• Ubisoft Dev says Valve Should Outsource Half-Life 3
    216 replies, posted
[QUOTE=carcarcargo;46656808]Am I the only person who didn't like gearbox's half life games? I thought they were pretty crap in comparison to half life 1[/QUOTE] Blue Shift wasn't as good as Opposing Force but I enjoyed them both for the "story" and how it just made black mesa this really huge facility you knew it was already but you got to explore more of it. Plus the teleport gun in Opposing force was great, all those areas. [editline]7th December 2014[/editline] Will Adrian Shepherd ever make his return? I hope so.
I can see Valve filling up HL3 with shitty micro-transactions and hats. They did it to their other games why wouldn't they do it to this one?
I don't trust Ubisoft since they started releasing multiple games in a franchise in a year. At least Activision still releases Call of Duty once a year and gives each game a 2 year development cycle with every other game being made by a different studio.
[QUOTE=Wootman;46656974]I can see Valve filling up HL3 with shitty micro-transactions and hats. They did it to their other games why wouldn't they do it to this one?[/QUOTE] Because those games are multiplayer, and the microtransactions mean literally nothing when you can play the game just fine without them? Jesus, Valve didn't kill your parents.
[QUOTE=megafat;46657147]I don't trust Ubisoft since they started releasing multiple games in a franchise in a year. At least Activision still releases Call of Duty once a year and gives each game a 2 year development cycle with every other game being made by a different studio.[/QUOTE] It's worth noting that, in the wake of Unity's public QA beta launch, they announced that they were bringing Ubisoft Quebec, a second studio, online, so that they could tick-tock on Assassins' Creed titles with Ubisoft Montreal, like the Activision two-studios-two-years-a-title system. Ubisoft seems to be two years behind the trends. Always-online DRM, ditching always-online requirements and instead embracing microtransactions (even in single-player games), and now splitting the workload between two studios instead of trying to shit out annual next-gen releases.
I'll wait as long as I have to for HL3 but they better have it out by, or for the 20th anniversary
[QUOTE=Wootman;46656974]I can see Valve filling up HL3 with shitty micro-transactions and hats. They did it to their other games why wouldn't they do it to this one?[/QUOTE] are you for real
[QUOTE=Novangel;46656507]Pretty sure Valve didn't make the Stanley Parable.[/QUOTE] they helped out in the HD remake [editline]6th December 2014[/editline] [QUOTE=Thomo_UK;46656889]Blue Shift wasn't as good as Opposing Force but I enjoyed them both for the "story" and how it just made black mesa this really huge facility you knew it was already but you got to explore more of it. Plus the teleport gun in Opposing force was great, all those areas. [editline]7th December 2014[/editline] Will Adrian Shepherd ever make his return? I hope so.[/QUOTE] [sp] g-man didn't give shep a position, he's still pending further examination[/sp] though if hl3 continues hl2 story, i'd love to see hl3 start off with gman picking up gordon and wisking him away, and he introduces shep as like "you may need some.......help on this one...mr. freeman, so here's this guy..." and shep would be all "kill freema...wait what's going on now? 4th dimensional space-nazis?"
shut up ubisoft any news that appear with ubisoft is never good
[QUOTE=Sableye;46657533]they helped out in the HD remake [editline]6th December 2014[/editline] [sp] g-man didn't give shep a position, he's still pending further examination[/sp] though if hl3 continues hl2 story, i'd love to see hl3 start off with gman picking up gordon and wisking him away, and he introduces shep as like "you may need some.......help on this one...mr. freeman, so here's this guy..." and shep would be all "kill freema...wait what's going on now? 4th dimensional space-nazis?"[/QUOTE] g-man making shephard work with gordon would be a pretty cool concept for co-op if it weren't for the fact that there's already alyx
Don't turn it into Duke Nukem Forever.
At this point, I just want a new shooter in the style of Half-life 2. Even if they made it a completely new IP, I just want another Valve shooter.
"ubisoft dev says" stop right there, we don't care what he says
[QUOTE=IrishBandit;46657681]At this point, I just want a new shooter in the style of Half-life 2. Even if they made it a completely new IP, I just want another Valve shooter.[/QUOTE]I'd like a multi player FPS that's better than TF2.
Valve wony ever make a new half life game because nobody at valve wants to make them anymore plus the theme and concept of half life does not fit the current valve model Theyre not going to make a good traditional hl shooter and theyre also not going to turn the half life series into a mmo version of HLDM That's actually a really awesome idea can we get an overwatch vs rebels combined arms open world mmo please?
[QUOTE=Megadave;46655020]I'd love to see turtle rock get ahold of left 4 dead again. Maybe the next one can be even more atmospheric with the source 2 engine upgrades.[/QUOTE] I reaaaally want a new L4D on Source 2. I miss when people played that shit, and Source 2 upgrades would be so fucking radical.
[QUOTE=gk99;46658186]I reaaaally want a new L4D on Source 2. I miss when people played that shit, and Source 2 upgrades would be so fucking radical.[/QUOTE] [IMG]http://www.valvetime.net/attachments/l4d2-1-png.24674/?temp_hash=f1f2fa89129156fe5b3e1e7cb5250afe[/IMG] [URL="http://www.valvetime.net/threads/source-2-left-4-dead-2-prototype-screenshots-leaked.244266/"]Wasn't there a snapshot they used recently at a tech talk of their engine which used that house from L4D2, but rendered in Source 2[/URL]? I suspect there's some hope there that they'll be using Source 2 to relaunch a lot, if not all, their existing games on the new engine. Should be interesting to see what they do with it, even if it's not a new game like we all want.
Honestly, Valve have not released any info in a new half life game in I don't know how many years. Half Life 3 just ain't gonna happen, especially given the revenue they are getting from TF2, DOTA and Steam.
[QUOTE=Sniping Robot;46658214]Honestly, Valve have not released any info in a new half life game in I don't know how many years. Half Life 3 just ain't gonna happen, especially given the revenue they are getting from TF2, DOTA and Steam.[/QUOTE] CSGO as well, though I've always been confused about how Valve handles that - Dota being Blue Frog or something, CSGO being Hidden Path.
I could see it work. Depends on the studio though. And valve would have to handle all the writing.
I can see it now, Sexy Swimsuit DLC for Alyx
[QUOTE=MightyLOLZOR;46658381]I can see it now, Sexy Swimsuit DLC for Alyx[/QUOTE] Might as well let Fakefactory make it
[QUOTE=MightyLOLZOR;46658381]I can see it now, Sexy Swimsuit DLC for Alyx[/QUOTE] Morgan Freeman Voice Pack DLC for Gordon Freeman. :v:
How dare Ubisoft trying to give "advice" to Valve. Shouldn't the apprentice learn from the master and not the other way around?
"Facepunch users say Ubisoft should be outsourced to the trashcan." Shut up Ubisoft, you're not cool anymore. You can't say shit about any other developer until you fix your damn games.
Heh hoh, at this point I wouldn't trust Ubisofts advice one bit.
Can we stop this stupid Gearbox hate because of some annoying fuck from Ubisoft talking shit?
[QUOTE=Lucien1337;46654932]Valve is a company where a certain level of quality is expected of them[/QUOTE] and they've failed to deliver that quality for many titles. save portal 1&2, everything they've done from tf2 onward has been deeply flawed and never really fixed. [editline]7th December 2014[/editline] [QUOTE=Hammer7;46659018]Can we stop this stupid Gearbox hate because of some annoying fuck from Ubisoft talking shit?[/QUOTE] Gearbox hasn't really done anything to redeem themselves for what they've done in the last few years. I still really don't like them and it's not because of this half life 3 remark.
[QUOTE=Juniez;46655489]y themselves without absorbing teams or studios to do it for them[/QUOTE] Valve didn't just absorb the developers but they also worked together with them. Valve is full of amazing devs and artists. If you think that the absorbed games weren't developed by Valve's devs aswell then you are just wrong.
[QUOTE=Antimuffin;46659124]Valve didn't just absorb the developers but they also worked together with them. Valve is full of amazing devs and artists. If you think that the absorbed games weren't developed by Valve's devs aswell then you are just wrong.[/QUOTE] I'd rather believe that they barely did anything because that would at least explain the overt underdevelopment in those games.
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