GTA V PC Completely Bans Mods, Even Single Player Ones. [Rumors]
142 replies, posted
Is rockstar just trying to kill their PC community?
[QUOTE=poopman234;47667156]again, check steam reviews[/QUOTE]
Updated my post. That still isn't proof, as the Rust forum taught us.
And there are still people who will defend R* even after shit like his.
Most games have the exact same EULA even ones that allow modding.
SP mods are fine.
BS. I've been working on a mod which is played by many other people. In the process, I've oopsied memory I'm not supposed to, crashed the game, used other trainers to help test, and generally screwed around with it more than most would. I've played exclusively offline, and I just checked a few minutes ago: I'm not banned online, and everything is normal.
Either the article is lying, or these people went online with mods.
Remove ALL mods/changes before you go online, and you will be fine.
My mod if anyone is interested:
[url]https://www.gta5-mods.com/scripts/ped-riot-chaos-mode[/url]
It's a riot mode/crazy peds mod :)
In a fucked up way, i kinda makes sense from their perspective: why have features free in mods when you can just hold them off until the next game version and make them pay. (this only really has to do with improvement mods, not weird shit).
mods should never be banned from single player imo
[QUOTE=Trumple;47667182]BS. I've been working on a mod which is played by many other people. In the process, I've oopsied memory I'm not supposed to, crashed the game, used other trainers to help test, and generally screwed around with it more than most would. I've played exclusively offline, and I just checked a few minutes ago: I'm not banned online, and everything is normal.
Either the article is lying, or these people went online with mods.
Remove ALL mods/changes before you go online, and you will be fine.
My mod if anyone is interested:
[url]https://www.gta5-mods.com/scripts/ped-riot-chaos-mode[/url]
It's a riot mode/crazy peds mod :)[/QUOTE]
Oh you're that guy.
Need's the police responding to all the crazyness and you've got it spot on. That's the only thing I don't like about it.
[QUOTE=.Lain;47667040]looking for confirmation that it bans you for having mods in singleplayer only
you're still modifying memory if you don't use the mods but have them running in Online[/QUOTE]
i can confirm it here. i always removed the mods out of my directory and retarting before i went online
also by using nvidia custom resolution if you create a resolution wider than your screen and downscale it your FOV increases without mods.
[QUOTE=purvisdavid1;47667197]Oh you're that guy.
Need's the police responding to all the crazyness and you've got it spot on. That's the only thing I don't like about it.[/QUOTE]
Thanks, that's in the works :)
let's do some grand theft source code
[QUOTE=ashrobhoy;47667207]i can confirm it here. i always removed the mods out of my directory and retarting before i went online
also by using nvidia custom resolution if you create a resolution wider than your screen and downscale it your FOV increases without mods.[/QUOTE]
it also looks terrible?
Remember when they said how they appreciate GTA IV modding 2 years ago or so
i would use DSR to reduce aliasing, not to squash an image with the wrong aspect ratio
[QUOTE=Trumple;47667210]Thanks, that's in the works :)[/QUOTE]
Also use existing spawn points for riot peds, maybe, if it's possible. It's kinda weird to have a giant firefight out in the sticks.
[QUOTE=SuperHoboMan;47667109]I don't understand where people are getting this whole "GTAO is shitty" thing from.
The multiplayer isn't shitty, Rockstar is just being shitty by handling this entire situation the wrong way.[/QUOTE]
the multiplayer is designed incredibly shitty because about every meta action from joining to going to other games, disconnects and reconnects requires you to load.
one guy leaving the heist? load freeroam, wait for people, load mission
[QUOTE=purvisdavid1;47667197]Oh you're that guy.
Need's the police responding to all the crazyness and you've got it spot on. That's the only thing I don't like about it.[/QUOTE]
More like Police / NOOSE / FIB / Army / Merryweather.
I think they should be strict on what mods can and can't be used in online mode. FoV? No problem. People get fucking motion sickness without a proper FoV and to ban people for modifying a simple feature into the game that should fucking be there anyway just so they can play without vomiting is ridiculous. But spawners and unlockers? No, ban that shit. Rather than have some stupid zero tolerance policy that just outright fucks everyone
Of course singleplayer should be fair game for any mod. Fuck you, Rockstar, for telling me what I can and can't do in a single player game. Fuck you
Good thing I took my copy back, but not after installing it. :)))
Key was used anyways.
Some gamer news blog thing says some guys left steam reviews about them modding the game saying they're banned, quotes a section of the EULA, and presto, Rockstar is getting out the fuckhammer and making sure nobody will ever have fun again.
I don't know what to think. On the other hand it sort of sucks for modders and the community in general, but on the other hand I don't mod GTA anymore and trainers REALLY SUCKED in GTAIV multiplayer, making it essentially unplayable normally and Rockstar did fuck all to fix it.
I'm sort of more for this than against. I don't use mods and I really really don't want trainers in my MP.
-merge-
[QUOTE=Atlascore;47667147]The core of GTA Online is fun.. the problem is that it's wrapped in a giant layer of shit, thing such as:
Peer-to-Peer
~Shark Cards~
Atrocious lobby system
Useless matchmaking system
Horrible grinds to unlock weapons/cars/car mods[/QUOTE]
It drops me from lobbies constantly too.
The outlook for modding GTA V is looking grim anyway.
[IMG]http://puu.sh/hCUN0/8eca7fa193.png[/IMG]
Excuse the bad English, but basically what he's saying is that the .rpf files are completely unencryptable. .rpf files allowed texture and model modifications in GTA IV. Sound, too.
This is so lame. Mods are what I was looking forward to the most.
Better cops, real car replacements, graphic mods (textures are STILL pretty low-res, on MP characters especially)
Thank you Rockstar for saving us from paid mods
[QUOTE=Starlight 456;47667037]I don't know why people thought GTA V on PC would be some haven for modding. Rockstar clearly doesn't want people doing it and it seems like people assumed it would be easier somehow.[/QUOTE]
They thought it would be because IV was. Rockstar was basically like "eh there wont be mod tools but we aint gonna encrypt the files either". You could do pretty crazy stuff by just editing text files. I actually remember them putting iCEnhancer videos on their Newswire too.
[QUOTE=SuperHoboMan;47667047]One of the biggest mods people used for single player specifically disabled itself COMPLETELY when you went into online mode, as not to effect the multipalyer.[/QUOTE]
Except within days an edited version was released by someone else that did let you go online with it, and the amount of cheating [I]exploded[/I] as a result.
[QUOTE=TheTalon;47667298]I think they should be strict on what mods can and can't be used in online mode. FoV? No problem. People get fucking motion sickness without a proper FoV and to ban people for modifying a simple feature into the game that should fucking be there anyway just so they can play without vomiting is ridiculous.[/QUOTE]
FOV should remain bannable, but they should allow people to change it within reasonable perimeters. Then people can play the game without enabling tryhard 180+ degree FOV that's borderline cheating.
In all honesty Rockstar should just make an in-game trainer that's unlocked by default only in single-player and [I]maybe[/I] in private lobbies. That'd take the incentive away for community made trainers that double as cheat devices.
[QUOTE=Mr. Someguy;47667518]In all honesty Rockstar should just make an in-game trainer that's unlocked by default only in single-player and [I]maybe[/I] in private lobbies. That'd take the incentive away for community made trainers that double as cheat devices.[/QUOTE]
They kind of already did this with cheats in IV, but that was really annoying and anyone who used them probably installed the trainer anyway.
[QUOTE=Snowmew;47667548]They kind of already did this with cheats in IV, but that was really annoying and anyone who used them probably installed the trainer anyway.[/QUOTE]
As usual the community does a better job at fine-tuning the game than the developers of it.
[QUOTE=Snowmew;47667548]They kind of already did this with cheats in IV, but that was really annoying and anyone who used them probably installed the trainer anyway.[/QUOTE]
I played IV a couple years ago and it didn't have any built-in trainers?
Sorry, you need to Log In to post a reply to this thread.