[QUOTE=WeekendWarrior;28110435]Use of audio should go to Bad Company 2, seriously get some headphones and play BC2.
Plus CoD nominated for more awards than Mass Effect 2? Ruddy BAFTAs[/QUOTE]
Bad Company 2's sound design is spectacular.
[QUOTE=-Chief-;28107507]How is Fallout: New Vegas a strategy game? That makes even less sense than half of Call of Duty's awards.[/QUOTE]It takes strategy to not have it crash on you.
[QUOTE=Thrasher1018;28118055]It takes strategy to not have it crash on you.[/QUOTE]
heh
[QUOTE=-Chief-;28107507][B]How is Fallout: New Vegas a strategy game?[/B] That makes even less sense than half of Call of Duty's awards.[/QUOTE]
[Img]http://i832.photobucket.com/albums/zz249/zibzib200/HA_HA_HA_OH_WOW.jpg[/Img]
black ops story:
Numbers, Numbers everywhere
[media]http://www.youtube.com/watch?v=vVPT0JT1dOw[/media]
[editline]17th February 2011[/editline]
also assassins creed deserves all it's award spots
[editline]17th February 2011[/editline]
And Super mario galaxy 2 deserves best music
Last year, Call of Duty didn't win a single category except for the one people could vote for
Hey Black Ops' story was pretty good ok
[QUOTE=OIFYPortal-Life;28110961]What is with the hate on Black Ops? I don't get it.[/QUOTE]
I've never played it, but I can't help but feel that it's only being nominated due to it's sales and hype. I'm sure Black Ops is a fun game, but is no way innovative to the industry.
uh so where is Red Dead Redemption?!
[QUOTE=Armotekma;28105363]Out of the listed "top-nod(nominations..?)" Mass Effect 2 seems to be the only worth award(s)
oh you have to be kidding me
[B]TECHNICAL INNOVATION[/B]
Assassin’s Creed Brotherhood
[b]Call of Duty: Black Ops[/b]
Halo: Reach
Heavy Rain
Kinectimals
Super Mario Galaxy 2
lol'd[/QUOTE]
You could have made the same point by bolding Halo Reach or Super Mario Galaxy 2
But that wouldn't have fit in with Facepunch's hatred of Call of Duty
I liked the days back with CoD2. The engine was optimised for almost every PC (in the same way that Valve optimised Source engine), so the game ran really well and looked awesome (I only had an FX5600 and that thing managed to run it fine), but by the time CoD4 came around, their engine was starting to be aimed at getting the graphics they wanted regardless of the performance hit. And now with Black Ops it's basically just gotten worse.
I don't mean to say that their engine should run well on an old shitbox computer, but it should at least do ok on the low-mid range of PCs.
[editline]18th February 2011[/editline]
If they fixed up performance for the wider audience, then I could see where technical innovation comes in, but right now I just don't see it.
[QUOTE=BlkDucky;28108063]Uh. Super Mario Galaxy and Heavy Rain?[/QUOTE]
Super Mario Galaxy maybe, but not Super Mario Galaxy 2.
Heavy Rain isn't innovative, Farenheit did it first.
[QUOTE=t man;28127082]You could have made the same point by bolding Halo Reach or Super Mario Galaxy 2
But that wouldn't have fit in with Facepunch's hatred of Call of Duty[/QUOTE]
Halo: Reach was good, Bungie aren't dickish developers even though a lot of people like to think this, they actually put effort into their games.
/fanboy
It's sad how people go by the bandwagon game reviewers opinion.
If they played black ops, they would remove it from several categories.
[QUOTE=kevlar jens;28124454]uh so where is Red Dead Redemption?![/QUOTE]
Not mainstream enough for retards at the bafta douchebag authority to even consider.
Video games awards / lists have never been very credible, no matter how prestigious the award is
No mention of Portal 2... :smith:
Hey guys you know what's funny an award show outside of the US LOL FUNNY
[QUOTE=MasterFen007;28135769]No mention of Portal 2... :smith:[/QUOTE]
It hasn't even been released yet.
[QUOTE=CoolKingKaso;28108952]
Fun fact:
In black ops, almost all of the weapon sounds and reloading were exactly the same sounds and reloading animations from MW2.[/QUOTE]
I'm not that bothered by this.
Gun sounds don't change, why record them again?
Here's the complete list:
[B][U][I]Nominations
16 February 2011[/I][/U][/B]
[B][U]Action [/U][/B]
[B]Assassin’s Creed Brotherhood[/B]
Development Team
Ubisoft Entertainment/Ubisoft Montreal
[B]Battlefield: Bad Company 2[/B]
Alan Kertz, Kristoffer Bergqvist
Electronic Arts/DICE
[B]BioShock 2 [/B]
Jordan Thomas, Zak McClendon
2K Games/2K Marin
[B]Call of Duty: Black Ops[/B]
Adam Rosas, Scott Bean, Dom Drozdz
Activision Blizzard UK Ltd/Treyarch
[B]God of War III[/B]
Stig Asmussen, Todd Papy, Steve Caterson
Sony Computer Entertainment/SCE Santa Monica Studio
[B]Halo: Reach[/B]
Development Team
Microsoft Games Studios/Bungie
[B][U]Artistic Achievement[/U][/B]
[B]Assassin’s Creed Brotherhood[/B]
Development Team
Ubisoft Entertainment/Ubisoft Montreal
[B]Call of Duty: Black Ops[/B]
Adam Rosas, Scott Bean, Dom Drozdz
Activision Blizzard UK Ltd/Treyarch
[B]God of War III[/B]
Stig Asmussen, Ken Feldman, Cecil Kim
Sony Computer Entertainment/SCE Santa Monica Studio
[B]Heavy Rain[/B]
David Cage, Guillaume de Fondaumiere, Scott Johnson
Sony Computer Entertainment/Quantic Dream & XDev Studio Europe
[B]LIMBO[/B]
Development Team
Xbox Live Arcade/Playdead Games
[B]Mass Effect 2[/B]
Development Team
Electronic Arts/BioWare
[B][U]Best Game[/U][/B]
[B]Assassin’s Creed Brotherhood[/B]
Development Team
Ubisoft Entertainment/Ubisoft Montreal
[B]FIFA 11[/B]
Development Team
Electronic Arts/ Electronic Arts Canada
[B]Heavy Rain[/B]
David Cage, Guillaume de Fondaumiere, Scott Johnson
Sony Computer Entertainment/Quantic Dream & XDev Studio Europe
[B]LIMBO[/B]
Development Team
Xbox Live Arcade/Playdead Games
[B]Mass Effect 2[/B]
Development Team
Electronic Arts/BioWare
[B]Super Mario Galaxy 2[/B]
Koichi Hayashida, Yoshiaki Koizumi, Takashi Tezuka
Nintendo/Nintendo
[B][U]Family[/U][/B]
[B]Dance Central[/B]
Development Team
Microsoft Games Studios & MTV Games/MTV & Harmonix
[B]Kinect Adventures[/B]
Development Team
Microsoft Games Studios/Good Science Studio
[B]Kinect Sports[/B]
Development Team
Microsoft Games Studios/Rare
[B]Kinectimals[/B]
Development Team
Microsoft Games Studios/Frontier Developments Ltd
[B]LEGO Harry Potter: Years 1-4[/B]
Development Team
Warner Bros Interactive Entertainment/TT Games
[B]Toy Story 3[/B]
John Blackburn, Jonathan Warner, Jeff Bunker
Disney Interactive Studios/Avalanche Software
[B][U]Gameplay[/U][/B]
[B]Assassin’s Creed Brotherhood[/B]
Development Team
Ubisoft Entertainment/Ubisoft Montreal
[B]God of War III[/B]
Stig Asmussen, Todd Papy, Adam Puhl
Sony Computer Entertainment/SCE Santa Monica Studio
[B]Heavy Rain[/B]
David Cage, Guillaume de Fondaumiere, Scott Johnson
Sony Computer Entertainment/Quantic Dream & XDev Studio Europe
[B]LIMBO[/B]
Development Team
Xbox Live Arcade/Playdead Games
[B]Mass Effect 2[/B]
Development Team
Electronic Arts/BioWare
[B]Super Mario Galaxy 2[/B]
Koichi Hayashida, Yoshiaki Koizumi, Takashi Tezuka
Nintendo/Nintendo
[B][U]Handheld[/U][/B]
[B]Cut the Rope[/B]
Development Team
Chillingo/Zeptolab
[B]God of War: Ghost of Sparta[/B]
Development Team
Sony Computer Entertainment/Ready at Dawn & SCE Santa Monica Studio
[B]LEGO Harry Potter: Years 1-4[/B]
Development Team
Warner Bros Interactive Entertainment/TT Games
[B]Professor Layton and the Lost Future[/B]
Akihiro Hino
Nintendo/Level 5 Games
[B]Sonic Colours[/B]
Development Team
SEGA/Sonic Team
[B]Super Scribblenauts[/B]
Joseph M Tringali, Marius Fahlbusch, Jeremiah Slaczka
Warner Bros Interactive Entertainment/5th Cell
[B][U]Multiplayer[/U][/B]
[B]Assassin’s Creed Brotherhood[/B]
Development Team
Ubisoft Entertainment/Ubisoft Montreal
[B]Battlefield: Bad Company 2[/B]
Alan Kertz, Kristoffer Bergqvist
Electronic Arts/DICE
[B]Call of Duty: Black Ops[/B]
Adam Rosas, Scott Bean, Dom Drozdz
Activision Blizzard UK Ltd/Treyarch
[B]Halo: Reach[/B]
Development Team
Microsoft Games Studios/Bungie
[B]Need for Speed: Hot Pursuit[/B]
Development Team
Electronic Arts/Criterion Games
[B]Starcraft II: Wings of Liberty[/B]
Development Team
Blizzard Entertainment/Blizzard Entertainment
[B][U]Original Music[/U][/B]
[B]Alan Wake[/B]
Petri Alanko
Microsoft Games Studios/Remedy
[B]Fable III[/B]
Russell Shaw
Microsoft Games Studios/Lionhead Studios
[B]Heavy Rain[/B]
Normand Corbeil
Sony Computer Entertainment/Quantic Dream & XDev Studio Europe
[B]James Bond 007: Bloodstone[/B]
Richard Jacques
Activision Blizzard UK/ Bizarre Creations
[B]Mass Effect 2[/B]
Jack Wall
Electronic Arts/BioWare
[B]Super Mario Galaxy 2[/B]
Koji Kondo
Nintendo/Nintendo
[B][U]Social Network Game[/U][/B]
[B]Bejeweled Blitz[/B]
Jon David, Heather Hazen, Jason Kapalka
Popcap Games/Popcap Games
[B]Farmerama[/B]
Tobias Reisberger, Jan-Michel Saaksmeier, Marten Schröder
Bigpoint/Bigpoint
[B]FIFA Superstars[/B]
Development Team
EA Sports/Playfish
[B]My Empire[/B]
Development Team
Playfish/Playfish
[B]Zoo Mumba[/B]
Tobias Reisberger, Eduard Röhrich, Jan-Michel Saaksmeier
Bigpoint GMBH/Bigpoint GMBH
[B]Zuma Blitz[/B]
Isaac Aubrey, Jon David, Jason Kapalka
PopCap Games/PopCap Games
[B][U]Sports[/U][/B]
[B]F1 2010[/B]
Development Team
Codemasters/Codemasters Birmingham
[B]FIFA 11[/B]
Development Team
Electronic Arts/ Electronic Arts Canada
[B]Football Manager 2011[/B]
Development Team
SEGA/Sports Interactive
[B]Gran Turismo 5[/B]
Development Team
Sony Computer Entertainment/Polyphony Digital Inc
[B]International Cricket 2010[/B]
Development Team
Codemasters/Trickstar Games
[B]Pro Evolution Soccer 2011[/B]
Shingo Takatsuka, Naoya Hatsumi, Jon Murphy
Konami/Winning Eleven Productions
[B][U]Story[/U][/B]
[B]Alan Wake[/B]
Development Team
Microsoft Games Studios/Remedy
[B]BioShock 2[/B]
Jordan Thomas, Zak McClendon
2K Games/2K Marin
[B]Call of Duty: Black Ops[/B]
Adam Rosas, Scott Bean, Dom Drozdz
Activision Blizzard UK Ltd/Treyarch
[B]Fallout: New Vegas[/B]
John Gonzalez, Eric Fenstermaker, Travis Stout
Bethesda Softworks/Obsidian Entertainment
[B]Heavy Rain[/B]
David Cage, Guillaume de Fondaumiere, Scott Johnson
Sony Computer Entertainment/Quantic Dream & XDev Studio Europe
[B]Mass Effect 2[/B]
Development Team
Electronic Arts/BioWare
[B][U]Strategy [/U][/B]
[B]Civilization V[/B]
Jon Shafer, Dorian Newcomb, Brian Wade
2K Games/Firaxis
[B]Fallout: New Vegas[/B]
Josh Sawyer, Frank Kowalkowski, Justin Reynard
Bethesda Softworks/Obsidian Entertainment
[B]FIFA Manager 11[/B]
Development Team
EA Sports/Bright Future
[B]Napoleon Total War[/B]
Development Team
SEGA/Creative Assembly
[B]Plants vs. Zombies XBLA[/B]
George Fan, Matt Lee Johnston, Ty Roberts
PopCap Games/PopCap Games
[B]Starcraft II: Wings of Liberty[/B]
Development Team
Blizzard Entertainment/Blizzard Entertainment
[B][U]Technical Innovation[/U][/B]
[B]Assassin’s Creed Brotherhood[/B]
Development Team
Ubisoft Entertainment/Ubisoft Montreal
[B]Call of Duty: Black Ops[/B]
Adam Rosas, Scott Bean, Dom Drozdz
Activision Blizzard UK Ltd/Treyarch
[B]Halo: Reach[/B]
Development Team
Microsoft Games Studios/Bungie
[B]Heavy Rain[/B]
David Cage, Guillaume de Fondaumiere, Scott Johnson
Sony Computer Entertainment/Quantic Dream & XDev Studio Europe
[B]Kinectimals[/B]
Development Team
Microsoft Games Studios/Frontier Developments Ltd
[B]Super Mario Galaxy 2[/B]
Koichi Hayashida, Yoshiaki Koizumi, Takashi Tezuka
Nintendo/Nintendo
[B][U]Use of Audio[/U][/B]
[B]Alan Wake[/B]
Development Team
Microsoft Games Studios/Remedy/14.05.10
[B]Assassin’s Creed Brotherhood[/B]
Development Team
Ubisoft Entertainment/Ubisoft Montreal/19.11.10
[B]Battlefield: Bad Company: 2[/B]
Stefan Strandberg
Electronic Arts/DICE/05.03.10
[B]Call of Duty: Black Ops[/B]
Development Team
Activision Blizzard UK Ltd/Treyarch/ 09.11.10
[B]DJ Hero 2[/B]
Development Team
Activision Blizzard UK LTD/Freestylegames/22.10.10
[B]LIMBO[/B]
Development Team
Xbox Live Arcade/Playdead Games/21.07.10
[B][U]BAFTA Ones to Watch Award in association with Dare to Be Digital[/U][/B]
[B]Mush[/B]
Henry Hoffman, Ahmed Zaman, Matthew Dennis, Katherine Killick, Greg O’Brien
(Angry Mango)
[B]Sculpty[/B]
Druhin Mukherjee, Fabien Roussot, James Long, Fraser Littlejohn, Ronan Suess
(Team Tickle)
[B]Twang[/B]
Jocce Marklund, Annette Nielsen, Linus Nordgren, Marcus Heder, Thomas Finlay
(That Game Studio)
[B][U]GAME Award of 2010[/U][/B]
(The only award to be voted for by the public)
[B]Call of Duty: Black Ops[/B]
Activision Blizzard UK Ltd/Treyarch
[B]Dance Central [/B]
Microsoft Games Studios & MTV Games/MTV & Harmonix
[B]FIFA 11[/B]
Electronic Arts/ Electronic Arts Canada
[B]Halo Reach[/B]
Microsoft Games Studios/Bungie
[B]Heavy Rain [/B]
Sony Computer Entertainment/Quantic Dream & XDev Studio Europe
[B]Limbo[/B]
Xbox Live Arcade/Playdead Games
[B]Mass Effect 2[/B]
Electronic Arts/BioWare
[B]Need for Speed: Hot Pursuit[/B]
Electronic Arts/Criterion Games
[B]Red Dead Redemption[/B]
Rockstar Games/Rockstar San Diego
[B]Super Mario Galaxy 2[/B]
Nintendo/Nintendo
[QUOTE=kevlar jens;28124454]uh so where is Red Dead Redemption?![/QUOTE]
It was released in the beggining of 2010 so they forgot about it :downs:
I see money influencing this.
[img]http://gamernode.com/upload/manager///News%20Images/Industry%204/bobby_kotick_credits_treyarch_for_cod_multiplayer1293119076.jpg[/img]
[QUOTE=t man;28127082]You could have made the same point by bolding Halo Reach or Super Mario Galaxy 2
But that wouldn't have fit in with Facepunch's hatred of Call of Duty[/QUOTE]
Notiec the technical innovation ? Halo reach and super mario galaxy 2 are probably the best looking games of 2010 on their platforms
[QUOTE=killz2much;28120868]Hey Black Ops' story was pretty good ok[/QUOTE]
go read a book
I have created a thread in General Gaming Discussion:
[url]http://www.facepunch.com/threads/1061350-The-British-Academy-Video-Game-Awards-AKA-The-BAVGAs-AKA-Video-Game-BAFTA[/url]
[QUOTE=DainBramageStudios;28145744]go read a book[/QUOTE]
I don't need to read a novel to know what a good story is. Black Ops's story was pretty good.
Ladies and gentlemen i present to you, how to lose all credibility.
[QUOTE=kevlar jens;28124454]uh so where is Red Dead Redemption?![/QUOTE]
[url]http://www.escapistmagazine.com/news/view/106128-Rockstar-Declines-BAFTA-Showing-for-Red-Dead-Redemption[/url]
wheres angry birds
[QUOTE=xDrTran;28127409]Heavy Rain isn't innovative, Farenheit did it first.[/QUOTE]
It's funny because they were both made by the same company.
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