows. I get about 150-160FPS with vertical sync off, although I also get a lot of heat (enabling vertical sync drops temp from ~75* to ~64*)[/QUOTE]
The main reason I have low textures in my screenshots is that I'm using the open source drivers. Which I forgot to mention: Open source Mesa ATI drivers work fine for Garry's Mod!
Of course sometime 2014 or 2015, I'll be moving to Haswell where the Intel drivers are open source by default, not reverse engineered.
I have Counter Strike mounted from the main menu, but not CS: GO, but ingame I only see props under the "CS: Global Offensive" header. Is there any other way to test which is actually mounted?
Also, does anyone know of any good servers running the Development branch? Everything complains that it is out of date.
We should probably see if we can set up a little community beta server until the SteamPipe update is moved to the full game, for screwing around and testing stuff on Linux.
Also, CS:GO isn't on Linux yet. What are you talking about?
I'd be down for joining a Linux beta server.
For me, CS:S isn't mounting and clicking the mount menu blocks my mouse and keyboard (in GMod)
Gmod is still crashing for me before main menu appears.
Does anybody know how to install this package?
[url]http://packages.debian.org/source/sid/gconf[/url]
my sources.list is as follows:
[code]deb http://ftp.uk.debian.org/debian/ unstable main contrib non-free
deb-src http://ftp.uk.debian.org/debian/ unstable main contrib non-free
deb http://ftp.uk.debian.org/debian/ experimental main contrib non-free
deb-src http://ftp.uk.debian.org/debian/ experimental main contrib non-free[/code]
However, when I try to install it:
[code]
kobra@pc:~$ sudo apt-get update
-snip-
kobra@pc:~$ sudo apt-get install gconf
Reading package lists... Done
Building dependency tree
Reading state information... Done
Package gconf is not available, but is referred to by another package.
This may mean that the package is missing, has been obsoleted, or
is only available from another source
E: Package 'gconf' has no installation candidate
[/code]
[editline]2nd June 2013[/editline]
Ah, needed to:
[code]# apt-get build-dep gconf[/code]
[editline]2nd June 2013[/editline]
Still getting "Could not load library client (Unknown Error)"...
How does one go about hosting a beta server? I.E. how do you get a hold of steamcmd?
[QUOTE=Rayjingstorm;40876223]How does one go about hosting a beta server? I.E. how do you get a hold of steamcmd?[/QUOTE]
[url=https://developer.valvesoftware.com/wiki/SteamCMD]Like this[/url]
I can't host over anything but LAN, but I can at least test that the server works.
I am installing with the steamcmd line:
[code]
app_update 4000 -beta development
[/code]
and I'll report back with whether or not it works :v:
Hi guys needing your help here. I'm trying to use the mic on my headset but Xubuntu always thinks I'm plugging in a pair of headphones. I don't have seperate ports for the mic/headphones but instead a 2 in 1 if you know what I mean.
Any help?
Has anyone gotten video decoding working with nouveau? I've extracted video firmware from the proprietary drivers, but I don't know where to go from here.
[URL]http://nouveau.freedesktop.org/wiki/NVC0_Firmware/[/URL]
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