[QUOTE=Blooper Reel;39045186]Do I need to again mention two of her dlc outfits gives her a robot cameltoe and metal nipples respectively?[/QUOTE]
I believe everything but the last word.
[QUOTE=MaxOfS2D;39045024]That, and EDI has metal boobsocks that just scream "FANSERVICE FANSERVICE"
[editline]31st December 2012[/editline]
ME1 was the best at making you feel extremely small and that there was a huge universe. The soundtrack was also the best.
I'd say that ME2 is the best when it comes to gameplay/story.
ME3 is decent but ultimately below those two.[/QUOTE]
I'd argue ME 1 and ME 2 were about equal in terms of story, but yeah ME 2 definitely wins in regards to gun play at least, although I preferred the RPG stuff in ME 1,
[QUOTE=Turnips5;39043253]Apart from the last 15 minutes, I genuinely enjoyed ME3. Maybe my perception was coloured by the fact I got it for £17 with no DLC and no expectations, but I enjoyed it almost as much as ME2, and I enjoyed ME2 a lot.[/QUOTE]
I enjoyed ME3 up until the moment that I beat it and then I was like "wait, that was it? That's what I restarted my entire 60hour+ trilogy playthrough for?"
[QUOTE=carcarcargo;39045462]I'd argue ME 1 and ME 2 were about equal in terms of story, but yeah ME 2 definitely wins in regards to gun play at least, although I preferred the RPG stuff in ME 1,[/QUOTE]
ME1 was magical because it was basically an old-school sci-fi star trek simulator where you land on mysterious planets and deal with moral issues disguised as alien laser battles.
ME2 was good because it was a streamlined, well-designed third person shooter with a strong narrative.
ME3 was third-person call of duty in space, where the hastily-presented narrative is shoved into your face while you travel through a series of majestic uninteractive setpieces.
[QUOTE=Paramud;39045123]Absolutely fucking everything about EDI getting a body pissed me off.[/QUOTE]
Who else was going to replace Miranda as Mrs Fanservice?
[QUOTE=MaxOfS2D;39045024]That, and EDI has metal boobsocks that just scream "FANSERVICE FANSERVICE"
[editline]31st December 2012[/editline]
ME1 was the best at making you feel extremely small and that there was a huge universe. The soundtrack was also the best.
I'd say that ME2 is the best when it comes to gameplay/story.
ME3 is decent but ultimately below those two.[/QUOTE]
You're having a point? :v:
[QUOTE=Aiksey;39043510]IMO this year has been very poor for videogames
I think if I had to make a list and pick my GOTY in it I wouldn't even choose the best game, I'd just pick the one that's the least bad
I mean, the type of games that were expected to reach a mainstream audience were:
mass effect 3 diablo 3 assassin's creed 3 torchlight 2 far cry 3 borderlands 2
[B]it's all shit sequels [/B]and those are supposed to win game of the year awards
the only thing that could win a goty despite having really average gameplay would be Dishonored for trying something original imo[/QUOTE]
yeah Torchlight 1 is soo much better than Torchlight 2 right guys? And BL2 is way better than BL1
[QUOTE=Paramud;39045123]Absolutely fucking everything about EDI getting a body pissed me off.[/QUOTE]
Yeah.
I would've loved it if instead of being a fucking stupid bimbo assassin-bot EDI's body had been some kind of weird Glados-style metal monstrosity - EDI being a fanservice titmachine cheapened her relationship with Joker considerably.
[QUOTE=Sector 7;39045568]Yeah.
I would've loved it if instead of being a fucking stupid bimbo assassin-bot EDI's body had been some kind of weird Glados-style metal monstrosity - EDI being a fanservice titmachine cheapened her relationship with Joker considerably.[/QUOTE]
It even would've been better if the body was still charred instead of being cleaned by... Fuck, I don't know, magic. It's been a long time since I played ME3 at all, but if I remember correctly there was literally no explanation for how it was fixed up.
[QUOTE=carcarcargo;39044814]I hated bouncing around those huge empty areas, it was boring.[/QUOTE]
Miles better than having to buy probes and go looking for minerals.
this pretty much sums up the response to ME3
[media]http://www.youtube.com/watch?v=SGStDI6iHyI[/media]
[QUOTE=Zeos;39044766]As mediocre as the the MAKO sections were, they were leaps and bounds better exploration than the, well, 0 exploration in ME2 and ME3.[/QUOTE]
It was a bit clunky, but yeah, it was actual exploration with some cool things to find and some pretty interesting minibosses.
[QUOTE=Paramud;39045704]It even would've been better if the body was still charred instead of being cleaned by... Fuck, I don't know, magic. It's been a long time since I played ME3 at all, but if I remember correctly there was literally no explanation for how it was fixed up.[/QUOTE]
A lonely redshirt who had nothing to do but sit there day after day polishing an aluminum boob.
I'm just gonna say that I felt the series took a huge nosedive after the first. The first felt like an amazing sci-fi RPG - it had everything I love in a good sci-fi series, the music, the diverse nature of the universe, it had solid RPG mechanics, it was just a good game.
The second made me feel like they dumbed down literally everything that was good in the first. It felt less like an RPG, and less like a staple of sci-fi. The story was lackluster and mostly revolved around helping entirely two dimensional characters, mostly about something related to their father. (Notable exceptions like Garrus, though.)
Everyone knows what's wrong with the third game, so I won't say anything about that. I just wished they didn't lose sight of the path the first game paved.
Also, somehow they made visually changing attachments more boring than ones you can only identify from the menu in the first game. I miss being able to throw on a corrosive charge in my shotgun and launch hot gooey death that literally melts everything in front of me.
I really liked ME3 as a game. It had some great moments.
But as an end to the trilogy? I despised it. I still do. It's a good game, sure, not a good ME game.
i like rpgs more than shooters so i like me1 the most
overall i'd rate the series a 6/10, and that's without my latent violent rage about the ending of me3
[QUOTE=Tudd;39044411]I think the ending should be truly discriminated for what it is. Because it wasn't the original ending. The original writer who wrote the originally planned ending had quit before ME3 was finished, and it is obvious that the new writers were inexperienced.
Even if somehow you liked the ending they made up, there is no denying they were lazy in that your choices in the past 2 games made almost no difference to the overall ending, something that was heavily-touted the WHOLE trilogy.
Btw you can look this up, but here is the quote from Drew Karpyshyn on the originally planned ending,
Which actually makes sense for alot of things that were left in the final game. Especially why the Reapers focused heavily on earth instead of attacking multiple planets. It is kinda pathetic how little the new writers fixed such issues, leaving the atmosphere of ME3 to feel out of place with the series.
Don't even get me started on the fetch quests.
[/QUOTE]
Ugh, I have no idea why people keep saying this was the real ending we missed out on. ME3's ending is awful, but I think the dark energy one is barely better, if at all. Dark Energy was barely mentioned more than organics vs AIs. I'd be equally pissed is I showed up at the end of the game and was told that there was some invisible threat that nobody ever noticed, and was barely even mentioned outside that one mission with the wonky star is going to destroy the galaxy, and now you must choose between turning everyone to reapers and dying from the dark energy or killing the reapers and dying from the dark energy, because lets face it, if thousands of mechanical gods can't solve it over the course of millions of years, you're screwed either way outside of some "humans r special!"cliche. It also still ruins what as awesome about the reapers. "We are your salvation through destruction" shouldn't have been literal, it should have been an arrogant statement that organics should be honored to be freed from what the Reapers views as a base, meaningless existence. In the end, I don't think we should have been able to completely understand them. I think they work best when the way they think was alien an unimaginable. Their motivations should have made sense only to them.
[editline]31st December 2012[/editline]
[QUOTE=The Baconator;39045556]yeah Torchlight 1 is soo much better than Torchlight 2 right guys? And BL2 is way better than BL1[/QUOTE]
Well I'd say that Borderlands improved in visuals, sound, and writing, but made a step back for every step forward in terms of gameplay. I don't know how much of an improvement torchlight 2 is since I can't play either without going catatonic.
[QUOTE=seroyal223;39043249]I have to [B]seriously[/B] disagree, I think Mass Effect is the most overrated franchise of the generation if not ever. But to each their own[/QUOTE]
No call of duty is.
[QUOTE=Mingebox;39046073]Ugh, I have no idea why people keep saying this was the real ending we missed out on. ME3's ending is awful, but I think the dark energy one is barely better, if at all. Dark Energy was barely mentioned more than organics vs AIs. I'd be equally pissed is I showed up at the end of the game and was told that there was some invisible threat that nobody ever noticed, and was barely even mentioned outside that one mission with the wonky star is going to destroy the galaxy, and now you must choose between turning everyone to reapers and dying from the dark energy or killing the reapers and dying from the dark energy, because lets face it, if thousands of mechanical gods can't solve it over the course of millions of years, you're screwed either way outside of some "humans r special!"cliche. It also still ruins what as awesome about the reapers. "We are your salvation through destruction" shouldn't have been literal, it should have been an arrogant statement that organics should be honored to be freed from what the Reapers views as a base, meaningless existence. In the end, I don't think we should have been able to completely understand them. I think they work best when the way they think was alien an unimaginable. Their motivations should have made sense only to them.
[editline]31st December 2012[/editline]
Well I'd say that Borderlands improved in visuals, sound, and writing, but made a step back for every step forward in terms of gameplay. I don't know how much of an improvement torchlight 2 is since I can't play either without going catatonic.[/QUOTE]
Except that Dark Energy was specifically mentioned multiple times through the games. It's the reason Tali is on that sun baked planet where you recruit her in ME2.
[url]http://masseffect.wikia.com/wiki/Dark_energy[/url]
[QUOTE=Darkne55;39043247][IMG]http://i.imgur.com/SLQJc.gif[/IMG]
relevant[/QUOTE]
[media]http://www.youtube.com/watch?v=aIP73xIAPLU[/media]
Prefer it with sound. :D
[QUOTE=Ridge;39046230]Except that Dark Energy was specifically mentioned multiple times through the games. It's the reason Tali is on that sun baked planet where you recruit her in ME2.
[url]http://masseffect.wikia.com/wiki/Dark_energy[/url][/QUOTE]
I mentioned the sun. Rogue AI's were also "mentioned", but mentioning isn't the same as foreshadowing.
its also just one of several themes represented throughout all three games, alongside organics vs ai
it bothers me that orgs vs ai is the one theme out of many that they used to thrust into the forefront as the overarching plot, and at the very very end of the game
especially considering reapers are not completely ai. they're like... magic space ai.
its jarring and just bad writing.
[QUOTE=JtRtheRiPPeR;39043563]Not much, taking in mind that videogame industry is now a neoliberalist-capitalist load of bull. Even Mass Effect games (though I haven't played them and never will) suffer from the rush of making more cash and less development, as in EA, Activision, etc.
Once you go to the mayor deployers on the industry as a developer, sadly, there's no going back; all is lost.[/QUOTE]
"These games are really bad. I haven't played them though."
[QUOTE=Mingebox;39046294]I mentioned the sun. Rogue AI's were also "mentioned", but mentioning isn't the same as foreshadowing.[/QUOTE]
Rogue AIs weren't just mentioned. You fought an entire race of them. You killed one. And then it was brought back to life as your secretary.
[QUOTE=Ridge;39046443]Rogue AIs weren't just mentioned. You fought an entire race of them. You killed one. And then it was brought back to life as your secretary.[/QUOTE]
And then I had it shake hands with its blood enemy and I led them to peace through jolly cooperation.
Theme resolved.
When Mass Effect 3 is 'GOTY' or in anyone's top 10 list or whatever it seems like they can't tell what is a good game and what is bad. I'm not saying no one can like ME3, i played it and enjoyed it, but i certainly wouldn't call it a good game.
Choices in past games didn't matter at all. You only got a meaningless random number given for completing quests with no sense of whether the amount you got was actually good, the whole Galaxy at War system was stupid as it had no meaning at all other than if it was too low you got a slightly different ending. The ending itself was terrible even with the changes they made, they was not how the series should of ended. The only side quests were repetitive fetch quests with no real interaction and only a random number as a reward - Compared to previous games there was hardly any quests at all, ME2 had over 35 quests compared to 11 in ME3. A few plot points were stupid, especially in the mars mission - E.g Cerberus decides to go across the tram instead of just leaving Shepherd trapped. The game had plenty of problems other than the ending.
not like there were many better games this year. best thing gameplay wise was far cry 3 but that had no replay value and the plot was ruined for me before the game even came out here because they're too stupid to realize you should be releasing games at the same time in each country
[QUOTE=TheJoey;39046301]its also just one of several themes represented throughout all three games, alongside organics vs ai
it bothers me that orgs vs ai is the one theme out of many that they used to thrust into the forefront as the overarching plot, and at the very very end of the game
especially considering reapers are not completely ai. they're like... magic space ai.
its jarring and just bad writing.[/QUOTE]
edi specifically states at the end of ME2 that reapers are a blend of organic parts and robo parts
so the whole orgy versus roby thing doesn't even apply in the universes own logic anyway
Mass Effect 3 was fuckin spectacular up until the last few minutes, so I have no problem with that.
Seriously, 2012 was a pretty badass year for PC gaming. We had ME3, Far Cry 3, Steam/GMG/GOG/etc sales, The Walking Dead, Dishonored, FTL, Hotline Miami, Sleeping Dogs, Spec Ops: The Line, I can go on all day. This may have been the best year for PC gaming ever. Our worst problem right now is that we had so many good games that nobody can agree on which one was the best.
i agree with that guy who said that ME's themes just became a mess
when you read a good book or watch a good movie you usually have an idea of what the people who made it were trying to accomplish or at least say, even in the case of Do The Right Thing where it's a curve ball.
at the end of ME i was seriously confused at what the point of it all was
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