VideoGamer.com: Ubisoft's The Crew features Microtransactions, 1080p/30FPS, may also have Always Onl
78 replies, posted
[QUOTE=HyperTails;44497489]And yet Ubisoft always seems to make more money, and so they think this method is working[/QUOTE]
Umm, if they're making more money, isn't it working?
[QUOTE=be;44493367]Literally every time this game is mentioned I think it's "The Division", I am happy that isn't the case.[/QUOTE]
Omg, I was thinking The Division too, thank god.
Holy shit at this reactionary circle jerk every time the word microtransactions is brought up.
If you don't want to pay $1 for a car, [I]then dont spend your damn money on it[/I]! Just get it the old way by winning a dozen races.
[I]Obviously[/I] you aren't the target, this is for busy people who can't play for hours but still want to get new cars/guns/levels/etc. I see no issue with this, it's a [I]good[/I] thing to me, and no I never have or will ever use this feature. It saves time for people who think it is worth the price, and gives the people who work to make these games more profit instead of raising the price of the game which affects everybody.
If they make it so you barely get any money from winning races, then I agree that it's a bad. But the game isn't even out yet so why assume they will? Why be so pessimistic? This attitude that the modern gamer has is what is killing the industry.
Plenty of games had MTs in the past and didn't make you grind for a week to buy a crappy item. Sure a few, but most didn't.
And as for the so called "always on drm" [I]it's supposed to be a racing MMO.[/I] It's like bitching that you need to be online to do a raid in World of Warcraft.
[I]Chill the fuck out.[/I]
The problem is that obtaining things in games with micro transactions is that the games are literally designed to shaft you and bog you down with unbearable grind. It would be fine if you unlocked a car by winning 12 different races. But in games like this (see: Asphalt 8), you play the exact same fucking race 12 times, and the car you get from it is required for a race that unlocks a different race in which the car you got has become completely outclassed and you have no money. Ad infinitum.
Isn't Asphalt 8 is free? That's how free games make money (+ads) this is priced normally. I've never played a full price game with microtransactions that had any noticeable increase in grinding.
Only time I have encountered intentionally unbearable grinds I was playing a f2p, or really cheap (like $2 cheap) game.
Yeah its free, but the Crew is 60 bucks and for some reason micro transactions like those found in free games are being integrated into full price triple AAA games, and that's where the issue lies.
I suppose a better example would have been the Forza that cane out for the One. Had a shit car selection compared to previous iterations, had day 1 dlc cars, and shit race payouts.
I really don't mind the micro transactions or online DRM.
I'm still going to get the game, and I'll still most likely like it.
[QUOTE=CrimsonChin;44499584]Holy shit at this reactionary circle jerk every time the word microtransactions is brought up.
If you don't want to pay $1 for a car, don't! Just get it the old way by winning a dozen races.
[I]Obviously[/I] you aren't the target, this is for busy people who can't play for hours but still want to get new cars/guns/levels/etc. I see no issue with this, it's a [I]good[/I] thing to me, and no I never have or will ever use this feature.
If they make it so you barely get any money from winning races, then sure you can bitch. But the game isn't even out yet so why assume they will?
And as for the so called "always on drm" it's supposed to be a racing MMO so no shit? It's like bitching that you need to be online to do a raid in World of Warcraft.[/QUOTE]
Don't try to bring up this whole "it's for the convenience of busy people!!" argument. If they actually cared about the convenience of people who don't have a lot of time, they would just put in cheat codes, or god forbid, actually try to improve the progression system of their game so people don't feel like they're grinding to get to the fun part instead of enjoying the game from the onset.
Microtransactions aren't used to accommodate busy/impatient people, they're used to exploit them.
Why put cheat codes when you can improve profits by selling microtransactions lazy or busy people?
[QUOTE=Geikkamir;44494942]Sure, but what does "level up normally" mean? It means whatever the developer decides it means. If they think that they can manipulate you into dropping some extra cash on a game you already paid for, what reason do I have to trust that they won't modify the progression of the game to do so?
Remember when grinding was a design flaw, not a feature?[/QUOTE]
They have every monetary incentive to make grinding boring, difficult, and time-consuming to push people into microtransactions. It's practically a law of the universe. If there are two ways to accomplish something, and one of them costs money, then you make the free one harder so more people will pay money. There is no reason to expect "normal leveling up" when they have a financial incentive to make playing for free (or, not spending MORE money on top of the purchase price) unappealing.
[QUOTE]The creative director states that it's "Not Good news, I'm afraid."[/QUOTE]
Then fix the shit, dumbass.
[QUOTE=MightyLOLZOR;44505147]Then fix the shit, dumbass.[/QUOTE]
Sounds like Ubisoft is forcing them into it.
Screw this noise then, Carmageddon: Reincarnation will be the real winner once it comes out. That, along Next Car Game.
[QUOTE=TheAdmiester;44490803]1080p is great,[B] 30FPS doesn't matter[/B],[/QUOTE]
Yes it does, these are suppose to be "Next Gen" consoles.
[QUOTE=HybridTheroy;44491204]So it's safe to say the AAA market is legitimately soulless.[/QUOTE]
Indie games are great too
plus indie's have this... charm to them. you really feel there is passion put into them.
Ok ok, yeah, AAA devs care too, but, because so many work on it the game has less "Character" (it still has character! that's not the point) than indie games. With indie games, the devs really put themselves into the game.
They should have made microtransactions like the hats in TF2. You pay money for car paint jobs, or fancy/silly cars/ car addons.
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