Peter Molyneux’s new game, Curiosity, will feature a £50,000 DLC chisel
111 replies, posted
It's embarrassing photos of Peter Molyneux at the Christmas party.
black
green
cube
it's obviously the borg inside
Inside the cube is the release date for Black and White 3.
The only thing that would make this not a letdown would be if it contained information about or an announcement of episode 3
[editline]7th June 2012[/editline]
Quite frankly though I don't see the problem with it. If people really want to spend exorbitant amounts of money on crap DLC then let them. I mean at least he's being honest and open about it.
It's not like he's ruining an actually good game with unbalanced P2W shit; nor is he taking game content out of a finished game and selling it separately. It's like the issu over the WoW mount that you can only buy but it's not any better than the other ones
If people are stupid with their money and buy this then they never deserved it in the first place.
[QUOTE=DeathDoom;36239220]The only thing that would make this not a letdown would be if it contained information about or an announcement of episode 3[/QUOTE]
Yeah, that would be a surprise no one would expect.
"Hey, Valve, how's HL3 coming along?"
"Dunno, we sold the rights to Molyneux."
I would pretty much kill myself at that point.
Reminds me faintly of the War Update and the Portal 2 thing where people had to play games to unlock the game early. On both those occasions I have some recollection of people cheating and circumventing the system, not so sure if having the games idle or running in a program actually affected the P2 countdown but I do recall that blog post about how it'd been physically impossible for certain players to kill the amount of soldiers/demos, and also the servers set up to specifically farm kills of a specific class.
As a social experiment it is rather interesting, but if it's not executed properly the big reveal of what's in the cube will be spoiled by people who are more interested in having the satisfaction of beating Peters 'grand scheme' via their own methods.
Although then again perhaps that's part of the experiment; too see what lengths people will go too to find out what's inside that little black cube, legitimate or otherwise.
Noclip
It's not Peter that it's slim, it's only the size of his heart.
"Unfortunately, you hit the cube one too many times and, as a result, the ancient tablet containing paradigm altering information was broken. We can fix it for $100,000"
Calling it right now:
[IMG]http://i.imgur.com/KVXfQ.png[/IMG]
[quote]designed to explore our interactions with social media[/quote]
pass
Thanks a lot asshole now publishers will try to make even more overpriced dlc.
[QUOTE=7331;36239482]Thanks a lot asshole now publishers will try to make even more overpriced dlc.[/QUOTE]
You're on the right track there.
If someone actually buys the 50k DLC, it just proves that you can put anything out there and people will buy it if you poke them from the right places.
Then it's just a matter of time when Infinity Ward and Treyarch spit out a new diamond coated weapon set DLC with $500,000 price tag.
[QUOTE=Lazor;36237188]i'm willing to take molyneux at his word that it's a social experiment. there are far better ways for someone like him to make money than a game like this.[/QUOTE]
Agreed, but I think he's setting himself up for shitty results. The participants are aware they're being observed in this fashion, so they're going to behave differently than they would normally. There's also audience narrowing that will come from his name being associated with it and the gameplay not really being gameplay but silly meta crap.
If you really want to "study how news of the revelation spreads, across social networks and through blogs and forums", you shouldn't be designing a game with that as the intent presented to the player. You should be doing it via a normal game with a "revelation" element kept secret or as secondary thing, with a proper game at the fore.
I'm gonna laugh my ass off if someone buys the diamond chisel and yet another player with the starting chisel manages to get the last blow in.
[QUOTE=Xenocidebot;36239936]Agreed, but [B]I think he's setting himself up for shitty results.[/B] The participants are aware they're being observed in this fashion, so they're going to behave differently than they would normally. There's also audience narrowing that will come from his name being associated with it and the gameplay not really being gameplay but silly meta crap.
If you really want to "study how news of the revelation spreads, across social networks and through blogs and forums", you shouldn't be designing a game with that as the intent presented to the player. You should be doing it via a normal game with a "revelation" element kept secret or as secondary thing, with a proper game at the fore.[/QUOTE]
What else is new?
This is the dumbest and most pretentious pitch for a game I've ever heard in my life.
Couldn't you just look through the game files for it?
I do like the idea of the experiment though.
Inside the cube will be all of the DLC money spent on the game which will be given to the final tapper.
We all knew Peter was a bit crazy, this just raises it a level to WTFness
I fucking hate the guy, he's the pinnacle of bullshit.
[editline]8th June 2012[/editline]
I bet if this fails he'll just go "THE INDUSTRY WASN'T READY FOR SUCH AN ADVANCED CONCEPT"
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