• Frictional Games (Amnesia series) teases new sci-fi looking horror project.
    128 replies, posted
[QUOTE=Scot;42335578]Text at the top says Cogito Ergo Sum (I think, therefore I am). Could be an adaptation of 'I Have No Mouth, and I Must Scream' or something original based on it.[/QUOTE] That connection is pretty far fetched. And there already is a video game for it.
[QUOTE=Vedicardi;42336776]wtf do people have against the chinese room? did you think frictional was going to stop making games, as well? im excited for this but hating developers that are critically acclaimed and that are actually trying to something original in the field is so spergy[/QUOTE] Chinese room are great at creating narrative experiences but they seem to forget that games need gameplay too. I liked MFP but cutting out most of the gameplay and puzzle elements from the original game isn't acceptable for a sequel.
[QUOTE=Vedicardi;42336776]wtf do people have against the chinese room? did you think frictional was going to stop making games, as well? im excited for this but hating developers that are critically acclaimed and that are actually trying to something original in the field is so spergy[/QUOTE] I'm probably one of the few people who liked A Machine for Pigs more, I just found the first Amnesia game to be pretty boring and not scary after a couple hours. But I get why people hate it, they where expecting another Frictional Games horror title, but got something way different because of a different developer. It's like the people who hate New Vegas because it's not Fallout 3.
Amnesia was so great, I can't wait for the next game.
[QUOTE=Vedicardi;42336776]wtf do people have against the chinese room? did you think frictional was going to stop making games, as well? im excited for this but hating developers that are critically acclaimed and that are actually trying to something original in the field is so spergy[/QUOTE] People's hate boner for Dear Esther carried over for A Machine for Pigs even though it wasn't bad at all, they just did some questionable changes from the first game.
I think the only questionable changed are the lack of an inventory and watered down puzzles, other than that I'm okay with removing the sanity meter because the Machine For Pigs main character isn't crazy afraid of the dark.
QUICK! Contact the 4chans!
[QUOTE=matt000024;42336884]That connection is pretty far fetched. And there already is a video game for it.[/QUOTE] Yeah, a point n click adventure game.
[QUOTE=Scot;42335578]Text at the top says Cogito Ergo Sum (I think, therefore I am). Could be an adaptation of 'I Have No Mouth, and I Must Scream' or something original based on it.[/QUOTE] holy shit oh my god this would be the best thing ever
I love Frictional, I'm very excited.
44% already, this'll be done by the end of the day it looks like :v:
[QUOTE=warneccruid;42335605][img]http://i.imgur.com/GuZkvVZ.png[/img] [url]http://somasystems.org/[/url][/QUOTE] Huxley inspired maybe?
Giger artsyle?
I'm really excitied for [URL="http://www.routinegame.com/"]Routine [/URL]as well Frictional is great. I have high hopes. The chineese room didn't do so good but Amnesia 1 was a fucking gold mine until LPer's overplayed it. And if anyone hasn't played their games yet I suggest PENUMBRA NOW GO BUY IT. Before playing penumbra though, please remember which games go in what order. That way you play them the right way.
[QUOTE=JesterUK;42336888]Chinese room are great at creating narrative experiences but they seem to forget that games need gameplay too. I liked MFP but cutting out most of the gameplay and puzzle elements from the original game isn't acceptable for a sequel.[/QUOTE] they dont forget they need gameplay, they just have other priorities and their games are not designed for people looking for an action packed thrill ride
[QUOTE=Paul McCartney;42337703]Giger artsyle?[/QUOTE] I certainly hope so.
[QUOTE=Vedicardi;42337720]they dont forget they need gameplay, they just have other priorities and their games are not designed for people looking for an action packed thrill ride[/QUOTE] they really missed what made amnesia, amnesia, on a massive scale because of the huge lack of actual puzzles and lack of any real threats. I died only once because I fucked around and beat it in about 4 hours. in outlast, penumbra and amnesia 1 however I died a proper amount of times, even for someone that isn't that scared because they had actual threats. I actually died in Outlast and still wanted MORE challange, and I always score a K/D tie in multiplayer games so I'm "Ok at best at gaming". Now imagine how easy AMFP was for me AMFP is super easy, especially if you have both Forward+Sprint in one button. There are no W + mouse 1 tactics, only W tactics.
A friend of mine got a bunch of concept art from Frictional's servers back when their directory was leaked. Related, perhaps? Here's two of the images that he stitched together [thumb]http://puu.sh/4CzGZ.jpg[/thumb] [url=http://www.mediafire.com/download/cqn68aj1h5zwq3g/Depth_Concepts_Leak.7z]And here's a 7z file containing all the shit[/url] (Also, he says it'll take place underwater, not in space)
[QUOTE=C0linSSX;42337935]A friend of mine got a bunch of concept art from Frictional's servers back when their directory was leaked. Related, perhaps? Here's two of the images that he stitched together [thumb]http://puu.sh/4CzGZ.jpg[/thumb] [url=http://www.mediafire.com/download/cqn68aj1h5zwq3g/Depth_Concepts_Leak.7z]And here's a 7z file containing all the shit[/url] (Also, he says it'll take place underwater, not in space)[/QUOTE] The art in that zip, it's like Bioshock styled by HL2 artist only played like Penumbra/Amnesia [sp]I'm already having the squirts[/sp]
What, Penumbra not good enough to advertise in the title? [sp]Ontopic: Seriously pumped.[/sp]
[QUOTE=Vedicardi;42337720]they dont forget they need gameplay, they just have other priorities and their games are not designed for people looking for an action packed thrill ride[/QUOTE] I wasn't looking for an action packed thrill ride but I was looking for a horror game with some actual interaction and puzzles more complicated than replacing broken gears or moving a couple of switches.
Awesome that it'll be underwater. I hope it'll share the vibes from "The Abyss" and "Sphere".
[QUOTE=JesterUK;42338023]I wasn't looking for an action packed thrill ride but I was looking for a horror game with some actual interaction and puzzles more complicated than replacing broken gears or moving a couple of switches.[/QUOTE] This isn't Chinese Room, there's no real reason to be concerned.
Won't load for me. Color me interested tho.
[QUOTE=booster;42338037]Awesome that it'll be underwater. I hope it'll share the vibes from "The Abyss" and "Sphere".[/QUOTE] Yes, this, this so much. [editline]28th September 2013[/editline] Still hoping for Giger themes.
[QUOTE=C0linSSX;42337935]A friend of mine got a bunch of concept art from Frictional's servers back when their directory was leaked. Related, perhaps? Here's two of the images that he stitched together [thumb]http://puu.sh/4CzGZ.jpg[/thumb] [url=http://www.mediafire.com/download/cqn68aj1h5zwq3g/Depth_Concepts_Leak.7z]And here's a 7z file containing all the shit[/url] (Also, he says it'll take place underwater, not in space)[/QUOTE] So it's called Depth?
[QUOTE=Vedicardi;42336776]wtf do people have against the chinese room? did you think frictional was going to stop making games, as well? im excited for this but hating developers that are critically acclaimed and that are actually trying to something original in the field is so spergy[/QUOTE] Wow bro, calmn your tits, nobody is attacking the chinese room here. They write good stories and create amazing atmospher, but Amnesia: AMFP barely had any gameplay in it (I think there where like, 3-4 instances in the game were you had to worry about the pigs and the puzzles were terrible), which is a legit critique of what is supposed to be a game, after all is said and done.
[QUOTE=Scot;42338254]So it's called Depth?[/QUOTE] Assuming this concept art is for the same project, yes
Hey Look! H.R Giger! I dunno about you all, but that is a serious plus.
Being stuck in some underwater facility? I wonder if they could manage to play on the human's number one fear which is usually the sensation of drowning.
Sorry, you need to Log In to post a reply to this thread.