They really did cut stuff: BioWare Announces Mass Effect 3: Extended Cut
119 replies, posted
[url=http://social.bioware.com/forum/1/topic/355/index/11051240]Apparently, Bioware will refuse to discuss any questions about the ending or the upcoming ending DLC at their PAX panel tomorrow.[/url]
Seems like an... odd action to take. It's definitely stirring up a shitstorm, though.
[QUOTE=Blooper Reel;35449471][url=http://social.bioware.com/forum/1/topic/355/index/11051240]Apparently, Bioware will refuse to discuss any questions about the ending or the upcoming ending DLC at their PAX panel tomorrow.[/url]
Seems like an... odd action to take. It's definitely stirring up a shitstorm, though.[/QUOTE]
How is it odd? they want to make sure what they did doesn't get out before they're ready for it to.
It's just that it's a pretty hot topic and it's pretty much expected that everyone's gonna ask about it, you'd think Bioware would try and answer some concerns and questions about it.
Plus I have no idea what they'd talk about instead, seeing as there's not much else going on.
[QUOTE=SigmaLambda;35449350]promising quality with regards to something subjective like a movie or an album or a cutscene in a video game and then failing to meet that quality isn't false advertising. when the day comes that people can regularly get away with suing the creators of artistic endeavors because they personally didn't enjoy it is the day that art is dead.[/QUOTE]
Hey no you obviously don't know what you're talking about, and I like that you proved that. Okay but uh, they promised an ending that is radically different and unique and depends on your choices, and isn't just ABC, guess what they gave us? Yeah...
[editline]5th April 2012[/editline]
Also considering how long its gonna take for this to come out I'm gonna presume its gonna be something significant and good.
They better not change their mind on paying for it, we deserve payback on the ending.
Free of charge, they better stay that way, and besides, we need Aria as a teammate for taking back Omega. Bitches.
I forgot Hoes too.
[QUOTE=Clementine;35449663]Hey no you obviously don't know what you're talking about, and I like that you proved that. Okay but uh, they promised an ending that is radically different and unique and depends on your choices, and isn't just ABC, guess what they gave us? Yeah...
[editline]5th April 2012[/editline]
Also considering how long its gonna take for this to come out I'm gonna presume its gonna be something significant and good.[/QUOTE]
But the colors man....
The only fate of the team members was they got blasted far back enough for the reapers to indoctrinate Shepard.
[QUOTE=SigmaLambda;35449350]promising quality with regards to something subjective like a movie or an album or a cutscene in a video game and then failing to meet that quality isn't false advertising. when the day comes that people can regularly get away with suing the creators of artistic endeavors because they personally didn't enjoy it is the day that art is dead.[/QUOTE]
"The endings will not be A, B or C"
[QUOTE=Zezibesh;35452628]"The endings will not be A, B or C"[/QUOTE]
But they're not! They're Red, Green, or Blue! Obviously they didn't lie. :downs:
[QUOTE=Doctor Zedacon;35452645]But they're not! They're Red, Green, or Blue! Obviously they didn't lie. :downs:[/QUOTE]
"It will not be a 'Deus Ex Machina'"
[QUOTE=Blooper Reel;35449545]It's just that it's a pretty hot topic and it's pretty much expected that everyone's gonna ask about it, you'd think Bioware would try and answer some concerns and questions about it.
Plus I have no idea what they'd talk about instead, seeing as there's not much else going on.[/QUOTE]
It is common PR practice to try to divide the uncontented group into smaller bits. Their ending will probably be a fucking joke, but just announcing it is going to cause some fanboys to get back on the Bioware wagon. As long as they don't talk about it, we'll speculate and people will get divided. Keep up the fight gentlemen, don't give Bioware a damn inch.
[QUOTE=ToXiCsoldier;35453425]"It will not be a 'Deus Ex Machina'"[/QUOTE]
For those who didn't get this, a [url=http://en.wikipedia.org/wiki/Deus_ex_machina]Deus ex machina[/url]. But yeah, I had totally forgot about that promise and wow did they ever blow it.
Were there any almost Chekhovs Guns in the story by any chance? I haven't got ME3 and don't really plan too but still I want to know if they done mongo retarded stuff with the story.
[url]http://en.wikipedia.org/wiki/Chekhov%27s_gun[/url]
They really should have kept the dark energy plot line.
[QUOTE=Pierrewithahat;35467470]Were there any almost Chekhovs Guns in the story by any chance? I haven't got ME3 and don't really plan too but still I want to know if they done mongo retarded stuff with the story.
[url]http://en.wikipedia.org/wiki/Chekhov%27s_gun[/url][/QUOTE]
There were a lot. The thing about the guardians of light from a planet in the first game comes back but in a way that is a piece of shit. It's like chekhovs gun is used to fuck you in the ass then cum in your intestine
[QUOTE=ToXiCsoldier;35453425]"It will not be a 'Deus Ex Machina'"[/QUOTE]
The ending was not a deus ex machina.
[URL]http://en.wikipedia.org/wiki/Deus_ex_machina[/URL]
If you're thinking of [sp]the Crucible[/sp], that was established early in the game and referred to again and again. It didn't come out of nowhere. It did some unexpected things, but it's not at all a DEM. In fact, in one ending (the "red" ending), it [sp]does exactly what they expected it to do, with some unexpected collateral damage.[/sp]
-woops-
Shepard is the Catalyst. It is his being that powers the device, his sacrifice.
[QUOTE=ViralHatred;35471798]Shepard is the Catalyst. It is his being that powers the device, his sacrifice.[/QUOTE]
Nope, the Citadel is just required to spread the signal. In the Destroy ending they don't really need Shepard at all, anyone could have shot that panel.
It vaguely bothers me a bit when people say "your choices didn't make a difference to the ending" - it's true, but that makes it sounds like nothing you did in the game made any difference, when that's not the case (but this definitely is Casey Hudson's fault, see later)
Like, yeah okay they didn't make a lot of difference apart from [sp]who survives on the Normandy[/sp], but you [I]already did[/I] make a difference in the course of the game, I mean come on, you can fucking [sp]cure the genophage and reunite the quarians with the geth[/sp] for christ's sake!
However, I get that a lot of this is Casey Hudson's fault for saying shit that blatantly wasn't true. I don't have the faintest clue what compelled him to say those things. He could have amended those statements to "depending on what you did in ME1 and 2, the [I]story[/I] will be wildly different", because then that'd be actually true.
Furthermore, I don't get how all your choices in the first and second games could [I]EVER[/I] have drastically changed the ending. I mean, the only actual "big" choice I can think of is at the end of the second game where you can either blow up or EMP the collector base.
I emotionally invested myself into the game and found it heartbreaking. I could have done with a lot more closure at the ending, and Bioware is going to deliver that, so I'm happy. There, that's all I have to say.
Hey, I'm not gonna believe any promises they make until I see them. For all we know, it's as hyperbolic as "[URL="www.youtube.com/watch?v=rdEKRN49J1k"]a serious, challenging boss battle against a giant, dangerous Reaper[/URL]".
Sounds like they're sugar-talking just how scared shitless they were of the complainers.
[QUOTE=Turnips5;35471980]It vaguely bothers me a bit when people say "your choices didn't make a difference to the ending" - it's true, but that makes it sounds like nothing you did in the game made any difference, when that's not the case (but this definitely is Casey Hudson's fault, see later)
Like, yeah okay they didn't make a lot of difference apart from [sp]who survives on the Normandy[/sp], but you [I]already did[/I] make a difference in the course of the game, I mean come on, you can fucking [sp]cure the genophage and reunite the quarians with the geth[/sp] for christ's sake![/quote]
[sp]Cure the Genophage with Wrex in charge? Too bad, some genocidal maniac is gonna take control over a Tuchanka anyway, as Wrex is stuck on Earth. Reunited the Quarians and Geth? Too bad if you picked Destroy, the Geth die anyway (maybe, Bioware seemed to retcon EDI dying)[/sp]
[QUOTE=Turnips5;35471980]However, I get that a lot of this is Casey Hudson's fault for saying shit that blatantly wasn't true. I don't have the faintest clue what compelled him to say those things. He could have amended those statements to "depending on what you did in ME1 and 2, the [I]story[/I] will be wildly different", because then that'd be actually true.
Furthermore, I don't get how all your choices in the first and second games could [I]EVER[/I] have drastically changed the ending. I mean, the only actual "big" choice I can think of is at the end of the second game where you can either blow up or EMP the collector base.[/quote]
Not really. Details of the story, maybe. You still go through the [sp]Earth > Mars > Palaven > Sur'Kesh > Tuchanka > Rannoch > Thessia > Horizon > Earth order, with minor plot details changed here and there. Don't blow up Collector base? Cerberus gets indoctrinated, they recover human Reaper remnants. Blow up Collector base? Cerberus gets indoctrinated ANYWAY and recover human Reaper remnants ANYWAY. Only difference is a small amount of war assets and a 150 point difference in getting some endings. Things that could have affected the plot greatly? Saving the council / letting them die / instituting a human council. Saving / destroying the Genophage cure. Letting any crewmember live or die (they all get replaced by an equivalent in missions anyway). Saving the info from the Cerberus experiments, sending it to the Alliance or sending it to Cerberus could have potentially made a huge difference in Cerberus recruitment rates, but no, that option doesn't even pop up again. Only part of the game where your past decisions actually matter is the Geth - Quarian war and its resolution.[/sp]
[QUOTE=Turnips5;35471980]It vaguely bothers me a bit when people say "your choices didn't make a difference to the ending" - it's true, but that makes it sounds like nothing you did in the game made any difference, when that's not the case (but this definitely is Casey Hudson's fault, see later)
Like, yeah okay they didn't make a lot of difference apart from [sp]who survives on the Normandy[/sp], but you [I]already did[/I] make a difference in the course of the game, I mean come on, you can fucking [sp]cure the genophage and reunite the quarians with the geth[/sp] for christ's sake!
However, I get that a lot of this is Casey Hudson's fault for saying shit that blatantly wasn't true. I don't have the faintest clue what compelled him to say those things. He could have amended those statements to "depending on what you did in ME1 and 2, the [I]story[/I] will be wildly different", because then that'd be actually true.
Furthermore, I don't get how all your choices in the first and second games could [I]EVER[/I] have drastically changed the ending. I mean, the only actual "big" choice I can think of is at the end of the second game where you can either blow up or EMP the collector base.
I emotionally invested myself into the game and found it heartbreaking. I could have done with a lot more closure at the ending, and Bioware is going to deliver that, so I'm happy. There, that's all I have to say.[/QUOTE]
The Rachni were a pretty big fucking deal in Mass Effect yet in 3 they don't do shit. Same applies to the genophage and everything else. We don't get to see shit. All we get is a "Oh yeah all this happened awhile ago and everyone got buttfucked. We still are stranded der der der mass relays are gone and species are fragmented"
[QUOTE=Zezibesh;35472144][sp]Cure the Genophage with Wrex in charge? Too bad, some genocidal maniac is gonna take control over a Tuchanka anyway, as Wrex is stuck on Earth. Reunited the Quarians and Geth? Too bad if you picked Destroy, the Geth die anyway (maybe, Bioware seemed to retcon EDI dying)[/sp][/quote]
That is all speculation, but I can counter with some of my own speculation if you wish: [sp]only the mass relays are down - quantum communicators are still running, so Wrex could feasibly lead people. Plus, if they can build the crucible, I reckon they can rebuild the mass relays. Also, I didn't pick destroy, so woo.[/sp]
[quote]
Not really. Details of the story, maybe. You still go through the [sp]Earth > Mars > Palaven > Sur'Kesh > Tuchanka > Rannoch > Thessia > Horizon > Earth order, with minor plot details changed here and there. Don't blow up Collector base? Cerberus gets indoctrinated, they recover human Reaper remnants. Blow up Collector base? Cerberus gets indoctrinated ANYWAY and recover human Reaper remnants ANYWAY. Only difference is a small amount of war assets and a 150 point difference in getting some endings. Things that could have affected the plot greatly? Saving the council / letting them die / instituting a human council. Saving / destroying the Genophage cure. Letting any crewmember live or die (they all get replaced by an equivalent in missions anyway). Saving the info from the Cerberus experiments, sending it to the Alliance or sending it to Cerberus could have potentially made a huge difference in Cerberus recruitment rates, but no, that option doesn't even pop up again. Only part of the game where your past decisions actually matter is the Geth - Quarian war and its resolution.[/sp][/QUOTE]
I think that maybe some of what you're saying could have been done, but mostly that sounds like far too much permutation to put in a game. They don't have an infinite budget, and they're not gonna put huge swathes of game purely so that people could take a different choice. Also, I personally don't see how could saving the council have changed anything. It's already established in ME2 that the council is pretty useless, regardless of whether it's humans or aliens.
Then again, yeah. That's just like, my opinion, man.
[QUOTE=Turnips5;35472279]That is all speculation, but I can counter with some of my own speculation if you wish: [sp]only the mass relays are down - quantum communicators are still running, so Wrex could feasibly lead people. Plus, if they can build the crucible, I reckon they can rebuild the mass relays. Also, I didn't pick destroy, so woo.[/sp][/quote]
[sp]Krogans respect strength, if Wrex is not present, how is he going to intimidate people into submission? Besides, seeing the state Tuchanka is in, I don't think they're quite big on quantum entanglement communicators. They were extremely rare at the time of ME2 and still very very rare in ME3.
The crucible was designed to be easy to build, they had instructions to build the complete thing, they had materials and the best scientists in the galaxy. Wartorn Earth is not gonna have any of that stuff.[/sp]
[QUOTE=Turnips5;35472279]I think that maybe some of what you're saying could have been done, but mostly that sounds like far too much permutation to put in a game. They don't have an infinite budget, and they're not gonna put huge swathes of game purely so that people could take a different choice. Also, I personally don't see how could saving the council have changed anything. It's already established in ME2 that the council is pretty useless, regardless of whether it's humans or aliens.[/QUOTE]
Then they shouldn't have advertised the game like it was going to happen.
[QUOTE=Zezibesh;35472370][sp]Krogans respect strength, if Wrex is not present, how is he going to intimidate people into submission? Besides, seeing the state Tuchanka is in, I don't think they're quite big on quantum entanglement communicators. They were extremely rare at the time of ME2 and still very very rare in ME3.
The crucible was designed to be easy to build, they had instructions to build the complete thing, they had materials and the best scientists in the galaxy. Wartorn Earth is not gonna have any of that stuff.[/sp]
Then they shouldn't have advertised the game like it was going to happen.[/QUOTE]
These are good points, but we're still speculating. And you're completely right that they shouldn't have advertised the game like it was all gonna happen, that was absurd and misleading. I think a great part of why I didn't feel let down by ME3 was the fact that I managed to avoid almost all the media hype about it (apart from the ending, so I was expecting a horrible, horrible abysmal letdown and instead got something that I enjoyed a lot.) Expectations of a game always ruin it for me, so I try to avoid getting my hopes up as much as possible.
[QUOTE=massn7;35468779]They really should have kept the dark energy plot line.[/QUOTE]
Can someone explain to me what the hell happened to that plot line? They were alluding to it hardcore in ME2.. I haven't quite finished ME3 yet (almost done), and yeah I haven't heard one thing about dark energy so far. Does Bioware know what their own story is?
[QUOTE=deathstarboot;35472489]Can someone explain to me what the hell happened to that plot line? They were alluding to it hardcore in ME2.. I haven't quite finished ME3 yet (almost done), and yeah I haven't heard one thing about dark energy so far. Does Bioware know what their own story is?[/QUOTE]They took the writer from the first two games off the title and didn't bother to follow his notes, so they went spiraling off in a completely different direction than what was intended from the very beginning of the series.
This is why, if you ever hear the phrase "artistic integrity" used in reference to the ME3 ending, the proper reaction is to punch the source in the teeth.
[QUOTE=Turnips5;35471718]The ending was not a deus ex machina.
[URL]http://en.wikipedia.org/wiki/Deus_ex_machina[/URL]
If you're thinking of [sp]the Crucible[/sp], that was established early in the game and referred to again and again. It didn't come out of nowhere. It did some unexpected things, but it's not at all a DEM. In fact, in one ending (the "red" ending), it [sp]does exactly what they expected it to do, with some unexpected collateral damage.[/sp][/QUOTE]
Yea, but the 'real" catelyst is.
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