• Major Announcement from Bethesda Coming Tomorrow
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How did this become a discussion about Fallout 3's dialogue, it wasn't that bad
Boy that guy on the right looks a lot like butch. Fuck off skyrim, Ive been waiting for Fallout 4 Since I finished The DLC's.
[QUOTE=Splendor;35599154]You don't see anything wrong with it or any of the previous examples because you have shitty literary taste. You're base, vulgar, willing to resort to sophistry and you got the attention span of a fucking hamster, which is why you ask me why I'm being rude in the same breath as you type away "I'm surprised you know how to use a computer".[/QUOTE] Well aren't you a nice guy. I enjoyed both Fallout 3 and NV's stories, and both have faults and shortcomings in the story, but if you start nitpicking like that you partially have yourself to blame.
[QUOTE=Splendor;35599241]It's a speech option that is supposed to highlight the characters charisma and ability to persuade. It looks like something a Hollywood movie sidekick would say, only to be immediately shot down by the more morally sound protagonist.[/QUOTE] what? where are you getting this? to me it looks like a character with a high speech skill being able to convince another character to leave somebody behind, what is the issue apart from the imaginary scenario you've created in your head to make this look like a problem?
It's Brink 2. :v:
if its fallout, its prolly going to be like fallout 2. he looks alot like the people from the village in fo2, no shirt, long hair.
[QUOTE=Splendor;35599241]It's a speech option that is supposed to highlight the characters charisma and ability to persuade. It looks like something a Hollywood movie sidekick would say, only to be immediately shot down by the more morally sound protagonist. You know what is even more funny? When people refer to postmodernism as a philosophy or an art, when it is neither. Postmodernism is a set of beliefs defined by their opposition to modernism. Which really calls into question your own supposed knowledge.[/QUOTE] Anything is definable by comparing it to what it's not, so what you just said is worthless. It is in fact an art style, an architectural style, and a philosophy mindset, please prove me wrong saying something besides "It is what it's not!" Oh well, even if I'm wrong in this argument, at least I don't ever say "I'm objectively right" in my life.
[QUOTE=J!NX;35599079]it's not meant to be long either, it's meant to be simple and if you don't have the % speech level needed it always comes up dumb because you'd sound dumb in reality trying to say it without that level of speech[/QUOTE] IMO the speech system should do a percentile effect if you are under the speech requirement, and then it should roll you based on how close you are to the requirement. If you fail the speech check you should say something far "dumber" than what was displayed on the screen.. sort of a like a "it sounded better in my head" sort of situation. [Speech 40/60 - 63% chance] "Elegantly worded sentence" *click* [Speech Attempt Failed] "Hilarious Verbal Diarrhea"
[QUOTE=Kopimi;35599292]what? where are you getting this? to me it looks like a character with a high speech skill being able to convince another character to leave somebody behind, what is the issue apart from the imaginary scenario you've created in your head to make this look like a problem?[/QUOTE] Really? The player character is trying to convince a highly articulate and intelligent woman in a position of authority to abandon a friend and colleague because he might slow them down and that is all he/she has to say? He (I'll refer to the player character as a he for simplicity) starts off with a maybe and then frames his suggestion as an opinion. He doesn't bring to mind the consequences of capture. It's a shitty attempt at persuasion. [QUOTE=HumanAbyss;35599329]Anything is definable by comparing it to what it's not, so what you just said is worthless. It is in fact an art style, an architectural style, and a philosophy mindset, please prove me wrong saying something besides "It is what it's not!"[/QUOTE] Get over yourself, it's a fucking unholy mix between a Platonic throwback and the stubborn refusal to accept anything as real. [QUOTE=HumanAbyss;35599329]Oh well, even if I'm wrong in this argument, at least I don't ever say "I'm objectively right" in my life.[/QUOTE] Some would put forward the argument that that just makes you a punk ass bitch. I wouldn't, but some would.
[QUOTE=hypno-toad;35599334]IMO the speech system should do a percentile effect if you are under the speech requirement, and then it should roll you based on how close you are to the requirement. If you fail the speech check you should say something far "dumber" than what was displayed on the screen.. sort of a like a "it sounded better in my head" sort of situation. [Speech 40/60 - 60% chance] "Elegantly worded sentence" *click* [Speech Attempt Failed] "Hilarious Verbal Diarrhea"[/QUOTE] pretty much sounds like what it is now anyways [QUOTE=Splendor;35599345]Really? The player character is trying to convince a highly articulate and intelligent woman in a position of authority to abandon a friend and colleague because he might slow them down and that is all he/she has to say? He (I'll refer to the player character as a he for simplicity) starts off with a maybe and then frames his suggestion as an opinion. He doesn't bring to mind the consequences of capture. It's a shitty attempt at persuasion.[/QUOTE] yep because 100% of the dialog has to be perfect and make complete sense and be completely serious in a game that isn't serious about everything and very cartoony seriously what the fuck? Plus it's meant to be simplified so anyone can understand it, no ones going to write tons and tons of lines that are extremely coherent and artistic. I'm sorry but, what you're saying is just retarded and far fetched. Not only that, but it needs 100% speech, if you don't have 100% speech / the required speech, it'll sound dumb. The fact that you have so many choices with speech and that's rare is something that'll mean it'll most likely not be very complex or purely logical choices
[QUOTE=Splendor;35599345]Really? The player character is trying to convince a highly articulate and intelligent woman in a position of authority to abandon a friend and colleague because he might slow them down and that is all he/she has to say? He (I'll refer to the player character as a he for simplicity) starts off with a maybe and then frames his suggestion as an opinion. He doesn't bring to mind the consequences of capture. It's a shitty attempt at persuasion.[/QUOTE] Yes, it's bad writing. It's not horrible, it's not objectively bad, it's boring and bland and unbelievable to a lot of people, but it's also in the cheesy vein of things in the fallout world, completely unbelievable and ridiculous, but it happens anyways.
[QUOTE=Splendor;35599345]Really? The player character is trying to convince a highly articulate and intelligent woman in a position of authority to abandon a friend and colleague because he might slow them down and that is all he/she has to say? He (I'll refer to the player character as a he for simplicity) starts off with a maybe and then frames his suggestion as an opinion. He doesn't bring to mind the consequences of capture. It's a shitty attempt at persuasion.[/QUOTE] i had always assumed that the dialogue choices were only for the player's understanding and that it is assumed that the character engages in a more verbose dialogue with the other character once you've made your choice. the dialogue options are simplified so the player knows what his character is representing and so that screenspace is adequately used. i don't think it was ever intended that your character says the exact words on the screen.
[QUOTE=Kopimi;35599391]i had always assumed that the dialogue choices were only for the player's understanding and that it is assumed that the character engages in a more verbose dialogue with the other character once you've made your choice. the dialogue options are simplified so the player knows what his character is representing and so that screenspace is adequately used. i don't think it was ever intended that your character says the exact words on the screen.[/QUOTE] Where would anyone get the idea that those summaries were meant to be the actual dialogue? That's fucking ridiculous.
[QUOTE=J!NX;35599350]pretty much sounds like what it is now anyways[/QUOTE] Not really. In new vegas if you are under the speech requirement you flat out can't do anything.. there's no point in even clicking the "dumb dialogue" because the chances are it'll just do something worse than the non speech check dialogue. The one I posted above would be somewhere between the two systems... IE: If you are over the speech skill requirement you indefinitely succeed. If you are under the speech requirement you can make a feign attempt, but might just end up spewing verbal diarrhea if you fail. (the line will change to something far more dumb than what was initially shown) I think it'd just be pretty funny to see some elegant sentence, and if you take a chance and fail, a much more hilarious sentence pops up and offends the person.
[QUOTE=HumanAbyss;35599371]Yes, it's bad writing. It's not horrible, it's not objectively bad, it's boring and bland and unbelievable to a lot of people, but it's also in the cheesy vein of things in the fallout world, completely unbelievable and ridiculous, but it happens anyways.[/QUOTE] The first and second Fallout games have good, believable dialogue coming out the ass, despite being in a somewhat unbelievable and pulpy setting. This is like arguing that the script of Batman & Robin is comparable to The Dark Knight because they're both set in a campy, unbelievable setting. [QUOTE=J!NX;35599350]seriously what the fuck? Plus it's meant to be simplified so anyone can understand it, no ones going to write tons and tons of lines that are extremely coherent and artistic. I'm sorry but, what you're saying is just retarded and far fetched.[/QUOTE] [img]http://gamecareerguide.com/db_area/images/item_images/090910/image015.jpg[/img]
[QUOTE=hypno-toad;35599438]Not really. In new vegas if you are under the speech requirement you flat out can't do anything.. there's no point in even clicking the "dumb dialogue" because the chances are it'll just do something worse than the non speech check dialogue. The one I posted above would be somewhere between the two systems... IE: If you are over the speech skill requirement you indefinitely succeed. If you are under the speech requirement you can make a feign attempt, but might just end up spewing verbal diarrhea if you fail. (the line will change to something far more dumb than what was initially shown) I think it'd just be pretty funny to see some elegant sentence, and if you take a chance and fail, a much more hilarious sentence pops up and offends the person.[/QUOTE] "Speech 70:Yo cutey, want a drink? It's on me! Anything you want babe, just ask, I'm the man" speech is actually 5 "Nice tits" [editline]16th April 2012[/editline] [QUOTE=hypno-toad;35599438]Not really. In new vegas if you are under the speech requirement you flat out can't do anything.. there's no point in even clicking the "dumb dialogue" because the chances are it'll just do something worse than the non speech check dialogue. The one I posted above would be somewhere between the two systems... IE: If you are over the speech skill requirement you indefinitely succeed. If you are under the speech requirement you can make a feign attempt, but might just end up spewing verbal diarrhea if you fail. (the line will change to something far more dumb than what was initially shown) I think it'd just be pretty funny to see some elegant sentence, and if you take a chance and fail, a much more hilarious sentence pops up and offends the person.[/QUOTE] "Speech 70:Yo cutey, want a drink? It's on me! Anything you want babe, just ask, I'm the man" speech is actually 5 "Nice tits"
[QUOTE=Splendor;35599491]The first and second Fallout games have good, believable dialogue coming out the ass, despite being in a somewhat unbelievable and pulpy setting. This is like arguing that the script of Batman & Robin is comparable to The Dark Knight because they're both set in a campy, unbelievable setting.[/QUOTE] so what is your point? that you think the writing is bad? because we already know that you think the writing is bad so you can stop now nobody cares
I really don't like the Fallout franchise compared to elderscrolls, but I'd me more interested in Fallout 4 just to see if their programmers and lead designers learned how to use an engine newer than 2002 yet. If it seems like a complete overhaul of Fallout 3, then I'm game. Even though I couldn't get into F3 for more than 40-50 hours just because I really couldn't get into the setting at all.
Nah, doesn't look like fallout at all, in my opinion. The character would be wearing at least something, and there'd be a bit of metal somewhere. That just looks like a cave.
I would like an IP, I don't need a new Fallout every two years.
Where are they getting the fact its a "Major" announcement. All I can see is they are going to say something tomorow. Really no idea what. (But I pray for Fallout 4).
Fallout 3 is my all time favorite game. New Vegas is tied probably. I've put it a total of around 500 hours total in both, a little more in 3 than in New Vegas. I don't give a single fuck about any of the flaws, I had a better time playing those games than I had playing any other game, and that's what count to me. Skyrim didn't appeal to me as much as I thought it would, probably because I've never really been a fan of fantsy stuff. I'd be so immensely happy if the announcement was Fallout 4 and I'm still going to believe it is and disregard any evidence that it's not until the minute the announcement is made because that's what I do. I'd be pretty ok with it if it's Skyrim DLC though, I'd like something to get me back into it.
[img]http://i.cubeupload.com/BKPnIy.png[/img] [highlight](User was banned for this post ("Stupid page-stretching meme reply." - postal))[/highlight]
[QUOTE=Splendor;35599491]The first and second Fallout games have good, believable dialogue coming out the ass, despite being in a somewhat unbelievable and pulpy setting. This is like arguing that the script of Batman & Robin is comparable to The Dark Knight because they're both set in a campy, unbelievable setting.[/QUOTE] No it's not really like that. The tone of those batman films are different, they both don't fall into campy because the universe itself does, it's clear that there are non campy takes on campy things. Fallout 1&2 had dialogue that was all over the place through out all of the games, it was good but it had problems. The problem is that fallout 3 was in the same tone as the other ones, they tried to get that same tone as the first 2. The dialogue itself falls into the tone, but it's not as strong. [editline]16th April 2012[/editline] [QUOTE=TheBrokenHobo;35599563]Fallout 3 is my all time favorite game. New Vegas is tied probably. I've put it a total of around 500 hours total in both, a little more in 3 than in New Vegas. I don't give a single fuck about any of the flaws, I had a better time playing those games than I had playing any other game, and that's what count to me. Skyrim didn't appeal to me as much as I thought it would, probably because I've never really been a fan of fantsy stuff. I'd be so immensely happy if the announcement was Fallout 4 and I'm still going to believe it is and disregard any evidence that it's not until the minute the announcement is made because that's what I do. I'd be pretty ok with it if it's Skyrim DLC though, I'd like something to get me back into it.[/QUOTE] in splendors words, you're a moron. don't worry, you're not
[QUOTE=J!NX;35599513]"Speech 70:Yo cutey, want a drink? It's on me! Anything you want babe, just ask, I'm the man" speech is actually 5 "Nice tits"[/QUOTE] Yeah, I think it'd just be hilarious to see the dialouge change after you click it. [Speech 40/60 - 63%] "You are such an incredible woman, would you let me buy you a drink?" *click* [Speech Attempt Failed] " Can I fukc you?"
I can't help but admit that while playing Skyrim, I kept going "This is fun and all, but a Fallout on this engine is getting me really excited."
[QUOTE=HumanAbyss;35599577]The problem is that fallout 3 was in the same tone as the other ones, they tried to get that same tone as the first 2. The dialogue itself falls into the tone, but it's not as strong.[/QUOTE] I agree, and it seems that most of us will agree that Fallout 3 had at the very least, middling to mediocre writing if not outright shitty 10 times worse than the holocaust writing. Now if you're wondering why I've been pushing this point for so long, it is precisely because I want to hold it up in the light of FO1/2 and make you ask yourselves, is this really the direction Fallout should be going in? Should we throw away artistic integrity and excellence in writing (both characters and dialogue) in favor of black and white morality, mini nuke launchers, having blood and gore as interior decoration of your home and other things that deviate from the vision of Fallout?.
That character in the picture looks an awful a lot like a Skyrim Imperial male.
I would like Fallout to go back to it's roots, but Bethesda doesn't care about us lowly Fallout fans, they care about their fans, it doesn't matter what direction they go in, there isn't shit we can do about it. Well unless no one buys Fallout 4, but that will never happen, Bethesda's name a lone generates sales.
does bethesda even have a writing team
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