• Watch Dogs Sets Record for Best Launch of a New IP in History
    119 replies, posted
[QUOTE=nikomo;45000198]I played through the campaign, twice.[/QUOTE] [QUOTE]The story was only really there to keep the gameplay flowing, but it succeeded in tying the game together. [/QUOTE] [QUOTE]The performance was dogshit insane, and every programmer behind the project, along with their bosses, should be flown to North Korea, and made examples of.[/QUOTE] Besides the stuttering many people are experiencing the performance is fine, upcoming patch will tackle instability. [QUOTE]The driving has a lot of unnecessary bullshit that makes it hard to use before you learn the system properly (RWD cars are useless).[/QUOTE] What unncessary bullshit? The driving mechanics are simple, easy to use. There is no system to learn properly, it's pretty straight forward. The PC version uses Ubisoft's own matchmaking system for online play, which simply doesn't fucking work properly, resulting in long queue times, whilst players on the console versions don't have to wait much at all. [QUOTE]The Online Decryption gamemode has a Free-For-All and Team modes, all in one single fucking queue, and the FFA mode sucks, but because the matchmaking sucks, anyone that wants to try and play the Team gamemode, will have to basically bring 4-5 friends along with him in order to get it to work.[/QUOTE] I haven't been experiencing matchmaking issues now that Uplay servers are properly running. [QUOTE]The cover system is absolutely fucking ass, and will completely randomly change the place where pressing the cover button will take you, which will often end up getting you killed in the Online Hacking gamemode.[/QUOTE] The cover system works great, point it in the direction you want to go and it takes you there. [quote]I think I might be able to come up with a few more things I didn't like, but at the end of the day, the gameplay was actually pretty solid, and I hope they make a sequel after they've lynched their upper management and learnt to program.[/quote]
[QUOTE=Delta616;45000368]Besides the stuttering many people are experiencing the performance is fine, upcoming patch will tackle instability. [/QUOTE] I'm running it at an average 40FPS on an R9 270X, with the textures on High (not Ultra), and everything else on low, and it still likes to drop down in some areas. It's not fine. [QUOTE=Delta616;45000368] What unncessary bullshit? The driving mechanics are simple, easy to use. There is no system to learn properly, it's pretty straight forward. [/QUOTE] The throttle has no gradual build-up, it's completely digital, which means RWD cars are impossible to drive. GTA games don't instantly smash the throttle to max when you're starting off, which fixes this problem. [QUOTE=Delta616;45000368] I haven't been experiencing matchmaking issues now that Uplay servers are properly running. [/QUOTE] It will sometimes completely fail to find a match, and give up, in 1v1 gamemodes, and with Team gamemodes, it doesn't even try to repopulate matches where players leave, so you end up stuck in 3-5 FFA Online Decryption, where one person at the end of the game gets bored with it, and leaves, so you have to play FFA again. [QUOTE=Delta616;45000368] The cover system works great, point it in the direction you want to go and it takes you there.[/QUOTE] The cover destination target will often jump between two points, and has to be wrangled into place with the camera, especially when you're trying to juke with a pillar in Online Hacking, but the camera is also so close to your character, with no settings to set the distance, you have essentially roll the dice on where you end up taking cover to, if you need to keep your eyes on the target when you juke with a small pillar.
I love how if a game ends up not looking as good as it was advertised, it's suddenly a "literal sack of shit."
honestly i'm more anxious for red dead redemption to come to pc more than i am with gta v
Hope you folks who liked the game are ready for the inevitable yearly sequels/spinoffs, as par for the industry/Ubisoft standard. Seriously, no one is making me play the game or anything like that, but knowing what I said is most likely going to actually happen bothers and annoys the hell out of me.
It's.... Alright. As much depth gameplay wise as an AC game, with a pretty awful story with the worst case of fridging I've seen in gaming. Still pretty neat, though. I'm glad I was pessimistic at first because I'm having a lot of fun with it. I might pick up the PC version because the PS3 version loves to chug and shit.
[QUOTE=Delta616;44999688]That's hardly a claim of being the GTA V killer. That's just clever marketing.[/QUOTE] And true to be honest with GTA V being the mess it is.
[QUOTE=Keychain;45000608]I love how if a game ends up not looking as good as it was advertised, it's suddenly a "literal sack of shit."[/QUOTE] Well that's every game seeing as they all use pre-renders and video/image editing in their advertising material.
[QUOTE=Awesomecaek;44998328]Direct proof that the gaming scene will throw ridiculous amount of money at a literal sack of shit if it gets enough sugarcoating.[/QUOTE] Rome II was a classic bait and switch as well. All their sales were basically from the absurd hype.
It's a solid 7/10 on my list. Sure, it's fun, but the plot literally makes no sense and I don't care about characters that I'm SUPPOSED to care about. The hacking is kind of forced down your throat and 1/4 of the missions in the game are literally just cutscenes. The side missions are identical to AssCreed and Far Cry ("liberate" bases, 500 billion collectibles)
Watch_dogs doesn't look really outstanding or ground-breaking or anything, so i dont think ill buy it at full price, but from what ive seen it certainly looks like enough fun to warrant me picking it up the moment it goes on sale.
[QUOTE=nikomo;45000573]I'm running it at an average 40FPS on an R9 270X, with the textures on High (not Ultra), and everything else on low, and it still likes to drop down in some areas. It's not fine.[/QUOTE] A game that just came out with performance issues?! Let them release a stability patch. Dev/QA can only test so many hardware configurations for optimal stability before the game is released. [QUOTE]The throttle has no gradual build-up, it's completely digital, which means RWD cars are impossible to drive. GTA games don't instantly smash the throttle to max when you're starting off, which fixes this problem. [/QUOTE] Is that so? [video=youtube;ijhNIycrzBg]http://www.youtube.com/watch?v=ijhNIycrzBg[/video] [video=youtube;MWcqFkQLPls]http://www.youtube.com/watch?v=MWcqFkQLPls[/video] In video 1 I demonstated that thottling with gradual build up (Analog?) in the second one I drove around in a RWD, not so impossible now is it? Only time it proved semi difficult to control was when the game stuttered a few time in that vid. [QUOTE]It will sometimes completely fail to find a match, and give up, in 1v1 gamemodes, and with Team gamemodes, it doesn't even try to repopulate matches where players leave, so you end up stuck in 3-5 FFA Online Decryption, where one person at the end of the game gets bored with it, and leaves, so you have to play FFA again. [/QUOTE] Sounds like connection issues to me, perhaps Uplay is still being wonky in your region. [quote]The cover destination target will often jump between two points, and has to be wrangled into place with the camera, especially when you're trying to juke with a pillar in Online Hacking, but the camera is also so close to your character, with no settings to set the distance, you have essentially roll the dice on where you end up taking cover to, if you need to keep your eyes on the target when you juke with a small pillar.[/quote] I've never experienced any issue with the cover system, nor it effected my performance in MP.
Delta I really don't get why you're trying to achieve with your arguments. Like all of your points are "must be a problem on your end" or "I've never experienced this" or "your argument isn't 100% accurate so here's a video proving your anecdote wrong"
I don't think Watch Dogs was terrible but I also don't think it deserved to sell that many copies for what it was. Ubisoft has some marketing geniuses, that's for sure.
[QUOTE=milkandcooki;45001029]Delta I really don't get why you're trying to achieve with your arguments. Like all of your points are "must be a problem on your end" or "I've never experienced this" or "your argument isn't 100% accurate so here's a video proving your anecdote wrong"[/QUOTE] My overall point is once the performance and server issues are tackled, it's a solid game.
[QUOTE=Delta616;45000986]A game that just came out with performance issues?! Let them release a stability patch. Dev/QA can only test so many hardware configurations for optimal stability before the game is released. Is that so? [video=youtube;ijhNIycrzBg]http://www.youtube.com/watch?v=ijhNIycrzBg[/video] [video=youtube;MWcqFkQLPls]http://www.youtube.com/watch?v=MWcqFkQLPls[/video] In video 1 I demonstated that thottling with gradual build up (Analog?) in the second one I drove around in a RWD, not so impossible now is it? Only time it proved semi difficult to control was when the game stuttered a few time in that vid. Sounds like connection issues to me, perhaps Uplay is still being wonky in your region. I've never experienced any issue with the cover system, nor it effected my performance in MP.[/QUOTE] Wow that looks like it's really, really chugging along to achieve what it's doing. [editline]4th June 2014[/editline] [QUOTE=Delta616;45001081]My overall point is once the performance and server issues are tackled, it's a solid game.[/QUOTE] with a really boring/crappy/shitty story and from what i've heard, almost no strong characters. oh, and insta fail missions. That shit's what we need now adays. Yeah.
[QUOTE=HumanAbyss;45001165]Wow that looks like it's really, really chugging along to achieve what it's doing.[/quote] The laptop i'm currently playing on isn't very powerful, and I recording gameplay which drops frames like crazy, so yes. On my main rig the game runs beautifully.
[QUOTE=Dr.Fragg;44998883]90% of the people I've seen giving really detailed criticisms of watch dogs haven't played it and yeah, it's a damned fun game that still looks absolutely amazing.[/QUOTE] I played the game and I am not convinced at all by any of it but when I give criticism people just dismiss it by saying it's just bandwagon hate and whatnot. It's a very mediocre mess that feels incomplete and rushed with no real effort put into anything in particular. And yeah Delta in particular is just having a crusade against anyone who doesn't like the game by basically saying "it's fine on my end your argument is wrong you're wrong everyone's wrong but me" over and over again with different flavors of bullshit every now and then.
[QUOTE=Delta616;45001225]The laptop i'm currently playing on isn't very powerful, and I recording gameplay which drops frames like crazy, so yes. On my main rig the game runs beautifully.[/QUOTE] good for you, you're one of the lucky few who hasn't had optimization problems. Do vehicles pop in on screen for you? I KNOW that happens in watch dogs.
[QUOTE=Ganerumo;45001233] [B]And yeah Delta in particular is just having a crusade against anyone who doesn't like the game by basically [/B]saying "it's fine on my end your argument is wrong you're wrong everyone's wrong but me" over and over again with different flavors of bullshit every now and then.[/QUOTE] Excuse me, but I am not a crusade against anyone who doesn't like this game. Infact there are more than a few things I dislike about this game myself. My argument is not "It's fine on my end so you're wrong." My argument is once the stability issues are gone it's a solid game. But in your particular case with your art direction argument I will have to agree with your words. "your argument is wrong you're wrong" Incase anyone's wondering why he says that. [URL]http://facepunch.com/showthread.php?t=1188507&p=45000068&viewfull=1#post45000068[/URL] [editline]4th June 2014[/editline] [QUOTE=HumanAbyss;45001272] Do vehicles pop in on screen for you? I KNOW that happens in watch dogs.[/QUOTE] On this POS laptop, indeed. On my main rig it's rare to see but does happen.
[QUOTE=Delta616;45001287]Excuse me, but I am not a crusade against anyone who doesn't like this game. My argument is not "It's fine on my end so you're wrong." My argument is once the stability issues are gone it's a solid game. Incase anyone's wondering why he says that. [url]http://facepunch.com/showthread.php?t=1188507&p=45000068&viewfull=1#post45000068[/url][/QUOTE] well you are dumbing anyone that doesn't think it's an awesome game seriously, what's good about the story? what's good about insta fail missions like they still haven't learned what we hate most about Assassins Creed? What's good about on screen pop in? People can like the game. I don't give a shit if you like this game. But this game is an example of how the industry is constantly trying to lie to you and sell you on things that aren't real.
[QUOTE=Delta616;45001287]Excuse me, but I am not a crusade against anyone who doesn't like this game. My argument is not "It's fine on my end so you're wrong." My argument is once the stability issues are gone it's a solid game. [/QUOTE] A solid game with abysmal driving, subpar shooting, shameful AI, no depth whatsoever, an artificial as fuck progression that's based on grinding and gameplay that's so easy it feels like I'm playing babby's first TPS. Not to mention the constant steps backward taken in design decisions. The only part that really stands out is the digital trips because it's actually something unique they've put a decent amount of work into. This game is sold 60 fucking euros. That is 80 US dollars. You are never going to make me believe this pile of unfinished shit is worth that much money.
[QUOTE=Ganerumo;45001336]A solid game with abysmal driving, subpar shooting, shameful AI, no depth whatsoever, an artificial as fuck progression that's based on grinding and gameplay that's so easy it feels like I'm playing babby's first TPS. Not to mention the constant steps backward taken in design decisions. The only part that really stands out is the digital trips because it's actually something unique they've put a decent amount of work into. This game is sold 60 fucking euros. That is 80 US dollars. You are never going to make me believe this pile of unfinished shit is worth that much money.[/QUOTE] It's 70$ canadian on next gen consoles. Why the FUCK would anyone spend that kind of money for a less than great experience?
Bravo consumers Can't wait for yearly releases à la Assassins Creed
[QUOTE=Awesomecaek;44998328]Direct proof that the gaming scene will throw ridiculous amount of money at a literal sack of shit if it gets enough sugarcoating.[/QUOTE] you keep saying this, but its not on your steam library. something tells me someone just looked at game play videos of glitches that rarely happen instead of actually playing the damn game.
[QUOTE=codemaster85;45001437]you keep saying this, but its not on your steam library. something tells me someone just looked at game play videos of glitches that rarely happen instead of actually playing the damn game.[/QUOTE] wait, through a steam library alone, you can tell all the games that person owns?! They're potential console purchases are linked on there are they you say?
[QUOTE=MoonlessNight;45001358]Bravo consumers Can't wait for yearly releases à la Assassins Creed[/QUOTE] now thats just wrong, each assassins creed had a different studio working on a sequel. so four years were done on each game.
[QUOTE=codemaster85;45001437]you keep saying this, but its not on your steam library. something tells me someone just looked at game play videos of glitches that rarely happen instead of actually playing the damn game.[/QUOTE] well of course he hasn't bought into the hype.. he's better than the [I]gaming scene[/I] sheep
[QUOTE=codemaster85;45001437]you keep saying this, but its not on your steam library. something tells me someone just looked at game play videos of glitches that rarely happen instead of actually playing the damn game.[/QUOTE] The game is sold on consoles too, plus Uplay (physical copies of the game only use uplay), among other things.
[QUOTE=HumanAbyss;45001441]wait, through a steam library alone, you can tell all the games that person owns?! They're potential console purchases are linked on there are they you say?[/QUOTE] if youre playing watchdogs on console to begin with then youre not really getting the full game since the level of detail is extremely lower and theres much less life on the streets compared to PC.
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