• Care For a Next-Gen Medieval RPG With No Fantasy?
    87 replies, posted
[QUOTE={TFS} Rock Su;43241176]You never played Chilvary then. Best medieval fps made for now.[/QUOTE] Except Chivalry got insane with all the dragging and doing that thing where you attack enemies directly behind you by overhead slashing. That game is more like ninja's in armor
I don't have high hopes for this but I'll wait it out and see what it's like further down the line. [QUOTE=FingerSpazem;43241967]Except Chivalry got insane with all the dragging and doing that thing where you attack enemies directly behind you by overhead slashing. That game is more like ninja's in armor[/QUOTE] Which is what makes it fun. Want to see what chivalry is like with reduced dragging? Go play the deadliest warrior dlc. Hint: it's shit
[QUOTE=Ninja Duck;43241215]Cleavage Simulator 1015[/QUOTE] I think Eye Contact Simulator would fit better :v:
For some reason the fact that they apparently can't find anybody to back this project makes the whole thing kinda fishy to me. I see no big reason NOT to stand behind this, the studio is comprised of veteran developers with an established record of good games that get a cult following (something which this looks like it could get as well). I don't know about the funding of a project like this (except it needs a ton of money) but if they're looking at kickstarter then I can't imagine they're looking for a lot of extra money. I'm gonna keep this on my radar but I feel like we're not getting the full picture here, which is a shame because this looks pretty sweet from the little bits here
[QUOTE=SHITBULLET;43242195]I see no big reason NOT to stand behind this, the studio is comprised of veteran developers with an established record of good games that get a cult following (something which this looks like it could get as well).[/QUOTE] But that's exactly it: [I]cult[/I] following. A small but dedicated fanbase can really extend a game's lifespan, but it's usually not good for sales.
[QUOTE={TFS} Rock Su;43241176]You never played Chilvary then. Best medieval fps made for now.[/QUOTE] I haven't. Maybe I'll try it this weekend.
[QUOTE=bobsynergy;43240216]Well not like this is a western game either :v:[/QUOTE] Is the witcher not essentially a western game? (while being polish) ALso cool, the bohemian lion. Which means one of the settings will probably Central Europe. [t]http://images.eurogamer.net/2013/articles//a/1/6/4/2/5/2/0/kingdom4.jpg.jpg/EG11/thumbnail/1020x574[/t] [QUOTE=Riller;43240197]Sure, but I don't trust Mount and Blade 2 to be any less buggy or clunky. Eastern Europeans make damn good games, yeah, but they handle like bricks and got more bugs than your mother's pubic hair.[/QUOTE] Wasn't MnB turkish?
[QUOTE=Riller;43240145]Man, I'd love a good non-fantasy/magic bullshit medieval RPG. Preferably non-linear, like a Mount and Blade that's not as dated, buggy and clunky.[/QUOTE] Bannerlord's coming soon.
I need it I NEED IT
[QUOTE=Golgo 13;43240043]I, for one, hopes it finds a publisher, it looks good, and I'd actually like an RPG that doesn't have dragons or other type of magic. [/QUOTE] There are lots of RPGs without magic, friend.
[QUOTE=Explosions;43241111]Enemy KNIGHT 400 furlongs TO OUR east VERY FAR[/QUOTE] 400 furlongs is 50 miles. I don't think the Bionic Man was around in 1430. Anyway, I hope this game has a bunch of political posturing. Political posturing is the best.
[QUOTE=SHITBULLET;43242195]For some reason the fact that they apparently can't find anybody to back this project makes the whole thing kinda fishy to me. I see no big reason NOT to stand behind this, the studio is comprised of veteran developers with an established record of good games that get a cult following (something which this looks like it could get as well). I don't know about the funding of a project like this (except it needs a ton of money) but if they're looking at kickstarter then I can't imagine they're looking for a lot of extra money. I'm gonna keep this on my radar but I feel like we're not getting the full picture here, which is a shame because this looks pretty sweet from the little bits here[/QUOTE] Cult followings rarely make money with a wider audience. Investors have no reason to back it when their primary motivation is making money. Look at Psychonauts or Beyond Good and Evil, great games and the people who played them love them, but very few people played them and they made no money.
Psychonauts is one of the finest games ever made.
They made a wonderful post on their blog on the nature of RPGs, map design, and how it all ties into their game. Very, very nice read. [url]http://warhorsestudios.cz/index.php?page=blog&entry=blog_011&lang=en[/url]
Finally, an RPG that looks amazing and fun. (Most recent from Skyrim)
No need for magics when you have severable limbs.
Thinking about it now what could replace a magic system where there is none? Maybe Alchemy, making bombs and stuff? Or rather just no Magic or Alchemy.
[IMG]http://media.pcgamer.com/files/2013/12/Kingdom-Come-2-610x346.jpg[/IMG] Is it just me or does that guy on the left have a fucked up wrist? Anyways, the game looks interesting so far and it seems pretty authentic. Is that "1403" number in the corner supposed to be the year it's set in? So far by the looks of the arms and armour, it seems to be around late 14th or very early 15th century.
This sounds and looks pretty good, but I do wish it was the High Middle Ages instead of the Late Middle Ages. I'm sure I'm well and truly wrong but it feels like the High Ages are very underrepresented compared to the Early Middle Ages, thanks to events like the Vikings, and the Late Middle Ages, thanks to the Hundred Years War and the Wars of the Roses. Though I guess anything crusade related is set in the High Middle Ages, aside some from later Teutonic stuff, but I notice a real lack of contemporary High Medieval western Europe. There's a lot of good stuff there too, like the Angevin-Capetian rivalry, the Anarchy in England, or the Imperial struggles in Germany and Italy. [QUOTE=EpicRandomnes;43240291](actually, it wasn't, it was incredibly rare to see any kind of witch or wizard or whatever)[/QUOTE] Yeah I'd imagine things that don't exist are pretty rare. There was also a significant rarity of dragons and giants in the Middle Ages
[QUOTE=EpicRandomnes;43240291]Oh finally. I've always hated all these "magical dragon fairy" garbage things they put in games. No offense to anyone who likes stuff like Skyrim, I just see no real need to fill every medieval RPG and (obviously not always medieval) MMO with magic. I get it, magic was apparently the "thing" of medieval times (actually, it wasn't, it was incredibly rare to see any kind of witch or wizard or whatever) , but that doesn't mean every single game about the time period needs to have some major basis around its usage.[/QUOTE] Fantasy (or sci-fi) also gives a more logical context to RPG mechanics that wouldn't really make sense in a realistic setting.
[QUOTE=DaysBefore;43245099]This sounds and looks pretty good, but I do wish it was the High Middle Ages instead of the Late Middle Ages. I'm sure I'm well and truly wrong but it feels like the High Ages are very underrepresented compared to the Early Middle Ages, thanks to events like the Vikings, and the Late Middle Ages, thanks to the Hundred Years War and the Wars of the Roses.[/QUOTE] I think you're right actually. I don't think there's been any major games that took place during the High Middle Ages aside from the first three Crusades.
[QUOTE=kimchimafia;43245134]I think you're right actually. I don't think there's been any major games that took place during the High Middle Ages aside from the first three Crusades.[/QUOTE] There are strategy games, like Medieval Total War or the first Stronghold, but as for RPGs, or most anything else, I can't really think of any non-fantasy games set in or based on the High Middle Ages. Which I find especially weird because I always thought of that period as the stereotypical image of the Medieval era. You'd especially think that, thanks to the more or less negative societal view of the Middle Ages, deserved or not, there would be more media focusing on some of the controversial elements, like the Albigensian crusades, which were a disguise for the ambition of Simon de Montfort and later the growing power of the Capetian monarchy. There's also the Fourth Crusade, during which a crusader army stormed, sacked, and occupied Constantinople in order to pay their debts to the Venetians. (Though the idea that taking Constantinople was pre-meditated by Doge Dandolo is preposterous, the Venetians were just quick to seize opportunity.)
[QUOTE=DaysBefore;43245160]There are strategy games, like Medieval Total War or the first Stronghold, but as for RPGs, or most anything else, I can't really think of any non-fantasy games set in or based on the High Middle Ages. Which I find especially weird because I always thought of that period as the stereotypical image of the Medieval era.[/QUOTE] Ah yes forgot about the first Stronghold game for a second but I remember Medieval Total War going up to the 15th century as well. As for the stereotypical image thing, I don't know. To me, the popular image of the Middle Ages seems to be mixed in with all sorts of things. But I think the "knight in shining armour" image is the most popular one despite it being quite out of place for the Middle Ages.
[QUOTE=kimchimafia;43245234]As for the stereotypical image thing, I don't know. To me, the popular image of the Middle Ages seems to be mixed in with all sorts of things. But I think the "knight in shining armour" image is the most popular one despite it being quite out of place for the Middle Ages.[/QUOTE] Yeah, of course, what was I thinking, knightly chivalry is the most common image of the age, the romanticism of Edward of Woodstock, Prince of Wales is the best indication of that. The idea of a society of lapsed technological and social advancement squabbling angrily and pettily is common, sure, but chivalry is what most people take away. In that case it's no surprise for a focus on the Late Middle Ages
Looks highly promising. I'll probably end up hating it like every other 'realistic' game I've ever played, but hell it won't stop me from rooting for it. [QUOTE=JohnnyMo1;43241735]The combat looks like it could be pretty good.[/QUOTE] Whenever people say this and they're talking about 'realistic' games I always immediately convert 'pretty good' to 'clunky finger-molesting' combat :v:
So what would the rpg elements be in this without fantasy?
Get a 12,50 percentage physical attack bonus when you level up strength!
[QUOTE=Jon MadN;43245615]So what would the rpg elements be in this without fantasy?[/QUOTE] Mount and blade did a [URL="http://static3.wikia.nocookie.net/__cb20120422050648/mountandblade/images/d/d5/Skills_screen.png"]pretty good job of it[/URL].
[QUOTE=Riller;43240197]Sure, but I don't trust Mount and Blade 2 to be any less buggy or clunky. Eastern Europeans make damn good games, yeah, but they handle like bricks and got more bugs than your mother's pubic hair.[/QUOTE] Goddamn necrophiliacs…
I want a Fuck Shit Up: Crusader Edition RPG, where you basically just play as a crusader with the biggest balls ever. Decapitate enemies with your fucking claymore and punt their head into the faces of their comrades, then give them the middle finger and immolate yourself to barrel them like a bowling ball.
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