Sony Responds to Claims of PS4 Used For Terrorist Communication
54 replies, posted
[QUOTE=Loadingue;49127165]Four Lions taught me that terrorists communicate using Club Penguin.
Four Lions is never irrelevant.[/QUOTE]
Four Lions taught me that sheep are fucking deadly.
Instead of having the knee jerk reaction of "fucking media trying to shit on video games", it's probably worth looking at this from a neutral point of view. They're totally right, it's way harder to monitor comms across thousands of individually hosted servers than through centralized servers like skype, facebook, etc. Is the government going to set up spying for all the garry's mod servers in the world? Is garry working for ISIS? Only time will tell.
All jokes aside though, the main thing here is not to say "Games are a very hard thing to spy on, they're at fault!" but "If our intelligence services are relying entirely on just listening in to all of our messages they need to step up their shit".
It's not coincidence that many gamers playing CSGO heard "bomb has been planted" slightly before the explosions went off
So, they mention spelling out a plot in coins in Mario Maker, but apparently are blind to hiding a plot in an RPG Maker game.
what a shock, anything with an IM capability can be used to communicate.
ban all communications!
[editline]16th November 2015[/editline]
[quote]A member of the Islamic State group, also known as ISIS or ISIL, could convey an attack plan in Super Mario Maker's coins and share it privately with another PS4 user. A player in Call Of Duty could shoot at a wall and write a disappearing message in bullets to another player, Forbes reported.[/quote]
or they could just launch some old game with multiplayer capabilities, say starcraft, and use the chat there a million times more effectively than any of these stupid proposals
[QUOTE=Sokrates;49126694]When will the first terrorist plan be conceived through Dark Souls message system!?[/QUOTE]
Imminent Ranged battle
Be wary of Flier
Good Luck
[QUOTE=Sableye;49127430]what a shock, anything with an IM capability can be used to communicate.
ban all communications!
[/QUOTE]
david cameron is trying
IIRC one of the reports said that a PS4 was found in [I]one[/I] of the terrorists' homes, and that there was no evidence that any of the others had one. In fact, this article says that the claim they found even a single PS4 still isn't properly confirmed.
It's entirely baseless. They're just looking for any possible excuse to shoehorn video games in here to shoulder some of the blame as usual. There aren't many games where you're a suicide bomber, so they can't take the "GRAND THEFT AUTO DID IT AGAIN!!!" angle.
PS4 is such a bizarre and specific choice to point at, too. If it was for communication purposes, wouldn't they use something cheaper like a PS3 or Vita? But more importantly, wouldn't each of the terrorists actually own one of those devices in the first place? Maybe these politicians think video game systems can literally beam messages into peoples' minds. Christ.
The best part about all this is that, since the terrorists likely weren't using this method of communication, these people potentially could've just given other attackers the idea to do so in the future. Great job.
[QUOTE=damnatus;49126981]Just use voip[/QUOTE]
Directly readable data that is sent over it's own separate channel. Once discovered it would be easy to intercept.
Bullet decals are not as easy to discover.
Start up a private lobby and shoot a bunch of stuff at a wall, do it once word or one letter at a time and you can send a message, which won't be stored as decals are clientside and it'd be a mess to find in all the data that gets sent.
[QUOTE=Sableye;49127430]
or they could just launch some old game with multiplayer capabilities, say starcraft, and use the chat there a million times more effectively than any of these stupid proposals[/QUOTE]
you can scrounge text messages being passed over a network far easier than decal or 3d object compositions for example.
[QUOTE=TwistedThrill;49126662]It's good until you realise that quite a lot of games have a decal limit.[/QUOTE]
"goddamnit, bomb WHO Ahmed?! curse you and your addiction towards good pensmanship!"
walked past the TV in my office kitchen and an elderly reporter lady was standing in a dark street stumbling over the phrase 'utilizing the uh, um, pluh, '[I]Game[/I]' Station"
I miss jack thompson. At least he was concise
[QUOTE=Falchion;49127622]you can scrounge text messages being passed over a network far easier than decal or 3d object compositions for example.[/QUOTE]
ya but think about the rate of transmission, putting bullets on a wall will take forever and can be easily misinterprited. there's tons of other ways to transmit encrypted text, what this article suggests is just garbage
If anyone from ISIS actually reads this article I imagine they're laughing their asses off. The amount of overthink in this article borders on insanity.
Didn't the media also say terrorists used the ps2 in terrorist plots?
Yes, this is like that PlayStation 2 fiasco, where they were saying Iraq were stockpiling them in order to build "advanced nuclear weaponry" because of how "powerful" the system was back in the day.
That bit about Super Mario Maker and the PS4. :v:
How to know somebody is full of shit 101
I used to know a weed dealer who used to arrange deals through League of legends chat.
[QUOTE=THE NEWS;49126591]A member of the Islamic State group, also known as ISIS or ISIL, could convey an attack plan in Super Mario Maker's coins and share it privately with another PS4 user. [/QUOTE]
Isn't Super Mario Maker a Wii U exclusive? Not sure I follow.
Yall are making fun of this but using game consoles to organize attacks is a really clever idea
[QUOTE=Sableye;49128059]ya but think about the rate of transmission, putting bullets on a wall will take forever and can be easily misinterprited. there's tons of other ways to transmit encrypted text, what this article suggests is just garbage[/QUOTE]
[sp]devils avacado[/sp]
Passing encryted data is in most cases pretty obvious. Security services can't read the encrypted data but they know you're sending it. The beauty of these nutty solutions would be that you can send encrypted data without anyone knowing you are sending encrypted data.
[QUOTE=mdeceiver79;49131706][sp]devils avacado[/sp]
Passing encryted data is in most cases pretty obvious. Security services can't read the encrypted data but they know you're sending it. The beauty of these nutty solutions would be that you can send encrypted data without anyone knowing you are sending encrypted data.[/QUOTE]
It just won't look suspicious, which is a great way to keep quiet.
[QUOTE=TwistedThrill;49126662]It's good until you realise that quite a lot of games have a decal limit.[/QUOTE]
And games like Call of Duty aren't 100% accurate on the server side compared to client side. If I wrote "fuck you" on the wall there's a big BIG chance the other players probably wouldn't see it cause of the way the server would handle it.
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