Earth Year 2066 removed from steam, refunds given out.
101 replies, posted
[QUOTE=Moreto;44750111]I think he means the whole uncanny valleyness of it all, there's a clear intent with what is going on, but everything is subpar in a way that ends up making it a bit creepy.[/QUOTE]
Yes this is what I'm talking about, I don't think there's many horror games that go into this kind of uncanny valley territory and probably fewer that actually take it seriously.
[QUOTE=ashxu;44736482]annnd because Valve don't manually approve anymore, publishers are dumping their entire backlog onto Steam. Even if the game is from the 90s.
So the storefront is filled with garbage, pushing real games off the new releases list.
[/QUOTE]
And that's any different for, say, Amazon? Or Newegg?
It's an untenable position playtesting every game you sell online. You want to be a major online game retailer you have to let go of the idea of playtesting them all..you might have enough time to playtest 10% of what gets put up if you're running a store the size of Steam, and that's being stupidly generous.
I'm A: not surprised Valve doesn't and B: Not holding it against them either. I could bop them over the head with a rolled up newspaper for a great many things, but this isn't one of them.
[QUOTE=gk99;44736612]So hire some people to do it?
If that happened, we wouldn't have the mass of shitty games we've got on Steam right now.[/QUOTE]
[QUOTE=itisjuly;44736624]And that is not okay. Valve isn't exactly poor, they could hire some sort of quality assurance team.[/QUOTE]
There aren't enough gamers in the greater Seattle area willing to playtest everything trying to get onto Steam. And even if there were their salaries would bankrupt Valve in a couple months.
You two have absolutely no idea what you're talking about, what sort of volume we're dealing with here.
[QUOTE=TestECull;44756901]And that's any different for, say, Amazon? Or Newegg?
It's an untenable position playtesting every game you sell online. You want to be a major online game retailer you have to let go of the idea of playtesting them all..you might have enough time to playtest 10% of what gets put up if you're running a store the size of Steam, and that's being stupidly generous.
I'm A: not surprised Valve doesn't and B: Not holding it against them either. I could bop them over the head with a rolled up newspaper for a great many things, but this isn't one of them.
There aren't enough gamers in the greater Seattle area willing to playtest everything trying to get onto Steam. And even if there were their salaries would bankrupt Valve in a couple months.
You two have absolutely no idea what you're talking about, what sort of volume we're dealing with here.[/QUOTE]
Sorry but video games aren't comparable to electronics from Newegg. Newegg has to offer refunds and shit if the product is bunk. Steam doesn't offer refunds for everything (or anything really, there's cases like this maybe for one out of every thousand of these shit titles.), even though they really should. GOG does, and GOG is a superior service in every way because every game on GOG actually works.
[QUOTE=Venrez;44751529]I wonder if this has anything to do with 'older' Horror games being infinitely more scary than anything more modern.
No, I am not talking about the specific gameplay or 'quality' of the game itself. I mean the common technological software and hardware used in older games resulted in much less "realistic" graphics, which somehow made them infinitely more scary.
We play games today like Amnesia and Outlast that are quality horror games themselves. But something about blocky, polygonal, sharp-edged and low-resolution models from 2000 and prior just scares me more than any high-resolution bump-mapped Unreal Engine 4.0-graphics monster.
Blood, for example. Or Afraid of Monsters. Cry of Fear. The original Half Life, Quake and Doom series. There's a game from my childhood that I cannot remember the name of, but it featured the main character as a kid in pajamas with a red baseball cap, fighting undead and whatnot.
Whilst not all of those examples are "Horror" games, there is just something unnaturally creepy or otherwise disturbing about the blocky models, jerky animations and accompanying lower-quality audio.[/QUOTE]
Uncanny mountain.
Wasn't Earth Year 2066 supposedly the game where you're a robot/exosuit, control time and move platforms to solve puzzles?
Or is that some other game I'm confusing with.
[QUOTE=Vipes;44761713]Wasn't Earth Year 2066 supposedly the game where you're a robot/exosuit, control time and move platforms to solve puzzles?
Or is that some other game I'm confusing with.[/QUOTE]
think you're thinking of Reset
[QUOTE=PredGD;44763548]think you're thinking of Reset[/QUOTE]
Thanks.
Sorry, you need to Log In to post a reply to this thread.