• Blizzard wants to restore Starcraft, Warcraft 3 & Diablo 2 to their former glory
    135 replies, posted
[QUOTE=Socram;49055203]I was literally just thinking about playing through Diablo 2 again, what amazing timing. Also what did the do to improve D3? I got it on launch and have been completely out of the loop since.[/QUOTE] please do, the game needs more players. come to USEast, the other three realms are pretty much dead.
[QUOTE=HumanAbyss;49055234]I don't think it is "super friendly" to shit players. I don't enjoy PoE for its incredibly, INCREDIBLY boring grind and design[/QUOTE] So wait you don't understand why a game which lacks permanent/semi-permanent stat and skill allocations is friendlier to casual players (which is not necessarily a bad thing by the way) but you're willing to trash talk other games with no qualifications? Whatever floats [i]your[/i] boat then I guess :v:
[QUOTE=Elspin;49055272]So wait you don't understand why a game which lacks permanent/semi-permanent stat and skill allocations is friendlier to casual players (which is not necessarily a bad thing by the way) but you're willing to trash talk other games with no qualifications? Whatever floats [i]your[/i] boat then I guess :v:[/QUOTE] Sorry that I don't want to replay a game 3-5 times to just understand what I'm doing in terms of long term point allocation. That shit isn't fun to me. You're the one going "You're into lame casual games"
[QUOTE=Elspin;49055118]I guess it very neatly fills the "very accessible" part of the genre seeing as the lack of customization makes it virtually impossible to fuck up your character, but imo no amount of paragon levels or balance changes can make up for the fact that it's a very bland experience. I'd much rather play PoE.[/QUOTE] Funny, bland experience is exactly how I'd describe PoE. PoE might eventually have better customization if you can tolerate the actual gameplay that long.
[QUOTE=HumanAbyss;49055289]Sorry that I don't want to replay a game 3-5 times to just understand what I'm doing in terms of long term point allocation. That shit isn't fun to me. You're the one going "You're into lame casual games"[/QUOTE] And that's fine? I explicitly stated that I didn't see anything wrong with that actually? [QUOTE=Elspin;49055272]a game which lacks permanent/semi-permanent stat and skill allocations is friendlier to casual players [b](which is not necessarily a bad thing by the way)[/b][/QUOTE] [QUOTE=Mingebox;49055294]Funny, bland experience is exactly how I'd describe PoE. PoE might eventually have better customization if you can tolerate the actual gameplay that long.[/QUOTE] It pulled me in a lot more than Diablo 3 did, I mean Diablo has always had excellent cutscenes but the opening gameplay in both games was pretty much slap zombies with 1 active skill so the main difference is just the art style and atmosphere of which I preferred PoE's.
But PoEs whole game design for the first 10 hours is what you just described
Don't ruin Diablo 2 Blizzard, you already buried the franchise with 3 for me.
[QUOTE=HumanAbyss;49055353]But PoEs whole game design for the first 10 hours is what you just described[/QUOTE] Pretty much the first hour you should have a fair amount of skill gems and be through a fair amount of areas, you're definitely not slapping zombies with 1 skill anymore. By 10 hours I'm pretty sure I had more skills than you're allowed to have at once in Diablo 3 and I definitely wasn't fighting zombies (although I was playing a necromancer so I definitely had some zombies with me).
[QUOTE=BANNED USER;49055370]Don't ruin Diablo 2 Blizzard, you already buried the franchise with 3 for me.[/QUOTE] This. Wouldn't it be grand if they re-mastered and released another expansion :3 It makes me all giddy just thinking about it.
[QUOTE=HumanAbyss;49055353]But PoEs whole game design for the first 10 hours is what you just described[/QUOTE] If you can pull yourself through the mud that is low level PoE gameplay then it gets a little better... but only a little. The game is plagued by the fact that most build enabling items are worth like a minimum 20 exalted [I]each[/I], which is a fortune to players who just started playing. To put into perspective, I have a level 90 character running maps (basically rifts), and the amount of exalts I can procure in a single day ranges from 0 to 3, depending on item drops. The entire game revolves around trading, not actually getting the items yourself. The chances of you getting that mjolnir (build enabler) or that vagan dagger/voll's devo (more build enablers, one of them can't even drop normally anymore!) is so miniscule that by the time it actually drops (IF it EVER drops) you've already earned enough currency to buy it several times over. And that's fine I suppose, if you're into that sort of thing and want to play the market about as much as you play the actual game... if the trading system wasn't so [I]fucked[/I]. To a newcomer, you'll see that there are trade channels where a whole myriad of people spam "WTS this and that for [insert hilarious overpriced price tag here]", most of them bots or people using macros. But this will only get you so far - because there are so many people spamming at once, your message will be drowned in the crowd and you'll be lucky to get anything sold quickly (sometimes even at all). So eventually some community members decided to try to fix this horrible mess by making [URL="http://poe.trade/"]poe.trade[/URL], which is effectively a 3rd party auction house that scans the shop threads people have made on the forums and conveniently categorizes them so people can look items up, complete with buyout prices and stat filtering. To top it off, the game engine itself is an unoptimized piece of shit, and some character builds are rightfully called "lag builds" (which are banned in a lot of groups) because the amount of particles they're emitting with their abilities will drop your fps significantly no matter how good your system is. This has been a problem since BETA by the way.
After the removal of RMAH and addition Reaper of Souls Diablo 3 did sound worth getting into... if only it wasn't for the always-online requirement. No internet connection is perfect, and getting kicked out of my singeplayer game because of a lost connection is lame.
[QUOTE=ayyylmao;49055465]This. Wouldn't it be grand if they re-mastered and released another expansion :3 It makes me all giddy just thinking about it.[/QUOTE] That's actually a great idea! I would love another expansion! I would also like the ability to take everything that is Diablo 2 and just play it in Diablo 3, Then you wouldn't need to deal with their "improvements" of the user interface and of characters abilities because you've already got an alright story and loads of content that you can run around in with your D2 characters.
if they can get the online community going again for starcraft i'll cry with happiness i spent most of my childhood playing UMS games online and would love a chance to play them again [editline]5th November 2015[/editline] I never even bothered with sc2 because i heard the custom map community wasn't any good, anyone know if there's any truth to that?
lol yea blizz just throw diablo 1 under the bus and pretend like it never existed and don't let anyone buy it
Well, The reason why people don't play starcraft 2 online is because its hard. The amount of strategies required to know is very lengthy and you've got to know what unit counters what and that's why even the professional players say its too hard.
it still baffles me that they removed trading in diablo 3 like fuckin seriously removing trading in a loot game, like what were you thinking, jesus christ. unless you count that "if you find loot in a party with someone else you can give it to them within 20 minutes" shit
[QUOTE=Whibble;49055788]it still baffles me that they removed trading in diablo 3 like fuckin seriously removing trading in a loot game, like what were you thinking, jesus christ. unless you count that "if you find loot in a party with someone else you can give it to them within 20 minutes" shit[/QUOTE] Because then you have to balance around trading, lest everyone gets end game gear in under 10 minutes. And that means as an individual you'll have to resort to trading if you ever want to see a good piece in your lifetime.
Diablo 2 + expansion updated to work on modern hardware and multiplayer that's integrated to Steam please. And perhaps some resolution-fixes. No more. Please thank you.
[QUOTE=Passing;49055764]Well, The reason why people don't play starcraft 2 online is because its hard. The amount of strategies required to know is very lengthy and you've got to know what unit counters what and that's why even the professional players say its too hard.[/QUOTE] Actually its because people tend to use rush tactics and cheese moves (Photon Cannon rush) and rage quit when you expect them to rush/cheese and throw them off.
I don't think a remake of brood war on a modern engine would be as great. Brood war was such a great game because of the difficulty of just playing the game and microing well. There's a reason some pros still play it Starcraft 2 already has minimal casual appeal, who would the brood war port be for? WC3 and Diablo 2 would be interesting to port though. I just hope Blizzard touch ups wouldn't ruin the games.
[QUOTE=DeEz;49055834]Because then you have to balance around trading, lest everyone gets end game gear in under 10 minutes. And that means as an individual you'll have to resort to trading if you ever want to see a good piece in your lifetime.[/QUOTE] There are a lot of hard problems involved in game design, but many of us disagree with the "it's hard to balance this, so we removed it" school of thought. That's not to say that it's necessarily bad but it's not going to win over people who liked those features.
[QUOTE=Elspin;49055918]There are a lot of hard problems involved in game design, but many of us disagree with the "it's hard to balance this, so we removed it" school of thought. That's not to say that it's necessarily bad but it's not going to win over people who liked those features.[/QUOTE] Obviously. They're faced with either "player gets loot from trading and [I]maybe[/I] some loot from playing" or "player gets loot from playing", and they picked the option they liked the most. PoE did the former and that's fine too.
[QUOTE=DeEz;49055513]If you can pull yourself through the mud that is low level PoE gameplay then it gets a little better... but only a little. The game is plagued by the fact that most build enabling items are worth like a minimum 20 exalted [I]each[/I], which is a fortune to players who just started playing. To put into perspective, I have a level 90 character running maps (basically rifts), and the amount of exalts I can procure in a single day ranges from 0 to 3, depending on item drops. The entire game revolves around trading, not actually getting the items yourself. The chances of you getting that mjolnir (build enabler) or that vagan dagger/voll's devo (more build enablers, one of them can't even drop normally anymore!) is so miniscule that by the time it actually drops (IF it EVER drops) you've already earned enough currency to buy it several times over. And that's fine I suppose, if you're into that sort of thing and want to play the market about as much as you play the actual game... if the trading system wasn't so [I]fucked[/I]. To a newcomer, you'll see that there are trade channels where a whole myriad of people spam "WTS this and that for [insert hilarious overpriced price tag here]", most of them bots or people using macros. But this will only get you so far - because there are so many people spamming at once, your message will be drowned in the crowd and you'll be lucky to get anything sold quickly (sometimes even at all). So eventually some community members decided to try to fix this horrible mess by making [URL="http://poe.trade/"]poe.trade[/URL], which is effectively a 3rd party auction house that scans the shop threads people have made on the forums and conveniently categorizes them so people can look items up, complete with buyout prices and stat filtering. To top it off, the game engine itself is an unoptimized piece of shit, and some character builds are rightfully called "lag builds" (which are banned in a lot of groups) because the amount of particles they're emitting with their abilities will drop your fps significantly no matter how good your system is. This has been a problem since BETA by the way.[/QUOTE] Why you people turn your hobbies into jobs is beyond me.
A Diablo 2 remake would be like overdosing on viagra for a lot of people.
[QUOTE=Sprockethead;49056072]Why you people turn your hobbies into jobs is beyond me.[/QUOTE] IDK I'm a fucking masochist or something. This is also why I like D3's loot system more because you can actually experience end game without quitting your day job or having to wait several months.
Actually, they'll probably change the fucking lore to fit in with Diablo 3. Screw that.
Diablo 2 remake? FUCK YES
warcraft 4, please [editline]5th November 2015[/editline] wc4 dota
my life for aiur HD
[QUOTE=false prophet;49056136]Actually, they'll probably change the fucking lore to fit in with Diablo 3. Screw that.[/QUOTE] I'm curious, what major lorechanges happened in D3 that piss people off?
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