• All Microsoft-Published titles will have Xbox Anywhere capability from now on
    98 replies, posted
[QUOTE=oskramorir;50652572]you know what would be cool? if you have a blu ray drive in your pc, you could just pop in the xbone disc and play it on your pc. i wonder if its possible tho :v:[/QUOTE] iirc the PS2 emulator does this if an X360 or an X1 emulator show up, maybe this could be posible
I get them having it on their own storefront but don't shackle so much drm to it that the game can't function.
[QUOTE=Makol;50652579]Doesn't work. Some computer wizard might eventually figure it out, but I doubt it.[/QUOTE] I bet it would be possible with emulators / Xbox's internal dev kit software
[QUOTE=Jelman;50652718]I bet it would be possible with emulators / Xbox's internal dev kit software[/QUOTE] Considering that Xbox got a 360 emulator/wrapper running on the XB1 anything is possible. But I still don't think we'll see any time soon though. [editline]5th July 2016[/editline] Plus with Xbox Play Anywhere I really don't think an emulator would be needed for Xbox exclusives that people woul actually want.
[QUOTE=Sims_doc;50649523]Now just put all previous Xbox games on PC, I just want to play Brute Force and Need for speed underground.[/QUOTE] [url=https://www.amazon.com/Need-Speed-Underground-PC/dp/B0000C0Z23]?[/url]
[QUOTE=Makol;50648557]EA/Origin customer service is pretty amazing compared to most companies. Once I got disconnected from a chat with support and they called the number attached to my account to continue working on the issue I was having.[/QUOTE] I merged several origin accounts together via their chat. It took under an hour. When I had some borked gamekeys on steam it took 10 weeks to get things properly resolved. It took 3 weeks to get my first "automated" copypasta response. Yeah, I've had problems with staggering incompetence through origin, but you know what? I've never been left blowing in the wind for days, let alone over 2 months.
[QUOTE=AbbaDee;50649727]halo 2 has been on pc for nearly a decade now[/QUOTE] [QUOTE=gk99;50649328][url=https://www.amazon.com/Halo-2-PC/dp/B000NV8F58]So buy it.[/url] There's nothing stopping you from playing it assuming you're on Vista or above. There's even a mod to reinstate multiplayer. The problem is that nobody plays it minus a server or two.[/QUOTE] Doesn't ship to my location, for whatever reason. Plus I prefer a digital download with full support for Windows 10. [img]http://i.imgur.com/4dzgWBC.png[/img]
I do love when Microsoft is actually doing new and innovative things for their company, yet everyone still needs to bitch "Oh we don't like the store front" I swear nothing is ever good enough for you.
[QUOTE=crazzyman228;50655413]I do love when Microsoft is actually doing new and innovative things for their company, yet everyone still needs to bitch "Oh we don't like the store front" I swear nothing is ever good enough for you.[/QUOTE] I don't like how I can't stop it from installing to the C: drive. The two times (the first time I didn't know that was what broke it, the second time I realised) I tried to change the drive in the settings app it bricked the system and required a wipe of my C: drive and my data HDD (backing up 4 TiB over a ~60 mbps LAN connection is not fun). And you know what, Steam, Origin, UPlay, Battle.net, and GOG Galaxy don't have this issue because they aren't dealing with the bullshit modern app framework.
It would be nice if I could install to a drive I have space on :U
[QUOTE=ROFLBURGER;50655362]Doesn't ship to my location, for whatever reason. Plus I prefer a digital download with full support for Windows 10. [img]http://i.imgur.com/4dzgWBC.png[/img][/QUOTE] buy cd key, and torrent it?
[QUOTE=Makol;50652579]Doesn't work. Some computer wizard might eventually figure it out, but I doubt it.[/QUOTE] Problem is console games are almost always tailored specifically to the hardware present in the console, and this presents a problem even though the Xbone is practically just a glorified x86 Windows box. Even if someone could somehow circumvent the DRM, the games are unlikely to run well (or at all) on hardware they weren't meant to run on.
But that can be said about all consoles though? Yet most are able to be emulated. But even then I highly doubt Xbone specific games will ever be emulated and at this point they probably won't have to be.
[QUOTE=Makol;50659098]But that can be said about all consoles though? Yet most are able to be emulated. But even then I highly doubt Xbone specific games will ever be emulated and at this point they probably won't have to be.[/QUOTE] I was under the assumption we were talking about an Xbox One compatibility layer for Windows. Which isn't to say it's impossible, just that it'd take a great deal of work to create a compatibility layer that made it possible to run Xbox One games well. I don't think MS is interested in working on that, and even then you'd still take a performance hit over a game ported to run on the wider variety of PC hardware. If we're talking emulation, that's not gonna happen for a few years if ever.
Yeah I was talking about emulation. A few posts later I even mentioned how Microsoft got 360 emulation working on the XB1 which they claimed wasn't possible, yet they figured it out. I wouldn't have brought that up if I was talking about getting XB1 games running natively on Windows.
I don't think it'd make much sense to emulate the Xbox One unless a compatibility layer proved impossible to implement for some reason. The Xbox One, like I said, is more or less a glorified x86_64 Windows machine. It's not like how the 360 used a PowerPC processor thus making the games binary incompatible with the Xbox One. Barring DRM (which Microsoft doesn't have to worry about obviously), the only issue I see is that games for consoles are tailored to run on that console's hardware specifically.
Not really sure why we're even discussing this considering we both seem to agree XB1 games running on Windows will never really be a thing outside of Xbox Play Anywhere. There's a good amount of things keeping it from happening.
[QUOTE=LegndNikko;50647626]I mean I personally have gain in that my entire library is already on Steam so I'd like to keep it that way but Objectively, I'd rather not keep feeding what's essentially a monopoly on PC gaming[/QUOTE] I feel like what microsoft is doing is a way bigger threat of monopoly. having a storefront built into the base operating system, with special OS specific DRM and tons of other weird shit relating to that, is worrying. We have GoG anyways.
Seems like MS is rephrasing what they said regarding Xbox Play Anywhere, [url]http://www.videogamer.com/xboxone/gears_of_war_4/news/microsoft_alters_statement_on_xbox_play_anywhere_support.html[/url] [quote]The revised statement, however, states: "Every new title published from Microsoft Studios that we showed onstage at E3 this year [emphasis added] will support Xbox Play Anywhere and will be easily accessible in the Windows Store."[/quote]
[QUOTE=Mattk50;50664272]I feel like what microsoft is doing is a way bigger threat of monopoly. having a storefront built into the base operating system, with special OS specific DRM and tons of other weird shit relating to that, is worrying. We have GoG anyways.[/QUOTE] Its not any different than what OS X already does.
[QUOTE=Demache;50665099]Its not any different than what OS X already does.[/QUOTE] OSX doesn't restrict so many new features to programs you can only get from the app store though. UWP, live tiles etc. Microsoft has basically locked the entire new API behind their store, it sucks.
[QUOTE=RautaPalli;50665344]OSX doesn't restrict so many new features to programs you can only get from the app store though. UWP, live tiles etc. Microsoft has basically locked the entire new API behind their store, it sucks.[/QUOTE] You can sideload apps though. [img]http://i.imgur.com/kcNkSJf.png[/img] They only locked it down in 8.
[QUOTE=RautaPalli;50665344]OSX doesn't restrict so many new features to programs you can only get from the app store though. UWP, live tiles etc. Microsoft has basically locked the entire new API behind their store, it sucks.[/QUOTE] but they don't?
[QUOTE=Demache;50665544]You can sideload apps though. [img]http://i.imgur.com/kcNkSJf.png[/img] They only locked it down in 8.[/QUOTE] Will still probably discourage many developers from publishing anywhere else since you'd have to tell users to enable settings that are "intended for development use only". But good that it's at least an option now.
[QUOTE=RautaPalli;50665610]Will still probably discourage many developers from publishing anywhere else since you'd have to tell users to enable settings that are "intended for development use only". But good that it's at least an option now.[/QUOTE] Possibly, but its worked out for Android. You just get a prompt that says you don't have sideloading enabled.
[QUOTE=RautaPalli;50665610]Will still probably discourage many developers from publishing anywhere else since you'd have to tell users to enable settings that are "intended for development use only". But good that it's at least an option now.[/QUOTE] I'm pretty sure sideloading is enabled by default.
[QUOTE=Janus Vesta;50672636]I'm pretty sure sideloading is enabled by default.[/QUOTE] Yep, was set as default for me.
[QUOTE=LZTYBRN;50647602]yeah but we have to deal with yet another fucking storefront and launcher get over yourselves and get your shit on steam already[/QUOTE] [URL="http://www.pcgamer.com/phil-spencer-says-microsoft-will-ship-games-on-steam-again/"]They plan to.[/URL] In the meantime, the W10 store isn't outright terrible, so I don't see the issue. Steam isn't the end all, be all for video game distribution, and to be honest, it could use some competition. Even if the competition isn't exactly the greatest. I mean, are you guys upset that Overwatch isn't on Steam, or does Blizzard get a free pass because they're Blizzard?
[QUOTE=Janus Vesta;50672636]I'm pretty sure sideloading is enabled by default.[/QUOTE] It is. At release I don't think it was, but now it is.
The Windows Store needs a lot of work right now before I ever plan to buy games on it. Steam has so many features that would seem obvious to have, like multiple drive support, Crossfire/SLI support, able to turn V-Sync off, able to go fullscreen and not borderless fullscreen, modding, game backup, streaming, overlay support, better storefront, schedule downloads, not download when games are running, etc.
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