• CIPWTTKT&GC v0x24 (v36): That Ain't Thermal Paste
    5,002 replies, posted
But doesn't the game being blurry impede your ability to see shit?
[QUOTE=Chubbs;48142960]She* I would also like to add that models are easier to see on 4:3 which is a big thing for me. It may be placebo but the confidence it gives you isn't.[/QUOTE] Even if it's a placebo effect for you, why should I use it? I never played Counter-Strike on a 4:3 display - always 16:10 or 16:9. I note that you're no longer giving good reasons for why your position is right, and have retreated into defending why you believe in it. Also wouldn't stretched 4:3 give you less horizontal view? You'd get more vertical vision but how often does that matter in Counter-strike?
[QUOTE=Warship;48142994]But doesn't the game being blurry impede your ability to see shit?[/QUOTE] No because you're not looking at the detail on his face you're looking to see if the model is the right colour to kill. Thats why you turn down models and textures.
Are we seriously arguing about how other people play their games? Use what you want, if you're happy about how your own setup works, who cares?
[QUOTE=gman003-main;48142998]Even if it's a placebo effect for you, why should I use it? I never played Counter-Strike on a 4:3 display - always 16:10 or 16:9. I note that you're no longer giving good reasons for why your position is right, and have retreated into defending why you believe in it. Also wouldn't stretched 4:3 give you less horizontal view? You'd get more vertical vision but how often does that matter in Counter-strike?[/QUOTE] You get the same vertical fov on both, it scales horizontal fov to aspect ratio. Also if you can position worth a shit the loss of horizontal fov means nothing.
For me, i just max it out and turn off vsync, tearing doesn't bother me one bit. It only bothers me if the framerate goes to shit.
[QUOTE=Chubbs;48142974]THERE ARE NO FOV DISPLAY OPTIONS IN CS. Also if you're playing cs for it to look good then you aren't doing it properly. I couldn't give a single shit how it looks. I'm here for the gameplay, not the fucking visuals. Also you upscale on your gpu to avoid display lag.[/QUOTE] I could have sworn there was at least a console command. I'm at work right now, so I can't boot up the game to prove it. Anyways, [url=http://imgur.com/a/uB3ho]looking at this,[/url] you can clearly see that a wider FOV never reduces your range of vision. A wider view merely extends your vision further to the sides. Taking 4:3 and stretching it to 16:9 actually [I][B]reduces[/B][/I] your range of vision.
[QUOTE=gman003-main;48143030]I could have sworn there was at least a console command. I'm at work right now, so I can't boot up the game to prove it. Anyways, [url=http://imgur.com/a/uB3ho]looking at this,[/url] you can clearly see that a wider FOV never reduces your range of vision. A wider view merely extends your vision further to the sides. Taking 4:3 and stretching it to 16:9 actually [I][B]reduces[/B][/I] your range of vision.[/QUOTE] It reduces my range of vision sure. But I know how to position so that I'm not forced to look at my peripherals. Also at any not shitter level of play if someone is on the edge of your screen whilst you're in the middle of theirs you WILL die before you can even get further than flicking to them. The fov cvars may be present but they're locked if they are. You can't play online with non stock fov and any league that caught you doing it would ban you.
Holy shit, talk about a tumble for AMD: [img]http://i.imgur.com/USPjhl9.png[/img]
[QUOTE=wickedplayer494;48143069]Holy shit, talk about a tumble for AMD: [img]http://i.imgur.com/USPjhl9.png[/img][/QUOTE] What happened to prompt this?
They lowered their Q2 revenue forecast.
[QUOTE=Chubbs;48143048]It reduces my range of vision sure. But I know how to position so that I'm not forced to look at my peripherals.[/QUOTE] "Everyone should wear blinders while playing, if you magically know where everyone is then it doesn't matter" [QUOTE=Chubbs;48143048]Also at any not shitter level of play if someone is on the edge of your screen whilst you're in the middle of theirs you WILL die before you can even get further than flicking to them.[/QUOTE] "I'm implying that you suck because that's easier than actually coming up with a counterargument" [QUOTE=Chubbs;48143048]The fov cvars may be present but they're locked if they are. You can't play online with non stock fov and any league that caught you doing it would ban you.[/QUOTE] Fair enough (perhaps I was thinking of CSS?), but again, your arguments in favor of stretching to "fix" FOV actually argue for exactly the opposite. If I had a 4:3 screen, it would actually make sense to compress 16:9 down rather than draw at 4:3. [editline]7th July 2015[/editline] [QUOTE=~Kiwi~v2;48143078]what on earth could of caused a 15% loss with in that short time im no stock exchange expert but that's not a good sign[/QUOTE] [url]http://www.anandtech.com/show/9418/amd-confirms-20nm-products-moved-to-finfet-warns-on-q215-earnings[/url] AMD did a financials announcement, revenue is expected to be lower for Q2 due to low sales.
[QUOTE=~Kiwi~v2;48143130]Yikes.[/QUOTE] On the upside, though, their next-gen APU's are on 20nm FinFET.
For those who don't know, here is how you change the FOV in csgo: [t]http://i.imgur.com/SoaZAm0.jpg[/t]
[QUOTE=gman003-main;48142925]Every audiophile out there will tell you using cheap cables sounds like utter shit, even when it's packet-based digital. "Community consensus" proves nothing except what is popular, not what is actually better.[/QUOTE] I mean if you use shitty cables it will sound like shit. I don't know what the problem is there. If you're using an analog converter then that does matter, which isn't something uncommon for even low level audiophile stuff. Also, "community consensus" proves a lot when people have actual information to back it up, like what mouse is and isn't shit because they've been tested by people who know what they're talking about. See, idk, any YouTube "review" on a gaming mouse ("it feels good looks great i like it its comfy yeah 10/10) compared to something proper like [url=http://www.overclock.net/t/1500615/zowie-fk1-competitive-gaming-mouse-review-by-ino]Ino's review on the FK1 on Overlocked.[/url]
[QUOTE=gman003-main;48143107]"Everyone should wear blinders while playing, if you magically know where everyone is then it doesn't matter" "I'm implying that you suck because that's easier than actually coming up with a counterargument" Fair enough (perhaps I was thinking of CSS?), but again, your arguments in favor of stretching to "fix" FOV actually argue for exactly the opposite. If I had a 4:3 screen, it would actually make sense to compress 16:9 down rather than draw at 4:3. [editline]7th July 2015[/editline] [url]http://www.anandtech.com/show/9418/amd-confirms-20nm-products-moved-to-finfet-warns-on-q215-earnings[/url] AMD did a financials announcement, revenue is expected to be lower for Q2 due to low sales.[/QUOTE] Well if you really can't position well enough that you're gimped by low fov then you do suck. Sorry for bursting your bubble. Also I never said EVERYONE should use 4:3 I also specifically said that black bars is stupid and the only time 4:3 is worth it is stretched. I always claimed it was preference. You were the one trying to shit on me for using all low high shadow 4:3 stretched. Also all this bullshit i apparently said about stretching fixing fov, where is it? 4:3 stretched is preferable to some because it is easier for them to aim on or they are used to it.
[QUOTE='[EG] Pepper;48143013']Are we seriously arguing about how other people play their games? Use what you want, if you're happy about how your own setup works, who cares?[/QUOTE] you're in a thread that started out as a bunch of people making fun of other people that were fine with their computers -- they just didn't know much about them being happy with doing things inefficiently is stupid to me. say someone installs 8 gigs of ram, and then installs 32 bit windows 7. why should they install 64 bit? they're perfectly fine!
Oh and the models looking fatter and making pixel gaps wider is helpful.
[QUOTE=Chubbs;48143196]Well if you really can't position well enough that you're gimped by low fov then you do suck. Sorry for bursting your bubble. Also I never said EVERYONE should use 4:3 I also specifically said that [B]black bars is stupid and the only time 4:3 is worth it is stretched[/B]. I always claimed it was preference. You were the one trying to shit on me for using all low high shadow 4:3 stretched. Also all this bullshit i apparently said about stretching fixing fov, where is it? 4:3 stretched is preferable to some because it is easier for them to aim on or they are used to it.[/QUOTE] what the fuck?
[QUOTE=Sand Castle;48143216]you're in a thread that started out as a bunch of people making fun of other people that were fine with their computers -- they just didn't know much about them being happy with doing things inefficiently is stupid to me. say someone installs 8 gigs of ram, and then installs 32 bit windows 7. why should they install 64 bit? they're perfectly fine![/QUOTE] Because that only applies when he's allowed to laugh at other people. When other people start laughing at him his feelings get hurt :(( [editline]7th July 2015[/editline] [QUOTE=Sand Castle;48143230]what the fuck?[/QUOTE] This is if you're already a 16:9/10 player. If you are a 1.6er who's used to 4:3 then black bars can be fine. Should have made that clear.
[QUOTE=Chubbs;48143223]Oh and the models looking fatter and making pixel gaps wider is helpful.[/QUOTE] the pixel gaps aren't any wider if all of the other pixels are also wider
[QUOTE=Sand Castle;48142905]i get playing on a 4:3 monitor, in that case, [B]but wouldn't it also fuck up your aim if you went from proper scaling to stretching horizontally[/B]?[/QUOTE] You can disable stretching and have letterboxing instead in the graphics driver for any GPU.
I render CSS at 4k and downscale to 800x600 Makes it more authentic
[QUOTE=B!N4RY;48143250]You can disable stretching and have letterboxing instead in the graphics driver for any GPU.[/QUOTE] her argument was that black bars are stupid -- i was for using black bars or, fuck it, just [B]using a 4:3 monitor[/B]
[QUOTE=Sand Castle;48143242]the pixel gaps aren't any wider if all of the other pixels are also wider[/QUOTE] Visually to me they are. Ofc I'm aiming down the exact same gap in the models, its just that a larger part of my screen will change colour when someone peeks, making it easier to react. [editline]7th July 2015[/editline] [QUOTE=Birdman101;48143251]I render CSS at 4k and downscale to 800x600 Makes it more authentic[/QUOTE] Quality bait.
[QUOTE=Chubbs;48143292]Visually to me they are. Ofc I'm aiming down the exact same gap in the models, its just that a larger part of my screen will change colour when someone peeks, making it easier to react.[/QUOTE] that actually makes sense [QUOTE=Chubbs;48143292]Quality bait.[/QUOTE] pretty sure it was a joke
[QUOTE=Sand Castle;48143216]you're in a thread that started out as a bunch of people making fun of other people that were fine with their computers -- they just didn't know much about them being happy with doing things inefficiently is stupid to me. say someone installs 8 gigs of ram, and then installs 32 bit windows 7. why should they install 64 bit? they're perfectly fine![/QUOTE] Yeah but that's a different kettle of fish, of course i'm gonna laugh at the guy that plugs the keyboard and mouse into his power supply and sets them on fire. Different people have different play styles, one size does not fit all.
[QUOTE=Banned?;48143189]I mean if you use shitty cables it will sound like shit. I don't know what the problem is there. If you're using an analog converter then that does matter, which isn't something uncommon for even low level audiophile stuff. Also, "community consensus" proves a lot when people have actual information to back it up, like what mouse is and isn't shit because they've been tested by people who know what they're talking about. See, idk, any YouTube "review" on a gaming mouse ("it feels good looks great i like it its comfy yeah 10/10) compared to something proper like [url=http://www.overclock.net/t/1500615/zowie-fk1-competitive-gaming-mouse-review-by-ino]Ino's review on the FK1 on Overlocked.[/url][/QUOTE] You missed the point of my meta-argument. Community consensus [I]alone[/I] is not a good argument. The truth is not a democracy; it is not up for a vote. If you're arguing a point, and you're right, you'll be able to pull out facts and reasoning, perhaps capping it off with "and pretty much everyone agrees with this". If you're going up against logic and facts, though, you aren't going to win with just "everyone agrees with me" to back you up. All you'll prove is that "everyone else" is just as wrong.
Also the community consensus can be applied to norton, and we all know how bad that is.
Basically that is the whole argument for 4:3 stretched. Everything appears wider on the screen making it easier to react. The argument for black bars is that you're used to it from playing on 4:3 monitors in 1.6/source and switching to 16:9 fucked you aim up. Some people also say that reducing the size of the image in front of them makes it easier to focus. Argument for 16:9 is that you get more fov.
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