• Victory for paid mod boycotters: Valve removes payment feature from TES: Skyrim area of the Steam Wo
    613 replies, posted
[QUOTE=Crimor;47614141]60/20/20 or 70/20/10 would probably be more realistic.[/QUOTE] What gives bethesda a cut? I get that valve is hosting the mod but where does bethesda get any claim to ownership on a modders work? Can honda charge a fee for aftermarket parts?
[QUOTE=usaokay;47613619]Personally, I think that despite Valve pulling the payable modding, the system already created an adverse effect in the Skyrim modding community. Modders are now more aware that they should gain some stipend for taking the time to create mods. Some of which will lock out an update of their most popular creations behind a paywall because they know people want it. Valve already removed the Skyrim workshop payment system from their store, but those modders will find a way to get some money.[/QUOTE] it will turn into minecraft 2.0 where everyone uses adlfy and other shit like that that gives people viruses, and there will be lots and lots and lots of drama over copyright and shit for stuff they have 0 right to claim copyright on
[QUOTE=hypno-toad;47614116]I'd seen some people retroactively criticizing Max's tumblr remarks and stuff in the last thread but he did bring up a point that (good) modders don't get donated to enough. Honestly if you want to exercise your generosity to modders who didn't cash in, now would be a good time to do so (donated $25 and $15 cad to Nuska and Cabal120 myself)[/QUOTE] The reward should be in making the mod itself, with money being secondary.
[QUOTE=KillerJaguar;47614162]The reward should be in making the mod itself, with money being secondary.[/QUOTE] Why? Should all art be that way?
[QUOTE=zakedodead;47614167]Why? Should all art be that way?[/QUOTE] because if its not that way people will become gold diggers and it will slowly turn into greenlight, this is why donations exist.
[QUOTE=hypno-toad;47614116]I'd seen some people retroactively criticizing Max's tumblr remarks and stuff in the last thread but he did bring up a point that (good) modders don't get donated to enough.[/QUOTE] Hence why they should have gone with a donate-only system where modders get a fair share in the first place, that would have made people aware of the fact they could reward their favorite modders and bolstered donations quite a bit.
[QUOTE=zakedodead;47614153]What gives bethesda a cut? I get that valve is hosting the mod but where does bethesda get any claim to ownership on a modders work? Can honda charge a fee for aftermarket parts?[/QUOTE] Well, without the game it wouldn't be possible for the mod to exist. It's kind of the same way it works with licensing game engines.
[QUOTE=zakedodead;47614167]Why? Should all art be that way?[/QUOTE] Mods aren't art. They're gameplay enhancers for the community by the community.
[QUOTE=Hugg;47613962]That is up there with "putting mlp characters in war pictures"[/QUOTE] I will agree that it was insensitive of me to not include East Workshop. [img]https://dl.dropboxusercontent.com/u/54123195/EASTWORKSHOP.PNG[/img]
[QUOTE=_Axel;47614177]Hence why they should have gone with a donate-only system where modders get a fair share in the first place, that would have made people aware of the fact they could reward their favorite modders and bolstered donations quite a bit.[/QUOTE] Oh yeah, I'm not disagreeing that, but nonetheless if you have money now would be a good time to consider donations. I've got basically every mod that Nuska and Cabal have made, and both didn't sell out to steamworks, and both have donation buttons on their nexus pages. Just pointing out that now in particular would be a good time to exercise the donation principle for your favorite modders (assuming you play skyrim and download a lot of mods, that is)
Valve now on seven month probation. I refuse to forgive and forget until Valve changes what really caused the update in the first place.
[QUOTE=zakedodead;47614167]Why? Should all art be that way?[/QUOTE] Time and time again people have said donations is the way to go, or a system like Pateron which pretty much exists to reward artists who otherwise have been mostly posting stuff for free or doing commissions.
[QUOTE=zakedodead;47614153]What gives bethesda a cut? I get that valve is hosting the mod but where does bethesda get any claim to ownership on a modders work? Can honda charge a fee for aftermarket parts?[/QUOTE] I think the idea is you're playing in their yard. I'm not saying they deserve a cut, but that's the angle they're taking.
[QUOTE=ashxu;47614224]Time and time again people have said donations is the way to go, or a system like Pateron which pretty much exists to reward artists who otherwise have been mostly posting stuff for free or doing commissions.[/QUOTE] Are we talking about modders or artists?
[QUOTE=WhyNott;47613501]Can people like valve again now[/QUOTE] we Should never forget about this ever. That for a brief weekend, Valve was full on with the idea of getting to pay for shitty garbage Skyrim mods. You also forget all the other problems with Valve as of today, like the Steam Support, complete utter silence on a promised sequel, their awful refund system, etc. I can go back to liking Valve for their good traits like TF2 and such, but as for my deep opinion, I'm not longer a real "fan" of Valve. Bottom Line, let us all, all of us agree, [b]NEVER FORGET THAT THIS HAPPENED![/b]
[QUOTE=Vipes;47613482]Just make it so it's donations only. Is it really that hard?[/QUOTE] They can't legally take a cut out of donations.
[QUOTE=zakedodead;47614153]What gives bethesda a cut? I get that valve is hosting the mod but where does bethesda get any claim to ownership on a modders work? Can honda charge a fee for aftermarket parts?[/QUOTE] Modders are still working with Bethesda's code, resources and IP. If anything they have more of hand in these mods than Valve does.
[QUOTE=Teehee;47614160]it will turn into minecraft 2.0 where everyone uses adlfy and other shit like that that gives people viruses, and there will be lots and lots and lots of drama over copyright and shit for stuff they have 0 right to claim copyright on[/QUOTE] AdBlock blocks adfly ads while still allowing the downloads. Just an FYI in case you deal with adfly often. [QUOTE=Monkah;47614216]I refuse to forgive and forget until Valve changes what really caused the update in the first place.[/QUOTE] And what is that?
[QUOTE=Pvt. Martin;47614245]we Should never forget about this ever. That for a brief weekend, Valve was full on with the idea of getting to pay for shitty garbage Skyrim mods. You also forget all the other problems with Valve as of today, like the Steam Support, complete utter silence on a promised sequel, their awful refund system, etc. I can go back to liking Valve for their good traits like TF2 and such, but as for my deep opinion, I'm not longer a real "fan" of Valve. Bottom Line, let us all, all of us agree, [b]NEVER FORGET THAT THIS HAPPENED![/b][/QUOTE] what refund system? (unless you're in the Euro)
[QUOTE=aydin690;47614248]They can't legally take a cut out of donations.[/QUOTE] Heh, Valve and Beth said they were doing this update solely to 'help modders earn a living', so this shouldn't be an issue, right?
They should have started small and ease us into it. Donations and then later test the waters with paid mods. Not shove it in our faces and assume everyone loves the idea. Plus Skyrim? Really Valve? 99% of the mods don't even work together and half of the time they don't even work. Maybe they'll re-release the idea in the future when it isn't shit. I don't mind paying for quality mods. I rather download a mod and donate later than pay for a mod and regret it later.
[QUOTE=ColdWave;47613589]I mean holy fuck, I bet a billion big smackaroos they were going to try and enforce this shit with Fallout 4 had it stayed.[/QUOTE] You know, they most definitely will. If you read their statement Valve expressed regret at introducing the system into an already established modding scene, which implies that if they were to put it in at the start of a game launch they believe it would have a better outcome.
[QUOTE=LoLWaT?;47614277]This probably won't be the last we see of it, which is fine. They don't need to ditch the concept because they [I]can[/I] get it to work, If they'd just bother to look at everyones' suggestions about it mainly being direct donations with total conversions and the like getting to use the paywalls. [editline]27th April 2015[/editline] That's another thing too.[/QUOTE] Maybe they could add extra 24h refund periods starting when a user runs a game after an update so that they aren't screwed over when the game breaks their mod. Maybe flagging mods as "unsellable" for being an unofficial patch or fixes so to rid the concern of "developers getting free money from modders fixing their broken games"
[QUOTE=Sniping Robot;47614295]You know, they most definitely will. If you read their statement Valve expressed regret at introducing the system into an already established modding scene, which implies that if they were to put it in at the start of a game launch they believe it would have a better outcome.[/QUOTE] Tes 6 Fallout 4 Oh god no...
[QUOTE=Hugg;47614057]guess what they're making a game right now (it's ongoing!).. it's called dota 2. edit: Feel free to tell me why this is wrong, i'd love to hear it.[/QUOTE] Making a game implies that it's something in progress and not publicly released yet. How is Dota 2 a game that Valve is making right now? It's been out of beta for almost 2 years.
[QUOTE=Nightfury;47614317]Making a game implies that it's something in progress and not publicly released yet. How is Dota 2 a game that Valve is making right now? It's been out of beta for almost 2 years.[/QUOTE] They're still [I]working[/I] on it. There's been steady updates and maybe the occasional content update. I don't know if I'm wrong but I think they're considering making another map to play on. The term "release" is getting meaningless these days. Fuck, Minecraft has been getting massive content updates after their 1.0 release. Development hasn't changed much since beta.
[QUOTE=Kidd;47614274]They should have started small and ease us into it. Donations and then later test the waters with paid mods. Not shove it in our faces and assume everyone loves the idea. Plus Skyrim? Really Valve? 99% of the mods don't even work together and half of the time they don't even work. Maybe they'll re-release the idea in the future when it isn't shit. I don't mind paying for quality mods. I rather download a mod and donate later than pay for a mod and regret it later.[/QUOTE] yeah but, the difference with donations and paid mods is that one has a paywall and the other is a willing donation paywalls would really negatively effect a LOT of things. Donations are money through someone being very satisfied and wanting more, thus encouraging more than paywalls.
[t]http://img4.wikia.nocookie.net/__cb20121013005150/elderscrolls/images/e/ef/Tsun.png[/t] [b]Tsun:[/b] [i]That was a mighty deed! The doom of Valve encompassed at last, and cleansed is the modding community of their evil snare. They will sing of this battle in Nexus hall forever.[/i]
[QUOTE=Octopod;47614328]They're still [I]working[/I] on it. There's been steady updates and maybe the occasional content update. I don't know if I'm wrong but I think they're considering making another map to play on.[/QUOTE] How about some new games?
[QUOTE=J!NX;47614266]what refund system? (unless you're in the Euro)[/QUOTE] Every Steam User in America get's one refund, which can only be used if. -You're refunding a Pre ordered game -You barely played it, like either didn't touch it or got 5 minutes in it -You gotta let Steam Support Know -You gotta just pray they even let you. I had to go through this process when, in my suped up excitement for Wolfenstein New Order, I pre ordered and didn't read that it was a 64bit game only (on my 32 os). So I had to go through that to get my $60 back, and also forefit everything that came with that pre-order. Also fun fact: when you refund a pre ordered game, ever pre order incentive with it is removed too, TF2 hats for instance.
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