• Non-commercial renderman (aka pixar's renderer) is now available
    43 replies, posted
[QUOTE=Foda;47382647]just a heads up, you'll need maya or else this will be 100% useless unless you know how to use it via command line.[/QUOTE] Pixar is working on getting it to work in another softwares.
[QUOTE=Renderman;47384026]Holy crap.. I'm free? When was someone gonna tell me about this?[/QUOTE] That'll do, Renderman. That'll do.
I've been told it's really complicated and hard to use compared to Arnold and Mental ray.
Guys, this is not a movie engine or anything of those sorts, this is "just" a renderer like many otheres. (e.g. [url]https://www.vray.com/[/url] or [url]https://render.otoy.com/[/url] or [url]http://www.maxwellrender.com/[/url]) Many of those already offer a great discount or are even free for students, so this was to be expected to happen. Nonetheless this is a good thing.
i [I]kind[/I] of want to try it but with my only experience being sfm i doubt id be able to
[QUOTE=bunguer;47385092]Guys, this is not a movie engine or anything of those sorts, this is "just" a renderer like many otheres. (e.g. [url]https://www.vray.com/[/url] or [url]https://render.otoy.com/[/url] or [url]http://www.maxwellrender.com/[/url]) Many of those already offer a great discount or are even free for students, so this was to be expected to happen. Nonetheless this is a good thing.[/QUOTE]I didn't even realise people thought it was a 3D program :v: .
[QUOTE=nVidia;47381725]Like they are even remotely the same thing.[/QUOTE] SFM is closer to Pixar's Presto, which is their animation tool (separate from Renderman iirc). SFMs layout is very similar to Presto and has a lot of similar functionalities. It's a giant downgrade of course, but to be honest SFM is the closest thing us regular plebs will come to Presto. Pixar is very quiet about Presto itself, so most of this knowledge comes from their behind-the-scenes and the occasional demonstration.
[QUOTE=bunguer;47385092]Guys, this is not a movie engine or anything of those sorts, this is "just" a renderer like many otheres. (e.g. [url]https://www.vray.com/[/url] or [url]https://render.otoy.com/[/url] or [url]http://www.maxwellrender.com/[/url]) Many of those already offer a great discount or are even free for students, so this was to be expected to happen. Nonetheless this is a good thing.[/QUOTE] Good thing this one is free for everyone, not just students.
[QUOTE=Renderman;47384026]Holy crap.. I'm free? When was someone gonna tell me about this?[/QUOTE] avatar also fits
In case someone didn't know. Renderman is being used on a lot of movies nowadays, not just Pixars own. [url]http://renderman.pixar.com/view/movies-and-awards[/url]
[QUOTE=Coyoteze;47385889]SFM is closer to Pixar's Presto, which is their animation tool (separate from Renderman iirc). SFMs layout is very similar to Presto and has a lot of similar functionalities. It's a giant downgrade of course, but to be honest SFM is the closest thing us regular plebs will come to Presto. Pixar is very quiet about Presto itself, so most of this knowledge comes from their behind-the-scenes and the occasional demonstration.[/QUOTE] Yeah, presto is the shit. I haven't really seen many DEDICATED 3d animation software, like source filmmaker or presto or even marionette.
Now if only I knew how to work Maya. I've only ever worked in 3DS Max.
[QUOTE=Snickerdoodle;47392884]Now if only I knew how to work Maya. I've only ever worked in 3DS Max.[/QUOTE]Maya is pretty straight forward, you're only rendering so just learn the interface and viewport controls, Alt and the 3 mouse button is what you use to looks around in 3D space.
[QUOTE=RoboChimp;47393079]Maya is pretty straight forward, you're only render so just learn the interface and viewport controls, Alt and the 3 mouse button is what you use to looks around in 3D space.[/QUOTE]Yeah just learn the basics of rendering and you're good to go. Import models from max and set up materials in maya and render.
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