[QUOTE=eirexe;47869103]tbh it looks like their gamebryo
because remember, gamebryo is good, bethesda's modified gamebryo is shit, that's why they call the creation engine, to avoid damaging gamebryo's image.[/QUOTE]
"The engine... The engine never changes"
Since this trailer shows considerable amounts a pre-nuke scenes, I wonder if that means we'll be able to play parts of the game before the bombs drop. Maybe your character lived before the the bombs dropped and the Vaults have cryosleep technology, explaining how you could wake up hundreds of years into the post apocalyptic future. Or maybe the pre-nuke scenes, you play as a ancestor of the apocalyptic character?
[QUOTE=Killzone(Dylan);47869360]Gamebyro *sigh* don't know if I'll be able to play it, that engine ruined any re playability of New Vegas for me, and only played Skyrim for like 50 hours because of it.[/QUOTE]
Bent him over its leg and spanked him I am guessing.
[QUOTE=cqbcat;47870943]Since this trailer shows considerable amounts a pre-nuke scenes, I wonder if that means we'll be able to play parts of the game before the bombs drop. Maybe your character lived before the the bombs dropped and the Vaults have cryosleep technology, explaining how you could wake up hundreds of years into the post apocalyptic future. Or maybe the pre-nuke scenes, you play as a ancestor of the apocalyptic character?[/QUOTE]
or when you sleep, you dream of the prenuked era
[QUOTE=cqbcat;47870943]Since this trailer shows considerable amounts a pre-nuke scenes, I wonder if that means we'll be able to play parts of the game before the bombs drop. Maybe your character lived before the the bombs dropped and the Vaults have cryosleep technology, explaining how you could wake up hundreds of years into the post apocalyptic future. Or maybe the pre-nuke scenes, you play as a ancestor of the apocalyptic character?[/QUOTE]
considering the SPECIAL book laying on the ground in the house, i'd assume the player character is probably the baby in the crib that gets carried off to the vault
[img]http://i.imgur.com/mF4OgvG.png[/img]
[QUOTE=JCDentonUNATCO;47870691]Now you're just disagreeing for the sake of it. If they're actually giving the main character a voice, maybe they'll realize they need to raise their standards? They can't just give your character a voice suddenly and then do nothing else to back it up.[/QUOTE]
Sure they can. Voiced characters show up in awfully written games all the time. And what higher standards does Troy Baker bring to the table? He's hardly Edwin Booth, he does voices in kids' cartoons for Christ's sake.
Why won't Bethesda use motion capture for human animations? It makes no sense to key frame everything. Just looks clunky and robotic.
it looks like fallout 3 with mods, in before your disappointment. like this technically shows no full gameplay and all we've got is a shot of a slightly more detailed dog than the last.
[QUOTE=CB-COMINatCHA;47871007]it looks like fallout 3 with mods, in before your disappointment.[/QUOTE]
Nobody plays Bethesda games for their graphics. Lets be real here.
[QUOTE=Hamaflavian;47870979]Sure they can. Voiced characters show up in awfully written games all the time. And what higher standards does Troy Baker bring to the table? He's hardly Edwin Booth, he does voices in kids' cartoons for Christ's sake.[/QUOTE]
Stating that Troy Baker might not be a good actor just because he's done voices in cartoons and animes is frankly insulting to his career. I'm no fanboy but the man is capable of some pretty good work.
Plus IIRC he did all the grunts and yells in New Vegas but I'm probably wrong.
Let's remember something: Don't judge a book by it's cover. None of us have even played a single second of the game, and we're jumping to conclusions one way or another about the quality of the game. Relax, take your time, wait for people to start playing it, play it yourself, then rant about it if you want. Or rave about it.
This is exactly why I don't pre-order games. I don't judge games by their trailers. I recommend you do the same.
[QUOTE=Moustacheman;47871026]Stating that Troy Baker might not be a good actor just because he's done voices in cartoons and animes is frankly insulting to his career. I'm no fanboy but the man is capable of some pretty good work.
Plus IIRC he did all the grunts and yells in New Vegas but I'm probably wrong.[/QUOTE]
That was Yuri Lowenthal that did the player in NV, wait thought you meant player char but no Baker didn't voice unless I'm stupid.
[QUOTE=J!NX;47870782]the game looks great, but everyone expects it to be a buggy mess with pretty glaring flaws in the combat system / poor design in general[/QUOTE]
Every time people start talking about the Bethesda/Zenimax Fallout games everyone pouts and moans about how buggy they are like it's on the same level of incomprehensible tragedy as the Rwandan Genocide and child rape. It's really not that fucking bad, it blows my mind hearing people bitch and moan about how they refuse to play one of the best open world series imo just because they don't like the engine and it looks funny when you walk diagonally in third person. Get over it, I've played Fallout 3 and New Vegas religiously since release and encountered virtually no game breaking bugs. There are some quirks, sometimes the physics system will make something twitch or explode into the sky, sometimes (if its like the first month after release and they haven't released any patches) there'll be a leak in the map, who gives a shit. The games overall are still entirely playable without incident and extremely fun and it boggles my mind how stuck up and spoiled some people are to be trash talking the announcement of a sequel that looks to have improved in every aspect just because they didn't magically switch engines and rewrite every bit of code comprising the game's base in a mere 5 years. People are blowing the bug issue entirely out of proportion and playing armchair engineer trying to pretend they know a thing or two about game development and why Bethesda, a company that has put out numerous classic and acclaimed open-world games, doesn't know how to make a game correctly.
[editline]3rd June 2015[/editline]
[QUOTE=CB-COMINatCHA;47871007]it looks like fallout 3 with mods, in before your disappointment. like this technically shows no full gameplay and all we've got is a shot of a slightly more detailed dog than the last.[/QUOTE]
Congratulations on successfully defining the concept of a cinematic trailer. If you'll notice the gameplay reveal is slated for E3, June 14th, 7pm.
[QUOTE=srobins;47871049]Every time people start talking about the Bethesda/Zenimax Fallout games everyone pouts and moans about how buggy they are like it's on the same level of incomprehensible tragedy as the Rwandan Genocide and child rape. It's really not that fucking bad, it blows my mind hearing people bitch and moan about how they refuse to play one of the best open world series imo just because they don't like the engine and it looks funny when you walk diagonally in third person. Get over it, I've played Fallout 3 and New Vegas religiously since release and encountered virtually no game breaking bugs. There are some quirks, sometimes the physics system will make something twitch or explode into the sky, sometimes (if its like the first month after release and they haven't released any patches) there'll be a leak in the map, who gives a shit. The games overall are still entirely playable without incident and extremely fun and it boggles my mind how stuck up and spoiled some people are to be trash talking the announcement of a sequel that looks to have improved in every aspect just because they didn't magically switch engines and rewrite every bit of code comprising the game's base in a mere 5 years. People are blowing the bug issue entirely out of proportion and playing armchair engineer trying to pretend they know a thing or two about game development and why Bethesda, a company that has put out numerous classic and acclaimed open-world games, doesn't know how to make a game correctly.[/QUOTE]
are you ok? Jesus Christ calm down
Skyrim has massive flaws in the combat system, so does fallout, where the entire game feels very uncanny in its controls and weapons have virtually no weight to them at all, where they feel so artificial and fake. Controller or not, the games have a certain aspect to them that really effects it. Level design in skyrim was samey and shit, as were the enemies, with the bland combat not helping at all. Movement in the game doesn't feel like I'm moving a character, first or third person, it feels like I'm blandly hovering, every jump feels stale and floaty, really, everything about it is very floaty.
Their animation team is a joke too. Skyrim had hilariously horrible animations, the most noticeable one being the dual weapon run animation where your character would run with their arms out like a retarded anime character.
While they are amazing games you really shouldn't brown nose bethesda as if they are flawless. These aren't "minor bug issues", these aren't even fucking bugs I'm talking about, these are fundamental issues with the game itself. This isn't the game being unplayable, far from it, it's the game being a sloppy mess..
Bethesda will program something and the moment they finish they will swipe their hands against eachother and call it a day. They finish the script for a monster and don't fuck with it after that, except maybe rebalancing it slightly after release.
Bethesda would rather a game have more content than high quality control. That's all they've been about and all they'll ever been about. Quantity. They constantly boast about the size of everything and how many 'variations' of things there are. They even fucking said that the ending of fallout 3 had THOUSANDS of endings. That's the biggest thing they worry about, playing with bigger numbers than everyone else.
Now, I will buy this game, 99% likely, and I will spend hundreds of hours into it exploring every thing I wish because I love Bethesda, but they are flawed as fuck.
[QUOTE=Moustacheman;47871026]Stating that Troy Baker might not be a good actor just because he's done voices in cartoons and animes is frankly insulting to his career. I'm no fanboy but the man is capable of some pretty good work.
Plus IIRC he did all the grunts and yells in New Vegas but I'm probably wrong.[/QUOTE]
I didn't mean to say he was a bad actor, I meant to say that he's the kind of actor that will take any role for a buck(which is basically standard in the voice acting business). If Bethesda hands him a mediocre script, I doubt he'd complain.
[QUOTE=PieClock;47870191]No one is going to agree with me here I'm sure but I've lost any interest I had in this after seeing it's still on the same shitty engine. Ugh - I was expecting more.
I don't even care for the graphics, the previous games were fine graphically, but it's the loading screens and the general bugs that I was hoping would be improved upon.[/QUOTE]
You found the amount of glitches and loading times just by looking at the trailer? damn dude
[QUOTE=srobins;47871049]Every time people start talking about the Bethesda/Zenimax Fallout games everyone pouts and moans about how buggy they are like it's on the same level of incomprehensible tragedy as the Rwandan Genocide and child rape. It's really not that fucking bad, it blows my mind hearing people bitch and moan about how they refuse to play one of the best open world series imo just because they don't like the engine and it looks funny when you walk diagonally in third person. Get over it, I've played Fallout 3 and New Vegas religiously since release and encountered virtually no game breaking bugs. There are some quirks, sometimes the physics system will make something twitch or explode into the sky, sometimes (if its like the first month after release and they haven't released any patches) there'll be a leak in the map, who gives a shit. The games overall are still entirely playable without incident and extremely fun and it boggles my mind how stuck up and spoiled some people are to be trash talking the announcement of a sequel that looks to have improved in every aspect just because they didn't magically switch engines and rewrite every bit of code comprising the game's base in a mere 5 years. People are blowing the bug issue entirely out of proportion and playing armchair engineer trying to pretend they know a thing or two about game development and why Bethesda, a company that has put out numerous classic and acclaimed open-world games, doesn't know how to make a game correctly.
[editline]3rd June 2015[/editline]
Congratulations on successfully defining the concept of a cinematic trailer. If you'll notice the gameplay reveal is slated for E3, June 14th, 7pm.[/QUOTE]
Prescribe yourself a chill pill, brotendo. Settle down there, skeeter. Just chill, my dude. Cool off, have a beer. Relax. Calmate, amigo. Take it easy. It's just a video game.
[editline]edited[/editline]
No seriously. Calm down.
[QUOTE=doomevil;47871043]That was Yuri Lowenthal that did the player in NV, wait thought you meant player char but no Baker didn't voice unless I'm stupid.[/QUOTE]
Was it Lowenthal? It probably was. Both he and Baker have voiced Bioshock characters and that's the primary reason I know them.
[editline]3rd June 2015[/editline]
[QUOTE=Hamaflavian;47871074]I didn't mean to say he was a bad actor, I meant to say that he's the kind of actor that will take any role for a buck(which is basically standard in the voice acting business). If Bethesda hands him a mediocre script, I doubt he'd complain.[/QUOTE]
I don't doubt he wouldn't complain about a mediocre script. I'm just saying that I'm cautiously optimistic about a voiced protagonist.
Maybe it'll be like Wizardry or Dragon Age Origins with the multiple choices. That'd be neat.
[QUOTE=JCDentonUNATCO;47870225]Are you kidding? I know it's not saying much but this looks, graphically, ten times better than Fallout 3. Looks as good as GTA5 at the very least, and they've decided to get rid of adding a dumb filter to the game.[/QUOTE]
yeah no i'm quoting this post to rub it in later
[QUOTE=proch;47871107]yeah no i'm quoting this post to rub it in later[/QUOTE]
Way to take the higher ground there, bud.
[QUOTE=srobins;47871049]Every time people start talking about the Bethesda/Zenimax Fallout games everyone pouts and moans about how buggy they are like it's on the same level of incomprehensible tragedy as the Rwandan Genocide and child rape. It's really not that fucking bad, it blows my mind hearing people bitch and moan about how they refuse to play one of the best open world series imo just because they don't like the engine and it looks funny when you walk diagonally in third person. Get over it, I've played Fallout 3 and New Vegas religiously since release and encountered virtually no game breaking bugs. There are some quirks, sometimes the physics system will make something twitch or explode into the sky, sometimes (if its like the first month after release and they haven't released any patches) there'll be a leak in the map, who gives a shit. The games overall are still entirely playable without incident and extremely fun and it boggles my mind how stuck up and spoiled some people are to be trash talking the announcement of a sequel that looks to have improved in every aspect just because they didn't magically switch engines and rewrite every bit of code comprising the game's base in a mere 5 years. People are blowing the bug issue entirely out of proportion and playing armchair engineer trying to pretend they know a thing or two about game development and why Bethesda, a company that has put out numerous classic and acclaimed open-world games, doesn't know how to make a game correctly.
[/QUOTE]
I think a big reason people clarify what they don't like and want changed about the game because in some sense; not pointing out the problems people see is sort of like, settling for less? You know? Why settle for less? Especially when we are the customers who buy their work and put so much time into the work they create.
Game looks awesome don't get me wrong. But imagine how people would be acting if the animations were completely overhauled? ( and who knows they might be, just similar looking to before based on what I've seen )
[QUOTE=Novangel;47870282]People having differing opinions =/= retarded[/QUOTE]
it's a hype filled rush of denial
[QUOTE=proch;47871123]it's a hype filled rush of denial[/QUOTE]
Mind clarifying on your opinion of FO4, eh?
[QUOTE=proch;47871123]it's a hype filled rush of denial[/QUOTE]
just because people aren't writing it off right away doesn't mean everyones filled with hype.
I think most posts here have been about being cautiously optimistic.
I'm hyped but I know Bethesda too well, I'm not going to brown nose and pretend that their previous titles were flawless, or even witcher 3/gta5 tier optimized, that's frankly retarded
the graphics are so so nice, so so pretty though
I just want enemies to use cover and do relatively intelligent things and not be complete bullet-sponges, instead of attack strafe attack attack strafe die
[QUOTE=proch;47871107]yeah no i'm quoting this post to rub it in later[/QUOTE]
so uh
why are you so gently salted about some game being announced
[QUOTE=Lord of Ears;47870964]considering the SPECIAL book laying on the ground in the house, i'd assume the player character is probably the baby in the crib that gets carried off to the vault
[img]http://i.imgur.com/mF4OgvG.png[/img][/QUOTE]
That would imply that your character is over 200 years old
well now im just incredibly disappointed its not being developed by obsidian, and lost all hype
[QUOTE=Kite_shugo;47871116]I think a big reason people clarify what they don't like and want changed about the game because in some sense; not pointing out the problems people see is sort of like, settling for less? You know? Why settle for less? Especially when we are the customers who buy their work and put so much time into the work they create.
Game looks awesome don't get me wrong. But imagine how people would be acting if the animations were completely overhauled? ( and who knows they might be, just similar looking to before based on what I've seen )[/QUOTE]
I probably should have been more specific before launching into a tirade about video games lol, I don't have a problem with people pointing out problems in video games or issues they want fixed. I just am irked by these weirdly flat comments like "im not even gonna play it if its on gamebryo". Like, huh? What? Is it really that big of an issue for you? Is seeing a single map leak as you're walking through a massive, populated open world really going to ruin your experience? I just wish more people were able to express their complaints about a game without jumping immediately to melodramatic ultimatums all the time.
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