Counter Strike Go to have cross platform gameplay between PS3 and PC/Mac.
270 replies, posted
[QUOTE=imasillypiggy;31948411]I'm sorry but its considered fact between gamers that the mouse is better at shooters.[/QUOTE]
i'm sorry but that's a load of bollocks considering you don't really know anywhere close to all gamers. most of them play using analogue sticks willingly anyway, unless they aren't real gamers or something.
and you don't have to train a lot, it isn't difficult for everyone, it's just difficult for you why is that a hard concept?
[QUOTE=thisispain;31948413]yeah that's exactly the same thing you can do with an analogue stick because the method isn't even different[/QUOTE] No it isn't there is a speed cap on how slow/fast you want to go. Even if you practice a lot with it you wont be able to have the same control.
This cross platfrom stuff is bullshit!!
Really?? Who even wants to play against people with macs!?!?!?!
[QUOTE=imasillypiggy;31948415]Yea and then you can't move as slow.[/QUOTE]
Again, you're wrong. For example, when I play Red Dead Redemption, I have my sensitivity set pretty high, but if I need to aim slower (with a sniper or something), I have no problem doing so. Do you know why? It's because I practiced using high sensitivity.
[QUOTE=imasillypiggy;31948439]Well halo has aim assist. [/QUOTE]
halo 3 online has only magnetism for some weapons. it certainly doesn't assist your aim for headshots with a sniper rifle.
[QUOTE=imasillypiggy;31948452]No it isn't there is a speed cap on how slow/fast you want to go. Even if you practice a lot with it you wont be able to have the same control.[/QUOTE]
You really don't understand how this works. The highest sensitivity on games that offer it is [I]plenty[/I] fast.
[editline]25th August 2011[/editline]
[QUOTE=thisispain;31948465]halo 3 online has only magnetism for some weapons. it certainly doesn't assist your aim for headshots with a sniper rifle.[/QUOTE]
It really doesn't.
[QUOTE=Megafanx13;31948463]Again, you're wrong. For example, when I play Red Dead Redemption, I have my sensitivity set pretty high, but if I need to aim slower (with a sniper or something), I have no problem doing so. Do you know why? It's because I practiced using high sensitivity.[/QUOTE] You don't get it. With a mouse you don't have to mess with sensitivity at all. You cant switch on the fly like you can with a mouse.
[QUOTE=imasillypiggy;31948452]No it isn't there is a speed cap on how slow/fast you want to go.[/QUOTE]
a speed cap?
there's also a speed cap on the mouse it's called mouse acceleration. turn off mouse acceleration and you'll notice how amazingly different things feel.
turn off pointer assist in windows and you'll find the mouse will not respond to rapid movement. it's the software that tells the mouse to accelerate which happens the same with games if they are properly made. the physics don't change, kinetic energy isn't recorded by your mouse.
[QUOTE=Megafanx13;31948475]You really don't understand how this works. The highest sensitivity on games that offer it is [I]plenty[/I] fast.[/QUOTE] I said this a million times. You have to switch sensitivity with a controller and then thats the how fast you can go and then if you want to be slow you have to change that again. You dont have to do this with a mouse. In less then a second you can go from fast to slow.
[QUOTE=imasillypiggy;31948500]You don't get it. With a mouse you don't have to mess with sensitivity at all. You cant switch on the fly like you can with a mouse.[/QUOTE]
Yeah, but you still have to practice aiming, it's not like you just jump into TF2 and start going off headshots.
[QUOTE=imasillypiggy;31948500]You don't get it. With a mouse you don't have to mess with sensitivity at all. You cant switch on the fly like you can with a mouse.[/QUOTE]
you must have an amazing mouse if you can switch sensitivity on the fly. my sensitivity is always set to medium-low and i change settings based on the game.
almost all mouses have a fixed sensitivity set by software. and a cap on sensitivity because not all mouses give enough information for extremely precise circumstances.
[QUOTE=imasillypiggy;31948523]I said this a million times. You have to switch sensitivity with a controller and then thats the how fast you can go and then if you want to be slow you have to change that again.[/QUOTE]
And I've already told you, you don't need to constantly adjust sensitivity if you want to aim slower or more precisely.
[editline]25th August 2011[/editline]
[QUOTE=synthiac;31948511]great, another thread with thisispain arguing and making himself look like an idiot in the process.[/QUOTE]
Yeah, no.
[QUOTE=Megafanx13;31948534]Yeah, but you still have to practice aiming, it's not like you just jump into TF2 and start going off headshots.[/QUOTE] Yea but its definitely easier because the things I mentioned. Theres a reason the snipers the console version aren't as good as the pc version. You have less control with a controller then you do with a mouse.
[QUOTE=synthiac;31948511]great, another thread with thisispain arguing and making himself look like an idiot in the process.[/QUOTE]
idiot by your standards that is.
forgive me if i'm not particularly convinced by your analytical skills.
they called mozart an idiot too!
[QUOTE=thisispain;31948540]you must have an amazing mouse if you can switch sensitivity on the fly. [/QUOTE] No what I am saying is that you can go as fast or as slow with a mouse without changing anything. Your mouse can zoom past your screen in a 5th of a second or it can take a year just depending on your hand.
oh boy look how fast this got derailed.
In my opinion, having a a cursor secured by my wrist as an anchor and palm laid flat out on the mouse all the way to my fingertips makes a much easier experience to browse the screen compared to balancing my thumbs over spring loaded analog sticks.
[QUOTE=imasillypiggy;31948552]Theres a reason the snipers the console version aren't as good as the pc version. [/QUOTE]
because no-one plays TF2 on the consoles.
there's still absolutely no evidence that there's less control because i've already explained how what you are saying doesn't even lie with the controller.
[QUOTE=imasillypiggy;31948566]Your mouse can zoom past your screen in a 5th of a second or it can take a year just depending on your hand.[/QUOTE]
This can also be true with a controller.
[QUOTE=imasillypiggy;31948566]Your mouse can zoom past your screen in a 5th of a second [/QUOTE]
not if you turn off acceleration which any good console game has as well.
seriously, turn off mouse acceleration which is on by default i think. the ability for you to zoom across the screen disappears. it does for me.
[QUOTE=thisispain;31948578]
there's still absolutely no evidence that there's less control because i've already explained how what you are saying doesn't even lie with the controller.[/QUOTE] How many times do I have to say it? You have more control over a mouse then you do with a controller. Thats fact. You can move your mouse across the screen and at the same time have it be as slow as you want without messing with any options. I'm not saying consoles suck or anything but just like how its easier to move a character on the controller because it has more directional options then w,a, and d the mouse is able to have a bigger ranges of speeds without changing anything. This is the last thing i'm saying because I dont want us to get banned for derailing.
[QUOTE=imasillypiggy;31948641]How many times do I have to say it? You have more control over a mouse then you do with a controller. Thats fact. You can move your mouse across the screen and at the same time have it be as slow as you want without messing with any options. I'm not saying consoles suck or anything but just like how its easier to move a character on the controller because it has more directional options then w,a, and d the mouse is able to have a bigger ranges of speeds without changing anything. This is the last thing i'm saying because I dont want us to get banned for derailing.[/QUOTE]
We've already rebutted your argument, at this point you're repeating the same thing.
[QUOTE=Megafanx13;31948658]We've already rebutted your argument, at this point you're repeating the same thing.[/QUOTE] No you haven't, what you said was you can change the settings in options and my point is you don't need to with a mouse. With a controller you have a lower maximum or minimum speed with the controller then you do with a mouse. You have not addressed this every time I said it. Its why browsers on consoles have bigger buttons.
The PC players are going to dominate the console players. Plus it'll be fun to piss off 10 year old COD kiddies who try to play a game like CS.
[QUOTE=imasillypiggy;31948691]With a controller you have a lower maximum or minimum speed with the controller then you do with a mouse.[/QUOTE]
there's no maximum or minimum speed? and you can change the settings with the mouse because obviously a lot of people do need to. i know several people prefer higher sensitivity settings. that's just preference.
[editline]25th August 2011[/editline]
[QUOTE=synthiac;31948675]position-based aiming > velocity-based aiming. it's the truth, folks.[/QUOTE]
both mouse and controller are position-based, the mouse measures X-Y not velocity.
the velocity comes from the software and it's also in console games and easily adjustable.
[QUOTE=thisispain;31948704]there's no maximum or minimum speed? and you can change the settings with the mouse because obviously a lot of people do need to. i know several people prefer higher sensitivity settings. that's just preference.[/QUOTE]
Yeah, I've changed mouse sensitivity in a number of games when it didn't feel right. There is no inherent property in a mouse that makes it any better than an analog stick.
I prefer higher sensitivity.
However a mouse is more accurate than a controller(It's a different method). Anyone who disagrees just needs to look at shadowrun and how that ended.
[QUOTE=thisispain;31948704]there's no maximum or minimum speed? and you can change the settings with the mouse because obviously a lot of people do need to. i know several people prefer higher sensitivity settings. that's just preference.
[/QUOTE] I didn't say the mouse doesn't have a max or min but the range is wider
[QUOTE=imasillypiggy;31948727]I didn't say the mouse doesn't have a max or min but the range is wider[/QUOTE]
Do you actually have the specs of controllers and mice to prove this, or are you just saying it?
[editline]25th August 2011[/editline]
[QUOTE=synthiac;31948735]minimum at deadzone, maximum at the edge of the stick, where the magnitude can be no higher.[/QUOTE]
And if you turn up the sensitivity, the maximum speed goes up.
[QUOTE=Ogris;31948720]Anyone who disagrees just needs to look at shadowrun and how that ended.[/QUOTE]
that wasn't real.
[editline]25th August 2011[/editline]
[QUOTE=synthiac;31948735]minimum at deadzone, maximum at the edge of the stick[/QUOTE]
is that different from the mouse deadzone and the edge of where you can comfortably use the mouse?
[QUOTE=imasillypiggy;31948727]I didn't say the mouse doesn't have a max or min but the range is wider[/QUOTE]
the ratio is wider depending on what setting yes.
if you change the settings the ratio changes as well.
on very low the mouse can almost have a 3:1 relationship with the screen which means you can move 3 inches with the mouse and move only one inch on the screen while on very high settings you can move 1/4 of an inch and move the cursor 10 inches off the screen.
same relationship occurs on the controller except the ratio's are smaller which is balanced by the controller's precision. (on the PS3 and 360 that's extremely high)
[editline]25th August 2011[/editline]
[QUOTE=synthiac;31948763]there's usually a maximum sensitivity.[/QUOTE]
yes which is found via playtesting to be the best settings.
higher sensitivity does not translate to higher precision. if you are very shaky you'll be using lower sensitivities and if you have limited desk space you'll likely be using higher sensitivity.
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