No, he only wrote the dialogue for ME2. BioWare said so in a development diary and several sites.
I bought every game as collectors.
I bought an N7 hoodie.
I have a 60$ Garrus action figure.
I fucking love Mass effect.
And I can see that ME3 is absolute garbage. 2 and 1 are great.
3 is bullshit.
I've spewed all the bile I can about it anymore, still talking about it is just sad.
I think ME3 is the best, personally. I love the combat. While the narrative is weak the missions are good fun. ME3 is also considerably faster-paced than ME2 which I like.
My opinion is very unpopular.
[QUOTE=MaddaCheeb;39049296]I think ME3 is the best, personally. I love the combat. While the narrative is weak the missions are good fun. ME3 is also considerably faster-paced than ME2 which I like.
My opinion is very unpopular.[/QUOTE]
I'm aware it's your opinion and you're entitled to it but your opinion is wrong
it's like saying you like listening to people sing off key
I really enjoyed the Mass Effect trilogy. It is probably in the top 3 of my favorite game series ever. There were a lot of good games this year. Max Payne 3, Borderlands 2, and Walking Dead just to name a few. I think this was named GOTY just because it took all of your decisions and wrapped the trilogy up. Ending wasn't the best, but decision making games are never good at providing a satisfying ending as far as your choices go. Walking Dead has a good ending, that doesn't change the fact that none of your choices are relevant. I'd say the choices in ME mattered more than the ones in Walking Dead.
[QUOTE=Sardonus;39049338]I'm aware it's your opinion and you're entitled to it but your opinion is wrong
it's like saying you like listening to people sing off key[/QUOTE]
My opinion is "considered" wrong as opinions are merely opinions and are not considered facts because they are opinions
:v:
[QUOTE=MaddaCheeb;39049376]My opinion is "considered" wrong as opinions are merely opinions and are not considered facts because they are opinions
:v:[/QUOTE]
yeah but ME3 has no reedemable qualities
least interesting story
least interesting world and environments
no interesting characters
fucks up the entire story so hard
awkwardly tries to tie everything together
completely neglects your decisions
decides to be GoW instead of Mass Effect
ruins class balance by giving all classes all weapons
[I]included an IGN reviewer as a character[/I]
Here's how you can tell Me3 is shit compared to the others.
In the other 2, Shepard never says anything you never told her to.
In ME3, 80% of your dialoge is pre-chosen
[QUOTE=Sardonus;39049445]yeah but ME3 has no reedemable qualities
least interesting story
least interesting world and environments
no interesting characters
fucks up the entire story so hard
awkwardly tries to tie everything together
completely neglects your decisions
decides to be GoW instead of Mass Effect
ruins class balance by giving all classes all weapons
[I]included an IGN reviewer as a character[/I]
Here's how you can tell Me3 is shit compared to the others.
In the other 2, Shepard never says anything you never told her to.
In ME3, 80% of your dialoge is pre-chosen[/QUOTE]
This, so fucking much.
[QUOTE=Tudd;39049449]This, so fucking much.[/QUOTE]
I don't mean to sound pompous but I feel if I have 200+ hours put into the first 2, I can tell why 3 sucked so fucking hard
no one can accuse me of being biased I goddamn love this series
I didn't want to see it blunder the way it did
I still think 3 is the best yet flawed
I love 2 and I think 1 is great but it's my opinion and let's stick with that.
I do agree with most of what you said, though.
well you're kind of a silly goose
[QUOTE=Sardonus;39049502]well you're kind of a silly goose[/QUOTE]
I do concur
Also this is what happens when you let bioware do animating work
[url]https://www.dropbox.com/s/d12ipk3pnysqzjt/MassEffect3%202012-10-06%2017-50-52-99.png[/url]
I still think ME2 is by far the most pathetic excuse for a game in hindsight. ME3 doesn't really deserve GOTY, but I can see why they chose it. I was never truly bothered by the ending.
I'd seriously say the only game I played in 2012 I would remotely consider to be GOTY would be The Walking Dead.
[QUOTE=The golden;39043686]Dishonered, in my opinion, was a huge waste of potential. It had pretty looks, good environments and plot, but it did not dip into its advertised mechanics very well. Springrazor-rat and bullet-self-kill-possesion were two advertised moves you can do. In reality they are the ONLY things you can do. Things like springrazors are of extremely limited use because the game punishes you for being lethal. The vast majority of Corvo's arsenal is lethal - using any of it to any extent will give you the shit ending. [sp] Although in my opinion both endings were shit due to how they were handled. The outsider is fucking boring and makes a horrible narrator.[/sp] Other issues I have is that many of the characters are flat and dull or have really awkward or stilted dialogue. Exploration isn't as fulfilling as some people make it out to be. It's very often just a hidden closet with a rune or charm in it. Levels, while expansive, only really had one or two routes which are actually viable - later levels had even less.[/QUOTE]
I must have been in tune with how Arkane felt Corvo would be thinking at any given moment since I rarely felt like I was being boxed in - while you're able to look around a little, you're not there to smell the roses. There's people that need to be killed.
I found the dialogue to be awkward in a way that sort of foreshadowed the end. Everyone seemed tense and edgy, not poorly written.
[sp]I was expecting a betrayal the whole time - I constantly felt like "this is when it's going to happen" and then by the time it was about to happen I was thinking "well it's too late for it to happen now" and then it happened and it surprised me. It was extremely well done in my opinion.[/sp]
[QUOTE=Sardonus;39049445]yeah but ME3 has no reedemable qualities
least interesting story
least interesting world and environments
no interesting characters
fucks up the entire story so hard
awkwardly tries to tie everything together
completely neglects your decisions
decides to be GoW instead of Mass Effect
ruins class balance by giving all classes all weapons
[I]included an IGN reviewer as a character[/I][/QUOTE]
I'm sorry, but when you say that there are literally 0 redeemable qualities, I think you lose credibility for your argument.
Least interesting story? Agreed.
Least interesting world and environments? Debatable. ME1 is far and away the best here because you have that sense of discovery, but ME2 had its share of stinkers.
No interesting characters? Disagree. Javik is a very interesting character.
Fucks up the entire story so hard? As far as main plot goes, 95% agreed. Sanctuary had some cool ideas.
Awkwardly tries to tie everything together? Disagreed. Shitty ending aside, I thought the connections to previous games were largely well handled.
Completely neglects your decisions? Factually wrong. The Tuchanga and Rannoch arcs handled prior decisions better than any other area in the entire trilogy except the Suicide Mission.
Decides to be GoW instead of Mass Effect? To be honest, I'm not even sure what this is supposed to be mean. You can't say it went a full Third-Person-Shooter, because it handles the RPG elements (specifically that of combat) much better than Mass Effect 2 ever did.
Ruins class balance by giving all classes all weapons? This might fuck with the lore a bit (since when does Shepard magically know how to use weapons he/she couldn't do previously?) but I'm not sure it ruins balance.
Included an IGN reviewer as a character? No debate. This was a mistake on literally every concievable level.
See, here's how I see it. If we took the best aspects of all three games, we would potentially have the best game ever. I won't go into 1 and 2, but there are a couple of things that, if nothing else, Mass Effect 3 did very well.
1) Combat. It's easily the most successful blend of the stat-heavy ME1 with the crisper ME2, and it even manages to improve on the aspects of both and removes damn near all the clunkiness.
2) Character interactions. This isn't even a contest; Mass Effect 3 is so far above either of its predecessors that it's almost comical in this regard. Characters move around the ship/hub, they have a new and unique line of dialogue in damn near every situation, and the "random conversations" they have between both you and other characters are leagues above anything else we've seen in the series.
If Mass Effect 3 could have kept those aspects and combined the plot, villain, and sense of scale from ME1 along with the character depth and balls-to-the-wall excellent finale from ME2, we'd have damn near the perfect game.
[QUOTE=JeanLuc761;39050273]You can't say it went a full Third-Person-Shooter, because it handles the RPG elements (specifically that of combat) much better than Mass Effect 2 ever did.[/QUOTE]
what rpg elements
[QUOTE=kanesenpai~;39050308]what rpg elements[/QUOTE]
Class customization and a sense of character progression. On par with Mass Effect 1 in my opinion, you could choose how you wanted to shape how that character plays and there is a DRAMATIC difference between a fully leveled Shepard and one just starting out. I really liked that with each upgrade you had to make a choice on how that particular skill should progress. Do I want extra ammo, or do I want extra penetrating power? Do I want that explosion to hit multiple guys or do I want to just take one guy and knock him right on his ass?
Mass Effect 2 didn't even come close to having that.
I think the basic gameplay was better than ME2 It was both more RPG-y and Shooter-y.
[QUOTE=JeanLuc761;39050350]Class customization and a sense of character progression. On par with Mass Effect 1 in my opinion, you could choose how you wanted to shape how that character plays and there is a DRAMATIC difference between a fully leveled Shepard and one just starting out. I really liked that with each upgrade you had to make a choice on how that particular skill should progress. Do I want extra ammo, or do I want extra penetrating power? Do I want that explosion to hit multiple guys or do I want to just take one guy and knock him right on his ass?
Mass Effect 2 didn't even come close to having that.[/QUOTE]
What character progression? The only progression in ME3 was getting guns, and I got the best gun (that semiauto huge cerberus rifle) so early on compared to the rest of the game that gunfights just became easy cheese. It never changed anyway, it's just a cover shooter. Get in cover, pop out, shoot targets, get back in cover. Repeat ad nauseum.
[QUOTE=kanesenpai~;39050666]What character progression? The only progression in ME3 was getting guns, and I got the best gun (that semiauto huge cerberus rifle) so early on compared to the rest of the game that gunfights just became easy cheese. It never changed anyway, it's just a cover shooter. Get in cover, pop out, shoot targets, get back in cover. Repeat ad nauseum.[/QUOTE]
What class did you play? If you played Soldier or something then I can understand. I played Vanguard and when I started the game I could barely keep out of cover for 1 second before losing half my shields. By the time I reached the final mission on Earth, I was an indestructible biotic god (with a shotgun). Absolutely massive character progression.
[QUOTE=JeanLuc761;39050697]What class did you play? If you played Soldier or something then I can understand. I played Vanguard and when I started the game I could barely keep out of cover for 1 second before losing half my shields. By the time I reached the final mission on Earth, I was an indestructible biotic god (with a shotgun). Absolutely massive character progression.[/QUOTE]
Soldier, since I was continuing my playthrough from the first two games.
But honestly, is there much difference? Sure, you get your powers as vanguard, but they're never really [I]necessary.[/I] The game is still at its core a cover based shooter, the powers are just fluff. Firefights aren't as deadly as they are when you first start out in ME1, where you NEED to manage your squad mate's powers and actions.
[QUOTE=kanesenpai~;39050710]Soldier, since I was continuing my playthrough from the first two games.
But honestly, is there much difference?[B][U] Sure, you get your powers as vanguard, but they're never really [I]necessary.[/I][/U][/B] The game is still at its core a cover based shooter, the powers are just fluff. Firefights aren't as deadly as they are when you first start out in ME1, where you NEED to manage your squad mate's powers and actions.[/QUOTE]
Clearly someone who hasn't played vanguard. If you don't use your powers to the utmost (especially on hardcore or insanity), you're dead in a matter of seconds.
[QUOTE=JeanLuc761;39050725]Clearly someone who hasn't played vanguard. If you don't use your powers to the utmost (especially on hardcore or insanity), you're dead in a matter of seconds.[/QUOTE]
I played vanguard on 1, had a hell of a time. Started on 2, but 2 is too boring to play through more than once.
I don't feel like bumping the difficulty to maximum just to get that old feeling 1 gave me (especially since I'd rather not touch 3 with a 10 foot pole ever again).
ME1 is the best without a doubt. The next two tried too hard to appeal the action kids playerbase destroying what made the first so great in the first place.
[QUOTE=Mingebox;39047969]Speaking of endings, I wonder if there's still any Indoctrination Theorists still waiting for Bioware to unveil that it's been a hoax all along.[/QUOTE]
I checked, and they're on their third thread currently at 3000 pages. Somebody get these poor deluded bastards some medication.
[QUOTE=Anthracite;39050819]ME1 is the best without a doubt. The next two tried too hard to appeal the action kids playerbase destroying what made the first so great in the first place.[/QUOTE]
I've really come to appreciate ME1's atmosphere, music and sense of discovery since ME3 was released. I don't mind the game being unpolished if it still feels like something made by people who actually wanted to make an interesting and experimental new game, and not some hastily-made setpiece shooter nonsense that puts up a facade of RPG-level depth that insults the intelligence of people that actually want to play an RPG with depth and complexity.
Not that I hate ME2 now or anything, I still can enjoy it for its characters (which have far better writing than they did in ME1, in my opinion, thought they're still not totally stellar), but the choices just feel hollow with the knowledge that none of them will ultimately matter in the bloody slightest.
ME1 was mostly about making the journey as enjoyable and immersive as possible, mainly because they didn't really know if it would be successful enough to even get a sequel greenlit, so it's still quite enjoyable on its own and has a fairly satisfying ending. But ME2 and ME3 were mostly riding on the promise of "All of your choices will make some kind of difference", and they completely fucked that up in every way they possibly could, so they just feel pointless to play now when ME1 still has by far the best atmosphere and presentation of the series.
[QUOTE=MoarToast;39052219]I've really come to appreciate ME1's atmosphere, music and sense of discovery since ME3 was released. I don't mind the game being unpolished if it still feels like something made by people who actually wanted to make an interesting and experimental new game, and not some hastily-made setpiece shooter nonsense that puts up a facade of RPG-level depth that insults the intelligence of people that actually want to play an RPG with depth and complexity.
Not that I hate ME2 now or anything, I still can enjoy it for its characters (which have far better writing than they did in ME1, in my opinion, thought they're still not totally stellar), but the choices just feel hollow with the knowledge that none of them will ultimately matter in the bloody slightest.
ME1 was mostly about making the journey as enjoyable and immersive as possible, mainly because they didn't really know if it would be successful enough to even get a sequel greenlit, so it's still quite enjoyable on its own and has a fairly satisfying ending. But ME2 and ME3 were mostly riding on the promise of "All of your choices will make some kind of difference", and they completely fucked that up in every way they possibly could, so they just feel pointless to play now when ME1 still has by far the best atmosphere and presentation of the series.[/QUOTE]
They just turned their RPG series into shooters and action games, same thing happened to dragon age, although the combat in dragon age:origins was pretty fucking boring, the story and RPG stuff were fine so I don't know why they scrapped all that.
Personally I had lots of fun playing Mass Effect 3. Probably the only reason why it shouldn't be a GoTY for me is because it's very short compared to ME2, which had more shallow gameplay (no weapon modifications and other stuff). I've heard Dishonored and Far Cry 3 are decent games though, so I believe either of them should have that title.
Dishonored was good but I wouldn't say it was GOTY material, they really need to expand on the concept before I'd consider it that.
looks like EA got the green ending
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