Medal of Honor: Pacific Assault is "On The House" at Origin games
38 replies, posted
I remember that first level in Pearl Harbor being fucking cool as shit and then the rest was boring as hell walking through jungle, get ambushes, shoot a bunch of japanese dudes, walk more, get ambushed again, rinse repeat.
[QUOTE=Dominic0904;50015256]I remember the first time I experienced dying via that "man down" system or whatever it was called. Was just thinking "Oh I'll get revived or just bleed out". The a Japanese soldier comes up to my body and shoots me in the face. Just made me go "Woah.[/QUOTE]
I tried the game and I just had that same exact reaction :v: I got stabbed in the face though.
I like the PS2 games more however, this is one of the best levels in the whole game :v: I'm pretty sure it's the level with the [sp]drunk german guy[/sp]
[video=youtube;AwlQ4Jt5Qhg]https://www.youtube.com/watch?v=AwlQ4Jt5Qhg[/video]
Holy shit. The facial animation is amazing for 2004, on par with Half Life.
Playing the game, i was noticing the visual quality seems off from what i recall, i then proceed to look over it's configuration files and realized the game was not auto-detecting the settings right and assuming the hardware was crappy.
Changing some config files fixed this and let even AA working properly.
Go to C:\Program Files (x86)\Origin Games\Medal of Honor Pacific Assault\main and edit settings.ini and replace with:
[QUOTE][code]
//
// Default launcher configuration settings.
// Do not modify.
//
com_machinespec "0"
default_machinespec "0"
r_picmip "0" video
default_picmip "0"
default_ps "1"
r_screenwidth "1920" video
default_screenwidth "1920"
r_screenheight "1080" video
r_drawdecals "1" video
r_drawterraindecals "1" video
r_largetextures "1" video
default_largetextures "1"
r_postfx_enable "1" video
r_vsync "1" video
r_refreshrate "60" video
s_numobjects_per_frame "3" audio
r_vs_generation "1" video
r_ps_generation "1" video
default_ps "1"
r_dds "1" video
s_khz "22" audio
r_drawshadows "1" video
s_milesdriver "Miles Fast 2D Positional Audio" audio
s_speaker_type "0" audio
r_max_replicant_vtx_buf_size "15000" video
r_max_replicant_vertices "2500" video
com_pose_lod_bias "0"
r_largetextures "0" video
default_largetextures "0"
r_allow_software "1" video
cl_previewBuild "0"
cg_max_tempmodels "1024" video
set cg_fov "80"
//
// Video-card generic configs.
//
// DX9-compliant cards.
section "dx9"
r_vs_generation "2" video
r_ps_generation "2" video
r_largetextures "1" video
default_largetextures "1"
g_footstepdecals "1" video
// DX8-compliant cards.
section "dx8"
r_vs_generation "2" video
r_largetextures "1" video
default_largetextures "1"
r_ps_generation "2" video
g_footstepdecals "1" video
//
// Various memory-based configs.
//
// Low memory, less than 300 Mb or a video card less that 128 Mb.
section "lowmemory"
s_khz "44" audio
r_picmip "0" video
r_largetextures "1" video
default_largetextures "1"
default_picmip "0"
r_replicant_divide "1" video
// Medium memory, between 300 and 600 mb with a 128 Mb video card.
section "mediummemory"
s_khz "44" audio
r_picmip "0" video
default_picmip "0"
r_largetextures "1" video
default_largetextures "1"
r_replicant_divide "1" video
// High memory, 600 mb and above with a 128 Mb video card.
section "highmemory"
s_khz "44" audio
r_picmip "0" video
r_largetextures "1" video
default_largetextures "1"
default_picmip "0"
r_replicant_divide "1" video
// Very high memory, 600 mb and above with a 256 mb video card or greater.
section "veryhighmemory"
s_khz "44" audio
r_picmip "0" video
r_largetextures "1" video
default_largetextures "1"
default_picmip "0"
r_replicant_divide "1" video
//
// Machine-speed based configs.
//
// safe mode spec.
// TODO: determine safe mode settings
section "safemode"
com_machinespec "2"
default_machinespec "2"
r_screenwidth "1024" video
default_screenwidth "1024"
r_screenheight "768" video
r_drawdecals "1" video
r_drawterraindecals "1" video
r_largetextures "1" video
default_largetextures "1"
r_postfx_enable "1" video
s_numobjects_per_frame "5" audio
default_ps "2"
r_drawshadows "1" video
g_ragdolldeaths "1" video
com_pose_lod_bias "0"
cg_max_tempmodels "1024" video
g_enableik "1" video
cg_cull_factor "0.00002"
// Low-end machine spec.
section "lowmachine"
com_machinespec "2"
default_machinespec "2"
r_screenwidth "1024" video
default_screenwidth "1024"
r_screenheight "768" video
r_drawdecals "1" video
r_drawterraindecals "1" video
r_postfx_enable "1" video
s_numobjects_per_frame "5" audio
default_ps "2"
r_drawshadows "1" video
g_ragdolldeaths "1" video
com_pose_lod_bias "0"
cg_max_tempmodels "1024" video
g_enableik "1" video
r_largetextures "1" video
default_largetextures "1"
cg_cull_factor "0.00002"
// Medium machine spec.
section "mediummachine"
com_machinespec "2"
default_machinespec "2"
r_screenwidth "1024" video
default_screenwidth "1024"
r_screenheight "768" video
r_drawdecals "1" video
r_drawterraindecals "1" video
r_postfx_enable "1" video
s_numobjects_per_frame "5" audio
default_ps "2"
r_drawshadows "1" video
g_ragdolldeaths "1" video
com_pose_lod_bias "0"
cg_max_tempmodels "1024" video
g_enableik "1" video
cg_cull_factor "0.00002"
r_largetextures "1" video
default_largetextures "1"
// High-end machine spec.
section "highmachine"
com_machinespec "2"
default_machinespec "2"
r_screenwidth "1024" video
default_screenwidth "1024"
r_screenheight "768" video
r_drawdecals "1" video
r_drawterraindecals "1" video
r_postfx_enable "1" video
s_numobjects_per_frame "5" audio
default_ps "2"
r_drawshadows "1" video
g_ragdolldeaths "1" video
com_pose_lod_bias "0"
cg_max_tempmodels "1024" video
g_enableik "1" video
r_largetextures "1" video
default_largetextures "1"
cg_cull_factor "0.00002"
// Video card with 256 Mb or more.
section "largevideomem"
r_largetextures "1" video
default_largetextures "1"
[/code]
[/QUOTE]
and then go to C:\Users\{You Username}\Documents\EA Games\Medal of Honor Pacific Assault(tm) and replace newconfig.cfg with:
[QUOTE][code]
set com_machinespeed_mhz "3100"
set com_performanceratio "2.21"
set cg_cull_factor "0.00003"
set cg_fov "30"
set cg_max_tempmodels "512"
set cl_previewBuild "0"
set com_machinespec "2"
set com_machinespeed_mhz "3100"
set com_performanceratio "2.21"
set com_pose_lod_bias "1"
set default_largetextures "0"
set default_machinespec "0"
set default_picmip "0"
set default_ps "1"
set default_screenwidth "640"
set g_enableik "0"
set g_footstepdecals "1"
set g_ragdolldeaths "1"
set r_allow_software "1"
set r_dds "0"
set r_drawdecals "1"
set r_drawshadows "1"
set r_drawterraindecals "1"
set r_largetextures "1"
set r_max_replicant_vertices "2500"
set r_max_replicant_vtx_buf_size "15000"
set r_picmip "0"
set r_postfx_enable "0"
set r_ps_generation "2"
set r_refreshrate "60"
set r_replicant_divide "3"
set r_screenheight "1080"
set r_screenwidth "1920"
set r_video_memory "1024"
set r_vs_generation "2"
set r_vsync "1"
set s_khz "44"
set s_milesdriver "Miles Fast 2D Positional Audio"
set s_numobjects_per_frame "3"
set s_speaker_type "1"
[/code][/QUOTE]
After replacing those files, remember to change:
r_screenheight "1080"
r_screenwidth "1920"
set r_refreshrate "60"
On them with the proper settings from your computer
[QUOTE=Mr_Plumrich;50014789]
I must mention that the game is localised and the swedish subtitles are hilariously bad at certain moments. The opening D-day part, when the landing craft get blown up, the words "Get out, NOW!" was translated to "Get out of the [I]tracked vehicle[/I]*, they have targeted us."
Not is that sentence way to long for someone to shout when there's a mortar incoming, but the landing crafts used in WWII is not even a [I]tracked vehicle[/I].
*[I]Tracked Vehicle[/I] is the best translation for the swedish word [I]"Bandvagn"[/I].[/QUOTE]
What about the vertical sync option, "Katodstrålesynkronisering", like yeah, sure, it's technically correct for CRT monitors, but just asdfg
[editline]28th March 2016[/editline]
[QUOTE=Andre Gomes;50019342]*Useful stuff*[/QUOTE]
:ok:
Now I just need to change the language into English, as Plumrich said, the Swedish subtitles are ridiculous, as they tend to be
Sorry, you need to Log In to post a reply to this thread.