General Linux Chat and Small Questions v. Year of the Linux Desktop!
4,886 replies, posted
pacman itself does a fine job, apart from the nonsense arguments. it's just that it has to do its work from arch repos, and the arch repo maintainers are just as delusional about what a proper warning is for huge dealbreakers as everyone else in the arch world
the thing that makes me prefer Gentoo over Arch (besides Gentoo actually works) is in the event that updating to a new version of something would break your existing shit (see: udev updating to 2xx and changing network interface names), they send a couple paragraphs to you over "eselect news" when you sync your tree.
[QUOTE=ace13;47345943]Sure, the compiling everything yourself is a bit annoying[/QUOTE]
Quite the understatement.
Especially if your computer ain't a speed demon, since then you either gonna enjoy the long waiting time or deploy distcc on a grunt of a rig to deal with the heavy workload.
[QUOTE=FPtje;47345810]Try running the update mirrors command and then a - Syyu
Better explanation:
[url]http://www.cupoflinux.com/SBB/index.php/topic,2959.msg17980.html#msg17980[/url]
[editline]18th March 2015[/editline]
That happens to me too sometimes, but it's relatively easy to fix.
[editline]18th March 2015[/editline]
I think it happens to everyone, and that it happens because manjaro don't understand how to update trust without forcing people to do manual intervention.[/QUOTE]
thankyouthankyouthankyou
[editline]18th March 2015[/editline]
Now I'm trying to install Chromium for the AUR, but when running makepkg, bsdtar fails to extract every file without giving a reason. Googling says it's to do with /tmp being too small, but I highly doubt Chromium takes up over 200GB
[QUOTE=Van-man;47348049]Quite the understatement.
Especially if your computer ain't a speed demon, since then you either gonna enjoy the long waiting time or deploy distcc on a grunt of a rig to deal with the heavy workload.[/QUOTE]
You can counter that by running updates during a period where you're not going to be at the computer for a long period of time anyway (e.g. before you leave for work).
[QUOTE=ace13;47345943]I'm a fan of Gentoo myself, portage does rolling release properly. If a package manages to be marked stable and still breaks something you can mask it and/or downgrade, similarly you're perfectly welcome to unmask untested packages to get a truly bleeding edge system.
Sure, the compiling everything yourself is a bit annoying, which is why my laptop runs Sabayon at the moment. Gentoo based, but with their own binary package manager, and still able to move any package you want over to portage.[/QUOTE]
Gotta be REALLY careful with mixing the binary and source packages in Gentoo though. That shit can turn your awesome setup into a lump of poop in mere days of continual compilation.
Other people should do the compiling for me.
[editline]18th March 2015[/editline]
[QUOTE=Adam.GameDev;47348301]thankyouthankyouthankyou
[editline]18th March 2015[/editline]
Now I'm trying to install Chromium for the AUR, but when running makepkg, bsdtar fails to extract every file without giving a reason. Googling says it's to do with /tmp being too small, but I highly doubt Chromium takes up over 200GB[/QUOTE]
Isn't chromium on the extra repository or something? I run Chrome from AUR, but for most uses chromium should do.
Chromium is in the repository, but chromium-dev is in the AUR
Why the hell won't CS:GO and Starbound launch on my x64_86 Arch installation with the open source ATi drivers?
Counter-Strike spews out errors that it can't find the right driver for it:
[code]Game update: AppID 730 "Counter-Strike: Global Offensive", ProcID 3709, IP 0.0.0.0:0
ERROR: ld.so: object '/home/supervoltage/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/supervoltage/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 3711 != 3710, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/supervoltage/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/supervoltage/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
libGL error: unable to load driver: r600_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: r600
libGL error: unable to load driver: swrast_dri.so
libGL error: failed to load driver: swrast
X Error of failed request: BadValue (integer parameter out of range for operation)
Major opcode of failed request: 155 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Value in failed request: 0x0
Serial number of failed request: 80
Current serial number in output stream: 81
Game removed: AppID 730 "Counter-Strike: Global Offensive", ProcID 3709 [/code]
And Starbound complains about xcb missing:
[code]
Game update: AppID 211820 "Starbound", ProcID 3718, IP 0.0.0.0:0
ERROR: ld.so: object '/home/supervoltage/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/supervoltage/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/supervoltage/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/supervoltage/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
This application failed to start because it could not find or load the Qt platform plugin "xcb".
Available platform plugins are: xcb.
Reinstalling the application may fix this problem.
/home/supervoltage/.local/share/Steam/steamapps/common/Starbound/linux64/launch_launcher.sh: line 5: 3721 Aborted (core dumped) LD_LIBRARY_PATH=./qt5libs:$LD_LIBRARY_PATH ./launcher
[/code]
But, looking at the very last line, it says there's a library path with qt5libs, and strangely enough the xcb libraries and whatnot are there, just chilling. What the hell, guys?
Edit:
This is interesting. Launching Starbound directly via the .launcher command in '~/.local/share/Steam/steamapps/common/Starbound/linux64' launches the game fine, albeit without Steam.
I probably sound dumb asking this. I never Programmed C++ on Linux, is there an IDE for C++? So far I am used to Visual Studio.
vim
[sp]I almost typed ;;wq to post ;-;[/sp]
Code::Blocks and CodeLite probably fit that description most specifically. Some people like to use Eclipse or NetBeans even for C/C++, there's also Anjuta for GNOME and KDevelop for KDE (though they also work without either), and Qt Creator if you happen to be writing Qt applications. Geany has some IDE features, though it feels more like a pure code editor, sort of like Notepad++.
And let's not forget Emacs and vi, both can be very heavily extended.
[editline]19th March 2015[/editline]
[QUOTE=Darkwater124;47354108]vim
[sp]I almost typed ;;wq to post ;-;[/sp][/QUOTE]
Try vim.js:
[url]https://github.com/coolwanglu/vim.js[/url]
[QUOTE=Darkwater124;47354108]vim
[sp]I almost typed ;;wq to post ;-;[/sp][/QUOTE]
Emacs :v:
Glorious C-x C-s
Here's Debian's tracking for the OpenSSL vulnerability.
[url]https://security-tracker.debian.org/tracker/CVE-2015-0291[/url]
[editline]19th March 2015[/editline]
Turns out the bug only affects OpenSSL 1.0.2, there's no Debian version even running that, even sid is still on a version of 1.0.1, you'd have to manually pull it in from experimental.
[QUOTE=~Kiwi~v2;47354571]
i finally configured my first ssh server
feeling pretty proud here[/QUOTE]
Grats! Disabled password auth and made passworded ssh keys?
What was your problem with using the x86_64 kernel by the way?
And for more fun next time, try using the server install image instead of Lubuntu!
[QUOTE=supervoltage;47353896]Why the hell won't CS:GO and Starbound launch on my x64_86 Arch installation with the open source ATi drivers?
Counter-Strike spews out errors that it can't find the right driver for it:
[code]Game update: AppID 730 "Counter-Strike: Global Offensive", ProcID 3709, IP 0.0.0.0:0
ERROR: ld.so: object '/home/supervoltage/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/supervoltage/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 3711 != 3710, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/supervoltage/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/supervoltage/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
libGL error: unable to load driver: r600_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: r600
libGL error: unable to load driver: swrast_dri.so
libGL error: failed to load driver: swrast
X Error of failed request: BadValue (integer parameter out of range for operation)
Major opcode of failed request: 155 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Value in failed request: 0x0
Serial number of failed request: 80
Current serial number in output stream: 81
Game removed: AppID 730 "Counter-Strike: Global Offensive", ProcID 3709 [/code]
And Starbound complains about xcb missing:
[code]
Game update: AppID 211820 "Starbound", ProcID 3718, IP 0.0.0.0:0
ERROR: ld.so: object '/home/supervoltage/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/supervoltage/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/supervoltage/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/supervoltage/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
This application failed to start because it could not find or load the Qt platform plugin "xcb".
Available platform plugins are: xcb.
Reinstalling the application may fix this problem.
/home/supervoltage/.local/share/Steam/steamapps/common/Starbound/linux64/launch_launcher.sh: line 5: 3721 Aborted (core dumped) LD_LIBRARY_PATH=./qt5libs:$LD_LIBRARY_PATH ./launcher
[/code]
But, looking at the very last line, it says there's a library path with qt5libs, and strangely enough the xcb libraries and whatnot are there, just chilling. What the hell, guys?
Edit:
This is interesting. Launching Starbound directly via the .launcher command in '~/.local/share/Steam/steamapps/common/Starbound/linux64' launches the game fine, albeit without Steam.[/QUOTE]
Does it work if you turn of the game overlay for those games?
If so, does renaming the file ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/libxcb.so.1 to something else, fix the issue?
As for anyone saying you need a powerful comp to compile Gentoo, I'm running Gentoo on a Core 2 Duo Thinkpad and the update times are actually quite reasonable.
The compiling is obviously gonna take a bit regardless of your setup, but if updating overnight isn't an issue you could probably compile GNOME. If you really, really wanted to. I wouldn't suggest it.
[editline]19th March 2015[/editline]
And in general the issue with Gentoo aren't the update times, it's the setup. Arch is a relatively works-out-of-the-box experience by now but my first time setting up Gentoo took five days until it worked properly
[editline]19th March 2015[/editline]
A lot of this has to do with the fact it doesn't use an initramfs by default
[QUOTE=diwako;47354050]I probably sound dumb asking this. I never Programmed C++ on Linux, is there an IDE for C++? So far I am used to Visual Studio.[/QUOTE]
The best parallel I have found to Visual Studio is CLion. If you've ever used any other IntelliJ based IDE it should seem familiar, see [url]https://www.jetbrains.com/clion/[/url]
[QUOTE=esalaka;47357029]
A lot of this has to do with the fact it doesn't use an initramfs by default[/QUOTE]
As long as you build all the drivers you need to access / into the kernel, and assuming you don't intend to use plymouth, you shouldn't need an initrd.
I'm operating under the assumption that you switched it to systemd early on (it's insanely popular) and that systemd doesn't fail/refuse to boot without an initrd for some god-awful reason (that'd just be terrible programming)
[QUOTE=mastersrp;47355352]Does it work if you turn of the game overlay for those games?
If so, does renaming the file ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/libxcb.so.1 to something else, fix the issue?[/QUOTE]
The Steam Overlay doesn't seem to affect the crash. I managed to fix Starbound, here's how I did it:
When I went to look after libxcb.so.1 in the Steam runtime libraries I noticed it didn't exist at all, so I linked libxcb.so.1 from /usr/lib to the steam runtime folder. Then, attempting to launch Starbound, it complained about libstdc++.so.6 from ~/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu, so I simply renamed it and Starbound now launches, with Steam overlay support as well!
CS:GO still has the same error, sadly enough. I'm not sure how to fix. Garry's Mod, in contrast, works fine, along with Kerbal Space Program.
My laptop's been growling at me after staying on for around an hour since I installed Manjaro, is there some way to control fan speeds?
[QUOTE=Adam.GameDev;47361212]My laptop's been growling at me after staying on for around an hour since I installed Manjaro, is there some way to control fan speeds?[/QUOTE]
what fans? when I had my two 6870's, they'd spin at max speed until I downloaded its drivers. on my Macbook, there were some odd thing hogging my CPU which made it go constant turbo with max fan speeds.
[url]http://facepunch.com/showthread.php?t=1250227&p=46517816&viewfull=1#post46517816[/url]
[QUOTE=supervoltage;47361028]The Steam Overlay doesn't seem to affect the crash. I managed to fix Starbound, here's how I did it:
When I went to look after libxcb.so.1 in the Steam runtime libraries I noticed it didn't exist at all, so I linked libxcb.so.1 from /usr/lib to the steam runtime folder. Then, attempting to launch Starbound, it complained about libstdc++.so.6 from ~/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu, so I simply renamed it and Starbound now launches, with Steam overlay support as well!
CS:GO still has the same error, sadly enough. I'm not sure how to fix. Garry's Mod, in contrast, works fine, along with Kerbal Space Program.[/QUOTE]
I just bypassed the launcher by setting this in my launch options:
[code]$(dirname %command%)/starbound[/code]
GIMP has an interesting new filter in the -git version.
[img]http://i.imgur.com/VWeeFa5.png[/img]
apparently grub wanted to stop working yesterday for absolutely no reason other than me installing libmtp and some other package for file manager integration. it's not listed in the bootmenu anymore other than some weird entry called "UEFI OS" which resides on my SSD. booting into it just gives me a black screen with no sign of life. backlight goes on, but no text or nada. I have a Arch install on my USB, is there a way I could properly troubleshoot this? logs? I tried mounting my partitions using my Arch install pen and reinstalling grub as well as regenerating its config files, but that didn't work
[editline]21st March 2015[/editline]
might wind up ditching the install and try a new distro for once if this doesn't work my way. what distros do you guys use? anything you would recommend? I've been using Arch religiously ever since I tried it so I haven't tried my waters anywhere but Arch and Ubuntu (and some of its relatives).
Manjaro (Arch based) or openSUSE Tumbleweed would be my recommendations
[QUOTE=PredGD;47367067]might wind up ditching the install and try a new distro for once if this doesn't work my way. what distros do you guys use? anything you would recommend? I've been using Arch religiously ever since I tried it so I haven't tried my waters anywhere but Arch and Ubuntu (and some of its relatives).[/QUOTE]
There's Void, which is what at least I use. Be warned, though. It sticks more with POSIX-compliant software than Ubuntu did, so don't come crying to me if you notice [B]man[/B](1) lacks an -l flag or that the default vi is not vim-minimal or that it uses mdoc manual pages. If you're feeling bold, I've been having an eye on Funtoo but never got around to trying it.
[editline]#!/usr/bin/awk -f[/editline]
With as influenced as it is by BSD-ish things, it's a miracle Void even comes with GNU awk as opposed to Kernighan's awk.
So I just installed Linux/Ubuntu for the first time! Liking it so far.
[editline]21st March 2015[/editline]
i have a question:
in this article [url]http://blog.repa.info/2013/06/14/how-to-disable-mouse-acceleration-in-ubuntu-or-any-other-linux/[/url]
it says to write a few commands in the terminal then to "save" the file. what do they mean and how do i do it?
I got grub to work again through installing Windows, going back into installation iso, removing all traces of grub and doing a complete reinstall. now its back for business. only issue is that it didn't auto see my Arch install for some reason and I'm not sure what the menu entry is supposed to look like. it's pointing towards the right partition, the rest I'm clueless on. could someone share what a default arch menu entry looks like?
[QUOTE=Havolis;47367748]So I just installed Linux/Ubuntu for the first time! Liking it so far.
[editline]21st March 2015[/editline]
i have a question:
in this article [url]http://blog.repa.info/2013/06/14/how-to-disable-mouse-acceleration-in-ubuntu-or-any-other-linux/[/url]
it says to write a few commands in the terminal then to "save" the file. what do they mean and how do i do it?[/QUOTE]
Open a text editor. I don't know what Ubuntu's current default is, but you should be able to find one - just be sure it's a plaintext/code editor (like Notepad or Notepad++) and not a word processor (like WordPad or MS Word). As for editors that run in your terminal, nano is the easiest to pick up (the ^ in the hotkey legend at the bottom stands for ctrl) - I don't know if it currently comes with Ubuntu by default, but if not, you can just sudo apt-get install nano (or use Software Center).
[QUOTE=DrTaxi;47367887]Open a text editor. I don't know what Ubuntu's current default is, but you should be able to find one - just be sure it's a plaintext/code editor (like Notepad or Notepad++) and not a word processor (like WordPad or MS Word). As for editors that run in your terminal, nano is the easiest to pick up (the ^ in the hotkey legend at the bottom stands for ctrl) - I don't know if it currently comes with Ubuntu by default, but if not, you can just sudo apt-get install nano (or use Software Center).[/QUOTE]
Ok thanks!
Another question, no sound is coming from my FiiO E10K. I googled and people didnt seem to have any issues concerning the E10K and Linux. What's wrong?
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